14 lines
371 B
C#
14 lines
371 B
C#
using AscNet.Common.MsgPack;
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namespace AscNet.GameServer.Handlers
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{
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internal class PlayerModule
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{
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[RequestPacketHandler("ChangePlayerMarkRequest")]
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public static void ChangePlayerMarkRequestHandler(Session session, Packet.Request packet)
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{
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session.SendResponse(new ChangePlayerMarkResponse(), packet.Id);
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}
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}
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}
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