using AscNet.Common.MsgPack; using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class GetShopBaseInfoRequest { } [MessagePackObject(true)] public class GetShopBaseInfoResponse { public int Code; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class ShopModule { [RequestPacketHandler("GetShopInfoRequest")] public static void GetShopInfoRequestHandler(Session session, Packet.Request packet) { GetShopInfoResponse rsp = new() { Code = 0, ClientShop = { } }; session.SendResponse(rsp, packet.Id); } [RequestPacketHandler("GetShopInfoReceiveRequest")] public static void GetShopInfoReceiveRequestHandler(Session session, Packet.Request packet) { GetShopInfoResponse rsp = new() { Code = 0, ClientShop = { } }; session.SendResponse(rsp, packet.Id); } [RequestPacketHandler("GetShopBaseInfoRequest")] public static void GetShopBaseInfoRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new GetShopBaseInfoResponse(), packet.Id); } } }