using AscNet.Common.MsgPack; namespace AscNet.GameServer.Handlers { internal class ShopModule { /* TODO: Needs types [RequestPacketHandler("GetShopBaseInfoRequest")] public static void GetShopBaseInfoRequestHandler(Session session, Packet.Request packet) { } */ [RequestPacketHandler("GetShopInfoReceiveRequest")] public static void GetShopInfoReceiveRequestHandler(Session session, Packet.Request packet) { GetShopInfoResponse rsp = new() { Code = 0, ClientShop = { } }; session.SendResponse(rsp, packet.Id); } [RequestPacketHandler("GetShopInfoRequest")] public static void GetShopInfoRequestHandler(Session session, Packet.Request packet) { GetShopInfoResponse rsp = new() { Code = 0, ClientShop = { } }; session.SendResponse(rsp, packet.Id); } } }