Role Layer State Target TransitionDuration Pet3MaonMd010011 0 Born 0 Pet3MaonMd010011 0 Stand1 0.1 Pet3MaonMd010011 0 Stand2 0.1 Pet3MaonMd010011 0 Stand3 0.1 Pet3MaonMd010011 0 Death 0.1 Pet3MaonMd010011 0 Standchange 0.1 Pet3MaonMd010011 0 Run 0.1 Pet3MaonMd010011 0 Walk 0.1 Pet3MaonMd010011 0 Runb 0.2 Pet3MaonMd010011 0 Runl 0.2 Pet3MaonMd010011 0 Runr 0.2 Pet3MaonMd010011 0 Walkb 0.1 Pet3MaonMd010011 0 Walkl 0.1 Pet3MaonMd010011 0 Walkr 0.1 Pet3MaonMd010011 0 TurnLeft 0.1 Pet3MaonMd010011 0 TurnRight 0.1 Pet3MaonMd010011 0 Move1 0.1 Pet3MaonMd010011 0 Move2 0.1 Pet3MaonMd010011 0 Move3 0.1 Pet3MaonMd010011 0 RunStart 0.1 Pet3MaonMd010011 0 RunStartEnd01 0.1 Pet3MaonMd010011 0 Hit1 0.05 Pet3MaonMd010011 0 Hit2 0.05 Pet3MaonMd010011 0 Hit3 0.05 Pet3MaonMd010011 0 Hit4 0.05 Pet3MaonMd010011 0 Behitfly 0.05 Pet3MaonMd010011 0 Hoverhit 0.05 Pet3MaonMd010011 0 Falldown 0.1 Pet3MaonMd010011 0 Hitdown 0.05 Pet3MaonMd010011 0 Lieonfloor 0.1 Pet3MaonMd010011 0 Standup 0.1 Pet3MaonMd010011 0 Straight 0.1 Pet3MaonMd010011 0 Stun 0.1 Pet3MaonMd010011 0 StraightBefore 0.1 Pet3MaonMd010011 0 StraightAfter 0.1 Pet3MaonMd010011 0 Win 0 Pet3MaonMd010011 0 Win2 0.1 Pet3MaonMd010011 0 Stop 0.1 Pet3MaonMd010011 0 Fail 0.1 Pet3MaonMd010011 0 Save 0.1 Pet3MaonMd010011 0 Caught 0.1 Pet3MaonMd010011 0 RunStartEnd02 0.1 Pet3MaonMd010011 0 StopR 0.1 Pet3MaonMd010011 0 Attack01 0 Pet3MaonMd010011 0 Attack02 0