SCHALE.GameServer/SCHALE.Common/FlatData/OperatorCondition.cs

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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum OperatorCondition : int
{
None = 0,
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StrategyStart = 1,
StrategyVictory = 2,
StrategyDefeat = 3,
AdventureCombatStart = 4,
AdventureCombatVictory = 5,
AdventureCombatDefeat = 6,
ArenaCombatStart = 7,
ArenaCombatVictory = 8,
ArenaCombatDefeat = 9,
WeekDungeonCombatStart = 10,
WeekDungeonCombatVictory = 11,
WeekDungeonCombatDefeat = 12,
SchoolDungeonCombatStart = 13,
SchoolDungeonCombatVictory = 14,
SchoolDungeonCombatDefeat = 15,
StrategyWarpUnitFromHideTile = 16,
TimeAttackDungeonStart = 17,
TimeAttackDungeonVictory = 18,
TimeAttackDungeonDefeat = 19,
WorldRaidBossSpawn = 20,
WorldRaidBossKill = 21,
WorldRaidBossDamaged = 22,
WorldRaidScenarioBattle = 23,
MinigameTBGThemaOpen = 24,
MinigameTBGThemaComeback = 25,
MinigameTBGAllyRevive = 26,
MinigameTBGItemUse = 27,
};
}