ascnet/Resources/table/share/statussyncfight/sceneobject/SceneObjectPrefab.tsv

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1.9 KiB
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Id Name Model ScriptId DeathEffectNames[1] DeathEffectNames[2]
1 Explosive Barrel_Old Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab
2 Tree_Old Assets/Product/Scene/DlcSceneObjectPrefab/ReadyTrigger.prefab
7 Elevator_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 1
8 Spear Hook Point_Test Assets/Product/Scene/DlcSceneObjectPrefab/SpearPoint0.prefab
9 Cyclic Mobile Platform_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 3
10 Button Triggered by Attack_Test Assets/Product/Scene/DlcSceneObjectPrefab/SpearPoint0.prefab
12 Small Tower_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Zhuzi02Ani.prefab 5
13 Rough Tower_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Zhuzi01Ani.prefab 5
14 Floating Platform_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Platform.prefab 5
15 Flat Pedal Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_03Shengjiangtai.prefab
16 Small Tower_Test Assets/Product/Scene/DlcSceneObjectPrefab/ThinTower.prefab 5
17 Rough Tower_Test Assets/Product/Scene/DlcSceneObjectPrefab/ThickTower.prefab 5
18 Floating Platform (Function Same Tower)_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 5
20 Pure Trigger Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab
21 Virtual Camera Proxy Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab 6
22 Tower Switch Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_04Switch03.prefab 7
23 Convex Spear Hook Point Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_01Maodian.prefab 8
24 Flat Spear Hook Point Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_02Maodian.prefab 8
8000 Test Track for Stage 8000_Test Assets/Product/Camera/DLCDollyTrack/DollyTrack2.prefab
8001 Ring Track Assets/Product/Camera/DLCDollyTrack/DollyTrack1.prefab