using AscNet.Common.MsgPack; using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class PayInitiatedRequest { public string Key; public string? TargetParam; } [MessagePackObject(true)] public class PayInitiatedResponse { public int Code; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class PayModule { [RequestPacketHandler("GetPurchaseListRequest")] public static void GetPurchaseListRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new GetPurchaseListResponse(), packet.Id); } [RequestPacketHandler("PayInitiatedRequest")] public static void PayInitiatedRequest(Session session, Packet.Request packet) { session.SendResponse(new PayInitiatedResponse() { Code = 1 }, packet.Id); } } }