SCHALE.GameServer/SCHALE.Common/FlatData/FieldMasteryLevelExcel.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
public struct FieldMasteryLevelExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static FieldMasteryLevelExcel GetRootAsFieldMasteryLevelExcel(ByteBuffer _bb) { return GetRootAsFieldMasteryLevelExcel(_bb, new FieldMasteryLevelExcel()); }
public static FieldMasteryLevelExcel GetRootAsFieldMasteryLevelExcel(ByteBuffer _bb, FieldMasteryLevelExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public FieldMasteryLevelExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int Level { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long Id(int j) { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int IdLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetIdBytes() { return __p.__vector_as_span<long>(6, 8); }
#else
public ArraySegment<byte>? GetIdBytes() { return __p.__vector_as_arraysegment(6); }
#endif
public long[] GetIdArray() { return __p.__vector_as_array<long>(6); }
public long Exp(int j) { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int ExpLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetExpBytes() { return __p.__vector_as_span<long>(8, 8); }
#else
public ArraySegment<byte>? GetExpBytes() { return __p.__vector_as_arraysegment(8); }
#endif
public long[] GetExpArray() { return __p.__vector_as_array<long>(8); }
public long TotalExp(int j) { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int TotalExpLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetTotalExpBytes() { return __p.__vector_as_span<long>(10, 8); }
#else
public ArraySegment<byte>? GetTotalExpBytes() { return __p.__vector_as_arraysegment(10); }
#endif
public long[] GetTotalExpArray() { return __p.__vector_as_array<long>(10); }
public long RewardId(int j) { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int RewardIdLength { get { int o = __p.__offset(12); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetRewardIdBytes() { return __p.__vector_as_span<long>(12, 8); }
#else
public ArraySegment<byte>? GetRewardIdBytes() { return __p.__vector_as_arraysegment(12); }
#endif
public long[] GetRewardIdArray() { return __p.__vector_as_array<long>(12); }
public static Offset<SCHALE.Common.FlatData.FieldMasteryLevelExcel> CreateFieldMasteryLevelExcel(FlatBufferBuilder builder,
int Level = 0,
VectorOffset IdOffset = default(VectorOffset),
VectorOffset ExpOffset = default(VectorOffset),
VectorOffset TotalExpOffset = default(VectorOffset),
VectorOffset RewardIdOffset = default(VectorOffset)) {
builder.StartTable(5);
FieldMasteryLevelExcel.AddRewardId(builder, RewardIdOffset);
FieldMasteryLevelExcel.AddTotalExp(builder, TotalExpOffset);
FieldMasteryLevelExcel.AddExp(builder, ExpOffset);
FieldMasteryLevelExcel.AddId(builder, IdOffset);
FieldMasteryLevelExcel.AddLevel(builder, Level);
return FieldMasteryLevelExcel.EndFieldMasteryLevelExcel(builder);
}
public static void StartFieldMasteryLevelExcel(FlatBufferBuilder builder) { builder.StartTable(5); }
public static void AddLevel(FlatBufferBuilder builder, int level) { builder.AddInt(0, level, 0); }
public static void AddId(FlatBufferBuilder builder, VectorOffset idOffset) { builder.AddOffset(1, idOffset.Value, 0); }
public static VectorOffset CreateIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddExp(FlatBufferBuilder builder, VectorOffset expOffset) { builder.AddOffset(2, expOffset.Value, 0); }
public static VectorOffset CreateExpVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateExpVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateExpVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateExpVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartExpVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddTotalExp(FlatBufferBuilder builder, VectorOffset totalExpOffset) { builder.AddOffset(3, totalExpOffset.Value, 0); }
public static VectorOffset CreateTotalExpVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateTotalExpVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateTotalExpVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateTotalExpVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartTotalExpVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddRewardId(FlatBufferBuilder builder, VectorOffset rewardIdOffset) { builder.AddOffset(4, rewardIdOffset.Value, 0); }
public static VectorOffset CreateRewardIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static Offset<SCHALE.Common.FlatData.FieldMasteryLevelExcel> EndFieldMasteryLevelExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.FieldMasteryLevelExcel>(o);
}
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public FieldMasteryLevelExcelT UnPack() {
var _o = new FieldMasteryLevelExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(FieldMasteryLevelExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("FieldMasteryLevel");
_o.Level = TableEncryptionService.Convert(this.Level, key);
_o.Id = new List<long>();
for (var _j = 0; _j < this.IdLength; ++_j) {_o.Id.Add(TableEncryptionService.Convert(this.Id(_j), key));}
_o.Exp = new List<long>();
for (var _j = 0; _j < this.ExpLength; ++_j) {_o.Exp.Add(TableEncryptionService.Convert(this.Exp(_j), key));}
_o.TotalExp = new List<long>();
for (var _j = 0; _j < this.TotalExpLength; ++_j) {_o.TotalExp.Add(TableEncryptionService.Convert(this.TotalExp(_j), key));}
_o.RewardId = new List<long>();
for (var _j = 0; _j < this.RewardIdLength; ++_j) {_o.RewardId.Add(TableEncryptionService.Convert(this.RewardId(_j), key));}
}
public static Offset<SCHALE.Common.FlatData.FieldMasteryLevelExcel> Pack(FlatBufferBuilder builder, FieldMasteryLevelExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.FieldMasteryLevelExcel>);
var _Id = default(VectorOffset);
if (_o.Id != null) {
var __Id = _o.Id.ToArray();
_Id = CreateIdVector(builder, __Id);
}
var _Exp = default(VectorOffset);
if (_o.Exp != null) {
var __Exp = _o.Exp.ToArray();
_Exp = CreateExpVector(builder, __Exp);
}
var _TotalExp = default(VectorOffset);
if (_o.TotalExp != null) {
var __TotalExp = _o.TotalExp.ToArray();
_TotalExp = CreateTotalExpVector(builder, __TotalExp);
}
var _RewardId = default(VectorOffset);
if (_o.RewardId != null) {
var __RewardId = _o.RewardId.ToArray();
_RewardId = CreateRewardIdVector(builder, __RewardId);
}
return CreateFieldMasteryLevelExcel(
builder,
_o.Level,
_Id,
_Exp,
_TotalExp,
_RewardId);
}
}
public class FieldMasteryLevelExcelT
{
public int Level { get; set; }
public List<long> Id { get; set; }
public List<long> Exp { get; set; }
public List<long> TotalExp { get; set; }
public List<long> RewardId { get; set; }
public FieldMasteryLevelExcelT() {
this.Level = 0;
this.Id = null;
this.Exp = null;
this.TotalExp = null;
this.RewardId = null;
}
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}
static public class FieldMasteryLevelExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Level*/, 4 /*int*/, 4, false)
&& verifier.VerifyVectorOfData(tablePos, 6 /*Id*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 8 /*Exp*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 10 /*TotalExp*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 12 /*RewardId*/, 8 /*long*/, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}