SCHALE.GameServer/SCHALE.Common/FlatData/EchelonType.cs

40 lines
741 B
C#
Raw Normal View History

2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EchelonType : int
{
None = 0,
2024-04-21 00:21:57 +00:00
Adventure = 1,
Raid = 2,
ArenaAttack = 3,
ArenaDefence = 4,
WeekDungeonChaserA = 5,
Scenario = 6,
WeekDungeonBlood = 7,
WeekDungeonChaserB = 8,
WeekDungeonChaserC = 9,
WeekDungeonFindGift = 10,
EventContent = 11,
SchoolDungeonA = 12,
SchoolDungeonB = 13,
SchoolDungeonC = 14,
TimeAttack = 15,
WorldRaid = 16,
Conquest = 17,
ConquestManage = 18,
StoryStrategyStage = 19,
EliminateRaid01 = 20,
EliminateRaid02 = 21,
EliminateRaid03 = 22,
Field = 23,
MultiFloorRaid = 24,
2024-11-08 10:52:05 +00:00
MinigameDefense = 25,
2024-04-21 00:21:57 +00:00
};
}