SCHALE.GameServer/SCHALE.Common/FlatData/PropMotion.cs

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C#
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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
public struct PropMotion : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static PropMotion GetRootAsPropMotion(ByteBuffer _bb) { return GetRootAsPropMotion(_bb, new PropMotion()); }
public static PropMotion GetRootAsPropMotion(ByteBuffer _bb, PropMotion obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public PropMotion __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public string Name { get { int o = __p.__offset(4); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetNameBytes() { return __p.__vector_as_span<byte>(4, 1); }
#else
public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(4); }
#endif
public byte[] GetNameArray() { return __p.__vector_as_array<byte>(4); }
public SCHALE.Common.FlatData.PropVector3? Positions(int j) { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.PropVector3?)(new SCHALE.Common.FlatData.PropVector3()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int PositionsLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
public SCHALE.Common.FlatData.PropVector3? Rotations(int j) { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.PropVector3?)(new SCHALE.Common.FlatData.PropVector3()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int RotationsLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
public static Offset<SCHALE.Common.FlatData.PropMotion> CreatePropMotion(FlatBufferBuilder builder,
StringOffset NameOffset = default(StringOffset),
VectorOffset PositionsOffset = default(VectorOffset),
VectorOffset RotationsOffset = default(VectorOffset)) {
builder.StartTable(3);
PropMotion.AddRotations(builder, RotationsOffset);
PropMotion.AddPositions(builder, PositionsOffset);
PropMotion.AddName(builder, NameOffset);
return PropMotion.EndPropMotion(builder);
}
public static void StartPropMotion(FlatBufferBuilder builder) { builder.StartTable(3); }
public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(0, nameOffset.Value, 0); }
public static void AddPositions(FlatBufferBuilder builder, VectorOffset positionsOffset) { builder.AddOffset(1, positionsOffset.Value, 0); }
public static VectorOffset CreatePositionsVector(FlatBufferBuilder builder, Offset<SCHALE.Common.FlatData.PropVector3>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreatePositionsVectorBlock(FlatBufferBuilder builder, Offset<SCHALE.Common.FlatData.PropVector3>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreatePositionsVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<SCHALE.Common.FlatData.PropVector3>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreatePositionsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<SCHALE.Common.FlatData.PropVector3>>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartPositionsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddRotations(FlatBufferBuilder builder, VectorOffset rotationsOffset) { builder.AddOffset(2, rotationsOffset.Value, 0); }
public static VectorOffset CreateRotationsVector(FlatBufferBuilder builder, Offset<SCHALE.Common.FlatData.PropVector3>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateRotationsVectorBlock(FlatBufferBuilder builder, Offset<SCHALE.Common.FlatData.PropVector3>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRotationsVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<SCHALE.Common.FlatData.PropVector3>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRotationsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<SCHALE.Common.FlatData.PropVector3>>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRotationsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static Offset<SCHALE.Common.FlatData.PropMotion> EndPropMotion(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.PropMotion>(o);
}
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public PropMotionT UnPack() {
var _o = new PropMotionT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(PropMotionT _o) {
byte[] key = { 0 };
_o.Name = TableEncryptionService.Convert(this.Name, key);
_o.Positions = new List<SCHALE.Common.FlatData.PropVector3T>();
for (var _j = 0; _j < this.PositionsLength; ++_j) {_o.Positions.Add(this.Positions(_j).HasValue ? this.Positions(_j).Value.UnPack() : null);}
_o.Rotations = new List<SCHALE.Common.FlatData.PropVector3T>();
for (var _j = 0; _j < this.RotationsLength; ++_j) {_o.Rotations.Add(this.Rotations(_j).HasValue ? this.Rotations(_j).Value.UnPack() : null);}
}
public static Offset<SCHALE.Common.FlatData.PropMotion> Pack(FlatBufferBuilder builder, PropMotionT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.PropMotion>);
var _Name = _o.Name == null ? default(StringOffset) : builder.CreateString(_o.Name);
var _Positions = default(VectorOffset);
if (_o.Positions != null) {
var __Positions = new Offset<SCHALE.Common.FlatData.PropVector3>[_o.Positions.Count];
for (var _j = 0; _j < __Positions.Length; ++_j) { __Positions[_j] = SCHALE.Common.FlatData.PropVector3.Pack(builder, _o.Positions[_j]); }
_Positions = CreatePositionsVector(builder, __Positions);
}
var _Rotations = default(VectorOffset);
if (_o.Rotations != null) {
var __Rotations = new Offset<SCHALE.Common.FlatData.PropVector3>[_o.Rotations.Count];
for (var _j = 0; _j < __Rotations.Length; ++_j) { __Rotations[_j] = SCHALE.Common.FlatData.PropVector3.Pack(builder, _o.Rotations[_j]); }
_Rotations = CreateRotationsVector(builder, __Rotations);
}
return CreatePropMotion(
builder,
_Name,
_Positions,
_Rotations);
}
}
public class PropMotionT
{
public string Name { get; set; }
public List<SCHALE.Common.FlatData.PropVector3T> Positions { get; set; }
public List<SCHALE.Common.FlatData.PropVector3T> Rotations { get; set; }
public PropMotionT() {
this.Name = null;
this.Positions = null;
this.Rotations = null;
}
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}
static public class PropMotionVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyString(tablePos, 4 /*Name*/, false)
&& verifier.VerifyVectorOfTables(tablePos, 6 /*Positions*/, SCHALE.Common.FlatData.PropVector3Verify.Verify, false)
&& verifier.VerifyVectorOfTables(tablePos, 8 /*Rotations*/, SCHALE.Common.FlatData.PropVector3Verify.Verify, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}