2024-04-21 00:21:57 +00:00
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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2024-04-29 15:52:45 +00:00
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using global::SCHALE.Common.Crypto;
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2024-04-21 00:21:57 +00:00
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using global::Google.FlatBuffers;
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public struct TacticSimulatorSettingExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static TacticSimulatorSettingExcel GetRootAsTacticSimulatorSettingExcel(ByteBuffer _bb) { return GetRootAsTacticSimulatorSettingExcel(_bb, new TacticSimulatorSettingExcel()); }
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public static TacticSimulatorSettingExcel GetRootAsTacticSimulatorSettingExcel(ByteBuffer _bb, TacticSimulatorSettingExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public TacticSimulatorSettingExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long GroundId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long GetExp { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long GetStarGrade { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long Equipment { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public static Offset<SCHALE.Common.FlatData.TacticSimulatorSettingExcel> CreateTacticSimulatorSettingExcel(FlatBufferBuilder builder,
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long GroundId = 0,
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long GetExp = 0,
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long GetStarGrade = 0,
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long Equipment = 0) {
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builder.StartTable(4);
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TacticSimulatorSettingExcel.AddEquipment(builder, Equipment);
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TacticSimulatorSettingExcel.AddGetStarGrade(builder, GetStarGrade);
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TacticSimulatorSettingExcel.AddGetExp(builder, GetExp);
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TacticSimulatorSettingExcel.AddGroundId(builder, GroundId);
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return TacticSimulatorSettingExcel.EndTacticSimulatorSettingExcel(builder);
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}
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public static void StartTacticSimulatorSettingExcel(FlatBufferBuilder builder) { builder.StartTable(4); }
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public static void AddGroundId(FlatBufferBuilder builder, long groundId) { builder.AddLong(0, groundId, 0); }
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public static void AddGetExp(FlatBufferBuilder builder, long getExp) { builder.AddLong(1, getExp, 0); }
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public static void AddGetStarGrade(FlatBufferBuilder builder, long getStarGrade) { builder.AddLong(2, getStarGrade, 0); }
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public static void AddEquipment(FlatBufferBuilder builder, long equipment) { builder.AddLong(3, equipment, 0); }
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public static Offset<SCHALE.Common.FlatData.TacticSimulatorSettingExcel> EndTacticSimulatorSettingExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.TacticSimulatorSettingExcel>(o);
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}
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2024-04-29 15:52:45 +00:00
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public TacticSimulatorSettingExcelT UnPack() {
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var _o = new TacticSimulatorSettingExcelT();
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this.UnPackTo(_o);
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return _o;
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}
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public void UnPackTo(TacticSimulatorSettingExcelT _o) {
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byte[] key = TableEncryptionService.CreateKey("TacticSimulatorSetting");
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_o.GroundId = TableEncryptionService.Convert(this.GroundId, key);
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_o.GetExp = TableEncryptionService.Convert(this.GetExp, key);
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_o.GetStarGrade = TableEncryptionService.Convert(this.GetStarGrade, key);
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_o.Equipment = TableEncryptionService.Convert(this.Equipment, key);
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}
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public static Offset<SCHALE.Common.FlatData.TacticSimulatorSettingExcel> Pack(FlatBufferBuilder builder, TacticSimulatorSettingExcelT _o) {
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if (_o == null) return default(Offset<SCHALE.Common.FlatData.TacticSimulatorSettingExcel>);
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return CreateTacticSimulatorSettingExcel(
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builder,
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_o.GroundId,
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_o.GetExp,
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_o.GetStarGrade,
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_o.Equipment);
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}
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}
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public class TacticSimulatorSettingExcelT
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{
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public long GroundId { get; set; }
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public long GetExp { get; set; }
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public long GetStarGrade { get; set; }
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public long Equipment { get; set; }
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public TacticSimulatorSettingExcelT() {
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this.GroundId = 0;
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this.GetExp = 0;
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this.GetStarGrade = 0;
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this.Equipment = 0;
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}
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2024-04-21 00:21:57 +00:00
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}
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static public class TacticSimulatorSettingExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*GroundId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 6 /*GetExp*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 8 /*GetStarGrade*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 10 /*Equipment*/, 8 /*long*/, 8, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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