using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class BossSingleRankInfoRequest { } [MessagePackObject(true)] public class BossSingleRankInfoResponse { public int Code; } [MessagePackObject(true)] public class GetActivityBossDataRequest { } [MessagePackObject(true)] public class GetActivityBossDataResponse { public int Code; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class BossModule { // TODO: Pain Cage entry [RequestPacketHandler("BossSingleRankInfoRequest")] public static void BossSingleRankInfoRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new BossSingleRankInfoResponse() { Code = 1 }, packet.Id); } // TODO: Co-op entry [RequestPacketHandler("GetActivityBossDataRequest")] public static void GetActivityBossDataRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new GetActivityBossDataResponse() { Code = 1 }, packet.Id); } } }