SCHALE.GameServer/SCHALE.Common/FlatData/FontType.cs

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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum FontType : int
{
None = 0,
Damage = 1,
Block = 2,
Heal = 3,
Miss = 4,
Critical = 5,
Skill = 6,
Immune = 7,
DamageResist = 8,
DamageWeak = 9,
CriticalResist = 10,
CriticalWeak = 11,
Effective = 12,
CriticalEffective = 13,
};
}