SCHALE.GameServer/SCHALE.Common/FlatData/EventContentReleaseType.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EventContentReleaseType : int
{
None = 0,
Permanent = 1,
MainStory = 2,
PermanentSpecialOperate = 3,
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PermanentConquest = 4,
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};
}