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using AscNet.Common.Util;
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using AscNet.GameServer;
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namespace AscNet
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{
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internal class Program
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{
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static void Main(string[] args)
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{
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Logger.c.Log("Starting...");
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PacketFactory.LoadPacketHandlers();
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Task.Run(GameServer.Server.Instance.Start);
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SDKServer.SDKServer.Main(args);
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}
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}
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} |