2104 lines
74 KiB
C#
2104 lines
74 KiB
C#
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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namespace AscNet.Common.MsgPack
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{
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[MessagePack.MessagePackObject(true)]
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public class HandshakeRequest
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{
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public string Sha1 { get; set; }
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public string DocumentVersion { get; set; }
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public string ApplicationVersion { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class HandshakeResponse
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{
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public int Code { get; set; }
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public int UtcOpenTime { get; set; }
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public dynamic? Sha1Table { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class LoginRequest
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{
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public int LoginType { get; set; }
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public string ServerBean { get; set; }
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public int LoginPlatform { get; set; }
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public string ClientVersion { get; set; }
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public string DeviceId { get; set; }
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public int UserId { get; set; }
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public string Token { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class LoginResponse
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{
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public int Code { get; set; }
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public int UtcOffset { get; set; }
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public uint UtcServerTime { get; set; }
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public string ReconnectToken { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyDailyLotteryData
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{
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public dynamic[] Lotteries { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyLogin
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerData
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{
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public uint Id { get; set; }
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public string Name { get; set; }
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public int Level { get; set; }
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public string Sign { get; set; }
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public uint DisplayCharId { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataBirthday
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{
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public int Mon { get; set; }
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public int Day { get; set; }
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}
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public NotifyLoginPlayerDataBirthday Birthday { get; set; }
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public int HonorLevel { get; set; }
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public string ServerId { get; set; }
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public int Likes { get; set; }
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public int CurrTeamId { get; set; }
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public int ChallengeEventId { get; set; }
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public uint CurrHeadPortraitId { get; set; }
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public int CurrHeadFrameId { get; set; }
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public int CurrMedalId { get; set; }
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public int AppearanceShowType { get; set; }
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public int DailyReceiveGiftCount { get; set; }
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public int DailyActivenessRewardStatus { get; set; }
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public int WeeklyActivenessRewardStatus { get; set; }
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public int[] Marks { get; set; }
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public uint[] GuideData { get; set; }
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public int[] Communications { get; set; }
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public dynamic[] ShowCharacters { get; set; }
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public dynamic[] ShieldFuncList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataAppearanceSettingInfo
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{
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public int TitleType { get; set; }
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public int CharacterType { get; set; }
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public int FashionType { get; set; }
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public int WeaponFashionType { get; set; }
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public int DormitoryType { get; set; }
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public int DormitoryId { get; set; }
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}
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public NotifyLoginPlayerDataAppearanceSettingInfo AppearanceSettingInfo { get; set; }
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public uint CreateTime { get; set; }
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public uint LastLoginTime { get; set; }
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public int ReportTime { get; set; }
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public uint ChangeNameTime { get; set; }
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public int Flags { get; set; }
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}
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public NotifyLoginPlayerData PlayerData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginTimeLimitCtrlConfigList
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{
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public int Id { get; set; }
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public uint StartTime { get; set; }
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public uint EndTime { get; set; }
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}
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public NotifyLoginTimeLimitCtrlConfigList[] TimeLimitCtrlConfigList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginSharePlatformConfigList
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{
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public int Id { get; set; }
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public int[] SdkId { get; set; }
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}
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public NotifyLoginSharePlatformConfigList[] SharePlatformConfigList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginItemList
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{
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public int Id { get; set; }
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public uint Count { get; set; }
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public int BuyTimes { get; set; }
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public int TotalBuyTimes { get; set; }
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public int LastBuyTime { get; set; }
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public uint RefreshTime { get; set; }
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public uint CreateTime { get; set; }
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}
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public NotifyLoginItemList[] ItemList { get; set; }
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public Dictionary<dynamic, dynamic> ItemRecycleDict { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterList
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{
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public uint Id { get; set; }
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public int Level { get; set; }
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public int Exp { get; set; }
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public int Quality { get; set; }
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public int InitQuality { get; set; }
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public int Star { get; set; }
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public int Grade { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListSkillList
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{
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public uint Id { get; set; }
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public int Level { get; set; }
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}
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public NotifyLoginCharacterListSkillList[] SkillList { get; set; }
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public dynamic[] EnhanceSkillList { get; set; }
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public uint FashionId { get; set; }
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public uint CreateTime { get; set; }
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public int TrustLv { get; set; }
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public int TrustExp { get; set; }
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public uint Ability { get; set; }
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public int LiberateLv { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListCharacterHeadInfo
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{
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public int HeadFashionId { get; set; }
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public int HeadFashionType { get; set; }
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}
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public NotifyLoginCharacterListCharacterHeadInfo CharacterHeadInfo { get; set; }
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}
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public NotifyLoginCharacterList[] CharacterList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginEquipList
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{
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public int Id { get; set; }
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public uint TemplateId { get; set; }
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public uint CharacterId { get; set; }
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public int Level { get; set; }
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public int Exp { get; set; }
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public int Breakthrough { get; set; }
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public dynamic[] ResonanceInfo { get; set; }
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public dynamic[] UnconfirmedResonanceInfo { get; set; }
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public dynamic[] AwakeSlotList { get; set; }
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public bool IsLock { get; set; }
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public uint CreateTime { get; set; }
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public bool IsRecycle { get; set; }
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}
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public NotifyLoginEquipList[] EquipList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFashionList
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{
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public uint Id { get; set; }
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public bool IsLock { get; set; }
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}
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public NotifyLoginFashionList[] FashionList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginHeadPortraitList
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{
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public uint Id { get; set; }
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public int LeftCount { get; set; }
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public uint BeginTime { get; set; }
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}
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public NotifyLoginHeadPortraitList[] HeadPortraitList { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginBaseEquipLoginData
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{
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public dynamic[] BaseEquipList { get; set; }
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public dynamic[] DressedList { get; set; }
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}
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public NotifyLoginBaseEquipLoginData BaseEquipLoginData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenData
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{
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public Dictionary<dynamic, dynamic> StageData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenDataFubenBaseData
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{
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public int RefreshTime { get; set; }
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public int SelectedCharId { get; set; }
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public int UrgentAlarmCount { get; set; }
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public int WeeklyUrgentCount { get; set; }
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public dynamic? DayUrgentCount { get; set; }
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}
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public NotifyLoginFubenDataFubenBaseData FubenBaseData { get; set; }
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public dynamic[] UnlockHideStages { get; set; }
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public dynamic[] StageDifficulties { get; set; }
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}
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public NotifyLoginFubenData FubenData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenMainLineData
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{
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public uint[] TreasureData { get; set; }
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public Dictionary<dynamic, dynamic> LastPassStage { get; set; }
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public dynamic[] MainChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenMainLineData FubenMainLineData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenChapterExtraLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenChapterExtraLoginData FubenChapterExtraLoginData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenUrgentEventData
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{
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public dynamic? UrgentEventData { get; set; }
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}
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public NotifyLoginFubenUrgentEventData FubenUrgentEventData { get; set; }
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public dynamic[] AutoFightRecords { get; set; }
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public Dictionary<dynamic, dynamic> TeamGroupData { get; set; }
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public dynamic? TeamPrefabData { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginSignInf
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{
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public int Id { get; set; }
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public int Round { get; set; }
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public int Day { get; set; }
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public bool Got { get; set; }
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public int FinishDay { get; set; }
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}
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public NotifyLoginSignInf[] SignInfos { get; set; }
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public dynamic[] AssignChapterRecord { get; set; }
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public dynamic[] WeaponFashionList { get; set; }
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public dynamic[] PartnerList { get; set; }
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public dynamic[] ShieldedProtocolList { get; set; }
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public dynamic? LimitedLoginData { get; set; }
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public uint UseBackgroundId { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenShortStoryLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenShortStoryLoginData FubenShortStoryLoginData { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyPayInfo
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{
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public float TotalPayMoney { get; set; }
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public bool IsGetFirstPayReward { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipGroupList
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{
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public dynamic[] ChipGroupDataList { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSite
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSiteChipRecycleSite
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{
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public int[] RecycleStar { get; set; }
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public int Days { get; set; }
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public int SetRecycleTime { get; set; }
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}
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public NotifyEquipChipAutoRecycleSiteChipRecycleSite ChipRecycleSite { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideData
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideDataEquipGuideData
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{
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public int TargetId { get; set; }
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public dynamic[] PutOnPosList { get; set; }
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public dynamic[] FinishedTargets { get; set; }
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}
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public NotifyEquipGuideDataEquipGuideData EquipGuideData { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginData
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataMonste
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{
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public uint Id { get; set; }
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public int Killed { get; set; }
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}
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public NotifyArchiveLoginDataMonste[] Monsters { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataEqui
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{
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public uint Id { get; set; }
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public int Level { get; set; }
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public int Breakthrough { get; set; }
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public int ResonanceCount { get; set; }
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}
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public NotifyArchiveLoginDataEqui[] Equips { get; set; }
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public dynamic[] MonsterUnlockIds { get; set; }
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public dynamic[] WeaponUnlockIds { get; set; }
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public dynamic[] AwarenessUnlockIds { get; set; }
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public dynamic[] MonsterSettings { get; set; }
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public dynamic[] WeaponSettings { get; set; }
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public dynamic[] AwarenessSettings { get; set; }
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public dynamic[] MonsterInfos { get; set; }
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public dynamic[] MonsterSkills { get; set; }
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public uint[] UnlockCgs { get; set; }
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public dynamic[] UnlockStoryDetails { get; set; }
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public dynamic[] PartnerUnlockIds { get; set; }
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public dynamic[] PartnerSettings { get; set; }
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public uint[] UnlockPvDetails { get; set; }
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public dynamic[] UnlockMails { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginData
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{
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public uint RefreshTime { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginDataUnlockEmoj
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{
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public uint Id { get; set; }
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public int EndTime { get; set; }
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}
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public NotifyChatLoginDataUnlockEmoj[] UnlockEmojis { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifySocialData
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{
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public dynamic[] FriendData { get; set; }
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public dynamic[] ApplyData { get; set; }
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public dynamic[] Remarks { get; set; }
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public dynamic[] BlockData { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyTaskData
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskData
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTas
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{
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public uint Id { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTasSchedule
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{
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public uint Id { get; set; }
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public int Value { get; set; }
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}
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public NotifyTaskDataTaskDataTasSchedule[] Schedule { get; set; }
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public int State { get; set; }
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public uint RecordTime { get; set; }
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public int ActivityId { get; set; }
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}
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public NotifyTaskDataTaskDataTas[] Tasks { get; set; }
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public uint[] Course { get; set; }
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public int[] FinishedTasks { get; set; }
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public int[] NewPlayerRewardRecord { get; set; }
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public dynamic[] TaskLimitIdActiveInfos { get; set; }
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public dynamic[] NewbieRecvProgress { get; set; }
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public bool NewbieHonorReward { get; set; }
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public int NewbieUnlockPeriod { get; set; }
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}
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public NotifyTaskDataTaskData TaskData { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyActivenessStatus
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{
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public int DailyActivenessRewardStatus { get; set; }
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public int WeeklyActivenessRewardStatus { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyNewPlayerTaskStatus
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{
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public uint NewPlayerTaskActiveDay { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyRegression2Data
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyRegression2DataData
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{
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[MessagePack.MessagePackObject(true)]
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public class NotifyRegression2DataDataActivityData
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{
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public int Id { get; set; }
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public int BeginTime { get; set; }
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public int State { get; set; }
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}
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public NotifyRegression2DataDataActivityData ActivityData { get; set; }
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public dynamic? SignInData { get; set; }
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public dynamic? InviteData { get; set; }
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public dynamic[] GachaDatas { get; set; }
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}
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public NotifyRegression2DataData Data { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
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public class NotifyMaintainerActionData
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{
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public int Id { get; set; }
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public uint ResetTime { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyMaintainerActionDataNod
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{
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public int NodeId { get; set; }
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public int NodeType { get; set; }
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public int EventId { get; set; }
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public string Value { get; set; }
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}
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public NotifyMaintainerActionDataNod[] Nodes { get; set; }
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[MessagePack.MessagePackObject(true)]
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public class NotifyMaintainerActionDataPlaye
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{
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public uint PlayerId { get; set; }
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public string PlayerName { get; set; }
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public uint HeadPortraitId { get; set; }
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public int HeadFrameId { get; set; }
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public int NodeId { get; set; }
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public bool IsNodeTriggered { get; set; }
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public bool Reverse { get; set; }
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}
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public NotifyMaintainerActionDataPlaye[] Players { get; set; }
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public int[] Cards { get; set; }
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public int FightWinCount { get; set; }
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public int BoxCount { get; set; }
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public int UsedActionCount { get; set; }
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public int ExtraActionCount { get; set; }
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public bool HasWarehouseNode { get; set; }
|
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public int WarehouseFinishCount { get; set; }
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public bool HasMentorNode { get; set; }
|
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public int MentorStatus { get; set; }
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}
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[MessagePack.MessagePackObject(true)]
|
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public class NotifyAllRedEnvelope
|
|
{
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public dynamic[] Envelopes { get; set; }
|
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}
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[MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleData
|
|
{
|
|
public dynamic[] TitleInfos { get; set; }
|
|
public dynamic[] HideTypes { get; set; }
|
|
public bool IsHideCollection { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleDataWallInf
|
|
{
|
|
public int Id { get; set; }
|
|
public uint PedestalId { get; set; }
|
|
public uint BackgroundId { get; set; }
|
|
public bool IsShow { get; set; }
|
|
public dynamic[] CollectionSetInfos { get; set; }
|
|
}
|
|
|
|
public NotifyScoreTitleDataWallInf[] WallInfos { get; set; }
|
|
public ushort[] UnlockedDecorationIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtDataBfrtData
|
|
{
|
|
public dynamic[] BfrtGroupRecords { get; set; }
|
|
public dynamic[] BfrtTeamInfos { get; set; }
|
|
}
|
|
|
|
public NotifyBfrtDataBfrtData BfrtData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTask
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasks
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasksTas
|
|
{
|
|
public uint Id { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasksTasSchedule
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Value { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasksTasSchedule[] Schedule { get; set; }
|
|
public int State { get; set; }
|
|
public uint RecordTime { get; set; }
|
|
public int ActivityId { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasksTas[] Tasks { get; set; }
|
|
}
|
|
|
|
public NotifyTaskTasks Tasks { get; set; }
|
|
public dynamic? TaskLimitIdActiveInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildEvent
|
|
{
|
|
public int Type { get; set; }
|
|
public uint Value { get; set; }
|
|
public int Value2 { get; set; }
|
|
public dynamic? Str1 { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistDataAssistData
|
|
{
|
|
public uint AssistCharacterId { get; set; }
|
|
}
|
|
|
|
public NotifyAssistDataAssistData AssistData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyWorkNextRefreshTime
|
|
{
|
|
public uint NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryData
|
|
{
|
|
public dynamic[] FurnitureCreateList { get; set; }
|
|
public dynamic[] WorkList { get; set; }
|
|
public uint[] FurnitureUnlockList { get; set; }
|
|
public int SnapshotTimes { get; set; }
|
|
public dynamic[] DormitoryList { get; set; }
|
|
public dynamic[] VisitorList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataFurnitureList
|
|
{
|
|
public int Id { get; set; }
|
|
public uint ConfigId { get; set; }
|
|
public int X { get; set; }
|
|
public int Y { get; set; }
|
|
public int Angle { get; set; }
|
|
public int DormitoryId { get; set; }
|
|
public uint Addition { get; set; }
|
|
public int[] AttrList { get; set; }
|
|
public bool IsLocked { get; set; }
|
|
}
|
|
|
|
public NotifyDormitoryDataFurnitureList[] FurnitureList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataCharacterList
|
|
{
|
|
public uint CharacterId { get; set; }
|
|
public sbyte DormitoryId { get; set; }
|
|
public int Mood { get; set; }
|
|
public int Vitality { get; set; }
|
|
public int MoodSpeed { get; set; }
|
|
public int VitalitySpeed { get; set; }
|
|
public uint LastFondleRecoveryTime { get; set; }
|
|
public int LeftFondleCount { get; set; }
|
|
public dynamic[] EventList { get; set; }
|
|
}
|
|
|
|
public NotifyDormitoryDataCharacterList[] CharacterList { get; set; }
|
|
public dynamic[] Layouts { get; set; }
|
|
public dynamic[] BindRelations { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyNameplateLoginData
|
|
{
|
|
public int CurrentWearNameplate { get; set; }
|
|
public dynamic[] UnlockNameplates { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerDataGuildDormData
|
|
{
|
|
public int CurrentCharacterId { get; set; }
|
|
public int DailyInteractRewardTotalTimes { get; set; }
|
|
public int DailyInteractRewardCurTimes { get; set; }
|
|
}
|
|
|
|
public NotifyGuildDormPlayerDataGuildDormData GuildDormData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfo
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfo
|
|
{
|
|
public int RankLevel { get; set; }
|
|
public dynamic[] TaskCards { get; set; }
|
|
public int TaskPoolRefreshCount { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfoTaskPool
|
|
{
|
|
public int Id { get; set; }
|
|
public uint StageId { get; set; }
|
|
public uint RewardId { get; set; }
|
|
public uint EventId { get; set; }
|
|
public uint DifficultStageId { get; set; }
|
|
public int Status { get; set; }
|
|
}
|
|
|
|
public NotifyBountyTaskInfoTaskInfoTaskPool[] TaskPool { get; set; }
|
|
}
|
|
|
|
public NotifyBountyTaskInfoTaskInfo TaskInfo { get; set; }
|
|
public uint RefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFiveTwentyRecord
|
|
{
|
|
public dynamic[] CharacterIds { get; set; }
|
|
public dynamic[] GroupRecord { get; set; }
|
|
public int ActivityNo { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotify
|
|
{
|
|
public dynamic[] ExpireInfoList { get; set; }
|
|
public dynamic[] DailyRewardInfoList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotifyFreeRewardInfoList
|
|
{
|
|
public uint Id { get; set; }
|
|
public string Name { get; set; }
|
|
}
|
|
|
|
public PurchaseDailyNotifyFreeRewardInfoList[] FreeRewardInfoList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfig
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfigData
|
|
{
|
|
public Dictionary<dynamic, dynamic> AddOrModifyConfigs { get; set; }
|
|
public dynamic? RemoveIds { get; set; }
|
|
}
|
|
|
|
public NotifyPurchaseRecommendConfigData Data { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBackgroundLoginData
|
|
{
|
|
public uint[] HaveBackgroundIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMedalData
|
|
{
|
|
public dynamic[] MedalInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyExploreData
|
|
{
|
|
public dynamic[] ChapterDatas { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyGatherRewardList
|
|
{
|
|
public int[] GatherRewards { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyDrawTicketData
|
|
{
|
|
public dynamic[] DrawTicketInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyAccumulatedPayData
|
|
{
|
|
public int PayId { get; set; }
|
|
public float PayMoney { get; set; }
|
|
public dynamic[] PayRewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyArenaActivity
|
|
{
|
|
public int ActivityNo { get; set; }
|
|
public int ChallengeId { get; set; }
|
|
public int Status { get; set; }
|
|
public uint NextStatusTime { get; set; }
|
|
public int ArenaLevel { get; set; }
|
|
public int JoinActivity { get; set; }
|
|
public int UnlockCount { get; set; }
|
|
public uint TeamTime { get; set; }
|
|
public uint FightTime { get; set; }
|
|
public uint ResultTime { get; set; }
|
|
public dynamic[] MaxPointStageList { get; set; }
|
|
public int ContributeScore { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelUnlockChallengeStages
|
|
{
|
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelChallengeRefreshTime
|
|
{
|
|
public uint NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelDataFubenPrequelData
|
|
{
|
|
public dynamic[] RewardedStages { get; set; }
|
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|
}
|
|
|
|
public NotifyFubenPrequelDataFubenPrequelData FubenPrequelData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMainLineActivity
|
|
{
|
|
public ushort[] Chapters { get; set; }
|
|
public int BfrtChapter { get; set; }
|
|
public uint EndTime { get; set; }
|
|
public int HideChapterBeginTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyDailyFubenLoginData
|
|
{
|
|
public uint RefreshTime { get; set; }
|
|
public dynamic[] Records { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBirthdayPlot
|
|
{
|
|
public uint NextActiveYear { get; set; }
|
|
public int IsChange { get; set; }
|
|
public dynamic[] UnLockCg { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBossActivityData
|
|
{
|
|
public int ActivityId { get; set; }
|
|
public int SectionId { get; set; }
|
|
public int Schedule { get; set; }
|
|
public dynamic[] StageStarInfos { get; set; }
|
|
public dynamic[] StarRewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBriefStoryData
|
|
{
|
|
public dynamic[] FinishedIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfo
|
|
{
|
|
public dynamic[] MapDBList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfoMapBossList
|
|
{
|
|
public int Id { get; set; }
|
|
public int InitHp { get; set; }
|
|
public int SubBossMaxHp { get; set; }
|
|
public int BossStepMin { get; set; }
|
|
public int BossStepMax { get; set; }
|
|
public float BattleHurtRate { get; set; }
|
|
public int BattleHurtMax { get; set; }
|
|
public int SelfHpRate { get; set; }
|
|
public int SelfHpMax { get; set; }
|
|
public int ConvertHurtRate { get; set; }
|
|
}
|
|
|
|
public NotifyChessPursuitGroupInfoMapBossList[] MapBossList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyClickClearData
|
|
{
|
|
public dynamic[] Activities { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseDataData
|
|
{
|
|
public int TotalLessonPoint { get; set; }
|
|
public int MaxTotalLessonPoint { get; set; }
|
|
public dynamic[] ChapterDataList { get; set; }
|
|
public dynamic? StageDataDict { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
}
|
|
|
|
public NotifyCourseDataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawList
|
|
{
|
|
public ushort[] DrawIdList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawGroupCount
|
|
{
|
|
public int Count { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyExperimentData
|
|
{
|
|
public dynamic[] FinishIds { get; set; }
|
|
public dynamic[] ExperimentInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerActivityStatus
|
|
{
|
|
public int ActivityNo { get; set; }
|
|
public int Status { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerData
|
|
{
|
|
public int ActivityNo { get; set; }
|
|
public int MaxScore { get; set; }
|
|
public int RankLevel { get; set; }
|
|
public dynamic[] StageDatas { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerDataExtraData
|
|
{
|
|
public int ActivityNo { get; set; }
|
|
public int MaxScore { get; set; }
|
|
public int RankLevel { get; set; }
|
|
public dynamic[] StageDatas { get; set; }
|
|
}
|
|
|
|
public NotifyBabelTowerDataExtraData ExtraData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleDataFubenBossSingleData
|
|
{
|
|
public int ActivityNo { get; set; }
|
|
public int TotalScore { get; set; }
|
|
public int MaxScore { get; set; }
|
|
public int OldLevelType { get; set; }
|
|
public int LevelType { get; set; }
|
|
public int ChallengeCount { get; set; }
|
|
public uint RemainTime { get; set; }
|
|
public int AutoFightCount { get; set; }
|
|
public dynamic? CharacterPoints { get; set; }
|
|
public dynamic[] HistoryList { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
public int RankPlatform { get; set; }
|
|
public int[] BossList { get; set; }
|
|
public dynamic[] TrialStageInfoList { get; set; }
|
|
}
|
|
|
|
public NotifyFubenBossSingleDataFubenBossSingleData FubenBossSingleData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyFestivalData
|
|
{
|
|
public dynamic[] FestivalInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeDataChapterInf
|
|
{
|
|
public int Id { get; set; }
|
|
public uint[] FinishStages { get; set; }
|
|
}
|
|
|
|
public NotifyPracticeDataChapterInf[] ChapterInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTrialData
|
|
{
|
|
public int[] FinishTrial { get; set; }
|
|
public int[] RewardRecord { get; set; }
|
|
public dynamic[] TypeRewardRecord { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatDataPivotCombatData
|
|
{
|
|
public int ActivityId { get; set; }
|
|
public int Difficulty { get; set; }
|
|
public dynamic[] RegionDataList { get; set; }
|
|
}
|
|
|
|
public NotifyPivotCombatDataPivotCombatData PivotCombatData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifySettingLoadingOption
|
|
{
|
|
public dynamic? LoadingData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeData
|
|
{
|
|
public int Id { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeDataExpInfo
|
|
{
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
}
|
|
|
|
public NotifyRepeatChallengeDataExpInfo ExpInfo { get; set; }
|
|
public dynamic[] RcChapters { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportDataReportData
|
|
{
|
|
public int ReportTimes { get; set; }
|
|
public int LastReportTime { get; set; }
|
|
}
|
|
|
|
public NotifyPlayerReportDataReportData ReportData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfig
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfigReviewActivityConfigList
|
|
{
|
|
public int Id { get; set; }
|
|
public uint StartTime { get; set; }
|
|
public uint EndTime { get; set; }
|
|
public uint RewardId { get; set; }
|
|
}
|
|
|
|
public NotifyReviewConfigReviewActivityConfigList[] ReviewActivityConfigList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginData
|
|
{
|
|
public int Id { get; set; }
|
|
public uint BeginTime { get; set; }
|
|
public uint FightBeginTime { get; set; }
|
|
public int CurDay { get; set; }
|
|
public int AssistCharacterId { get; set; }
|
|
public int SetAssistCharacterTime { get; set; }
|
|
public int BorrowCount { get; set; }
|
|
public uint ElectricEnergy { get; set; }
|
|
public int Endurance { get; set; }
|
|
public int MineralLeft { get; set; }
|
|
public int TotalMineral { get; set; }
|
|
public dynamic[] ElectricCharacterIds { get; set; }
|
|
public dynamic[] FinishGroupIds { get; set; }
|
|
public dynamic[] FinishGroupInfos { get; set; }
|
|
public dynamic[] HistoryFinishGroupInfos { get; set; }
|
|
public dynamic[] GroupInfos { get; set; }
|
|
public dynamic[] TeamInfos { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataGroupStageDat
|
|
{
|
|
public int Id { get; set; }
|
|
public uint[] StageIds { get; set; }
|
|
public Dictionary<dynamic, dynamic> StageBuffId { get; set; }
|
|
public int SupportId { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataGroupStageDat[] GroupStageDatas { get; set; }
|
|
public int[] RuneList { get; set; }
|
|
public dynamic[] RewardIds { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataLastResultRecord
|
|
{
|
|
public int Id { get; set; }
|
|
public int FinishCount { get; set; }
|
|
public int MinerCount { get; set; }
|
|
public int MineralCount { get; set; }
|
|
public int AssistCount { get; set; }
|
|
public int AssistRewardValue { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataLastResultRecord LastResultRecord { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataMineRecor
|
|
{
|
|
public int Day { get; set; }
|
|
public int MinerCount { get; set; }
|
|
public int MineralCount { get; set; }
|
|
public bool IsStay { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataMineRecor[] MineRecords { get; set; }
|
|
public int LevelId { get; set; }
|
|
public dynamic[] StayDays { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifySummerSignInData
|
|
{
|
|
public int ActId { get; set; }
|
|
public dynamic[] MsgIdList { get; set; }
|
|
public int SurplusTimes { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterData
|
|
{
|
|
public int ActivityId { get; set; }
|
|
public dynamic[] StageDataList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterDataSetting
|
|
{
|
|
public int AppearOffset { get; set; }
|
|
public int JudgeOffset { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterDataSetting Setting { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterData TaikoMasterData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTeachingActivityInfo
|
|
{
|
|
public dynamic[] ActivityInfo { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreData
|
|
{
|
|
public int CurChapterId { get; set; }
|
|
public int CurRoleLv { get; set; }
|
|
public int DifficultyId { get; set; }
|
|
public int KeepsakeId { get; set; }
|
|
public dynamic[] UnlockPowerIds { get; set; }
|
|
public dynamic[] UnlockPowerFavorIds { get; set; }
|
|
public dynamic[] EffectPowerFavorIds { get; set; }
|
|
public dynamic[] Skills { get; set; }
|
|
public dynamic[] RecruitRole { get; set; }
|
|
public dynamic[] Keepsakes { get; set; }
|
|
public dynamic[] Decorations { get; set; }
|
|
public dynamic? CurChapterDb { get; set; }
|
|
public int ReopenCount { get; set; }
|
|
public dynamic[] SkillIllustratedBook { get; set; }
|
|
public dynamic? SingleTeamData { get; set; }
|
|
public dynamic[] MultiTeamDatas { get; set; }
|
|
public int UseOwnCharacter { get; set; }
|
|
public int FavorCoin { get; set; }
|
|
public int DecorationCoin { get; set; }
|
|
public dynamic[] PassChapterId { get; set; }
|
|
public dynamic? PassEventRecord { get; set; }
|
|
public int PassNodeCount { get; set; }
|
|
public dynamic[] EndingRecord { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyVoteData
|
|
{
|
|
public dynamic[] VoteAlarmDic { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGData
|
|
{
|
|
public uint CurTargetLink { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBaseInfo
|
|
{
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
public int Endurance { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataBaseInfo BaseInfo { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBossInfo
|
|
{
|
|
public int Id { get; set; }
|
|
public int ChallengeCount { get; set; }
|
|
public dynamic[] PhasesRewardList { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataBossInfo BossInfo { get; set; }
|
|
public dynamic[] TargetList { get; set; }
|
|
public dynamic[] RewardList { get; set; }
|
|
public dynamic[] FuncList { get; set; }
|
|
public dynamic[] Characters { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataShopInf
|
|
{
|
|
public int DisCount { get; set; }
|
|
public int AddBuyCount { get; set; }
|
|
public uint Id { get; set; }
|
|
public dynamic[] ItemInfos { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataShopInf[] ShopInfos { get; set; }
|
|
public dynamic[] MazeInfos { get; set; }
|
|
public dynamic[] MemoirList { get; set; }
|
|
public int ItemCapacityAdd { get; set; }
|
|
public bool IsNormalPage { get; set; }
|
|
public dynamic[] StageList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyBiancaTheatreActivityData
|
|
{
|
|
public int CurActivityId { get; set; }
|
|
public int CurChapterId { get; set; }
|
|
public int DifficultyId { get; set; }
|
|
public int CurTeamId { get; set; }
|
|
public dynamic? CurChapterDb { get; set; }
|
|
public dynamic[] Characters { get; set; }
|
|
public dynamic[] Items { get; set; }
|
|
public int TotalExp { get; set; }
|
|
public dynamic[] GetRewardIds { get; set; }
|
|
public dynamic[] StrengthenDbs { get; set; }
|
|
public dynamic? SingleTeamData { get; set; }
|
|
public dynamic[] UnlockItemId { get; set; }
|
|
public dynamic[] UnlockTeamId { get; set; }
|
|
public dynamic[] UnlockDifficultyId { get; set; }
|
|
public dynamic[] TeamRecords { get; set; }
|
|
public dynamic[] PassChapterIds { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorData
|
|
{
|
|
public int PlayerType { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataTeacher
|
|
{
|
|
public int PlayerId { get; set; }
|
|
public dynamic? PlayerName { get; set; }
|
|
public int Level { get; set; }
|
|
public int HeadPortraitId { get; set; }
|
|
public int HeadFrameId { get; set; }
|
|
public bool IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public int StudentCount { get; set; }
|
|
public dynamic? StudentTask { get; set; }
|
|
public bool IsOnline { get; set; }
|
|
public dynamic? SystemTask { get; set; }
|
|
public dynamic? WeeklyTask { get; set; }
|
|
public int KizunaAmount { get; set; }
|
|
public int JoinTime { get; set; }
|
|
public int ReachTime { get; set; }
|
|
public int LastLoginTime { get; set; }
|
|
public int SendGiftCount { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataTeacher Teacher { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStuden
|
|
{
|
|
public uint PlayerId { get; set; }
|
|
public string PlayerName { get; set; }
|
|
public int Level { get; set; }
|
|
public uint HeadPortraitId { get; set; }
|
|
public int HeadFrameId { get; set; }
|
|
public bool IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public int StudentCount { get; set; }
|
|
public dynamic[] StudentTask { get; set; }
|
|
public bool IsOnline { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStudenSystemTask
|
|
{
|
|
public uint TaskId { get; set; }
|
|
public int State { get; set; }
|
|
public dynamic[] Schedule { get; set; }
|
|
public int Status { get; set; }
|
|
public int RewardId { get; set; }
|
|
public dynamic[] EquipList { get; set; }
|
|
public bool HasChange { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataStudenSystemTask[] SystemTask { get; set; }
|
|
public dynamic[] WeeklyTask { get; set; }
|
|
public int KizunaAmount { get; set; }
|
|
public int JoinTime { get; set; }
|
|
public int ReachTime { get; set; }
|
|
public int LastLoginTime { get; set; }
|
|
public int SendGiftCount { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataStuden[] Students { get; set; }
|
|
public dynamic[] ApplyList { get; set; }
|
|
public int GraduateStudentCount { get; set; }
|
|
public dynamic[] StageReward { get; set; }
|
|
public dynamic[] WeeklyTaskReward { get; set; }
|
|
public int WeeklyTaskCompleteCount { get; set; }
|
|
public int[] Tag { get; set; }
|
|
public int[] OnlineTag { get; set; }
|
|
public string Announcement { get; set; }
|
|
public int DailyChangeTaskCount { get; set; }
|
|
public int WeeklyLevel { get; set; }
|
|
public int MonthlyStudentCount { get; set; }
|
|
public dynamic? Message { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorChat
|
|
{
|
|
public dynamic[] ChatMessages { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDailyReset
|
|
{
|
|
public int UsedActionCount { get; set; }
|
|
public int ExtraActionCount { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildData
|
|
{
|
|
public int GuildId { get; set; }
|
|
public string GuildName { get; set; }
|
|
public int GuildLevel { get; set; }
|
|
public int IconId { get; set; }
|
|
public int GuildRankLevel { get; set; }
|
|
public int HasContributeReward { get; set; }
|
|
public bool HasRecruit { get; set; }
|
|
public int BossEndTime { get; set; }
|
|
public int FreeChangeGuildNameCount { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMails
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailList
|
|
{
|
|
public string Id { get; set; }
|
|
public int GroupId { get; set; }
|
|
public dynamic? BatchId { get; set; }
|
|
public int Type { get; set; }
|
|
public int Status { get; set; }
|
|
public string SendName { get; set; }
|
|
public string Title { get; set; }
|
|
public string Content { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
public uint SendTime { get; set; }
|
|
public uint ExpireTime { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailListRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public int Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public int Id { get; set; }
|
|
}
|
|
|
|
public NotifyMailsNewMailListRewardGoodsList[] RewardGoodsList { get; set; }
|
|
public bool IsForbidDelete { get; set; }
|
|
}
|
|
|
|
public NotifyMailsNewMailList[] NewMailList { get; set; }
|
|
public dynamic? ExpireIdList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class EnterWorldChatResponse
|
|
{
|
|
public int Code { get; set; }
|
|
public int ChannelId { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponseChannelInf
|
|
{
|
|
public int ChannelId { get; set; }
|
|
public int PlayerNum { get; set; }
|
|
}
|
|
|
|
public GetWorldChannelInfoResponseChannelInf[] ChannelInfos { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class HeartbeatResponse
|
|
{
|
|
public uint UtcServerTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListRequest
|
|
{
|
|
public int[] UiTypeList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoList
|
|
{
|
|
public uint Id { get; set; }
|
|
public int TimeToInvalid { get; set; }
|
|
public int TimeToShelve { get; set; }
|
|
public int TimeToUnShelve { get; set; }
|
|
public int BuyTimes { get; set; }
|
|
public int BuyLimitTimes { get; set; }
|
|
public int ConsumeId { get; set; }
|
|
public int ConsumeCount { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public int TemplateId { get; set; }
|
|
public uint Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public uint Id { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListRewardGoodsList[] RewardGoodsList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public int TemplateId { get; set; }
|
|
public int Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public uint Id { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList[] DailyRewardGoodsList { get; set; }
|
|
public dynamic? FirstRewardGoods { get; set; }
|
|
public dynamic? ExtraRewardGoods { get; set; }
|
|
public int DailyRewardRemainDay { get; set; }
|
|
public bool IsDailyRewardGet { get; set; }
|
|
public string Name { get; set; }
|
|
public string Desc { get; set; }
|
|
public string Icon { get; set; }
|
|
public int UiType { get; set; }
|
|
public int SignInId { get; set; }
|
|
public int Tag { get; set; }
|
|
public int Priority { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoListClientResetInfo
|
|
{
|
|
public int ResetType { get; set; }
|
|
public int DayCount { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoListClientResetInfo ClientResetInfo { get; set; }
|
|
public bool IsUseMail { get; set; }
|
|
public dynamic? NormalDiscounts { get; set; }
|
|
public dynamic? DiscountCouponInfos { get; set; }
|
|
public dynamic? DiscountShowStr { get; set; }
|
|
public int LastBuyTime { get; set; }
|
|
public int MailCount { get; set; }
|
|
public dynamic? PayKeySuffix { get; set; }
|
|
public uint[] MutexPurchaseIds { get; set; }
|
|
public int ConvertSwitch { get; set; }
|
|
public bool CanMultiply { get; set; }
|
|
public dynamic? FashionLabel { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoList[] PurchaseInfoList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageRequest
|
|
{
|
|
public sbyte MessageId { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageResponse
|
|
{
|
|
public int Code { get; set; }
|
|
public dynamic? Messages { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventRequest
|
|
{
|
|
public int ClientTaskType { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventResponse
|
|
{
|
|
public int Code { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInRequest
|
|
{
|
|
public int Id { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyItemDataList
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyItemDataListItemDataList
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Count { get; set; }
|
|
public int BuyTimes { get; set; }
|
|
public int TotalBuyTimes { get; set; }
|
|
public int LastBuyTime { get; set; }
|
|
public uint RefreshTime { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
}
|
|
|
|
public NotifyItemDataListItemDataList[] ItemDataList { get; set; }
|
|
public dynamic? ItemRecycleDict { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInResponseRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public int Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public uint Id { get; set; }
|
|
}
|
|
|
|
public SignInResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyEquipDataList
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyEquipDataListEquipDataList
|
|
{
|
|
public uint Id { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public int CharacterId { get; set; }
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public dynamic[] ResonanceInfo { get; set; }
|
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|
public dynamic[] AwakeSlotList { get; set; }
|
|
public bool IsLock { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
public bool IsRecycle { get; set; }
|
|
}
|
|
|
|
public NotifyEquipDataListEquipDataList[] EquipDataList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class CharacterLevelUpRequest
|
|
{
|
|
public Dictionary<dynamic, dynamic> UseItems { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataList
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataList
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
public int Quality { get; set; }
|
|
public int InitQuality { get; set; }
|
|
public int Star { get; set; }
|
|
public int Grade { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataListSkillList
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Level { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataListSkillList[] SkillList { get; set; }
|
|
public dynamic[] EnhanceSkillList { get; set; }
|
|
public uint FashionId { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
public int TrustLv { get; set; }
|
|
public int TrustExp { get; set; }
|
|
public uint Ability { get; set; }
|
|
public int LiberateLv { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataListCharacterDataListCharacterHeadInfo
|
|
{
|
|
public int HeadFashionId { get; set; }
|
|
public int HeadFashionType { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataListCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|
}
|
|
|
|
public NotifyCharacterDataListCharacterDataList[] CharacterDataList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class CharacterLevelUpResponse
|
|
{
|
|
public int Code { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponse
|
|
{
|
|
public int Code { get; set; }
|
|
public int TotalPoint { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponseAreaList
|
|
{
|
|
public int AreaId { get; set; }
|
|
public int Lock { get; set; }
|
|
public int Point { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class AreaDataResponseAreaListLordList
|
|
{
|
|
public uint Id { get; set; }
|
|
public string Name { get; set; }
|
|
public uint CurrHeadPortraitId { get; set; }
|
|
public int CurrHeadFrameId { get; set; }
|
|
public uint Point { get; set; }
|
|
}
|
|
|
|
public AreaDataResponseAreaListLordList[] LordList { get; set; }
|
|
public dynamic? StageInfos { get; set; }
|
|
}
|
|
|
|
public AreaDataResponseAreaList[] AreaList { get; set; }
|
|
public uint GroupFightEvent { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class Ping
|
|
{
|
|
public ulong UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class Pong
|
|
{
|
|
public ulong UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequest
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequestTeamData
|
|
{
|
|
public int TeamId { get; set; }
|
|
public int CaptainPos { get; set; }
|
|
public int FirstFightPos { get; set; }
|
|
public string TeamName { get; set; }
|
|
public Dictionary<dynamic, dynamic> TeamData { get; set; }
|
|
}
|
|
|
|
public TeamSetTeamRequestTeamData TeamData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamResponse
|
|
{
|
|
public int Code { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequest
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequestPreFightData
|
|
{
|
|
public int ChallengeCount { get; set; }
|
|
public bool IsHasAssist { get; set; }
|
|
public int FirstFightPos { get; set; }
|
|
public uint[] CardIds { get; set; }
|
|
public int CaptainPos { get; set; }
|
|
public uint StageId { get; set; }
|
|
}
|
|
|
|
public PreFightRequestPreFightData PreFightData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightData
|
|
{
|
|
public bool Online { get; set; }
|
|
public uint FightId { get; set; }
|
|
public dynamic? RoomId { get; set; }
|
|
public int OnlineMode { get; set; }
|
|
public uint Seed { get; set; }
|
|
public uint StageId { get; set; }
|
|
public int RebootId { get; set; }
|
|
public uint PassTimeLimit { get; set; }
|
|
public int StarsMark { get; set; }
|
|
public dynamic? MonsterLevel { get; set; }
|
|
public dynamic[] EventIds { get; set; }
|
|
public dynamic? FightEventsWithLevel { get; set; }
|
|
public dynamic[] NormalEventIds { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleData
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Camp { get; set; }
|
|
public string Name { get; set; }
|
|
public bool IsRobot { get; set; }
|
|
public int CaptainIndex { get; set; }
|
|
public int FirstFightPos { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcData { get; set; }
|
|
public dynamic? CustomNpc { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcData
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Level { get; set; }
|
|
public string Name { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcData
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
public int Quality { get; set; }
|
|
public int InitQuality { get; set; }
|
|
public int Star { get; set; }
|
|
public int Grade { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList
|
|
{
|
|
public uint Id { get; set; }
|
|
public int Level { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList[] SkillList { get; set; }
|
|
public dynamic[] EnhanceSkillList { get; set; }
|
|
public uint FashionId { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
public int TrustLv { get; set; }
|
|
public int TrustExp { get; set; }
|
|
public int Ability { get; set; }
|
|
public int LiberateLv { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo
|
|
{
|
|
public uint HeadFashionId { get; set; }
|
|
public int HeadFashionType { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter Character { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui
|
|
{
|
|
public int Id { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public uint CharacterId { get; set; }
|
|
public int Level { get; set; }
|
|
public int Exp { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public dynamic[] ResonanceInfo { get; set; }
|
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|
public dynamic[] AwakeSlotList { get; set; }
|
|
public bool IsLock { get; set; }
|
|
public uint CreateTime { get; set; }
|
|
public bool IsRecycle { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui[] Equips { get; set; }
|
|
public dynamic[] AttribGroupList { get; set; }
|
|
public dynamic? CharacterSkillPlus { get; set; }
|
|
public dynamic[] EquipSkillPlus { get; set; }
|
|
public int AttribReviseId { get; set; }
|
|
public dynamic[] EventIds { get; set; }
|
|
public dynamic? FightEventsWithLevel { get; set; }
|
|
public int WeaponFashionId { get; set; }
|
|
public dynamic? Partner { get; set; }
|
|
public bool IsRobot { get; set; }
|
|
public dynamic? AttrRateTable { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcData NpcData { get; set; }
|
|
public int AssistType { get; set; }
|
|
public int RuleTemplateId { get; set; }
|
|
public string Sign { get; set; }
|
|
public uint HeadPortraitId { get; set; }
|
|
public int HeadFrameId { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleDataAssistNpcData AssistNpcData { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataRoleData[] RoleData { get; set; }
|
|
public int ReviseId { get; set; }
|
|
public int PlayerLevel { get; set; }
|
|
public dynamic? NpcGroupList { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataFightControlData
|
|
{
|
|
public int MaxFight { get; set; }
|
|
public int MaxRecommendFight { get; set; }
|
|
public int MaxShowFight { get; set; }
|
|
public int AvgFight { get; set; }
|
|
public int AvgRecommendFight { get; set; }
|
|
public int AvgShowFight { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightDataFightControlData FightControlData { get; set; }
|
|
public bool DisableJoystick { get; set; }
|
|
public bool Restartable { get; set; }
|
|
public bool DisableDeadEffect { get; set; }
|
|
public dynamic? CustomData { get; set; }
|
|
public dynamic? Records { get; set; }
|
|
public dynamic? StageParams { get; set; }
|
|
public dynamic? StStageDropData { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightData FightData { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FightSettleRequest
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FightSettleRequestResult
|
|
{
|
|
public bool IsWin { get; set; }
|
|
public bool IsForceExit { get; set; }
|
|
public uint StageId { get; set; }
|
|
public int StageLevel { get; set; }
|
|
public uint FightId { get; set; }
|
|
public int RebootCount { get; set; }
|
|
public int AddStars { get; set; }
|
|
public int StartFrame { get; set; }
|
|
public uint SettleFrame { get; set; }
|
|
public int PauseFrame { get; set; }
|
|
public int ExSkillPauseFrame { get; set; }
|
|
public uint SettleCode { get; set; }
|
|
public int DodgeTimes { get; set; }
|
|
public int NormalAttackTimes { get; set; }
|
|
public int ConsumeBallTimes { get; set; }
|
|
public int StuntSkillTimes { get; set; }
|
|
public int PauseTimes { get; set; }
|
|
public int HighestCombo { get; set; }
|
|
public int DamagedTimes { get; set; }
|
|
public int MatrixTimes { get; set; }
|
|
public uint HighestDamage { get; set; }
|
|
public uint TotalDamage { get; set; }
|
|
public uint TotalDamaged { get; set; }
|
|
public uint TotalCure { get; set; }
|
|
public uint[] PlayerIds { get; set; }
|
|
public dynamic[] PlayerData { get; set; }
|
|
public dynamic? IntToIntRecord { get; set; }
|
|
public dynamic? StringToIntRecord { get; set; }
|
|
public Dictionary<dynamic, dynamic> Operations { get; set; }
|
|
public uint[] Codes { get; set; }
|
|
public int LeftTime { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcDpsTable { get; set; }
|
|
public dynamic[] EventSet { get; set; }
|
|
public int DeathTotalMyTeam { get; set; }
|
|
public int DeathTotalEnemy { get; set; }
|
|
public Dictionary<dynamic, dynamic> DeathRecord { get; set; }
|
|
public dynamic[] GroupDropDatas { get; set; }
|
|
public dynamic? EpisodeFightResults { get; set; }
|
|
public dynamic? CustomData { get; set; }
|
|
}
|
|
|
|
public FightSettleRequestResult Result { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponseSettle
|
|
{
|
|
public bool IsWin { get; set; }
|
|
public uint StageId { get; set; }
|
|
public int StarsMark { get; set; }
|
|
public dynamic? RewardGoodsList { get; set; }
|
|
public int LeftTime { get; set; }
|
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|
public int UrgentEnventId { get; set; }
|
|
public dynamic? ClientAssistInfo { get; set; }
|
|
public dynamic[] FlopRewardList { get; set; }
|
|
public dynamic? ArenaResult { get; set; }
|
|
public dynamic? MultiRewardGoodsList { get; set; }
|
|
public int ChallengeCount { get; set; }
|
|
public dynamic? UnionKillResult { get; set; }
|
|
public dynamic? InfestorBossFightResult { get; set; }
|
|
public dynamic? GuildBossFightResult { get; set; }
|
|
public dynamic? WorldBossFightResult { get; set; }
|
|
public dynamic? BossSingleFightResult { get; set; }
|
|
public dynamic? NieRBossFightResult { get; set; }
|
|
public dynamic? TRPGBossFightResult { get; set; }
|
|
public dynamic? ExpeditionFightResult { get; set; }
|
|
public dynamic? ChessPursuitResult { get; set; }
|
|
public dynamic? StrongholdFightResult { get; set; }
|
|
public dynamic? AreaWarFightResult { get; set; }
|
|
public dynamic? GuildWarFightResult { get; set; }
|
|
public dynamic? ReformFightResult { get; set; }
|
|
public dynamic? KillZoneStageResult { get; set; }
|
|
public dynamic? EpisodeFightResult { get; set; }
|
|
public dynamic? StTargetStageFightResult { get; set; }
|
|
public dynamic? StMapTierDataOperation { get; set; }
|
|
public dynamic? SimulateTrainFightResult { get; set; }
|
|
public dynamic? SuperSmashBrosBattleResult { get; set; }
|
|
public dynamic? SpecialTrainRankFightResult { get; set; }
|
|
public dynamic? DoubleTowerFightResult { get; set; }
|
|
public dynamic? TaikoMasterSettleResult { get; set; }
|
|
public dynamic? MultiDimFightResult { get; set; }
|
|
public dynamic? MoewarParkourSettleResult { get; set; }
|
|
public dynamic? SpecialTrainBreakthroughResult { get; set; }
|
|
public dynamic? TwoSideTowerSettleResult { get; set; }
|
|
public dynamic? BabelTowerSettleResult { get; set; }
|
|
}
|
|
|
|
public FightSettleResponseSettle Settle { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskRequest
|
|
{
|
|
public uint TaskId { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class FinishTaskResponseRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public int TemplateId { get; set; }
|
|
public uint Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public uint Id { get; set; }
|
|
}
|
|
|
|
public FinishTaskResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|
}
|
|
}
|