SCHALE.GameServer/SCHALE.Common/FlatData/VoiceLogicEffectExcel.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
public struct VoiceLogicEffectExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static VoiceLogicEffectExcel GetRootAsVoiceLogicEffectExcel(ByteBuffer _bb) { return GetRootAsVoiceLogicEffectExcel(_bb, new VoiceLogicEffectExcel()); }
public static VoiceLogicEffectExcel GetRootAsVoiceLogicEffectExcel(ByteBuffer _bb, VoiceLogicEffectExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public VoiceLogicEffectExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public uint LogicEffectNameHash { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
public bool Self { get { int o = __p.__offset(6); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public int Priority { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public uint VoiceHash(int j) { int o = __p.__offset(10); return o != 0 ? __p.bb.GetUint(__p.__vector(o) + j * 4) : (uint)0; }
public int VoiceHashLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<uint> GetVoiceHashBytes() { return __p.__vector_as_span<uint>(10, 4); }
#else
public ArraySegment<byte>? GetVoiceHashBytes() { return __p.__vector_as_arraysegment(10); }
#endif
public uint[] GetVoiceHashArray() { return __p.__vector_as_array<uint>(10); }
public uint VoiceId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
public static Offset<SCHALE.Common.FlatData.VoiceLogicEffectExcel> CreateVoiceLogicEffectExcel(FlatBufferBuilder builder,
uint LogicEffectNameHash = 0,
bool Self = false,
int Priority = 0,
VectorOffset VoiceHashOffset = default(VectorOffset),
uint VoiceId = 0) {
builder.StartTable(5);
VoiceLogicEffectExcel.AddVoiceId(builder, VoiceId);
VoiceLogicEffectExcel.AddVoiceHash(builder, VoiceHashOffset);
VoiceLogicEffectExcel.AddPriority(builder, Priority);
VoiceLogicEffectExcel.AddLogicEffectNameHash(builder, LogicEffectNameHash);
VoiceLogicEffectExcel.AddSelf(builder, Self);
return VoiceLogicEffectExcel.EndVoiceLogicEffectExcel(builder);
}
public static void StartVoiceLogicEffectExcel(FlatBufferBuilder builder) { builder.StartTable(5); }
public static void AddLogicEffectNameHash(FlatBufferBuilder builder, uint logicEffectNameHash) { builder.AddUint(0, logicEffectNameHash, 0); }
public static void AddSelf(FlatBufferBuilder builder, bool self) { builder.AddBool(1, self, false); }
public static void AddPriority(FlatBufferBuilder builder, int priority) { builder.AddInt(2, priority, 0); }
public static void AddVoiceHash(FlatBufferBuilder builder, VectorOffset voiceHashOffset) { builder.AddOffset(3, voiceHashOffset.Value, 0); }
public static VectorOffset CreateVoiceHashVector(FlatBufferBuilder builder, uint[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddUint(data[i]); return builder.EndVector(); }
public static VectorOffset CreateVoiceHashVectorBlock(FlatBufferBuilder builder, uint[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateVoiceHashVectorBlock(FlatBufferBuilder builder, ArraySegment<uint> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateVoiceHashVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<uint>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartVoiceHashVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddVoiceId(FlatBufferBuilder builder, uint voiceId) { builder.AddUint(4, voiceId, 0); }
public static Offset<SCHALE.Common.FlatData.VoiceLogicEffectExcel> EndVoiceLogicEffectExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.VoiceLogicEffectExcel>(o);
}
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public VoiceLogicEffectExcelT UnPack() {
var _o = new VoiceLogicEffectExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(VoiceLogicEffectExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("VoiceLogicEffect");
_o.LogicEffectNameHash = TableEncryptionService.Convert(this.LogicEffectNameHash, key);
_o.Self = TableEncryptionService.Convert(this.Self, key);
_o.Priority = TableEncryptionService.Convert(this.Priority, key);
_o.VoiceHash = new List<uint>();
for (var _j = 0; _j < this.VoiceHashLength; ++_j) {_o.VoiceHash.Add(TableEncryptionService.Convert(this.VoiceHash(_j), key));}
_o.VoiceId = TableEncryptionService.Convert(this.VoiceId, key);
}
public static Offset<SCHALE.Common.FlatData.VoiceLogicEffectExcel> Pack(FlatBufferBuilder builder, VoiceLogicEffectExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.VoiceLogicEffectExcel>);
var _VoiceHash = default(VectorOffset);
if (_o.VoiceHash != null) {
var __VoiceHash = _o.VoiceHash.ToArray();
_VoiceHash = CreateVoiceHashVector(builder, __VoiceHash);
}
return CreateVoiceLogicEffectExcel(
builder,
_o.LogicEffectNameHash,
_o.Self,
_o.Priority,
_VoiceHash,
_o.VoiceId);
}
}
public class VoiceLogicEffectExcelT
{
public uint LogicEffectNameHash { get; set; }
public bool Self { get; set; }
public int Priority { get; set; }
public List<uint> VoiceHash { get; set; }
public uint VoiceId { get; set; }
public VoiceLogicEffectExcelT() {
this.LogicEffectNameHash = 0;
this.Self = false;
this.Priority = 0;
this.VoiceHash = null;
this.VoiceId = 0;
}
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}
static public class VoiceLogicEffectExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*LogicEffectNameHash*/, 4 /*uint*/, 4, false)
&& verifier.VerifyField(tablePos, 6 /*Self*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 8 /*Priority*/, 4 /*int*/, 4, false)
&& verifier.VerifyVectorOfData(tablePos, 10 /*VoiceHash*/, 4 /*uint*/, false)
&& verifier.VerifyField(tablePos, 12 /*VoiceId*/, 4 /*uint*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}