ascnet/AscNet.GameServer/Commands/ItemCommand.cs

67 lines
2.7 KiB
C#

using AscNet.Common.MsgPack;
using AscNet.Common.Util;
using AscNet.Table.V2.share.item;
namespace AscNet.GameServer.Commands
{
[CommandName("item")]
internal class ItemCommand : Command
{
public ItemCommand(Session session, string[] args, bool validate = true) : base(session, args, validate) { }
public override string Help => "Command to interact with user's items";
[Argument(0, @"^add$|^clear$|^reset$", "The operation selected (add, clear, reset)")]
string Op { get; set; } = string.Empty;
[Argument(1, @"^[0-9]+$|^all$", "The target item, value is item id or 'all'", ArgumentFlags.Optional)]
string Target { get; set; } = string.Empty;
[Argument(2, @"^[0-9]+$|^max$", "The target item amount, value is number or 'max' (when using other than max amount will be limited to game's max limit)", ArgumentFlags.Optional)]
string Amount { get; set; } = string.Empty;
public override void Execute()
{
switch (Op)
{
case "add":
if (Target == "all")
{
session.inventory.Items = TableReaderV2.Parse<Table.V2.share.item.ItemTable>().Select(x => new Item()
{
Id = x.Id,
Count = x.MaxCount ?? 999_999_999,
RefreshTime = DateTimeOffset.Now.ToUnixTimeSeconds(),
CreateTime = DateTimeOffset.Now.ToUnixTimeSeconds()
}).ToList();
NotifyItemDataList notifyItemData = new()
{
ItemDataList = session.inventory.Items
};
session.SendPush(notifyItemData);
}
else
{
if (string.IsNullOrEmpty(Target) || string.IsNullOrEmpty(Amount))
{
throw new ArgumentException("Invalid Target / Amount!");
}
if (!TableReaderV2.Parse<ItemTable>().Any(x => x.Id == Miscs.ParseIntOr(Target)))
{
throw new ArgumentException("Invalid Target item id!");
}
NotifyItemDataList notifyItemData = new();
notifyItemData.ItemDataList.Add(session.inventory.Do(Miscs.ParseIntOr(Target), Miscs.ParseIntOr(Amount)));
session.SendPush(notifyItemData);
}
break;
default:
throw new InvalidOperationException("Invalid operation!");
}
}
}
}