SCHALE.GameServer/SCHALE.Common/FlatData/StatType.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum StatType : int
{
None_ = 0,
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MaxHP = 1,
AttackPower = 2,
DefensePower = 3,
HealPower = 4,
AccuracyPoint = 5,
AccuracyRate = 6,
DodgePoint = 7,
DodgeRate = 8,
CriticalPoint = 9,
CriticalChanceRate = 10,
CriticalResistChanceRate = 11,
CriticalDamageRate = 12,
MoveSpeed = 13,
SightRange = 14,
ActiveGauge = 15,
StabilityPoint = 16,
StabilityRate = 17,
ReloadTime = 18,
MaxBulletCount = 19,
IgnoreDelayCount = 20,
WeaponRange = 21,
BlockRate = 22,
BodyRadius = 23,
ActionCount = 24,
StrategyMobility = 25,
StrategySightRange = 26,
StreetBattleAdaptation = 27,
OutdoorBattleAdaptation = 28,
IndoorBattleAdaptation = 29,
HealEffectivenessRate = 30,
CriticalChanceResistPoint = 31,
CriticalDamageResistRate = 32,
LifeRecoverOnHit = 33,
NormalAttackSpeed = 34,
AmmoCost = 35,
GroggyGauge = 36,
GroggyTime = 37,
DamageRatio = 38,
DamagedRatio = 39,
OppressionPower = 40,
OppressionResist = 41,
RegenCost = 42,
InitialWeaponRangeRate = 43,
DefensePenetration = 44,
DefensePenetrationResisit = 45,
ExtendBuffDuration = 46,
ExtendDebuffDuration = 47,
ExtendCrowdControlDuration = 48,
EnhanceExplosionRate = 49,
EnhancePierceRate = 50,
EnhanceMysticRate = 51,
EnhanceLightArmorRate = 52,
EnhanceHeavyArmorRate = 53,
EnhanceUnarmedRate = 54,
EnhanceSiegeRate = 55,
EnhanceNormalRate = 56,
EnhanceStructureRate = 57,
EnhanceNormalArmorRate = 58,
DamageRatio2Increase = 59,
DamageRatio2Decrease = 60,
DamagedRatio2Increase = 61,
DamagedRatio2Decrease = 62,
EnhanceSonicRate = 63,
EnhanceElasticArmorRate = 64,
ExDamagedRatioIncrease = 65,
ExDamagedRatioDecrease = 66,
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EnhanceExDamageRate = 67,
ReduceExDamagedRate = 68,
HealRate = 69,
HealLightArmorRate = 70,
HealHeavyArmorRate = 71,
HealUnarmedRate = 72,
HealElasticArmorRate = 73,
HealNormalArmorRate = 74,
HealedExplosionRate = 75,
HealedPierceRate = 76,
HealedMysticRate = 77,
HealedSonicRate = 78,
HealedNormalRate = 79,
Max = 80,
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};
}