diff --git a/.github/workflows/dotnet_build.yml b/.github/workflows/dotnet_build.yml
new file mode 100644
index 0000000..c3e90d0
--- /dev/null
+++ b/.github/workflows/dotnet_build.yml
@@ -0,0 +1,63 @@
+# This workflow will build a .NET project
+# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net
+
+name: Build
+
+on:
+ push:
+ branches: [ "master" ]
+ pull_request:
+ branches: [ "master" ]
+
+jobs:
+ build_linux:
+
+ runs-on: ubuntu-latest
+
+ steps:
+ - uses: actions/checkout@v4
+ - name: Setup .NET
+ uses: actions/setup-dotnet@v4
+ with:
+ dotnet-version: 8.0.204
+ - name: Restore dependencies
+ run: dotnet restore
+ - name: Publish
+ run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml
+ - name: rm files
+ run: |
+ rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.GameServer.pdb
+ rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.Common.pdb
+ rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Docker.json
+ rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Development.json
+ - name: Upload output
+ uses: actions/upload-artifact@v2
+ with:
+ name: "Build_Linux"
+ path: ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish
+
+ build_win:
+
+ runs-on: windows-latest
+
+ steps:
+ - uses: actions/checkout@v4
+ - name: Setup .NET
+ uses: actions/setup-dotnet@v4
+ with:
+ dotnet-version: 8.0.204
+ - name: Restore dependencies
+ run: dotnet restore
+ - name: Publish
+ run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml
+ - name: rm files
+ run: |
+ del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.GameServer.pdb
+ del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.Common.pdb
+ del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Docker.json
+ del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Development.json
+ - name: Upload output
+ uses: actions/upload-artifact@v2
+ with:
+ name: "Build_Windows"
+ path: ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish
diff --git a/.gitignore b/.gitignore
index c974c4f..ce88608 100644
--- a/.gitignore
+++ b/.gitignore
@@ -184,7 +184,7 @@ publish/
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
-*.pubxml
+# *.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
diff --git a/SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml b/SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml
new file mode 100644
index 0000000..c482282
--- /dev/null
+++ b/SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml
@@ -0,0 +1,24 @@
+
+
+
+
+ false
+ false
+ true
+ Release
+ Any CPU
+ FileSystem
+ bin\Release\net8.0\publish\linux_x64
+ FileSystem
+ <_TargetId>Folder
+
+ net8.0
+ linux-x64
+ true
+ fa808fe1-3f81-4afc-9fbe-8662b9781ef8
+ true
+ false
+
+
\ No newline at end of file
diff --git a/SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml b/SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml
new file mode 100644
index 0000000..2aaf63a
--- /dev/null
+++ b/SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml
@@ -0,0 +1,23 @@
+
+
+
+
+ false
+ false
+ true
+ Release
+ Any CPU
+ FileSystem
+ bin\Release\net8.0\publish\win_x64
+ FileSystem
+ <_TargetId>Folder
+
+ net8.0
+ win-x64
+ true
+ fa808fe1-3f81-4afc-9fbe-8662b9781ef8
+ true
+
+
\ No newline at end of file