ascnet/AscNet.GameServer/Handlers/PlayerModule.cs

14 lines
371 B
C#

using AscNet.Common.MsgPack;
namespace AscNet.GameServer.Handlers
{
internal class PlayerModule
{
[RequestPacketHandler("ChangePlayerMarkRequest")]
public static void ChangePlayerMarkRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new ChangePlayerMarkResponse(), packet.Id);
}
}
}