Key Comment Values[1] Values[2] Values[3] Values[4] Values[5] Values[6] Values[7] ChapterTipsDescColor The explanatory text's color in the chapter pop-up window (Values[1]: Incomplete; Values[2]: Complete) 737373 0d70bc ChapterTipsUnlockDesc The unlock condition text in the chapter pop-up window (1: Achievement Points; 2: Pre-Chapter) Total Achievement Points reached %d Courses Completed: %s ExamChapterPanel Resource paths of the Battle License main screen chapter layout Assets/Product/Ui/ComponentPrefab/UiMultiDim/UiCourseXianDuan.prefab ExamChapterPanelGrid Resource paths of the grid in the Battle License main screen chapter layout Assets/Product/Ui/ComponentPrefab/FuBenPokemon/CourseCombatlicense01.prefab ExamChapterTipsBtnName The button name of the pop-up window for the Battle License chapter description (1: Unlocked; 2: Locked) Join Exam Joining requirements not met. ExamChapterTipsClearPointDesc The exam passing score description in the Battle License chapter description pop-up windown Complete %d challenge(s) on all subjects. ExamChapterTipsPanelTitle Distribution title of the Battle License chapter description pop-up window Joining Requirements Exam Subject Passing Conditions ExamManagementGridPrefab Resource paths of the grid of the Battle License stage Assets/Product/Ui/ComponentPrefab/FuBenNoanActivity/UiCourseManagementGk.prefab ExamManagementGridNumAsset Resource paths of the grid number of the Battle License stage Assets/Product/Texture/Atlas/UiCourse/UiCourseManagement01.png Assets/Product/Texture/Atlas/UiCourse/UiCourseManagement02.png Assets/Product/Texture/Atlas/UiCourse/UiCourseManagement03.png PointItemId Achievement Point Item ID 96122 ReturnPreStageTipsDesc In the details of the Battle License stage, tap the pop-up window reminder text of the review course Return to the previous exam subject? Return to the previous exam subject? ExamMainBg Battle License main screen background Assets/Product/Texture/Image/UiCourse/UiCourseBg01.png Assets/Product/Texture/Image/UiCourse/UiCourseBg02.png Assets/Product/Texture/Image/UiCourse/UiCourseBg03.png ChapterLockDesc Text of locked chapter [Tap to view unlock conditions] ExamStagePercent Progress text for the Battle License stage screen %d/%d LessonStageImgNum Digital resource paths of a certain grid of the course stage Assets/Product/Texture/Atlas/UiCourse/UiCourseVol1.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol2.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol3.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol4.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol5.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol6.png Assets/Product/Texture/Atlas/UiCourse/UiCourseVol7.png HelpKey Function field of HelpCourse table (1: Course; 2: License) SpecialTrainHelp MoeWarParkourMain SettlementCacelDialogDesc The second confirmation pop-up text of cancelling saving in the battle settlement screen You have achieved the highest rating? Confirm to cancel it? SettlementSaveDialogDesc Battle settlement screen, the number of targets achieved this time is less than the prior time, the second confirmation pop-up text of saving results This rating is lower than the last one. Saving it will lower your rating. Confirm? SettlementSaveDialogInoperativeDesc Battle settlement screen, all goals have been achieved before, the second confirmation pop-up text of saving results You have already achieved the highest rating. Saving this will not result in any changes. CourseOrExamFinishTips Course/Exam Result Tips Completed [%s] Extra target rewards can be claimed in the lower left corner of the screen. RewardTips Reward Tips Reward already claimed