Id GachaName GachaName2 UiType UiName SceneModelId RuleHint PreviewShowCount ItemNotEnoughSkipId BaseRuleTitles[1] BaseRuleTitles[2] BaseRuleTitles[3] BaseRuleTitles[4] BaseRuleTitles[5] BaseRuleTitles[6] BaseRules[1] BaseRules[2] BaseRules[3] BaseRules[4] BaseRules[5] BaseRules[6] 1 Backlight Matrix 1 UiDrawActivity 4 Every R&D x20 for guaranteed 1 Special Reward 4 20055 Basic Mode Targeted Mode New constructs arrive Instructions A-Rank or above character is guaranteed every 10 research attempts in Basic Mode. In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe. Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode. In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited. 2 Heavenly Gift 2 UiDrawActivity 5 Every R&D x10 for guaranteed 1 Special Reward (Up to 5 Special Rewards) 6 20011 10 Attempts 1 Special Reward Guaranteed Reward Type Type Rates All special rewards have limited quantities. They will no longer be available once they are drawn. There are two types of rewards: Special Reward and Normal Reward. Each draw will be determined by the rates. Special Reward: 1%. Normal Reward: 99%. 3 Tea Stall 1 UiGachaOrganize 4 After receiving the special rewards, the next mystery box will be unlocked 4 80017 Basic Mode Target Mode New constructs arrive Instructions A-Rank or above character is guaranteed every 10 research attempts in Basic Mode. In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe. Please check the relevant announcements for the implementation schedule of new A-Rank characters into Target Mode. In the Construct Target Pool, the guaranteed attempt of pulling A-Rank and S-Rank Constructs will not be affected when you change your targeted construct, which means the guarantee progress is inherited. 7 Tactical Supply TACTICAL SUPPLY 1 UiGachaOrganize 4 After receiving the special rewards, the next Supply Crate will be unlocked. 4 Basic Mode Targeted Mode New constructs arrive Instructions A-Rank or above character is guaranteed every 10 research attempts in Basic Mode. In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe. Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode. In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited. 10 Tea Stall 1 UiGachaOrganize 4 After receiving the special rewards, the next Mystery Box will be unlocked. 4 80017 Basic Mode Targeted Mode New Constructs arrive Instructions A-Rank or above character is guaranteed every 10 research attempts in Basic Mode. In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe. Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode. In the targeted Construct pool, the guarantee value of A-Rank and S-Rank Constructs will not be affected when you change your selected Construct, which means the guarantee progress is inherited. 10001 Backlight Matrix 1 UiDrawActivity 4 Every R&D x20 for guaranteed 1 Special Reward 4 20055 Basic Mode Targeted Mode New constructs arrive Instructions A-Rank or above character is guaranteed every 10 research attempts in Basic Mode. In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character. Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode. In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited. 10002 [Volatile Priestess] 2 UiDrawActivity 100006 Guaranteed coating in 50 pulls 5 10008 Event Time Event Rule About Reward 2022/7/15 8:00-2022/8/5 08:00 1. Consume the Terminal Code to draw the pool for rewards.\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2022/8/5 8:01 (UTC) Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\nCoating "Volatile Priestess" *1, limit: 1, chance on first draw: 0.8%\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nPortrait "Volatile Priestess" *1, limit: 1, chance on first draw: 1.51%\nCogs *100000, limit: 10, chance on first draw: 18.6%\nOverclock Material Box (β) *2, limit: 7, chance on first draw: 13.2%\nOverclock Material Box (α) *3, limit: 7, chance on first draw: 15.62%\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62% 11002 [Volatile Priestess] 2 UiDrawActivity 5 Guaranteed coating in 50 pulls 5 10008 Event Time Event Rule About Reward 2023/7/15 8:00 (UTC) to 2023/8/12 07:59 (UTC) 1. Consume the Terminal Code to draw the pool for rewards.\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2023/8/12 8:01 (UTC) Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\nCoating "Volatile Priestess" *1, limit: 1, chance on first draw: 0.8%\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\nPortrait "Volatile Priestess" *1, limit: 1, chance on first draw: 1.51%\nCogs *100000, limit: 10, chance on first draw: 18.6%\nOverclock Material Box (β) *2, limit: 7, chance on first draw: 13.2%\nOverclock Material Box (α) *3, limit: 7, chance on first draw: 15.62%\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62%