SCHALE.GameServer/SCHALE.Common/FlatData/Geas.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum Geas : int
{
ForwardProjectile = 0,
DiagonalProjectile = 1,
SideProjectile = 2,
Pierce = 3,
Reflect = 4,
Burn = 5,
Chill = 6,
AttackPower = 7,
AttackSpeed = 8,
Critical = 9,
Heal = 10,
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MoveSpeed = 11,
LifeSteal = 12,
Evasion = 13,
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};
}