Id Name ChildComboId EffectDescription ConditionDesc ConditionLevel ConditionNum EffectId[1] EffectId[2] EffectId[3] EffectValid[1] EffectValid[2] EffectValid[3] EffectTarget[1] EffectTarget[2] EffectTarget[3] 1 Gray Raven: Fledgling - I 301 All Constructs' Basic Attack gains 200 True DMG and causes enemies to take 1% increased DMG for 2s (max 20%). Each attack refreshes the effect. Combined Stars of Gray Raven: Fledgling Constructs reach 2★ 2 2 98078 1 1 2 Gray Raven: Fledgling - II 301 All Constructs' Basic Attack gains 400 True DMG and causes enemies to take 1% increased DMG for 2s (max 20%). Each attack refreshes the effect. Combined Stars of Gray Raven: Fledgling Constructs reach 10★ 10 2 98079 1 1 3 Gray Raven: Fledgling - III 301 All Constructs' Basic Attack gains 600 True DMG and causes enemies to take 1% increased DMG for 2s (max 20%). Each attack refreshes the effect. Combined Stars of Gray Raven: Fledgling Constructs reach 30★ 30 2 98080 1 1 4 Gray Raven: Fledgling - IV 301 All Constructs' Basic Attack gains 800 True DMG and causes enemies to take 1% increased DMG for 2s (max 20%). Each attack refreshes the effect. Combined Stars of Gray Raven: Fledgling Constructs reach 54★ 54 2 98081 1 1 5 Gray Raven: Advanced - I 302 All Constructs activate 1 amplification device for 3s every 15s, gaining 5% increased DMG and movement speed for 5s. Combined Stars of Gray Raven: Advanced Constructs reach 3★ 3 3 98082 1 1 6 Gray Raven: Advanced - II 302 All Constructs activate 1 amplification device for 3s every 15s, gaining 10% increased DMG and movement speed for 7s. Combined Stars of Gray Raven: Advanced Constructs reach 15★ 15 3 98083 1 1 7 Gray Raven: Advanced - III 302 All Constructs activate 1 amplification device for 3s every 15s, gaining 5% increased DMG and movement speed for 10s. Combined Stars of Gray Raven: Advanced Constructs reach 45★ 45 3 98084 1 1 8 Gray Raven: Advanced - IV 302 All Constructs activate 1 amplification device for 3s every 15s, gaining 20% increased DMG and movement speed for 14s. Combined Stars of Gray Raven: Advanced Constructs reach 81★ 81 3 98085 1 1 9 Gray Raven: Ultimate - I 303 [Deploy any Construct with this Bond]: Summons a force field that follows the Construct. Constructs within the force field recover 100 HP and deal 1000 DMG to enemies every second. Combined Stars of Gray Raven: Ultimate Constructs reach 3★ 3 3 98086 2|303 1 10 Gray Raven: Ultimate - II 303 [Deploy any Construct with this Bond]: Summons a force field that follows the Construct. Constructs within the force field recover 200 HP and deal 1500 DMG to enemies every second. Combined Stars of Gray Raven: Ultimate Constructs reach 15★ 15 3 98087 2|303 1 11 Gray Raven: Ultimate - III 303 [Deploy any Construct with this Bond]: Summons a force field that follows the Construct. Constructs within the force field recover 300 HP and deal 2000 DMG to enemies every second. Combined Stars of Gray Raven: Ultimate Constructs reach 45★ 45 3 98088 2|303 1 12 Gray Raven: Ultimate - IV 303 [Deploy any Construct with this Bond]: Summons a force field that follows the Construct. Constructs within the force field recover 400 HP and deal 2500 DMG to enemies every second. Combined Stars of Gray Raven: Ultimate Constructs reach 81★ 81 3 98089 2|303 1 13 Strike Hawk - I 304 [Deploy any Construct with this Bond]: Max HP of all Constructs increases by 2000, and each attack deals Extra DMG equal to 10% of the current Construct's Max HP. Combined Stars of Strike Hawk Constructs reach 3★ 3 3 98114 2|304 1 14 Strike Hawk - II 304 [Deploy any Construct with this Bond]: Max HP of all Constructs increases by 3000, and each attack deals Extra DMG equal to 10% of the current Construct's Max HP. Combined Stars of Strike Hawk Constructs reach 15★ 15 3 98115 2|304 1 15 Strike Hawk - III 304 [Deploy any Construct with this Bond]: Max HP of all Constructs increases by 4000, and each attack deals Extra DMG equal to 10% of the current Construct's Max HP. Combined Stars of Strike Hawk Constructs reach 45★ 45 3 98116 2|304 1 16 Strike Hawk - IV 304 [Deploy any Construct with this Bond]: Max HP of all Constructs increases by 5000, and each attack deals Extra DMG equal to 10% of the current Construct's Max HP. Combined Stars of Strike Hawk Constructs reach 81★ 81 3 98117 2|304 1 17 Engineering Force - I 305 All Constructs summon 2 rounds of Fire Support twice every 4s, each dealing 5000 Fire DMG. Combined Stars of Engineering Force Constructs reach 3★ 3 3 98110 1 1 18 Engineering Force - II 305 All Constructs summon 2 rounds of Fire Support twice every 3s, each dealing 7500 Fire DMG. Combined Stars of Engineering Force Constructs reach 15★ 15 3 98111 1 1 19 Engineering Force - III 305 All Constructs summon 2 rounds of Fire Support twice every 2s, each dealing 10000 Fire DMG. Combined Stars of Engineering Force Constructs reach 45★ 45 3 98112 1 1 20 Engineering Force - IV 305 All Constructs summon 2 rounds of Fire Support twice every 1s, each dealing 12500 Fire DMG. Combined Stars of Engineering Force Constructs reach 81★ 81 3 98113 1 1 21 Forsaken - I 306 [Deploy any Construct with this Bond]: All Constructs have a 20% chance to increase an attack's DMG by 100% if it is a backstabbing or critical attack. Combined Stars of Forsaken Constructs reach 2★ 2 2 98106 2|306 1 22 Forsaken - II 306 [Deploy any Construct with this Bond]: All Constructs have a 20% chance to increase an attack's DMG by 200% if it is a backstabbing or critical attack. Combined Stars of Forsaken Constructs reach 10★ 10 2 98107 2|306 1 23 Forsaken - III 306 [Deploy any Construct with this Bond]: All Constructs have a 20% chance to increase an attack's DMG by 300% if it is a backstabbing or critical attack. Combined Stars of Forsaken Constructs reach 30★ 30 2 98108 2|306 1 24 Forsaken - IV 306 [Deploy any Construct with this Bond]: All Constructs have a 20% chance to increase an attack's DMG by 400% if it is a backstabbing or critical attack. Combined Stars of Forsaken Constructs reach 54★ 54 2 98109 2|306 1 25 Purifying Force - I 307 [Deploy any Construct with this Bond]: Whenever the current Construct defeats 1 enemy, gain 5 ATK permanently and recover 3 Energy. Combined Stars of Purifying Force Constructs reach 2★ 2 2 98102 2|307 1 26 Purifying Force - II 307 [Deploy any Construct with this Bond]: Whenever the current Construct defeats 1 enemy, gain 10 ATK permanently and recover 6 Energy. Combined Stars of Purifying Force Constructs reach 10★ 10 2 98103 2|307 1 27 Purifying Force - III 307 [Deploy any Construct with this Bond]: Whenever the current Construct defeats 1 enemy, gain 15 ATK permanently and recover 9 Energy. Combined Stars of Purifying Force Constructs reach 30★ 30 2 98104 2|307 1 28 Purifying Force - IV 307 [Deploy any Construct with this Bond]: Whenever the current Construct defeats 1 enemy, gain 20 ATK permanently and recover 12 Energy. Combined Stars of Purifying Force Constructs reach 30★ 54 2 98105 2|307 1 29 "Nanami Models" - I 308 [Deploy any Construct with this Bond]: Randomly convert 1 normal enemy into an ally every 20s. While in effect, reduce the converted enemy's Max HP by 5% every second to increase the converted enemy's DMG by 500%. Combined Stars of all Nanami models reach 3★ 3 3 98098 2|308 1 30 "Nanami Models" - II 308 [Deploy any Construct with this Bond]: Randomly convert 1 normal enemy into an ally every 20s. While in effect, reduce the converted enemy's Max HP by 5% every second to increase the converted enemy's DMG by 1000%. Combined Stars of all Nanami models reach 15★ 15 3 98099 2|308 1 31 "Nanami Models" - III 308 [Deploy any Construct with this Bond]: Randomly convert 1 normal enemy into an ally every 20s. While in effect, reduce the converted enemy's Max HP by 5% every second to increase the converted enemy's DMG by 1500%. Combined Stars of all Nanami models reach 45★ 45 3 98100 2|308 1 32 "Nanami Models" - IV 308 [Deploy any Construct with this Bond]: Randomly convert 1 normal enemy into an ally every 20s. While in effect, reduce the converted enemy's Max HP by 5% every second to increase the converted enemy's DMG by 2000%. Combined Stars of all Nanami models reach 81★ 81 3 98101 2|308 1 33 ACA - I 309 When a Construct pings a Basic Signal Orb, there is a 15% chance to gain a Signal Orb of the same color. Combined Stars of ACA Constructs reach 2★ 2 2 98090 1 1 34 ACA - II 309 When a Construct pings a Basic Signal Orb, there is a 20% chance to gain a Signal Orb of the same color. Combined Stars of ACA Constructs reach 10★ 10 2 98091 1 1 35 ACA - III 309 When a Construct pings a Basic Signal Orb, there is a 25% chance to gain a Signal Orb of the same color. Combined Stars of ACA Constructs reach 30★ 30 2 98092 1 1 36 ACA - IV 309 When a Construct pings a Basic Signal Orb, there is a 30% chance to gain a Signal Orb of the same color. Combined Stars of ACA Constructs reach 54★ 54 2 98093 1 1 37 WGAA - I 310 [Deploy all Constructs with this Bond]: Transform into a low-level Prime to fight for 15s (may affect visuals). Combined Stars of WGAA Constructs reach 2★ 2 2 93349 93350 3|218#232 3|218#232 1 1 38 WGAA - II 310 [Deploy all Constructs with this Bond]: Transform into a mid-level Prime to fight for 20s (may affect visuals). Combined Stars of WGAA Constructs reach 10★ 10 2 93349 93351 3|218#232 3|218#232 1 1 39 WGAA - III 310 [Deploy all Constructs with this Bond]: Transform into a high-level Prime to fight for 25s (may affect visuals). Combined Stars of WGAA Constructs reach 30★ 30 2 93349 93352 3|218#232 3|218#232 1 1 40 WGAA - IV 310 [Deploy all Constructs with this Bond]: Transform into an ultimate-level Prime to fight for 30s (may affect visuals). Combined Stars of WGAA Constructs reach 54★ 54 2 93349 3|218#232 1 41 Cerberus - I 311 [Deploy all Constructs with this Bond]: Whenever the current Construct takes DMG, permanently increase ATK by 2% (max 30%). Combined Stars of Cerberus Constructs reach 3★ 3 3 98094 2|311 1 42 Cerberus - II 311 [Deploy all Constructs with this Bond]: Whenever the current Construct takes DMG, permanently increase ATK by 2% (max 40%). Combined Stars of Cerberus Constructs reach 15★ 15 3 98095 2|311 1 43 Cerberus - III 311 [Deploy all Constructs with this Bond]: Whenever the current Construct takes DMG, permanently increase ATK by 2% (max 50%). Combined Stars of Cerberus Constructs reach 45★ 45 3 98096 2|311 1 44 Cerberus - IV 311 [Deploy all Constructs with this Bond]: Whenever the current Construct takes DMG, permanently increase ATK by 2% (max 60%). Combined Stars of Cerberus Constructs reach 81★ 81 3 98097 2|311 1 45 Attacker - I 101 [Attackers only] When attacking, there is a 3% chance to deal Extra DMG equal to current combo x100 (max 20k DMG). Combined Stars of 5 Attacker Constructs reach 5★ 5 5 98122 1 2|101 46 Attacker - II 101 [Attackers only] When attacking, there is a 6% chance to deal Extra DMG equal to current combo x100 (max 20k DMG). Combined Stars of 5 Attacker Constructs reach 25★ 25 5 98123 1 2|101 47 Attacker - III 101 [Attackers only] When attacking, there is a 9% chance to deal Extra DMG equal to current combo x100 (max 20k DMG). Combined Stars of 5 Attacker Constructs reach 75★ 75 5 98124 1 2|101 48 Attacker - IV 101 [Attackers only] When attacking, there is a 12% chance to deal Extra DMG equal to current combo x100 (max 20k DMG). Combined Stars of 5 Attacker Constructs reach 135★ 135 5 98125 1 2|101 49 Tank - I 102 [Tank-type Constructs only] Gain 300 Shield (stackable) every 5s. It will explode after 15s, dealing DMG equal to the its value x3 to enemies within a 6m radius. Combined Stars of 3 Tank-type Constructs reach 5★ 5 5 98126 1 2|102 50 Tank - II 102 [Tank-type Constructs only] Gain 600 Shield (stackable) every 5s. It will explode after 15s, dealing DMG equal to the its value x3 to enemies within a 6m radius. Combined Stars of 3 Tank-type Constructs reach 25★ 25 5 98127 1 2|102 51 Tank - III 102 [Tank-type Constructs only] Gain 900 Shield (stackable) every 5s. It will explode after 15s, dealing DMG equal to the its value x3 to enemies within a 6m radius. Combined Stars of 3 Tank-type Constructs reach 75★ 75 5 98128 1 2|102 52 Tank - IV 102 [Tank-type Constructs only] Gain 1200 Shield (stackable) every 5s. It will explode after 15s, dealing DMG equal to the its value x3 to enemies within a 6m radius. Combined Stars of 3 Tank-type Constructs reach 135★ 135 5 98129 1 2|102 53 Support - I 103 [Deploy any Support Construct]: Each Construct not on the battlefield recovers 300 HP per second. Excess HP regen will heal the current Construct, and this Construct's excess HP regen will be converted to 200% DMG, dealt to enemies within a 6m radius. Combined Stars of 3 Support-type Constructs reach 3★ 3 3 98130 2|103 1 54 Support - II 103 [Deploy any Support Construct]: Each Construct not on the battlefield recovers 400 HP per second. Excess HP regen will heal the current Construct, and this Construct's excess HP regen will be converted to 300% DMG, dealt to enemies within a 6m radius. Combined Stars of 3 Support-type Constructs reach 3★ 15 3 98131 2|103 1 55 Support - III 103 [Deploy any Support Construct]: Each Construct not on the battlefield recovers 500 HP per second. Excess HP regen will heal the current Construct, and this Construct's excess HP regen will be converted to 400% DMG, dealt to enemies within a 6m radius. Combined Stars of 3 Support-type Constructs reach 45★ 45 3 98132 2|103 1 56 Support - IV 103 [Deploy any Support Construct]: Each Construct not on the battlefield recovers 600 HP per second. Excess HP regen will heal the current Construct, and this Construct's excess HP regen will be converted to 500% DMG, dealt to enemies within a 6m radius. Combined Stars of 3 Support-type Constructs reach 81★ 81 3 98133 2|103 1 57 Amplifier - I 104 [Deploy any Amplifier Construct]: When any Construct pings a Signal Orb, gain the following effect: Red - Increase DMG by 10% for 5s; Blue - Recover 1500 HP; Yellow - Gain Super Armor for 5s. CD: 8s. Combined Stars of 2 Amplifier Constructs reach 2★ 2 2 98118 2|104 1 58 Amplifier - II 104 [Deploy any Amplifier Construct]: When any Construct pings a Signal Orb, gain the following effect: Red - Increase DMG by 10% for 5s; Blue - Recover 1500 HP; Yellow - Gain Super Armor for 5s. CD: 7s. Combined Stars of 2 Amplifier Constructs reach 10★ 10 2 98119 2|104 1 59 Amplifier - III 104 [Deploy any Amplifier Construct]: When any Construct pings a Signal Orb, gain the following effect: Red - Increase DMG by 10% for 5s; Blue - Recover 1500 HP; Yellow - Gain Super Armor for 5s. CD: 6s. Combined Stars of 2 Amplifier Constructs reach 30★ 30 2 98120 2|104 1 60 Amplifier - IV 104 [Deploy any Amplifier Construct]: When any Construct pings a Signal Orb, gain the following effect: Red - Increase DMG by 10% for 5s; Blue - Recover 1500 HP; Yellow - Gain Super Armor for 5s. CD: 5s. Combined Stars of 2 Amplifier Constructs reach 54★ 54 2 98121 2|104 1 200 Heavy Blow - I 400 [Deploy any Construct with this Bond]: [ATK of Blast and Zero +30%; Signature DMG +25%] Cache the last Signature Move or Signal Orb skill cast. Upon casting the cached skill, increases DMG by 20% for 2s (Signal Orb skills must be cast as a 3-Ping). CD: 6s. Combined Stars of Zero and Blast reach 2★ 2 2 98050 98051 1 2|400 2|400 1 201 Heavy Blow - II 400 [Deploy any Construct with this Bond]: [ATK of Blast and Zero +30%; Signature DMG +25%] Cache the last Signature Move or Signal Orb skill cast. Upon casting the cached skill, increases DMG by 30% for 2s (Signal Orb skills must be cast as a 3-Ping). CD: 5s. Combined Stars of Zero and Blast reach 10★ 10 2 98050 98052 1 2|400 2|400 1 202 Heavy Blow - III 400 [Deploy any Construct with this Bond]: [ATK of Blast and Zero +30%; Signature DMG +25%] Cache the last Signature Move or Signal Orb skill cast. Upon casting the cached skill, increases DMG by 40% for 2s (Signal Orb skills must be cast as a 3-Ping). CD: 4s. Combined Stars of Zero and Blast reach 30★ 30 2 98050 98053 1 2|400 2|400 1 203 Heavy Blow - IV 400 [Deploy any Construct with this Bond]: [ATK of Blast and Zero +30%; Signature DMG +25%] Cache the last Signature Move or Signal Orb skill cast. Upon casting the cached skill, increases DMG by 50% for 2s (Signal Orb skills must be cast as a 3-Ping). CD: 3s. Combined Stars of Zero and Blast reach 54★ 54 2 98050 98054 1 2|400 2|400 1 204 Disintegration - I 401 [Deploy any Construct with this Bond]: [ATK of Bastion and Nightblade +40%; DMG from Yellow Orb +50%] When pinging Yellow Orbs, gain DMG Immunity for 0.5s. Taking damage/backstabbing/landing a critical attack during so will inflict Disintegration on the enemy—stuns and remove all resistance from the enemy for 1.5s. While Disintegration is in effect, DMG from Constructs +100%. Combined Stars of Bastion and Nightblade reach 2★ 2 2 98055 98056 98057 1 2|401 2|401 2|401 1 1 205 Disintegration - II 401 [Deploy any Construct with this Bond]: [ATK of Bastion and Nightblade +40%; DMG from Yellow Orb +50%] When pinging Yellow Orbs, gain DMG Immunity for 1s. Taking damage/backstabbing/landing a critical attack during so will inflict Disintegration on the enemy—stuns and remove all resistance from the enemy for 1.5s. While Disintegration is in effect, DMG from Constructs +150%. Combined Stars of Bastion and Nightblade reach 10★ 10 2 98055 98056 98058 1 2|401 2|401 2|401 1 1 206 Disintegration - III 401 [Deploy any Construct with this Bond]: [ATK of Bastion and Nightblade +40%; DMG from Yellow Orb +50%] When pinging Yellow Orbs, gain DMG Immunity for 1.5s. Taking damage/backstabbing/landing a critical attack during so will inflict Disintegration on the enemy—stuns and remove all resistance from the enemy for 1.5s. While Disintegration is in effect, DMG from Constructs +200%. Combined Stars of Bastion and Nightblade reach 30★ 30 2 98055 98056 98059 1 2|401 2|401 2|401 1 1 207 Disintegration - IV 401 [Deploy any Construct with this Bond]: [ATK of Bastion and Nightblade +40%; DMG from Yellow Orb +50%] When pinging Yellow Orbs, gain DMG Immunity for 2s. Taking damage/backstabbing/landing a critical attack during so will inflict Disintegration on the enemy—stuns and remove all resistance from the enemy for 1.5s. While Disintegration is in effect, DMG from Constructs +250%. Combined Stars of Bastion and Nightblade reach 30★ 54 2 98055 98056 98060 1 2|401 2|401 2|401 1 1 208 Ties - I 402 [Deploy all Constructs with this Bond]: [ATK of Crimson Abyss and Laurel +20%; Special Orb DMG +20%] [Pinging Special Orbs charges +3 Energy; 100 to activate] Upon activation, consume 5 Energy every second to summon a random Construct onto the battlefield with invincibility, granting the current and summoned Constructs 20% Extra DMG. When the summoned Construct deals DMG by assisting, the current Construct recovers 2% HP. When the summoned Construct blocks damage for the current Construct, stuns the enemy for 1s (CD: 5s). Combined Stars of Crimson Abyss and Laurel reach 2★ 2 2 98061 98062 1 3|216#226 2|402 1 209 Ties - II 402 [Deploy all Constructs with this Bond]: [ATK of Crimson Abyss and Laurel +20%; Special Orb DMG +20%] [Pinging Special Orbs charges +3 Energy; 100 to activate] Upon activation, consume 5 Energy every second to summon a random Construct onto the battlefield with invincibility, granting the current and summoned Constructs 30% Extra DMG. When the summoned Construct deals DMG by assisting, the current Construct recovers 4% HP. When the summoned Construct blocks damage for the current Construct, stuns the enemy for 1s (CD: 5s). Combined Stars of Crimson Abyss and Laurel reach 10★ 10 2 98061 98063 1 3|216#226 2|402 1 210 Ties - III 402 [Deploy all Constructs with this Bond]: [ATK of Crimson Abyss and Laurel +20%; Special Orb DMG +20%] [Pinging Special Orbs charges +3 Energy; 100 to activate] Upon activation, consume 5 Energy every second to summon a random Construct onto the battlefield with invincibility, granting the current and summoned Constructs 40% Extra DMG. When the summoned Construct deals DMG by assisting, the current Construct recovers 6% HP. When the summoned Construct blocks damage for the current Construct, stuns the enemy for 1s (CD: 5s). Combined Stars of Crimson Abyss and Laurel reach 30★ 30 2 98061 98064 1 3|216#226 2|402 1 211 Ties - IV 402 [Deploy all Constructs with this Bond]: [ATK of Crimson Abyss and Laurel +20%; Special Orb DMG +20%] [Pinging Special Orbs charges +3 Energy; 100 to activate] Upon activation, consume 5 Energy every second to summon a random Construct onto the battlefield with invincibility, granting the current and summoned Constructs 50% Extra DMG. When the summoned Construct deals DMG by assisting, the current Construct recovers 8% HP. When the summoned Construct blocks damage for the current Construct, stuns the enemy for 1s (CD: 5s). Combined Stars of Crimson Abyss and Laurel reach 54★ 54 2 98061 98065 1 3|216#226 2|402 1 212 Thorn - I 403 [Deploy any Construct with this Bond]: [ATK of Rozen and XXI +50%; gain 1 revive] Activate anytime to cancel the above effect. Afterward, 5% HP is consumed every second for 1 random Signal Orb. Gain 3.5% ATK for each 5% of HP missing. Upon taking damage, there is a 30% chance to summon thorns that silence the enemy for 2s and deal DMG equal to 10 times the damage received (Automatically deactivates when there is insufficient HP). Combined Stars of Rozen and XXI reach 2★ 2 2 98066 98067 98068 1 2|403 2|403 2|403 1 1 213 Thorn - II 403 [Deploy any Construct with this Bond]: [ATK of Rozen and XXI +50%; gain 1 revive] Activate anytime to cancel the above effect. Afterward, 5% HP is consumed every second for 1 random Signal Orb. Gain 4% ATK for each 5% of HP missing. Upon taking damage, there is a 40% chance to summon thorns that silence the enemy for 2s and deal DMG equal to 10 times the damage received (Automatically deactivates when there is insufficient HP). Combined Stars of Rozen and XXI reach 10★ 10 2 98066 98067 98069 1 2|403 2|403 2|403 1 1 214 Thorn - III 403 [Deploy any Construct with this Bond]: [ATK of Rozen and XXI +50%; gain 1 revive] Activate anytime to cancel the above effect. Afterward, 5% HP is consumed every second for 1 random Signal Orb. Gain 4.5% ATK for each 5% of HP missing. Upon taking damage, there is a 50% chance to summon thorns that silence the enemy for 2s and deal DMG equal to 10 times the damage received (Automatically deactivates when there is insufficient HP). Combined Stars of Rozen and XXI reach 30★ 30 2 98066 98067 98070 1 2|403 2|403 2|403 1 1 215 Thorn - IV 403 [Deploy any Construct with this Bond]: [ATK of Rozen and XXI +50%; gain 1 revive] Activate anytime to cancel the above effect. Afterward, 5% HP is consumed every second for 1 random Signal Orb. Gain 5% ATK for each 5% of HP missing. Upon taking damage, there is a 60% chance to summon thorns that silence the enemy for 2s and deal DMG equal to 10 times the damage received (Automatically deactivates when there is insufficient HP). Combined Stars of Rozen and XXI reach 54★ 54 2 98066 98067 98071 1 2|403 2|403 2|403 1 1 216 Ingenious - I 404 [Deploy any Construct with this Bond]: [ATK of Ember and Pulse +40%; recover 3 Energy every second] Tap the button to command the drone to attack. Tap again to recall the drone to assist. Constructs gain 20% ATK Bonus and recover 5% HP every second when the drone is assisting. The attacking drone deals 500% DMG to the enemy and has a 7% chance to paralyze the enemy for 2s. Combined Stars of Ember and Pulse reach 2★ 2 2 98072 98073 98074 1 2|404 2|404 2|404 1 1 217 Ingenious - II 404 [Deploy any Construct with this Bond]: [ATK of Ember and Pulse +40%; recover 3 Energy every second] Tap the button to command the drone to attack. Tap again to recall the drone to assist. Constructs gain 25% ATK Bonus and recover 5% HP every second when the drone is assisting. The attacking drone deals 600% DMG to the enemy and has a 7% chance to paralyze the enemy for 2s. Combined Stars of Ember and Pulse reach 10★ 10 2 98072 98073 98075 1 2|404 2|404 2|404 1 1 218 Ingenious - III 404 [Deploy any Construct with this Bond]: [ATK of Ember and Pulse +40%; recover 3 Energy every second] Tap the button to command the drone to attack. Tap again to recall the drone to assist. Constructs gain 30% ATK Bonus and recover 5% HP every second when the drone is assisting. The attacking drone deals 700% DMG to the enemy and has a 7% chance to paralyze the enemy for 2s. Combined Stars of Ember and Pulse reach 30★ 30 2 98072 98073 98076 1 2|404 2|404 2|404 1 1 219 Ingenious - IV 404 [Deploy any Construct with this Bond]: [ATK of Ember and Pulse +40%; recover 3 Energy every second] Tap the button to command the drone to attack. Tap again to recall the drone to assist. Constructs gain 35% ATK Bonus and recover 5% HP every second when the drone is assisting. The attacking drone deals 800% DMG to the enemy and has a 7% chance to paralyze the enemy for 2s. Combined Stars of Ember and Pulse reach 54★ 54 2 98072 98073 98077 1 2|404 2|404 2|404 1 1