20 lines
530 B
C#
20 lines
530 B
C#
using AscNet.Common.MsgPack;
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namespace AscNet.GameServer.Handlers
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{
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internal class HeartbeatModule
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{
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[RequestPacketHandler("HeartbeatRequest")]
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public static void HeartbeatRequestHandler(Session session, Packet.Request packet)
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{
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HeartbeatResponse heartbeatResponse = new()
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{
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UtcServerTime = DateTimeOffset.UtcNow.ToUnixTimeSeconds()
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};
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session.SendResponse(heartbeatResponse, packet.Id);
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}
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// TODO: Pong?
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}
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}
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