using AscNet.Common.MsgPack; namespace AscNet.GameServer.Handlers { internal class TaskModule { [RequestPacketHandler("DoClientTaskEventRequest")] public static void DoClientTaskEventRequestHandler(Session session, Packet.Request packet) { DoClientTaskEventResponse doClientTaskEventResponse = new() { Code = 0 }; session.SendResponse(doClientTaskEventResponse, packet.Id); } } }