2104 lines
77 KiB
C#
2104 lines
77 KiB
C#
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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namespace AscNet.Common.MsgPack
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{
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeRequest
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{
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public String Sha1 { get; set; }
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public String DocumentVersion { get; set; }
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public String ApplicationVersion { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeResponse
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{
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public Int32 Code { get; set; }
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public Int32 UtcOpenTime { get; set; }
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public dynamic? Sha1Table { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginRequest
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{
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public Int32 LoginType { get; set; }
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public String ServerBean { get; set; }
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public Int32 LoginPlatform { get; set; }
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public String ClientVersion { get; set; }
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public String DeviceId { get; set; }
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public Int32 UserId { get; set; }
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public String Token { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginResponse
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{
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public Int32 Code { get; set; }
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public Int32 UtcOffset { get; set; }
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public UInt32 UtcServerTime { get; set; }
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public String ReconnectToken { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyDailyLotteryData
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{
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public dynamic[] Lotteries { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLogin
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerData
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{
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public UInt32 Id { get; set; }
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public String Name { get; set; }
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public Int32 Level { get; set; }
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public String Sign { get; set; }
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public UInt32 DisplayCharId { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataBirthday
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{
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public Int32 Mon { get; set; }
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public Int32 Day { get; set; }
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}
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public NotifyLoginPlayerDataBirthday Birthday { get; set; }
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public Int32 HonorLevel { get; set; }
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public String ServerId { get; set; }
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public Int32 Likes { get; set; }
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public Int32 CurrTeamId { get; set; }
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public Int32 ChallengeEventId { get; set; }
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public UInt32 CurrHeadPortraitId { get; set; }
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public Int32 CurrHeadFrameId { get; set; }
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public Int32 CurrMedalId { get; set; }
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public Int32 AppearanceShowType { get; set; }
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public Int32 DailyReceiveGiftCount { get; set; }
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public Int32 DailyActivenessRewardStatus { get; set; }
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public Int32 WeeklyActivenessRewardStatus { get; set; }
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public Int32[] Marks { get; set; }
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public UInt32[] GuideData { get; set; }
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public Int32[] Communications { get; set; }
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public dynamic[] ShowCharacters { get; set; }
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public dynamic[] ShieldFuncList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataAppearanceSettingInfo
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{
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public Int32 TitleType { get; set; }
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public Int32 CharacterType { get; set; }
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public Int32 FashionType { get; set; }
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public Int32 WeaponFashionType { get; set; }
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public Int32 DormitoryType { get; set; }
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public Int32 DormitoryId { get; set; }
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}
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public NotifyLoginPlayerDataAppearanceSettingInfo AppearanceSettingInfo { get; set; }
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public UInt32 CreateTime { get; set; }
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public UInt32 LastLoginTime { get; set; }
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public Int32 ReportTime { get; set; }
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public UInt32 ChangeNameTime { get; set; }
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public Int32 Flags { get; set; }
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}
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public NotifyLoginPlayerData PlayerData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginTimeLimitCtrlConfigList
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{
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public Int32 Id { get; set; }
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public UInt32 StartTime { get; set; }
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public UInt32 EndTime { get; set; }
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}
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public NotifyLoginTimeLimitCtrlConfigList[] TimeLimitCtrlConfigList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginSharePlatformConfigList
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{
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public Int32 Id { get; set; }
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public Int32[] SdkId { get; set; }
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}
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public NotifyLoginSharePlatformConfigList[] SharePlatformConfigList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginItemList
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{
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public Int32 Id { get; set; }
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public UInt32 Count { get; set; }
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public Int32 BuyTimes { get; set; }
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public Int32 TotalBuyTimes { get; set; }
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public Int32 LastBuyTime { get; set; }
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public UInt32 RefreshTime { get; set; }
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public UInt32 CreateTime { get; set; }
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}
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public NotifyLoginItemList[] ItemList { get; set; }
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public Dictionary<dynamic, dynamic> ItemRecycleDict { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterList
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{
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public UInt32 Id { get; set; }
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public Int32 Level { get; set; }
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public Int32 Exp { get; set; }
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public Int32 Quality { get; set; }
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public Int32 InitQuality { get; set; }
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public Int32 Star { get; set; }
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public Int32 Grade { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListSkillList
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{
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public UInt32 Id { get; set; }
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public Int32 Level { get; set; }
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}
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public NotifyLoginCharacterListSkillList[] SkillList { get; set; }
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public dynamic[] EnhanceSkillList { get; set; }
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public UInt32 FashionId { get; set; }
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public UInt32 CreateTime { get; set; }
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public Int32 TrustLv { get; set; }
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public Int32 TrustExp { get; set; }
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public UInt32 Ability { get; set; }
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public Int32 LiberateLv { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListCharacterHeadInfo
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{
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public Int32 HeadFashionId { get; set; }
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public Int32 HeadFashionType { get; set; }
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}
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public NotifyLoginCharacterListCharacterHeadInfo CharacterHeadInfo { get; set; }
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}
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public NotifyLoginCharacterList[] CharacterList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginEquipList
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{
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public Int32 Id { get; set; }
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public UInt32 TemplateId { get; set; }
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public UInt32 CharacterId { get; set; }
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public Int32 Level { get; set; }
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public Int32 Exp { get; set; }
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public Int32 Breakthrough { get; set; }
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public dynamic[] ResonanceInfo { get; set; }
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public dynamic[] UnconfirmedResonanceInfo { get; set; }
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public dynamic[] AwakeSlotList { get; set; }
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public Boolean IsLock { get; set; }
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public UInt32 CreateTime { get; set; }
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public Boolean IsRecycle { get; set; }
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}
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public NotifyLoginEquipList[] EquipList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFashionList
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{
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public UInt32 Id { get; set; }
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public Boolean IsLock { get; set; }
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}
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public NotifyLoginFashionList[] FashionList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginHeadPortraitList
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{
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public UInt32 Id { get; set; }
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public Int32 LeftCount { get; set; }
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public UInt32 BeginTime { get; set; }
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}
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public NotifyLoginHeadPortraitList[] HeadPortraitList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginBaseEquipLoginData
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{
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public dynamic[] BaseEquipList { get; set; }
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public dynamic[] DressedList { get; set; }
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}
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public NotifyLoginBaseEquipLoginData BaseEquipLoginData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenData
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{
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public Dictionary<dynamic, dynamic> StageData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenDataFubenBaseData
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{
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public Int32 RefreshTime { get; set; }
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public Int32 SelectedCharId { get; set; }
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public Int32 UrgentAlarmCount { get; set; }
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public Int32 WeeklyUrgentCount { get; set; }
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public dynamic? DayUrgentCount { get; set; }
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}
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public NotifyLoginFubenDataFubenBaseData FubenBaseData { get; set; }
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public dynamic[] UnlockHideStages { get; set; }
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public dynamic[] StageDifficulties { get; set; }
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}
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public NotifyLoginFubenData FubenData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenMainLineData
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{
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public UInt32[] TreasureData { get; set; }
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public Dictionary<dynamic, dynamic> LastPassStage { get; set; }
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public dynamic[] MainChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenMainLineData FubenMainLineData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenChapterExtraLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenChapterExtraLoginData FubenChapterExtraLoginData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenUrgentEventData
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{
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public dynamic? UrgentEventData { get; set; }
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}
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public NotifyLoginFubenUrgentEventData FubenUrgentEventData { get; set; }
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public dynamic[] AutoFightRecords { get; set; }
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public Dictionary<dynamic, dynamic> TeamGroupData { get; set; }
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public dynamic? TeamPrefabData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginSignInf
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{
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public Int32 Id { get; set; }
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public Int32 Round { get; set; }
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public Int32 Day { get; set; }
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public Boolean Got { get; set; }
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public Int32 FinishDay { get; set; }
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}
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public NotifyLoginSignInf[] SignInfos { get; set; }
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public dynamic[] AssignChapterRecord { get; set; }
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public dynamic[] WeaponFashionList { get; set; }
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public dynamic[] PartnerList { get; set; }
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public dynamic[] ShieldedProtocolList { get; set; }
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public dynamic? LimitedLoginData { get; set; }
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public UInt32 UseBackgroundId { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenShortStoryLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenShortStoryLoginData FubenShortStoryLoginData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyPayInfo
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{
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public Single TotalPayMoney { get; set; }
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public Boolean IsGetFirstPayReward { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipGroupList
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{
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public dynamic[] ChipGroupDataList { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSite
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSiteChipRecycleSite
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{
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public Int32[] RecycleStar { get; set; }
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public Int32 Days { get; set; }
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public Int32 SetRecycleTime { get; set; }
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}
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public NotifyEquipChipAutoRecycleSiteChipRecycleSite ChipRecycleSite { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideDataEquipGuideData
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{
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public Int32 TargetId { get; set; }
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public dynamic[] PutOnPosList { get; set; }
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public dynamic[] FinishedTargets { get; set; }
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}
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public NotifyEquipGuideDataEquipGuideData EquipGuideData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataMonste
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{
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public UInt32 Id { get; set; }
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public Int32 Killed { get; set; }
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}
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public NotifyArchiveLoginDataMonste[] Monsters { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataEqui
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{
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public UInt32 Id { get; set; }
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public Int32 Level { get; set; }
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public Int32 Breakthrough { get; set; }
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public Int32 ResonanceCount { get; set; }
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}
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public NotifyArchiveLoginDataEqui[] Equips { get; set; }
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public dynamic[] MonsterUnlockIds { get; set; }
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public dynamic[] WeaponUnlockIds { get; set; }
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public dynamic[] AwarenessUnlockIds { get; set; }
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public dynamic[] MonsterSettings { get; set; }
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public dynamic[] WeaponSettings { get; set; }
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public dynamic[] AwarenessSettings { get; set; }
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public dynamic[] MonsterInfos { get; set; }
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public dynamic[] MonsterSkills { get; set; }
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public UInt32[] UnlockCgs { get; set; }
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public dynamic[] UnlockStoryDetails { get; set; }
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public dynamic[] PartnerUnlockIds { get; set; }
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public dynamic[] PartnerSettings { get; set; }
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public UInt32[] UnlockPvDetails { get; set; }
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public dynamic[] UnlockMails { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginData
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{
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public UInt32 RefreshTime { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginDataUnlockEmoj
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{
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public UInt32 Id { get; set; }
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public Int32 EndTime { get; set; }
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}
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public NotifyChatLoginDataUnlockEmoj[] UnlockEmojis { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifySocialData
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{
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public dynamic[] FriendData { get; set; }
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public dynamic[] ApplyData { get; set; }
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public dynamic[] Remarks { get; set; }
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public dynamic[] BlockData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTas
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{
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public UInt32 Id { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTasSchedule
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{
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public UInt32 Id { get; set; }
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public Int32 Value { get; set; }
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}
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public NotifyTaskDataTaskDataTasSchedule[] Schedule { get; set; }
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public Int32 State { get; set; }
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public UInt32 RecordTime { get; set; }
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public Int32 ActivityId { get; set; }
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}
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public NotifyTaskDataTaskDataTas[] Tasks { get; set; }
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public UInt32[] Course { get; set; }
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public Int32[] FinishedTasks { get; set; }
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public Int32[] NewPlayerRewardRecord { get; set; }
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public dynamic[] TaskLimitIdActiveInfos { get; set; }
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public dynamic[] NewbieRecvProgress { get; set; }
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public Boolean NewbieHonorReward { get; set; }
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public Int32 NewbieUnlockPeriod { get; set; }
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}
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public NotifyTaskDataTaskData TaskData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyActivenessStatus
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{
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public Int32 DailyActivenessRewardStatus { get; set; }
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public Int32 WeeklyActivenessRewardStatus { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyNewPlayerTaskStatus
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{
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public UInt32 NewPlayerTaskActiveDay { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyRegression2Data
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyRegression2DataData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyRegression2DataDataActivityData
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{
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public Int32 Id { get; set; }
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public Int32 BeginTime { get; set; }
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public Int32 State { get; set; }
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}
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public NotifyRegression2DataDataActivityData ActivityData { get; set; }
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public dynamic? SignInData { get; set; }
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public dynamic? InviteData { get; set; }
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public dynamic[] GachaDatas { get; set; }
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}
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public NotifyRegression2DataData Data { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyMaintainerActionData
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{
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public Int32 Id { get; set; }
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public UInt32 ResetTime { get; set; }
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyMaintainerActionDataNod
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{
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public Int32 NodeId { get; set; }
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public Int32 NodeType { get; set; }
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public Int32 EventId { get; set; }
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public String Value { get; set; }
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}
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public NotifyMaintainerActionDataNod[] Nodes { get; set; }
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[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDataPlaye
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{
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public UInt32 PlayerId { get; set; }
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public String PlayerName { get; set; }
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|
public UInt32 HeadPortraitId { get; set; }
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public Int32 HeadFrameId { get; set; }
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public Int32 NodeId { get; set; }
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public Boolean IsNodeTriggered { get; set; }
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public Boolean Reverse { get; set; }
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}
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public NotifyMaintainerActionDataPlaye[] Players { get; set; }
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public Int32[] Cards { get; set; }
|
|
public Int32 FightWinCount { get; set; }
|
|
public Int32 BoxCount { get; set; }
|
|
public Int32 UsedActionCount { get; set; }
|
|
public Int32 ExtraActionCount { get; set; }
|
|
public Boolean HasWarehouseNode { get; set; }
|
|
public Int32 WarehouseFinishCount { get; set; }
|
|
public Boolean HasMentorNode { get; set; }
|
|
public Int32 MentorStatus { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAllRedEnvelope
|
|
{
|
|
public dynamic[] Envelopes { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleData
|
|
{
|
|
public dynamic[] TitleInfos { get; set; }
|
|
public dynamic[] HideTypes { get; set; }
|
|
public Boolean IsHideCollection { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleDataWallInf
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 PedestalId { get; set; }
|
|
public UInt32 BackgroundId { get; set; }
|
|
public Boolean IsShow { get; set; }
|
|
public dynamic[] CollectionSetInfos { get; set; }
|
|
}
|
|
|
|
public NotifyScoreTitleDataWallInf[] WallInfos { get; set; }
|
|
public UInt16[] UnlockedDecorationIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtDataBfrtData
|
|
{
|
|
public dynamic[] BfrtGroupRecords { get; set; }
|
|
public dynamic[] BfrtTeamInfos { get; set; }
|
|
}
|
|
|
|
public NotifyBfrtDataBfrtData BfrtData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTask
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasks
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasksTas
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasksTasSchedule
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Value { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasksTasSchedule[] Schedule { get; set; }
|
|
public Int32 State { get; set; }
|
|
public UInt32 RecordTime { get; set; }
|
|
public Int32 ActivityId { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasksTas[] Tasks { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasks Tasks { get; set; }
|
|
public dynamic? TaskLimitIdActiveInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildEvent
|
|
{
|
|
public Int32 Type { get; set; }
|
|
public UInt32 Value { get; set; }
|
|
public Int32 Value2 { get; set; }
|
|
public dynamic? Str1 { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistDataAssistData
|
|
{
|
|
public UInt32 AssistCharacterId { get; set; }
|
|
}
|
|
|
|
public NotifyAssistDataAssistData AssistData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyWorkNextRefreshTime
|
|
{
|
|
public UInt32 NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryData
|
|
{
|
|
public dynamic[] FurnitureCreateList { get; set; }
|
|
public dynamic[] WorkList { get; set; }
|
|
public UInt32[] FurnitureUnlockList { get; set; }
|
|
public Int32 SnapshotTimes { get; set; }
|
|
public dynamic[] DormitoryList { get; set; }
|
|
public dynamic[] VisitorList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataFurnitureList
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 ConfigId { get; set; }
|
|
public Int32 X { get; set; }
|
|
public Int32 Y { get; set; }
|
|
public Int32 Angle { get; set; }
|
|
public Int32 DormitoryId { get; set; }
|
|
public UInt32 Addition { get; set; }
|
|
public Int32[] AttrList { get; set; }
|
|
public Boolean IsLocked { get; set; }
|
|
}
|
|
|
|
public NotifyDormitoryDataFurnitureList[] FurnitureList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataCharacterList
|
|
{
|
|
public UInt32 CharacterId { get; set; }
|
|
public SByte DormitoryId { get; set; }
|
|
public Int32 Mood { get; set; }
|
|
public Int32 Vitality { get; set; }
|
|
public Int32 MoodSpeed { get; set; }
|
|
public Int32 VitalitySpeed { get; set; }
|
|
public UInt32 LastFondleRecoveryTime { get; set; }
|
|
public Int32 LeftFondleCount { get; set; }
|
|
public dynamic[] EventList { get; set; }
|
|
}
|
|
|
|
public NotifyDormitoryDataCharacterList[] CharacterList { get; set; }
|
|
public dynamic[] Layouts { get; set; }
|
|
public dynamic[] BindRelations { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyNameplateLoginData
|
|
{
|
|
public Int32 CurrentWearNameplate { get; set; }
|
|
public dynamic[] UnlockNameplates { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerDataGuildDormData
|
|
{
|
|
public Int32 CurrentCharacterId { get; set; }
|
|
public Int32 DailyInteractRewardTotalTimes { get; set; }
|
|
public Int32 DailyInteractRewardCurTimes { get; set; }
|
|
}
|
|
|
|
public NotifyGuildDormPlayerDataGuildDormData GuildDormData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfo
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfo
|
|
{
|
|
public Int32 RankLevel { get; set; }
|
|
public dynamic[] TaskCards { get; set; }
|
|
public Int32 TaskPoolRefreshCount { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfoTaskPool
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public UInt32 RewardId { get; set; }
|
|
public UInt32 EventId { get; set; }
|
|
public UInt32 DifficultStageId { get; set; }
|
|
public Int32 Status { get; set; }
|
|
}
|
|
|
|
public NotifyBountyTaskInfoTaskInfoTaskPool[] TaskPool { get; set; }
|
|
}
|
|
|
|
public NotifyBountyTaskInfoTaskInfo TaskInfo { get; set; }
|
|
public UInt32 RefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFiveTwentyRecord
|
|
{
|
|
public dynamic[] CharacterIds { get; set; }
|
|
public dynamic[] GroupRecord { get; set; }
|
|
public Int32 ActivityNo { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotify
|
|
{
|
|
public dynamic[] ExpireInfoList { get; set; }
|
|
public dynamic[] DailyRewardInfoList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotifyFreeRewardInfoList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
}
|
|
|
|
public PurchaseDailyNotifyFreeRewardInfoList[] FreeRewardInfoList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfig
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfigData
|
|
{
|
|
public Dictionary<dynamic, dynamic> AddOrModifyConfigs { get; set; }
|
|
public dynamic? RemoveIds { get; set; }
|
|
}
|
|
|
|
public NotifyPurchaseRecommendConfigData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBackgroundLoginData
|
|
{
|
|
public UInt32[] HaveBackgroundIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMedalData
|
|
{
|
|
public dynamic[] MedalInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyExploreData
|
|
{
|
|
public dynamic[] ChapterDatas { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGatherRewardList
|
|
{
|
|
public Int32[] GatherRewards { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDrawTicketData
|
|
{
|
|
public dynamic[] DrawTicketInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAccumulatedPayData
|
|
{
|
|
public Int32 PayId { get; set; }
|
|
public Single PayMoney { get; set; }
|
|
public dynamic[] PayRewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArenaActivity
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 ChallengeId { get; set; }
|
|
public Int32 Status { get; set; }
|
|
public UInt32 NextStatusTime { get; set; }
|
|
public Int32 ArenaLevel { get; set; }
|
|
public Int32 JoinActivity { get; set; }
|
|
public Int32 UnlockCount { get; set; }
|
|
public UInt32 TeamTime { get; set; }
|
|
public UInt32 FightTime { get; set; }
|
|
public UInt32 ResultTime { get; set; }
|
|
public dynamic[] MaxPointStageList { get; set; }
|
|
public Int32 ContributeScore { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelUnlockChallengeStages
|
|
{
|
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelChallengeRefreshTime
|
|
{
|
|
public UInt32 NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelDataFubenPrequelData
|
|
{
|
|
public dynamic[] RewardedStages { get; set; }
|
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|
}
|
|
|
|
public NotifyFubenPrequelDataFubenPrequelData FubenPrequelData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMainLineActivity
|
|
{
|
|
public UInt16[] Chapters { get; set; }
|
|
public Int32 BfrtChapter { get; set; }
|
|
public UInt32 EndTime { get; set; }
|
|
public Int32 HideChapterBeginTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDailyFubenLoginData
|
|
{
|
|
public UInt32 RefreshTime { get; set; }
|
|
public dynamic[] Records { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBirthdayPlot
|
|
{
|
|
public UInt32 NextActiveYear { get; set; }
|
|
public Int32 IsChange { get; set; }
|
|
public dynamic[] UnLockCg { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBossActivityData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 SectionId { get; set; }
|
|
public Int32 Schedule { get; set; }
|
|
public dynamic[] StageStarInfos { get; set; }
|
|
public dynamic[] StarRewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBriefStoryData
|
|
{
|
|
public dynamic[] FinishedIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfo
|
|
{
|
|
public dynamic[] MapDBList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfoMapBossList
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 InitHp { get; set; }
|
|
public Int32 SubBossMaxHp { get; set; }
|
|
public Int32 BossStepMin { get; set; }
|
|
public Int32 BossStepMax { get; set; }
|
|
public Single BattleHurtRate { get; set; }
|
|
public Int32 BattleHurtMax { get; set; }
|
|
public Int32 SelfHpRate { get; set; }
|
|
public Int32 SelfHpMax { get; set; }
|
|
public Int32 ConvertHurtRate { get; set; }
|
|
}
|
|
|
|
public NotifyChessPursuitGroupInfoMapBossList[] MapBossList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyClickClearData
|
|
{
|
|
public dynamic[] Activities { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseDataData
|
|
{
|
|
public Int32 TotalLessonPoint { get; set; }
|
|
public Int32 MaxTotalLessonPoint { get; set; }
|
|
public dynamic[] ChapterDataList { get; set; }
|
|
public dynamic? StageDataDict { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
}
|
|
|
|
public NotifyCourseDataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawList
|
|
{
|
|
public UInt16[] DrawIdList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawGroupCount
|
|
{
|
|
public Int32 Count { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyExperimentData
|
|
{
|
|
public dynamic[] FinishIds { get; set; }
|
|
public dynamic[] ExperimentInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerActivityStatus
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 Status { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 RankLevel { get; set; }
|
|
public dynamic[] StageDatas { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerDataExtraData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 RankLevel { get; set; }
|
|
public dynamic[] StageDatas { get; set; }
|
|
}
|
|
|
|
public NotifyBabelTowerDataExtraData ExtraData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleDataFubenBossSingleData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 TotalScore { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 OldLevelType { get; set; }
|
|
public Int32 LevelType { get; set; }
|
|
public Int32 ChallengeCount { get; set; }
|
|
public UInt32 RemainTime { get; set; }
|
|
public Int32 AutoFightCount { get; set; }
|
|
public dynamic? CharacterPoints { get; set; }
|
|
public dynamic[] HistoryList { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
public Int32 RankPlatform { get; set; }
|
|
public Int32[] BossList { get; set; }
|
|
public dynamic[] TrialStageInfoList { get; set; }
|
|
}
|
|
|
|
public NotifyFubenBossSingleDataFubenBossSingleData FubenBossSingleData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFestivalData
|
|
{
|
|
public dynamic[] FestivalInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeDataChapterInf
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32[] FinishStages { get; set; }
|
|
}
|
|
|
|
public NotifyPracticeDataChapterInf[] ChapterInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTrialData
|
|
{
|
|
public Int32[] FinishTrial { get; set; }
|
|
public Int32[] RewardRecord { get; set; }
|
|
public dynamic[] TypeRewardRecord { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatDataPivotCombatData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 Difficulty { get; set; }
|
|
public dynamic[] RegionDataList { get; set; }
|
|
}
|
|
|
|
public NotifyPivotCombatDataPivotCombatData PivotCombatData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySettingLoadingOption
|
|
{
|
|
public dynamic? LoadingData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeDataExpInfo
|
|
{
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
}
|
|
|
|
public NotifyRepeatChallengeDataExpInfo ExpInfo { get; set; }
|
|
public dynamic[] RcChapters { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportDataReportData
|
|
{
|
|
public Int32 ReportTimes { get; set; }
|
|
public Int32 LastReportTime { get; set; }
|
|
}
|
|
|
|
public NotifyPlayerReportDataReportData ReportData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfig
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfigReviewActivityConfigList
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 StartTime { get; set; }
|
|
public UInt32 EndTime { get; set; }
|
|
public UInt32 RewardId { get; set; }
|
|
}
|
|
|
|
public NotifyReviewConfigReviewActivityConfigList[] ReviewActivityConfigList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 BeginTime { get; set; }
|
|
public UInt32 FightBeginTime { get; set; }
|
|
public Int32 CurDay { get; set; }
|
|
public Int32 AssistCharacterId { get; set; }
|
|
public Int32 SetAssistCharacterTime { get; set; }
|
|
public Int32 BorrowCount { get; set; }
|
|
public UInt32 ElectricEnergy { get; set; }
|
|
public Int32 Endurance { get; set; }
|
|
public Int32 MineralLeft { get; set; }
|
|
public Int32 TotalMineral { get; set; }
|
|
public dynamic[] ElectricCharacterIds { get; set; }
|
|
public dynamic[] FinishGroupIds { get; set; }
|
|
public dynamic[] FinishGroupInfos { get; set; }
|
|
public dynamic[] HistoryFinishGroupInfos { get; set; }
|
|
public dynamic[] GroupInfos { get; set; }
|
|
public dynamic[] TeamInfos { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataGroupStageDat
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32[] StageIds { get; set; }
|
|
public Dictionary<dynamic, dynamic> StageBuffId { get; set; }
|
|
public Int32 SupportId { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataGroupStageDat[] GroupStageDatas { get; set; }
|
|
public Int32[] RuneList { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataLastResultRecord
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 FinishCount { get; set; }
|
|
public Int32 MinerCount { get; set; }
|
|
public Int32 MineralCount { get; set; }
|
|
public Int32 AssistCount { get; set; }
|
|
public Int32 AssistRewardValue { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataLastResultRecord LastResultRecord { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataMineRecor
|
|
{
|
|
public Int32 Day { get; set; }
|
|
public Int32 MinerCount { get; set; }
|
|
public Int32 MineralCount { get; set; }
|
|
public Boolean IsStay { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataMineRecor[] MineRecords { get; set; }
|
|
public Int32 LevelId { get; set; }
|
|
public dynamic[] StayDays { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySummerSignInData
|
|
{
|
|
public Int32 ActId { get; set; }
|
|
public dynamic[] MsgIdList { get; set; }
|
|
public Int32 SurplusTimes { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public dynamic[] StageDataList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterDataSetting
|
|
{
|
|
public Int32 AppearOffset { get; set; }
|
|
public Int32 JudgeOffset { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterDataSetting Setting { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterData TaikoMasterData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTeachingActivityInfo
|
|
{
|
|
public dynamic[] ActivityInfo { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreData
|
|
{
|
|
public Int32 CurChapterId { get; set; }
|
|
public Int32 CurRoleLv { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 KeepsakeId { get; set; }
|
|
public dynamic[] UnlockPowerIds { get; set; }
|
|
public dynamic[] UnlockPowerFavorIds { get; set; }
|
|
public dynamic[] EffectPowerFavorIds { get; set; }
|
|
public dynamic[] Skills { get; set; }
|
|
public dynamic[] RecruitRole { get; set; }
|
|
public dynamic[] Keepsakes { get; set; }
|
|
public dynamic[] Decorations { get; set; }
|
|
public dynamic? CurChapterDb { get; set; }
|
|
public Int32 ReopenCount { get; set; }
|
|
public dynamic[] SkillIllustratedBook { get; set; }
|
|
public dynamic? SingleTeamData { get; set; }
|
|
public dynamic[] MultiTeamDatas { get; set; }
|
|
public Int32 UseOwnCharacter { get; set; }
|
|
public Int32 FavorCoin { get; set; }
|
|
public Int32 DecorationCoin { get; set; }
|
|
public dynamic[] PassChapterId { get; set; }
|
|
public dynamic? PassEventRecord { get; set; }
|
|
public Int32 PassNodeCount { get; set; }
|
|
public dynamic[] EndingRecord { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyVoteData
|
|
{
|
|
public dynamic[] VoteAlarmDic { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGData
|
|
{
|
|
public UInt32 CurTargetLink { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBaseInfo
|
|
{
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Endurance { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataBaseInfo BaseInfo { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBossInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 ChallengeCount { get; set; }
|
|
public dynamic[] PhasesRewardList { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataBossInfo BossInfo { get; set; }
|
|
public dynamic[] TargetList { get; set; }
|
|
public dynamic[] RewardList { get; set; }
|
|
public dynamic[] FuncList { get; set; }
|
|
public dynamic[] Characters { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataShopInf
|
|
{
|
|
public Int32 DisCount { get; set; }
|
|
public Int32 AddBuyCount { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
public dynamic[] ItemInfos { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataShopInf[] ShopInfos { get; set; }
|
|
public dynamic[] MazeInfos { get; set; }
|
|
public dynamic[] MemoirList { get; set; }
|
|
public Int32 ItemCapacityAdd { get; set; }
|
|
public Boolean IsNormalPage { get; set; }
|
|
public dynamic[] StageList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBiancaTheatreActivityData
|
|
{
|
|
public Int32 CurActivityId { get; set; }
|
|
public Int32 CurChapterId { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 CurTeamId { get; set; }
|
|
public dynamic? CurChapterDb { get; set; }
|
|
public dynamic[] Characters { get; set; }
|
|
public dynamic[] Items { get; set; }
|
|
public Int32 TotalExp { get; set; }
|
|
public dynamic[] GetRewardIds { get; set; }
|
|
public dynamic[] StrengthenDbs { get; set; }
|
|
public dynamic? SingleTeamData { get; set; }
|
|
public dynamic[] UnlockItemId { get; set; }
|
|
public dynamic[] UnlockTeamId { get; set; }
|
|
public dynamic[] UnlockDifficultyId { get; set; }
|
|
public dynamic[] TeamRecords { get; set; }
|
|
public dynamic[] PassChapterIds { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorData
|
|
{
|
|
public Int32 PlayerType { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataTeacher
|
|
{
|
|
public Int32 PlayerId { get; set; }
|
|
public dynamic? PlayerName { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Boolean IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public Int32 StudentCount { get; set; }
|
|
public dynamic? StudentTask { get; set; }
|
|
public Boolean IsOnline { get; set; }
|
|
public dynamic? SystemTask { get; set; }
|
|
public dynamic? WeeklyTask { get; set; }
|
|
public Int32 KizunaAmount { get; set; }
|
|
public Int32 JoinTime { get; set; }
|
|
public Int32 ReachTime { get; set; }
|
|
public Int32 LastLoginTime { get; set; }
|
|
public Int32 SendGiftCount { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataTeacher Teacher { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStuden
|
|
{
|
|
public UInt32 PlayerId { get; set; }
|
|
public String PlayerName { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public UInt32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Boolean IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public Int32 StudentCount { get; set; }
|
|
public dynamic[] StudentTask { get; set; }
|
|
public Boolean IsOnline { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStudenSystemTask
|
|
{
|
|
public UInt32 TaskId { get; set; }
|
|
public Int32 State { get; set; }
|
|
public dynamic[] Schedule { get; set; }
|
|
public Int32 Status { get; set; }
|
|
public Int32 RewardId { get; set; }
|
|
public dynamic[] EquipList { get; set; }
|
|
public Boolean HasChange { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataStudenSystemTask[] SystemTask { get; set; }
|
|
public dynamic[] WeeklyTask { get; set; }
|
|
public Int32 KizunaAmount { get; set; }
|
|
public Int32 JoinTime { get; set; }
|
|
public Int32 ReachTime { get; set; }
|
|
public Int32 LastLoginTime { get; set; }
|
|
public Int32 SendGiftCount { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataStuden[] Students { get; set; }
|
|
public dynamic[] ApplyList { get; set; }
|
|
public Int32 GraduateStudentCount { get; set; }
|
|
public dynamic[] StageReward { get; set; }
|
|
public dynamic[] WeeklyTaskReward { get; set; }
|
|
public Int32 WeeklyTaskCompleteCount { get; set; }
|
|
public Int32[] Tag { get; set; }
|
|
public Int32[] OnlineTag { get; set; }
|
|
public String Announcement { get; set; }
|
|
public Int32 DailyChangeTaskCount { get; set; }
|
|
public Int32 WeeklyLevel { get; set; }
|
|
public Int32 MonthlyStudentCount { get; set; }
|
|
public dynamic? Message { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorChat
|
|
{
|
|
public dynamic[] ChatMessages { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDailyReset
|
|
{
|
|
public Int32 UsedActionCount { get; set; }
|
|
public Int32 ExtraActionCount { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildData
|
|
{
|
|
public Int32 GuildId { get; set; }
|
|
public String GuildName { get; set; }
|
|
public Int32 GuildLevel { get; set; }
|
|
public Int32 IconId { get; set; }
|
|
public Int32 GuildRankLevel { get; set; }
|
|
public Int32 HasContributeReward { get; set; }
|
|
public Boolean HasRecruit { get; set; }
|
|
public Int32 BossEndTime { get; set; }
|
|
public Int32 FreeChangeGuildNameCount { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMails
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailList
|
|
{
|
|
public String Id { get; set; }
|
|
public Int32 GroupId { get; set; }
|
|
public dynamic? BatchId { get; set; }
|
|
public Int32 Type { get; set; }
|
|
public Int32 Status { get; set; }
|
|
public String SendName { get; set; }
|
|
public String Title { get; set; }
|
|
public String Content { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public UInt32 SendTime { get; set; }
|
|
public UInt32 ExpireTime { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailListRewardGoodsList
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public Int32 Id { get; set; }
|
|
}
|
|
|
|
public NotifyMailsNewMailListRewardGoodsList[] RewardGoodsList { get; set; }
|
|
public Boolean IsForbidDelete { get; set; }
|
|
}
|
|
|
|
public NotifyMailsNewMailList[] NewMailList { get; set; }
|
|
public dynamic? ExpireIdList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class EnterWorldChatResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public Int32 ChannelId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponseChannelInf
|
|
{
|
|
public Int32 ChannelId { get; set; }
|
|
public Int32 PlayerNum { get; set; }
|
|
}
|
|
|
|
public GetWorldChannelInfoResponseChannelInf[] ChannelInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class HeartbeatResponse
|
|
{
|
|
public UInt32 UtcServerTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListRequest
|
|
{
|
|
public Int32[] UiTypeList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 TimeToInvalid { get; set; }
|
|
public Int32 TimeToShelve { get; set; }
|
|
public Int32 TimeToUnShelve { get; set; }
|
|
public Int32 BuyTimes { get; set; }
|
|
public Int32 BuyLimitTimes { get; set; }
|
|
public Int32 ConsumeId { get; set; }
|
|
public Int32 ConsumeCount { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListRewardGoodsList
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public UInt32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListRewardGoodsList[] RewardGoodsList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList[] DailyRewardGoodsList { get; set; }
|
|
public dynamic? FirstRewardGoods { get; set; }
|
|
public dynamic? ExtraRewardGoods { get; set; }
|
|
public Int32 DailyRewardRemainDay { get; set; }
|
|
public Boolean IsDailyRewardGet { get; set; }
|
|
public String Name { get; set; }
|
|
public String Desc { get; set; }
|
|
public String Icon { get; set; }
|
|
public Int32 UiType { get; set; }
|
|
public Int32 SignInId { get; set; }
|
|
public Int32 Tag { get; set; }
|
|
public Int32 Priority { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListClientResetInfo
|
|
{
|
|
public Int32 ResetType { get; set; }
|
|
public Int32 DayCount { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListClientResetInfo ClientResetInfo { get; set; }
|
|
public Boolean IsUseMail { get; set; }
|
|
public dynamic? NormalDiscounts { get; set; }
|
|
public dynamic? DiscountCouponInfos { get; set; }
|
|
public dynamic? DiscountShowStr { get; set; }
|
|
public Int32 LastBuyTime { get; set; }
|
|
public Int32 MailCount { get; set; }
|
|
public dynamic? PayKeySuffix { get; set; }
|
|
public UInt32[] MutexPurchaseIds { get; set; }
|
|
public Int32 ConvertSwitch { get; set; }
|
|
public Boolean CanMultiply { get; set; }
|
|
public dynamic? FashionLabel { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoList[] PurchaseInfoList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageRequest
|
|
{
|
|
public SByte MessageId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public dynamic? Messages { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventRequest
|
|
{
|
|
public Int32 ClientTaskType { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class SignInRequest
|
|
{
|
|
public Int32 Id { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyItemDataList
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyItemDataListItemDataList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 BuyTimes { get; set; }
|
|
public Int32 TotalBuyTimes { get; set; }
|
|
public Int32 LastBuyTime { get; set; }
|
|
public UInt32 RefreshTime { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
}
|
|
|
|
public NotifyItemDataListItemDataList[] ItemDataList { get; set; }
|
|
public dynamic? ItemRecycleDict { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class SignInResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class SignInResponseRewardGoodsList
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public SignInResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyEquipDataList
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyEquipDataListEquipDataList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public Int32 CharacterId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public dynamic[] ResonanceInfo { get; set; }
|
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|
public dynamic[] AwakeSlotList { get; set; }
|
|
public Boolean IsLock { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Boolean IsRecycle { get; set; }
|
|
}
|
|
|
|
public NotifyEquipDataListEquipDataList[] EquipDataList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterLevelUpRequest
|
|
{
|
|
public Dictionary<dynamic, dynamic> UseItems { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataList
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 InitQuality { get; set; }
|
|
public Int32 Star { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataListSkillList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataListSkillList[] SkillList { get; set; }
|
|
public dynamic[] EnhanceSkillList { get; set; }
|
|
public UInt32 FashionId { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Int32 TrustLv { get; set; }
|
|
public Int32 TrustExp { get; set; }
|
|
public UInt32 Ability { get; set; }
|
|
public Int32 LiberateLv { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataListCharacterHeadInfo
|
|
{
|
|
public Int32 HeadFashionId { get; set; }
|
|
public Int32 HeadFashionType { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataListCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataList[] CharacterDataList { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterLevelUpResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public Int32 TotalPoint { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponseAreaList
|
|
{
|
|
public Int32 AreaId { get; set; }
|
|
public Int32 Lock { get; set; }
|
|
public Int32 Point { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponseAreaListLordList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public UInt32 CurrHeadPortraitId { get; set; }
|
|
public Int32 CurrHeadFrameId { get; set; }
|
|
public UInt32 Point { get; set; }
|
|
}
|
|
|
|
public AreaDataResponseAreaListLordList[] LordList { get; set; }
|
|
public dynamic? StageInfos { get; set; }
|
|
}
|
|
|
|
public AreaDataResponseAreaList[] AreaList { get; set; }
|
|
public UInt32 GroupFightEvent { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class Ping
|
|
{
|
|
public UInt64 UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class Pong
|
|
{
|
|
public UInt64 UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequest
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequestTeamData
|
|
{
|
|
public Int32 TeamId { get; set; }
|
|
public Int32 CaptainPos { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public String TeamName { get; set; }
|
|
public Dictionary<dynamic, dynamic> TeamData { get; set; }
|
|
}
|
|
|
|
public TeamSetTeamRequestTeamData TeamData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequest
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequestPreFightData
|
|
{
|
|
public Int32 ChallengeCount { get; set; }
|
|
public Boolean IsHasAssist { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public UInt32[] CardIds { get; set; }
|
|
public Int32 CaptainPos { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
}
|
|
|
|
public PreFightRequestPreFightData PreFightData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightData
|
|
{
|
|
public Boolean Online { get; set; }
|
|
public UInt32 FightId { get; set; }
|
|
public dynamic? RoomId { get; set; }
|
|
public Int32 OnlineMode { get; set; }
|
|
public UInt32 Seed { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public Int32 RebootId { get; set; }
|
|
public UInt32 PassTimeLimit { get; set; }
|
|
public Int32 StarsMark { get; set; }
|
|
public dynamic? MonsterLevel { get; set; }
|
|
public dynamic[] EventIds { get; set; }
|
|
public dynamic? FightEventsWithLevel { get; set; }
|
|
public dynamic[] NormalEventIds { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Camp { get; set; }
|
|
public String Name { get; set; }
|
|
public Boolean IsRobot { get; set; }
|
|
public Int32 CaptainIndex { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcData { get; set; }
|
|
public dynamic? CustomNpc { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public String Name { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 InitQuality { get; set; }
|
|
public Int32 Star { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList[] SkillList { get; set; }
|
|
public dynamic[] EnhanceSkillList { get; set; }
|
|
public UInt32 FashionId { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Int32 TrustLv { get; set; }
|
|
public Int32 TrustExp { get; set; }
|
|
public Int32 Ability { get; set; }
|
|
public Int32 LiberateLv { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo
|
|
{
|
|
public UInt32 HeadFashionId { get; set; }
|
|
public Int32 HeadFashionType { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter Character { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public UInt32 CharacterId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public dynamic[] ResonanceInfo { get; set; }
|
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|
public dynamic[] AwakeSlotList { get; set; }
|
|
public Boolean IsLock { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Boolean IsRecycle { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui[] Equips { get; set; }
|
|
public dynamic[] AttribGroupList { get; set; }
|
|
public dynamic? CharacterSkillPlus { get; set; }
|
|
public dynamic[] EquipSkillPlus { get; set; }
|
|
public Int32 AttribReviseId { get; set; }
|
|
public dynamic[] EventIds { get; set; }
|
|
public dynamic? FightEventsWithLevel { get; set; }
|
|
public Int32 WeaponFashionId { get; set; }
|
|
public dynamic? Partner { get; set; }
|
|
public Boolean IsRobot { get; set; }
|
|
public dynamic? AttrRateTable { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcData NpcData { get; set; }
|
|
public Int32 AssistType { get; set; }
|
|
public Int32 RuleTemplateId { get; set; }
|
|
public String Sign { get; set; }
|
|
public UInt32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcData AssistNpcData { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleData[] RoleData { get; set; }
|
|
public Int32 ReviseId { get; set; }
|
|
public Int32 PlayerLevel { get; set; }
|
|
public dynamic? NpcGroupList { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataFightControlData
|
|
{
|
|
public Int32 MaxFight { get; set; }
|
|
public Int32 MaxRecommendFight { get; set; }
|
|
public Int32 MaxShowFight { get; set; }
|
|
public Int32 AvgFight { get; set; }
|
|
public Int32 AvgRecommendFight { get; set; }
|
|
public Int32 AvgShowFight { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataFightControlData FightControlData { get; set; }
|
|
public Boolean DisableJoystick { get; set; }
|
|
public Boolean Restartable { get; set; }
|
|
public Boolean DisableDeadEffect { get; set; }
|
|
public dynamic? CustomData { get; set; }
|
|
public dynamic? Records { get; set; }
|
|
public dynamic? StageParams { get; set; }
|
|
public dynamic? StStageDropData { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightData FightData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleRequest
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleRequestResult
|
|
{
|
|
public Boolean IsWin { get; set; }
|
|
public Boolean IsForceExit { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public Int32 StageLevel { get; set; }
|
|
public UInt32 FightId { get; set; }
|
|
public Int32 RebootCount { get; set; }
|
|
public Int32 AddStars { get; set; }
|
|
public Int32 StartFrame { get; set; }
|
|
public UInt32 SettleFrame { get; set; }
|
|
public Int32 PauseFrame { get; set; }
|
|
public Int32 ExSkillPauseFrame { get; set; }
|
|
public UInt32 SettleCode { get; set; }
|
|
public Int32 DodgeTimes { get; set; }
|
|
public Int32 NormalAttackTimes { get; set; }
|
|
public Int32 ConsumeBallTimes { get; set; }
|
|
public Int32 StuntSkillTimes { get; set; }
|
|
public Int32 PauseTimes { get; set; }
|
|
public Int32 HighestCombo { get; set; }
|
|
public Int32 DamagedTimes { get; set; }
|
|
public Int32 MatrixTimes { get; set; }
|
|
public UInt32 HighestDamage { get; set; }
|
|
public UInt32 TotalDamage { get; set; }
|
|
public UInt32 TotalDamaged { get; set; }
|
|
public UInt32 TotalCure { get; set; }
|
|
public UInt32[] PlayerIds { get; set; }
|
|
public dynamic[] PlayerData { get; set; }
|
|
public dynamic? IntToIntRecord { get; set; }
|
|
public dynamic? StringToIntRecord { get; set; }
|
|
public Dictionary<dynamic, dynamic> Operations { get; set; }
|
|
public UInt32[] Codes { get; set; }
|
|
public Int32 LeftTime { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcDpsTable { get; set; }
|
|
public dynamic[] EventSet { get; set; }
|
|
public Int32 DeathTotalMyTeam { get; set; }
|
|
public Int32 DeathTotalEnemy { get; set; }
|
|
public Dictionary<dynamic, dynamic> DeathRecord { get; set; }
|
|
public dynamic[] GroupDropDatas { get; set; }
|
|
public dynamic? EpisodeFightResults { get; set; }
|
|
public dynamic? CustomData { get; set; }
|
|
}
|
|
|
|
public FightSettleRequestResult Result { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponseSettle
|
|
{
|
|
public Boolean IsWin { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public Int32 StarsMark { get; set; }
|
|
public dynamic? RewardGoodsList { get; set; }
|
|
public Int32 LeftTime { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|
public Int32 UrgentEnventId { get; set; }
|
|
public dynamic? ClientAssistInfo { get; set; }
|
|
public dynamic[] FlopRewardList { get; set; }
|
|
public dynamic? ArenaResult { get; set; }
|
|
public dynamic? MultiRewardGoodsList { get; set; }
|
|
public Int32 ChallengeCount { get; set; }
|
|
public dynamic? UnionKillResult { get; set; }
|
|
public dynamic? InfestorBossFightResult { get; set; }
|
|
public dynamic? GuildBossFightResult { get; set; }
|
|
public dynamic? WorldBossFightResult { get; set; }
|
|
public dynamic? BossSingleFightResult { get; set; }
|
|
public dynamic? NieRBossFightResult { get; set; }
|
|
public dynamic? TRPGBossFightResult { get; set; }
|
|
public dynamic? ExpeditionFightResult { get; set; }
|
|
public dynamic? ChessPursuitResult { get; set; }
|
|
public dynamic? StrongholdFightResult { get; set; }
|
|
public dynamic? AreaWarFightResult { get; set; }
|
|
public dynamic? GuildWarFightResult { get; set; }
|
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public dynamic? ReformFightResult { get; set; }
|
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public dynamic? KillZoneStageResult { get; set; }
|
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public dynamic? EpisodeFightResult { get; set; }
|
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public dynamic? StTargetStageFightResult { get; set; }
|
|
public dynamic? StMapTierDataOperation { get; set; }
|
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public dynamic? SimulateTrainFightResult { get; set; }
|
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public dynamic? SuperSmashBrosBattleResult { get; set; }
|
|
public dynamic? SpecialTrainRankFightResult { get; set; }
|
|
public dynamic? DoubleTowerFightResult { get; set; }
|
|
public dynamic? TaikoMasterSettleResult { get; set; }
|
|
public dynamic? MultiDimFightResult { get; set; }
|
|
public dynamic? MoewarParkourSettleResult { get; set; }
|
|
public dynamic? SpecialTrainBreakthroughResult { get; set; }
|
|
public dynamic? TwoSideTowerSettleResult { get; set; }
|
|
public dynamic? BabelTowerSettleResult { get; set; }
|
|
}
|
|
|
|
public FightSettleResponseSettle Settle { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskRequest
|
|
{
|
|
public UInt32 TaskId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskResponseRewardGoodsList
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public UInt32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public FinishTaskResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|
}
|
|
}
|