70 lines
2.7 KiB
C#
70 lines
2.7 KiB
C#
using AscNet.Common.Database;
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using AscNet.GameServer;
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using AscNet.GameServer.Commands;
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using AscNet.SDKServer.Models ;
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using Microsoft.AspNetCore.Mvc;
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using Newtonsoft.Json;
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namespace AscNet.SDKServer.Controllers
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{
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public class CommandController : IRegisterable
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{
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public static void Register(WebApplication app)
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{
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app.MapGet("/api/AscNet/commands", (HttpContext ctx) =>
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{
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List<object> commands = new();
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foreach (var command in CommandFactory.commands.Keys)
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{
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Command? cmd = CommandFactory.CreateCommand(command, null!, Array.Empty<string>(), false);
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if (cmd is not null)
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commands.Add(new
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{
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name = command,
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help = cmd.Help
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});
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}
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { code = 0, msg = "OK", data = commands }));
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});
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app.MapPost("/api/AscNet/command/{command}", ([FromHeader] string authorization, [FromBody] ExecuteCommandBody body, string command, HttpContext ctx) =>
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{
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Player? player = Player.FromToken(authorization);
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if (player is null)
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{
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ctx.Response.StatusCode = 401;
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { msg = "Invalid token!" }));
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}
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Session? session = Server.Instance.SessionFromUID(player.PlayerData.Id);
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if (session is null)
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{
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ctx.Response.StatusCode = 400;
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { msg = "Player is offline!" }));
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}
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try
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{
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Command? cmd = CommandFactory.CreateCommand(command, session, body.Args);
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if (cmd is null)
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{
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ctx.Response.StatusCode = 404;
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { msg = "Command does not exists!" }));
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}
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cmd.Execute();
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}
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catch (Exception ex)
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{
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ctx.Response.StatusCode = 400;
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { msg = "Execution error!", err = ex.InnerException?.Message ?? ex.Message }));
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}
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return ctx.Response.WriteAsync(JsonConvert.SerializeObject(new { msg = "OK" }));
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});
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}
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}
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}
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