using AscNet.Common.MsgPack; using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class ChangePlayerMarkRequest { public long MaskId; } [MessagePackObject(true)] public class ChangeCommunicationResponse { public int Code; } [MessagePackObject(true)] public class TouchBoardMutualRequest { public int CharacterId; } [MessagePackObject(true)] public class TouchBoardMutualResponse { } [MessagePackObject(true)] public class ChangeCommunicationRequest { public long Id; } [MessagePackObject(true)] public class ChangePlayerBirthdayRequest : Birthday { } [MessagePackObject(true)] public class ChangePlayerBirthdayResponse { public int Code; } [MessagePackObject(true)] public class ChangePlayerSignRequest { public string Msg; } [MessagePackObject(true)] public class ChangePlayerSignResponse { public int Code; } [MessagePackObject(true)] public class NotifyPlayerName { public string Name; } [MessagePackObject(true)] public class ChangePlayerNameRequest { public string Name; } [MessagePackObject(true)] public class ChangePlayerNameResponse { public int Code; public long NextCanChangeTime; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class PlayerModule { [RequestPacketHandler("ChangePlayerMarkRequest")] public static void ChangePlayerMarkRequestHandler(Session session, Packet.Request packet) { ChangePlayerMarkRequest request = MessagePackSerializer.Deserialize(packet.Content); if (session.player.PlayerData.Marks is null) { session.log.Debug("Marks is somehow null"); session.player.PlayerData.Marks = new(); } session.player.PlayerData.Marks.Add(request.MaskId); session.SendResponse(new ChangePlayerMarkResponse(), packet.Id); } [RequestPacketHandler("ChangeCommunicationRequest")] public static void ChangeCommunicationRequestHandler(Session session, Packet.Request packet) { ChangeCommunicationRequest request = MessagePackSerializer.Deserialize(packet.Content); session.player.PlayerData.Communications.Add(request.Id); session.SendResponse(new ChangeCommunicationResponse(), packet.Id); } [RequestPacketHandler("TouchBoardMutualRequest")] public static void TouchBoardMutualRequestHandler(Session session, Packet.Request packet) { TouchBoardMutualRequest request = MessagePackSerializer.Deserialize(packet.Content); session.SendResponse(new TouchBoardMutualResponse(), packet.Id); } [RequestPacketHandler("ChangePlayerNameRequest")] public static void ChangePlayerNameRequestHandler(Session session, Packet.Request packet) { ChangePlayerNameRequest request = MessagePackSerializer.Deserialize(packet.Content); session.player.PlayerData.Name = request.Name; NotifyPlayerName notifyPlayerName = new() { Name = session.player.PlayerData.Name }; session.SendPush(notifyPlayerName); session.SendResponse(new ChangePlayerNameResponse() { NextCanChangeTime = DateTimeOffset.Now.ToUnixTimeSeconds() }, packet.Id); } [RequestPacketHandler("ChangePlayerSignRequest")] public static void ChangePlayerSignRequestHandler(Session session, Packet.Request packet) { ChangePlayerSignRequest request = MessagePackSerializer.Deserialize(packet.Content); session.player.PlayerData.Sign = request.Msg; session.SendResponse(new ChangePlayerSignResponse(), packet.Id); } [RequestPacketHandler("ChangePlayerBirthdayRequest")] public static void ChangePlayerBirthdayRequestHandler(Session session, Packet.Request packet) { ChangePlayerBirthdayRequest request = MessagePackSerializer.Deserialize(packet.Content); session.player.PlayerData.Birthday = request; session.SendResponse(new ChangePlayerBirthdayResponse(), packet.Id); } } }