using AscNet.Common.Util; using AscNet.GameServer; namespace AscNet { internal class Program { static void Main(string[] args) { Logger.c.Log("Starting..."); #if DEBUG if (Common.Common.config.VerboseLevel < Common.VerboseLevel.Debug) Common.Common.config.VerboseLevel = Common.VerboseLevel.Debug; #endif PacketFactory.LoadPacketHandlers(); Task.Run(GameServer.Server.Instance.Start); SDKServer.SDKServer.Main(args); } } }