Id NpcId NpcState StateText StandAnime HideNodeName[1] HideNodeName[2] HideNodeName[3] HideNodeName[4] 1 83600 1 Basic Status 2 83600 2 Burst Status Assets/Product/Role/Animation/Mb1JiabailieMd000001/Mb1JiabailieMd000001/Layer1/Stand1.anim Mb1JiabailieMd000001Cloak 3 83900 1 Basic Status 4 83900 2 Burst Status Mb1LunaMd010001Mask Mb1LunaMd010001Glass 5 85100 1 Basic Status Mb1StarknightMd010001Weapon Mb1StarknightMd010001Weapon01 6 85100 2 Burst Status Mb1StarknightMd010001Weapon02 7 85300 1 Basic Status Assets/Product/Role/Animation/Mb1MoonguyMd010001/Mb1MoonguyMd010001/BaseLayer/Stand2.anim Mb1MoonguyMd010001Weapon 8 85300 2 Burst Status Assets/Product/Role/Animation/Mb1MoonguyMd010001/Mb1MoonguyMd010001/Layer1/Stand2.anim 9 85400 1 Basic Status 10 85400 2 Burst Form Assets/Product/Role/Animation/Mb1HuoshaMd010001/Mb1HuoshaMd010001/Layer1/Stand2.anim 11 93311 1 Basic Status 12 93311 2 Burst Form Assets/Product/Role/Animation/Me1TwofacerMd010001/Me1TwofacerMd010001/Layer1/Stand2.anim 13 85550 1 Basic Status Mb1MaidmasterMd010001Weapon02 14 93361 1 Basic Status Assets/Product/Role/Animation/Me1SimmoonguyMd010001/Me1SimmoonguyMd010001/BaseLayer/Stand2.anim Me1SimmoonguyMd010001globe 15 85570 1 Basic Status Assets/Product/Role/Animation/Mb1LilithMd010001/Mb1LilithMd010001/BaseLayer/Stand2.anim Mb1LilithboxMd010004 Mb1LilithboxMd010003 Mb1LilithboxMd010002 Mb1LilithboxMd010001