SCHALE.GameServer/SCHALE.Common/FlatData/ScenarioModeRewardExcel.cs

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7.2 KiB
C#
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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
public struct ScenarioModeRewardExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ScenarioModeRewardExcel GetRootAsScenarioModeRewardExcel(ByteBuffer _bb) { return GetRootAsScenarioModeRewardExcel(_bb, new ScenarioModeRewardExcel()); }
public static ScenarioModeRewardExcel GetRootAsScenarioModeRewardExcel(ByteBuffer _bb, ScenarioModeRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ScenarioModeRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long ScenarioModeRewardId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.RewardTag RewardTag { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.RewardTag)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.RewardTag.Default; } }
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public int RewardProb { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
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public long RewardParcelId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public int RewardParcelAmount { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public bool IsDisplayed { get { int o = __p.__offset(16); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public static Offset<SCHALE.Common.FlatData.ScenarioModeRewardExcel> CreateScenarioModeRewardExcel(FlatBufferBuilder builder,
long ScenarioModeRewardId = 0,
SCHALE.Common.FlatData.RewardTag RewardTag = SCHALE.Common.FlatData.RewardTag.Default,
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int RewardProb = 0,
SCHALE.Common.FlatData.ParcelType RewardParcelType = SCHALE.Common.FlatData.ParcelType.None,
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long RewardParcelId = 0,
int RewardParcelAmount = 0,
bool IsDisplayed = false) {
builder.StartTable(7);
ScenarioModeRewardExcel.AddRewardParcelId(builder, RewardParcelId);
ScenarioModeRewardExcel.AddScenarioModeRewardId(builder, ScenarioModeRewardId);
ScenarioModeRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmount);
ScenarioModeRewardExcel.AddRewardParcelType(builder, RewardParcelType);
ScenarioModeRewardExcel.AddRewardProb(builder, RewardProb);
ScenarioModeRewardExcel.AddRewardTag(builder, RewardTag);
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ScenarioModeRewardExcel.AddIsDisplayed(builder, IsDisplayed);
return ScenarioModeRewardExcel.EndScenarioModeRewardExcel(builder);
}
public static void StartScenarioModeRewardExcel(FlatBufferBuilder builder) { builder.StartTable(7); }
public static void AddScenarioModeRewardId(FlatBufferBuilder builder, long scenarioModeRewardId) { builder.AddLong(0, scenarioModeRewardId, 0); }
public static void AddRewardTag(FlatBufferBuilder builder, SCHALE.Common.FlatData.RewardTag rewardTag) { builder.AddInt(1, (int)rewardTag, 0); }
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public static void AddRewardProb(FlatBufferBuilder builder, int rewardProb) { builder.AddInt(2, rewardProb, 0); }
public static void AddRewardParcelType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType rewardParcelType) { builder.AddInt(3, (int)rewardParcelType, 0); }
public static void AddRewardParcelId(FlatBufferBuilder builder, long rewardParcelId) { builder.AddLong(4, rewardParcelId, 0); }
public static void AddRewardParcelAmount(FlatBufferBuilder builder, int rewardParcelAmount) { builder.AddInt(5, rewardParcelAmount, 0); }
public static void AddIsDisplayed(FlatBufferBuilder builder, bool isDisplayed) { builder.AddBool(6, isDisplayed, false); }
public static Offset<SCHALE.Common.FlatData.ScenarioModeRewardExcel> EndScenarioModeRewardExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.ScenarioModeRewardExcel>(o);
}
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public ScenarioModeRewardExcelT UnPack() {
var _o = new ScenarioModeRewardExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ScenarioModeRewardExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ScenarioModeReward");
_o.ScenarioModeRewardId = TableEncryptionService.Convert(this.ScenarioModeRewardId, key);
_o.RewardTag = TableEncryptionService.Convert(this.RewardTag, key);
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_o.RewardProb = TableEncryptionService.Convert(this.RewardProb, key);
_o.RewardParcelType = TableEncryptionService.Convert(this.RewardParcelType, key);
_o.RewardParcelId = TableEncryptionService.Convert(this.RewardParcelId, key);
_o.RewardParcelAmount = TableEncryptionService.Convert(this.RewardParcelAmount, key);
_o.IsDisplayed = TableEncryptionService.Convert(this.IsDisplayed, key);
}
public static Offset<SCHALE.Common.FlatData.ScenarioModeRewardExcel> Pack(FlatBufferBuilder builder, ScenarioModeRewardExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.ScenarioModeRewardExcel>);
return CreateScenarioModeRewardExcel(
builder,
_o.ScenarioModeRewardId,
_o.RewardTag,
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_o.RewardProb,
_o.RewardParcelType,
_o.RewardParcelId,
_o.RewardParcelAmount,
_o.IsDisplayed);
}
}
public class ScenarioModeRewardExcelT
{
public long ScenarioModeRewardId { get; set; }
public SCHALE.Common.FlatData.RewardTag RewardTag { get; set; }
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public int RewardProb { get; set; }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get; set; }
public long RewardParcelId { get; set; }
public int RewardParcelAmount { get; set; }
public bool IsDisplayed { get; set; }
public ScenarioModeRewardExcelT() {
this.ScenarioModeRewardId = 0;
this.RewardTag = SCHALE.Common.FlatData.RewardTag.Default;
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this.RewardProb = 0;
this.RewardParcelType = SCHALE.Common.FlatData.ParcelType.None;
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this.RewardParcelId = 0;
this.RewardParcelAmount = 0;
this.IsDisplayed = false;
}
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}
static public class ScenarioModeRewardExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*ScenarioModeRewardId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*RewardTag*/, 4 /*SCHALE.Common.FlatData.RewardTag*/, 4, false)
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&& verifier.VerifyField(tablePos, 8 /*RewardProb*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
&& verifier.VerifyField(tablePos, 12 /*RewardParcelId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 14 /*RewardParcelAmount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 16 /*IsDisplayed*/, 1 /*bool*/, 1, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}