Role Animation Layer TotalFrame TailLength OffsetX[1] OffsetZ[1] Cos[1] Sin[1] OffsetX[2] OffsetZ[2] Cos[2] Sin[2] OffsetX[3] OffsetZ[3] Cos[3] Sin[3] OffsetX[4] OffsetZ[4] Cos[4] Sin[4] OffsetX[5] OffsetZ[5] Cos[5] Sin[5] E2BoomerangMd010011 Attack01 0 4 0.016667 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 E2BoomerangMd010011 Run 0 4 0.016667 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 E2BoomerangMd010011 Walk 0 4 0.016667 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0