SCHALE.GameServer/SCHALE.Common/FlatData/BuffIconType.cs

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C#
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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum BuffIconType : int
{
None = 0,
Debuff_DyingPenalty = 1,
CC_MindControl = 2,
CC_Inoperative = 3,
CC_Confusion = 4,
CC_Provoke = 5,
CC_Silence = 6,
CC_Blind = 7,
Dot_Damage = 8,
Dot_Heal = 9,
Buff_AttackPower = 10,
Buff_CriticalChance = 11,
Buff_CriticalDamage = 12,
Buff_DefensePower = 13,
Buff_Dodge = 14,
Buff_Hit = 15,
Buff_WeaponRange = 16,
Buff_SightRange = 17,
Buff_MoveSpeed = 18,
Buff_Mind = 19,
Debuf_AttackPower = 20,
Debuff_CriticalChance = 21,
Debuff_CriticalDamage = 22,
Debuff_DefensePower = 23,
Debuff_Dodge = 24,
Debuff_Hit = 25,
Debuff_WeaponRange = 26,
Debuff_SightRange = 27,
Debuff_MoveSpeed = 28,
Debuff_Mind = 29,
Buff_AttackTime = 30,
Debuff_AttackTime = 31,
Buff_MaxHp = 32,
Debuff_MaxHp = 33,
Buff_MaxBulletCount = 34,
Debuff_MaxBulletCount = 35,
Debuff_SuppliesCondition = 36,
Buff_HealEffectivenessRate = 37,
Debuff_HealEffectivenessRate = 38,
Buff_HealPower = 39,
Debuff_HealPower = 40,
Buff_CriticalChanceResistPoint = 41,
Debuff_CriticalChanceResistPoint = 42,
CC_Stunned = 43,
Debuff_ConcentratedTarget = 44,
Buff_Immortal = 45,
Max = 46,
};
}