103 lines
3.0 KiB
C#
103 lines
3.0 KiB
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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public enum EquipmentOptionType : int
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{
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None = 0,
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MaxHP_Base = 1,
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MaxHP_Coefficient = 2,
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AttackPower_Base = 3,
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AttackPower_Coefficient = 4,
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DefensePower_Base = 5,
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DefensePower_Coefficient = 6,
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HealPower_Base = 7,
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HealPower_Coefficient = 8,
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CriticalPoint_Base = 9,
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CriticalPoint_Coefficient = 10,
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CriticalChanceRate_Base = 11,
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CriticalDamageRate_Base = 12,
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CriticalDamageRate_Coefficient = 13,
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SightRange_Base = 14,
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SightRange_Coefficient = 15,
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MaxBulletCount_Base = 16,
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MaxBulletCount_Coefficient = 17,
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HPRecoverOnKill_Base = 18,
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HPRecoverOnKill_Coefficient = 19,
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StreetBattleAdaptation_Base = 20,
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OutdoorBattleAdaptation_Base = 21,
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IndoorBattleAdaptation_Base = 22,
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HealEffectivenessRate_Base = 23,
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HealEffectivenessRate_Coefficient = 24,
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CriticalChanceResistPoint_Base = 25,
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CriticalChanceResistPoint_Coefficient = 26,
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CriticalDamageResistRate_Base = 27,
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CriticalDamageResistRate_Coefficient = 28,
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ExSkillUpgrade = 29,
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OppressionPower_Base = 30,
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OppressionPower_Coefficient = 31,
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OppressionResist_Base = 32,
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OppressionResist_Coefficient = 33,
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StabilityPoint_Base = 34,
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StabilityPoint_Coefficient = 35,
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AccuracyPoint_Base = 36,
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AccuracyPoint_Coefficient = 37,
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DodgePoint_Base = 38,
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DodgePoint_Coefficient = 39,
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MoveSpeed_Base = 40,
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MoveSpeed_Coefficient = 41,
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Max = 42,
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NormalAttackSpeed_Base = 43,
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NormalAttackSpeed_Coefficient = 44,
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DefensePenetration_Base = 45,
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DefensePenetrationResisit_Base = 46,
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ExtendBuffDuration_Base = 47,
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ExtendDebuffDuration_Base = 48,
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ExtendCrowdControlDuration_Base = 49,
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EnhanceExplosionRate_Base = 50,
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EnhanceExplosionRate_Coefficient = 51,
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EnhancePierceRate_Base = 52,
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EnhancePierceRate_Coefficient = 53,
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EnhanceMysticRate_Base = 54,
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EnhanceMysticRate_Coefficient = 55,
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EnhanceLightArmorRate_Base = 56,
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EnhanceLightArmorRate_Coefficient = 57,
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EnhanceHeavyArmorRate_Base = 58,
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EnhanceHeavyArmorRate_Coefficient = 59,
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EnhanceUnarmedRate_Base = 60,
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EnhanceUnarmedRate_Coefficient = 61,
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EnhanceSiegeRate_Base = 62,
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EnhanceSiegeRate_Coefficient = 63,
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EnhanceNormalRate_Base = 64,
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EnhanceNormalRate_Coefficient = 65,
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EnhanceStructureRate_Base = 66,
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EnhanceStructureRate_Coefficient = 67,
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EnhanceNormalArmorRate_Base = 68,
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EnhanceNormalArmorRate_Coefficient = 69,
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DamageRatio2Increase_Base = 70,
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DamageRatio2Increase_Coefficient = 71,
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DamageRatio2Decrease_Base = 72,
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DamageRatio2Decrease_Coefficient = 73,
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DamagedRatio2Increase_Base = 74,
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DamagedRatio2Increase_Coefficient = 75,
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DamagedRatio2Decrease_Base = 76,
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DamagedRatio2Decrease_Coefficient = 77,
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EnhanceSonicRate_Base = 78,
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EnhanceSonicRate_Coefficient = 79,
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EnhanceElasticArmorRate_Base = 80,
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EnhanceElasticArmorRate_Coefficient = 81,
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IgnoreDelayCount_Base = 82,
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WeaponRange_Base = 83,
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BlockRate_Base = 84,
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BlockRate_Coefficient = 85,
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AmmoCost_Base = 86,
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RegenCost_Base = 87,
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RegenCost_Coefficient = 88,
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};
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}
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