SCHALE.GameServer/SCHALE.Common/FlatData/SchoolDungeonStageExcel.cs

203 lines
20 KiB
C#
Raw Normal View History

2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
public struct SchoolDungeonStageExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static SchoolDungeonStageExcel GetRootAsSchoolDungeonStageExcel(ByteBuffer _bb) { return GetRootAsSchoolDungeonStageExcel(_bb, new SchoolDungeonStageExcel()); }
public static SchoolDungeonStageExcel GetRootAsSchoolDungeonStageExcel(ByteBuffer _bb, SchoolDungeonStageExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public SchoolDungeonStageExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long StageId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.SchoolDungeonType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.SchoolDungeonType.SchoolA; } }
public int Difficulty { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long BattleDuration { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long PrevStageId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.ParcelType StageEnterCostType(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; }
public int StageEnterCostTypeLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.ParcelType> GetStageEnterCostTypeBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.ParcelType>(14, 4); }
#else
public ArraySegment<byte>? GetStageEnterCostTypeBytes() { return __p.__vector_as_arraysegment(14); }
#endif
public SCHALE.Common.FlatData.ParcelType[] GetStageEnterCostTypeArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; }
public long StageEnterCostId(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int StageEnterCostIdLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetStageEnterCostIdBytes() { return __p.__vector_as_span<long>(16, 8); }
#else
public ArraySegment<byte>? GetStageEnterCostIdBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public long[] GetStageEnterCostIdArray() { return __p.__vector_as_array<long>(16); }
public long StageEnterCostAmount(int j) { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int StageEnterCostAmountLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetStageEnterCostAmountBytes() { return __p.__vector_as_span<long>(18, 8); }
#else
public ArraySegment<byte>? GetStageEnterCostAmountBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public long[] GetStageEnterCostAmountArray() { return __p.__vector_as_array<long>(18); }
public long StageEnterCostMinimumAmount(int j) { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int StageEnterCostMinimumAmountLength { get { int o = __p.__offset(20); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetStageEnterCostMinimumAmountBytes() { return __p.__vector_as_span<long>(20, 8); }
#else
public ArraySegment<byte>? GetStageEnterCostMinimumAmountBytes() { return __p.__vector_as_arraysegment(20); }
#endif
public long[] GetStageEnterCostMinimumAmountArray() { return __p.__vector_as_array<long>(20); }
public int GroundId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public SCHALE.Common.FlatData.StarGoalType StarGoal(int j) { int o = __p.__offset(24); return o != 0 ? (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.StarGoalType)0; }
public int StarGoalLength { get { int o = __p.__offset(24); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.StarGoalType> GetStarGoalBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.StarGoalType>(24, 4); }
#else
public ArraySegment<byte>? GetStarGoalBytes() { return __p.__vector_as_arraysegment(24); }
#endif
public SCHALE.Common.FlatData.StarGoalType[] GetStarGoalArray() { int o = __p.__offset(24); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.StarGoalType[] a = new SCHALE.Common.FlatData.StarGoalType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(p + i * 4); } return a; }
public int StarGoalAmount(int j) { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; }
public int StarGoalAmountLength { get { int o = __p.__offset(26); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<int> GetStarGoalAmountBytes() { return __p.__vector_as_span<int>(26, 4); }
#else
public ArraySegment<byte>? GetStarGoalAmountBytes() { return __p.__vector_as_arraysegment(26); }
#endif
public int[] GetStarGoalAmountArray() { return __p.__vector_as_array<int>(26); }
public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(28); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } }
public long RecommandLevel { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long StageRewardId { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long PlayTimeLimitInSeconds { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get { int o = __p.__offset(36); return o != 0 ? (SCHALE.Common.FlatData.EchelonExtensionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.EchelonExtensionType.Base; } }
public static Offset<SCHALE.Common.FlatData.SchoolDungeonStageExcel> CreateSchoolDungeonStageExcel(FlatBufferBuilder builder,
long StageId = 0,
SCHALE.Common.FlatData.SchoolDungeonType DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA,
int Difficulty = 0,
long BattleDuration = 0,
long PrevStageId = 0,
VectorOffset StageEnterCostTypeOffset = default(VectorOffset),
VectorOffset StageEnterCostIdOffset = default(VectorOffset),
VectorOffset StageEnterCostAmountOffset = default(VectorOffset),
VectorOffset StageEnterCostMinimumAmountOffset = default(VectorOffset),
int GroundId = 0,
VectorOffset StarGoalOffset = default(VectorOffset),
VectorOffset StarGoalAmountOffset = default(VectorOffset),
SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street,
long RecommandLevel = 0,
long StageRewardId = 0,
long PlayTimeLimitInSeconds = 0,
SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base) {
builder.StartTable(17);
SchoolDungeonStageExcel.AddPlayTimeLimitInSeconds(builder, PlayTimeLimitInSeconds);
SchoolDungeonStageExcel.AddStageRewardId(builder, StageRewardId);
SchoolDungeonStageExcel.AddRecommandLevel(builder, RecommandLevel);
SchoolDungeonStageExcel.AddPrevStageId(builder, PrevStageId);
SchoolDungeonStageExcel.AddBattleDuration(builder, BattleDuration);
SchoolDungeonStageExcel.AddStageId(builder, StageId);
SchoolDungeonStageExcel.AddEchelonExtensionType(builder, EchelonExtensionType);
SchoolDungeonStageExcel.AddStageTopography(builder, StageTopography);
SchoolDungeonStageExcel.AddStarGoalAmount(builder, StarGoalAmountOffset);
SchoolDungeonStageExcel.AddStarGoal(builder, StarGoalOffset);
SchoolDungeonStageExcel.AddGroundId(builder, GroundId);
SchoolDungeonStageExcel.AddStageEnterCostMinimumAmount(builder, StageEnterCostMinimumAmountOffset);
SchoolDungeonStageExcel.AddStageEnterCostAmount(builder, StageEnterCostAmountOffset);
SchoolDungeonStageExcel.AddStageEnterCostId(builder, StageEnterCostIdOffset);
SchoolDungeonStageExcel.AddStageEnterCostType(builder, StageEnterCostTypeOffset);
SchoolDungeonStageExcel.AddDifficulty(builder, Difficulty);
SchoolDungeonStageExcel.AddDungeonType(builder, DungeonType);
return SchoolDungeonStageExcel.EndSchoolDungeonStageExcel(builder);
}
public static void StartSchoolDungeonStageExcel(FlatBufferBuilder builder) { builder.StartTable(17); }
public static void AddStageId(FlatBufferBuilder builder, long stageId) { builder.AddLong(0, stageId, 0); }
public static void AddDungeonType(FlatBufferBuilder builder, SCHALE.Common.FlatData.SchoolDungeonType dungeonType) { builder.AddInt(1, (int)dungeonType, 0); }
public static void AddDifficulty(FlatBufferBuilder builder, int difficulty) { builder.AddInt(2, difficulty, 0); }
public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(3, battleDuration, 0); }
public static void AddPrevStageId(FlatBufferBuilder builder, long prevStageId) { builder.AddLong(4, prevStageId, 0); }
public static void AddStageEnterCostType(FlatBufferBuilder builder, VectorOffset stageEnterCostTypeOffset) { builder.AddOffset(5, stageEnterCostTypeOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.ParcelType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.ParcelType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStageEnterCostId(FlatBufferBuilder builder, VectorOffset stageEnterCostIdOffset) { builder.AddOffset(6, stageEnterCostIdOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddStageEnterCostAmount(FlatBufferBuilder builder, VectorOffset stageEnterCostAmountOffset) { builder.AddOffset(7, stageEnterCostAmountOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddStageEnterCostMinimumAmount(FlatBufferBuilder builder, VectorOffset stageEnterCostMinimumAmountOffset) { builder.AddOffset(8, stageEnterCostMinimumAmountOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostMinimumAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostMinimumAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddGroundId(FlatBufferBuilder builder, int groundId) { builder.AddInt(9, groundId, 0); }
public static void AddStarGoal(FlatBufferBuilder builder, VectorOffset starGoalOffset) { builder.AddOffset(10, starGoalOffset.Value, 0); }
public static VectorOffset CreateStarGoalVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.StarGoalType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.StarGoalType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStarGoalVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStarGoalAmount(FlatBufferBuilder builder, VectorOffset starGoalAmountOffset) { builder.AddOffset(11, starGoalAmountOffset.Value, 0); }
public static VectorOffset CreateStarGoalAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<int> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<int>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStarGoalAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(12, (int)stageTopography, 0); }
public static void AddRecommandLevel(FlatBufferBuilder builder, long recommandLevel) { builder.AddLong(13, recommandLevel, 0); }
public static void AddStageRewardId(FlatBufferBuilder builder, long stageRewardId) { builder.AddLong(14, stageRewardId, 0); }
public static void AddPlayTimeLimitInSeconds(FlatBufferBuilder builder, long playTimeLimitInSeconds) { builder.AddLong(15, playTimeLimitInSeconds, 0); }
public static void AddEchelonExtensionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.EchelonExtensionType echelonExtensionType) { builder.AddInt(16, (int)echelonExtensionType, 0); }
public static Offset<SCHALE.Common.FlatData.SchoolDungeonStageExcel> EndSchoolDungeonStageExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.SchoolDungeonStageExcel>(o);
}
}
static public class SchoolDungeonStageExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*StageId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*DungeonType*/, 4 /*SCHALE.Common.FlatData.SchoolDungeonType*/, 4, false)
&& verifier.VerifyField(tablePos, 8 /*Difficulty*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*BattleDuration*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 12 /*PrevStageId*/, 8 /*long*/, 8, false)
&& verifier.VerifyVectorOfData(tablePos, 14 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 16 /*StageEnterCostId*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 18 /*StageEnterCostAmount*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 20 /*StageEnterCostMinimumAmount*/, 8 /*long*/, false)
&& verifier.VerifyField(tablePos, 22 /*GroundId*/, 4 /*int*/, 4, false)
&& verifier.VerifyVectorOfData(tablePos, 24 /*StarGoal*/, 4 /*SCHALE.Common.FlatData.StarGoalType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 26 /*StarGoalAmount*/, 4 /*int*/, false)
&& verifier.VerifyField(tablePos, 28 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false)
&& verifier.VerifyField(tablePos, 30 /*RecommandLevel*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 32 /*StageRewardId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 34 /*PlayTimeLimitInSeconds*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 36 /*EchelonExtensionType*/, 4 /*SCHALE.Common.FlatData.EchelonExtensionType*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}