Id Description ConditionId[1] BornMagic[1] BornMagic[2] BornMagic[3] BornMagic[4] EnemyBornMagic[1] EnemyBornMagic[2] EnemyBornMagic[3] EnemyBornMagic[4] PartnerBornMagic[1] PartnerBornMagic[2] PartnerBornMagic[3] PartnerBornMagic[4] 700001 +1 Red Orb when you gain one 700001 700002 +1 Blue Orb when you gain one 700002 700003 +1 Yellow Orb when you gain one 700003 700005 When Combo is greater than 100, Extra DMG Bonus increases by 50%. 700005 101 Extra DMG Bonus of the team increases over time after 1 minute into battle. 1001 Extra DMG Bonus increases by 50% 700006 1002 +1 Red Orb when you gain one 700001 1003 When Combo is greater than 100, Extra DMG Bonus increases by 50%. 700005 1004 Enemies' Extra DMG Bonus increases by 50% 700006 1005 Enemies' Extra DMG Bonus increases by 50% 700006 1006 Enemies' Extra DMG Bonus increases by 50% 700006 1007 Enemies' Extra DMG Bonus increases by 50% 700006 2001 Event - Fire DMG +50% 762001 2002 Event - Lightning DMG +50% 762002 2003 Event - Ice DMG +50% 762003 2004 Event - Dark DMG +50% 762004 2005 Event - Physical DMG +50% 762005 2006 Event - CRIT DMG +50% 762006 2007 Event - When Combo reaches 100, Extra DMG Bonus increases by 50%. 762007 2008 Event - Melee attack's Extra DMG Bonus increases by 50%. 762010 2009 Event - Ranged attack's Extra DMG Bonus increases by 50%. 762012 2010 Event - Elemental DMG +50% 762013 2011 Event - Basic Attack DMG increased. Basic Attack does not generate Signal Orbs anymore. 762018 2012 Event - No dodge cost, no Matrix cooldown 762021 2013 Event - Signal Orbs appear more often 762023 2014 Event - No QTE cooldown 762024 2015 Event - Start with max Rage 762025 2016 Event - Enemies drop a random Signal Orb on death 762026 2017 Event - Monsters may drop Rage Orbs on death 762034 3001 Extra DMG Bonus increases by 15% 761001 3002 Signal Orb skill DMG increases by 20%. 761011 3003 Basic Attack DMG increases by 20%. 761021 3004 In every 6s, recovers 10% of the HP lost of Constructs on field. 761031 3005 Construct's Extra DMG Reduction increases by 15% 761041 3006 Gains a random Signal Orb in every 3s. 761051 3007 Gains a Red Orb in every 3s. 761061 3008 Gains a Yellow Orb in every 3s. 761071 3009 Gains a Blue Orb in every 3s. 761081 3010 Cannon Support - Support Team will launch cannon attack 761091 3011 Elemental Support - Support Team will launch elemental attack 761101 3012 Shield Support - Gains Shield once in awhile 761111 3013 Construct gains 100 Energy. 761121 4001 Physical DMG increases. 761232 4002 Ice DMG increases. 761235 4003 Fire DMG increases. 761233 4004 Lightning DMG increases. 761234 4005 Dark DMG increases. 761236 4007 Triggering Matrix increases Ice DMG by X% for 8s 740878 4008 Every after healing, increases Fire DMG by X% for Ys. The duration will refresh whenever it is triggered. 740880 4009 Each Blue Orb Ping increases Lightning DMG by X% for 6s. The duration will refresh whenever it is triggered. 740882 4010 "Speed Attack increases your character's DMG by X% and reflecting increases DMG by Y%. The duration will refresh whenever it is triggered." 740884 4011 Each ping increases Physical DMG by X%. Can be stacked up to Y time(s). Lasts Zs. The duration will refresh whenever it is triggered. 740887 4012 Each 3-Ping increases Dark DMG by X%. Can be stacked up to Y time(s). Lasts Zs. The duration will refresh whenever it is triggered. 740889 4014 Reflecting and Speed Attack increases Finisher Gauge value decrease rate. 740891 4015 Each wave of enemies share their HP and Finisher Gauge. 4016 Upon entering the field, the character gains 60% Basic Attack Ice DMG Bonus and 20% 3-Ping Ice DMG Bonus for 8s. 740899 4017 Every time upon dealing Fire DMG via Basic Attack, Signature Move's Extra DMG Bonus increases by 5% for 3s. Can be stacked up to 15 times. The duration will refresh whenever it is triggered. 740903 4018 Upon entering the field, the character gains 50% Lightning DMG Bonus for 3s and 50% Lightning DMG Bonus for 5s after casting the Signature Move. 740908 4019 Physical DMG by the Signature Move is guaranteed to be critical. Meanwhile, CRIT DMG Bonus increases by 200%. 740896 4020 After a 3-Ping, Basic Attacks deal additional Dark DMG equal to 40% ATK. 740912 4021 "After a 3-Ping, Fire DMG of Basic Attacks increases by 20% for 8s. Stacks up to 10 times." 740931 4022 After a 3-Ping, Physical DMG of Basic Attacks increases by 40%. Gain 1 Red Orb. 740928 4023 After healing, Dark DMG of Signature Moves is increased by 30% for both the healer and the healed unit. 740905 4024 (Placeholder) 778801 4025 Increases CRIT Rate and CRIT DMG every time upon entering Matrix 778805 11001 During Simulation, HP of enemies increases by 15%. 770000 11002 During Simulation, HP of enemies increases by 30%. 770001 11003 During Simulation, HP of enemies increases by 45%. 770002 11011 During Simulation, ATK of enemies increases by 10%. 770003 11012 During Simulation, ATK of enemies increases by 20%. 770004 11013 During Simulation, ATK of enemies increases by 30%. 770005 11031 During Simulation, Physical Resistance of enemies increases by 30%. 770021 11032 During Simulation, Physical Resistance of enemies increases by 20%. 770055 11033 During Simulation, Physical Resistance of enemies increases by 40%. 770056 11034 During Simulation, Physical Resistance of enemies increases by 60%. 770057 11041 During Simulation, the overall combat power of enemies increases by 30%. 770045 770050 11042 During Simulation, the overall combat power of enemies increases by 60%. 770046 770051 11043 During Simulation, the overall combat power of enemies increases by 90%. 770047 770052 11044 During Simulation, the overall combat power of enemies increases by 120%. 770048 770053 11045 During Simulation, the overall combat power of enemies increases by 150%. 770049 770054 11051 During Simulation, Movement Speed of enemies increases by 25%. 770036 11052 During Simulation, Movement Speed of enemies increases by 50%. 770037 11053 During Simulation, Movement Speed of enemies increases by 100%. 770038 11061 During Simulation, Extra DMG Reduction increases by 10% when an enemy has Super Armor. 772003 11062 During Simulation, Extra DMG Reduction increases by 20% when an enemy has Super Armor. 772004 11063 During Simulation, Extra DMG Reduction increases by 30% when an enemy has Super Armor. 772005 11131 During Simulation, Elemental Resistance of enemies increases by 30%. 770024 770027 770030 770033 11151 Explore Unit has 40% ATK bonus under Berserk mode 770058 11152 Explore Unit has 40% ATK bonus and takes 20% less damage under Berserk mode 770059 11153 Explore Unit has 40% ATK bonus, takes 20% less damage, and gains 30% of max HP under Berserk mode 770060 12001 The deployed Constructs' HP decreases by 15% 771001 12002 The deployed Constructs' HP decreases by 30% 771002 12003 The deployed Constructs' HP decreases by 45% 771003 12101 For every 1m after 2.5m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 771086 12111 For every 1m after 4m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 771097 12051 During Simulation, Movement Speed of Constructs decreases by 25%. 771052 12052 During Simulation, Movement Speed of Constructs decreases by 50%. 771053 12053 During Simulation, Movement Speed of Constructs decreases by 75%. 771054 12121 QTE cooldown increases by 3s 771111 12122 QTE cooldown increases by 6s 771112 12123 QTE cooldown increases by 10s 771113 12131 During Simulation, the limit of Dodge Gauge decreases by 200. 771108 12132 During Simulation, the limit of Dodge Gauge decreases by 400. 771109 12133 During Simulation, the limit of Dodge Gauge decreases by 600. 771110 12151 During Simulation, enemies are no longer affected by Matrix. 770545 13001 In every 25s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772055 13002 In every 20s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772056 13003 In every 15s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772057 13051 During Simulation, the healing effect for Constructs is reduced by 50%. 772000 13052 During Simulation, the healing effect for Constructs is reduced by 50%. 772000 13053 During Simulation, the healing effect for Constructs is reduced by 50%. 772000 13071 During Simulation, all deployed Constructs lose 90 HP per second. 772015 13072 During Simulation, all deployed Constructs lose 180 HP per second. 772016 13073 During Simulation, all deployed Constructs lose 270 HP per second. 772017 13081 During Simulation, Constructs on field take 40 Physical DMG per second. Virus concentration increases by 1 layer every 20s. 772045 14001 Babel Tower Select Difficulty 1 770114 14002 Babel Tower Select Difficulty 2 770115 14003 Babel Tower Select Difficulty 3 770116 14004 Babel Tower Select Difficulty 4 770117 14005 Babel Tower Select Difficulty 5 770118 21001 The deployed Constructs' HP increases by 40% 771502 21011 During Simulation, ATK of the deployed Constructs increases by 10%. 771503 21101 For every 1m after 4m from the target, Construct's Extra DMG Bonus increases by 15%, up to 60%. 771585 21111 "Triggering a QTE by a 3-Ping will trigger the other two constructs' QTE. 6s cooldown." 771596 21121 During Simulation, DMG of Constructs on field increases by 5% for 5s when triggering QTE. 771610 21131 Upon triggering QTE, heals the construct for 15% of maximum HP. 771616 21211 Fire DMG increases by 30% 771651 21221 Lightning DMG increases by 30% 771650 21231 Ice DMG increases by 30%. 762202 21261 During Simulation, Construct's Extra DMG Reduction increases by 45% 771648 21271 During Simulation, Construct's Extra DMG Reduction increases by 30% 771649 22051 During Simulation, the healing effect for the deployed Constructs increases by 25%. 771631 22061 During Simulation, Extra DMG Bonus of the deployed Constructs increases by 5%/10%/15% when Combo is greater than 40/60/80. 771632 22071 During Simulation, the deployed Constructs automatically gain a Signal Orb every 3s. 771636 22081 During Simulation, every time a Signal Orb is consumed, Extra Damage Bonus of the deployed Constructs increases by 2% for 3s. Can be stacked up to 10 times. 771638 22091 During Simulation, Elemental DMG of Constructs increases by 15%. 771524 771527 771530 771533 22101 During Simulation, Extra Damage Bonus increases by 20% when the Construct is attacking from behind. 771646 22111 In Simulated Battle, Tank Omniframes deal 50% more Elemental DMG. 771652 22121 Tank-type Constructs' Extra DMG Bonus increases by 65% 771657 22131 Tank-type Constructs' Extra DMG Reduction increases by 45% 771659 22141 Elemental DMG increases by 45% 771661 22151 Elemental DMG increases by 45% 771661 22161 Fire DMG increases by 45% 771666 22171 Physical DMG increases 45%. 771671 22181 Lightning DMG increases by 45% 771672 22191 Current Construct's Extra DMG Bonus increases by 45% for 5s upon triggering the QTE. 771611 22201 Upon triggering QTE, heals the Construct for 20% of maximum HP 771617 22211 The deployed Constructs' HP increases by 45% 771501 22221 Constructs on field gain 3 Signal Orb of the same color every 3s 771673 22231 Basic Attack's Extra DMG Bonus increases by 15%. 771677 22241 Increases the Construct's Signature gauge accumulation speed by 1%. 771572 22251 Limit of Dodge Gauge increases by 700. 773136 22261 Limit of Dodge Gauge increases by 400. 773135 22271 Increases the Signature gauge accumulation speed by 2%. 771573 22281 Gains a Red Orb in every 3s. 761061 22291 Gains a Yellow Orb in every 3s. 761071 22301 Gains a Blue Orb in every 3s. 761081 22311 Increase move speed by 30%. 771553 22321 Upon casting QTE, heals the Construct for 15% of maximum HP. 771616 22331 Limit of Dodge Gauge increases by 70%. 771624 22341 Increases the DMG Bonus and Reduction of the entire team by 20% when there are two Constructs of the same type, or 40% when there are three Constructs of the same type in the team. 771731 22351 Characters get 35% Extra Damage Bonus for 10s after entering battle. 771736 22361 Restores 8% HP with every 3-Ping made, 5.5% HP with every 2-Ping, and 3% HP with every single Ping. 771738 22371 Excess healing received by player is converted into DMG 771756 22381 Player gains Super Armor 771754 22391 Chance to drop Orbs when attacking the enemy. Pick up the Orbs to gain the corresponding skill Orbs. 772129 22401 Hitting an enemy with elemental attacks will unleash an area attack of this element. This effect has an 8s cooldown. 772152 22411 Pull enemies close to self every 10s. 772172 22421 Immune to the Fire vulnerability from Burning Fire. 772178 22431 Recover HP based on damage dealt when pinging Orbs. 772184 22441 DMG dealt by Yellow Orbs will restore max HP based on the number of orbs pinged 770156 22451 Increases Physical DMG by 30% for 6s when healed. 770157 22461 Switch cooldown decreases by 3s. Extra DMG increases by 25% for 3s when switched. 771809 22471 QTE grants Super Armor and a shield equal to 20% of max HP for 4s 771811 22481 Restores max HP every second when you have an antibody 771802 22491 Gains 10% DMG bonus and 5% DMG reduction every 10s. Stacks up to 4 times. Switching members will reset the effect 771804 22501 Increases Elemental DMG by 30% for 5s when healed. 740796 740796 22511 Performs Healing Nova upon a 3-Ping, healing all allies within range for a small amount of HP. 740797 740797 22521 Dealing DMG with skills grants a shield for 3s. The duration will refresh whenever it is triggered. 770732 22531 Gains 1% Health Recovery for every 25% HP lost 770734 22541 Gains 2% DMG Bonus every time a Red Orb hits its target, up to 30%. The effect resets upon switching to a new character. 770652 22551 When hitting enemies with Blue Orbs, restores 20/10/5% HP (12/8/5s cooldown) based on the number of orbs pinged. 770655 22561 When hitting enemies with Yellow Orbs, gains Super Armor and receives 20% less DMG for 5s. 7/8/10s cooldown for a 3/2/1-Ping. 770649 22571 Gains 4 random orbs and becomes immune to falling for once after performing Signature Move. 15s cooldown. 770656 31071 Movement Speed of enemies increases by 5%-40%. The farther away from the target, the higher the Movement Speed becomes. 780211 31072 Movement Speed of enemies increases moderately. The farther away from the target, the higher the Movement Speed becomes. 780211 31073 Movement Speed of enemies increases significantly. The farther away from the target, the higher the Movement Speed becomes. 780211 32001 Enemies will not be stunned. 780221 32011 Enemies recover 1% of maximum HP per second. 780231 32012 Enemies recover 2% of maximum HP per second. 780232 32013 Enemies recover 3% of maximum HP per second. 780233 32021 Every 8s, gains a shield equal to 15% of max HP for 3s 760241 32022 Every 8s, gains a shield equal to 25% of max HP for 3s 760242 32023 Every 8s, gains a shield equal to 35% of max HP for 3s 760243 32031 The attacking desire of enemies increases by 33%. When enemies deal damage, 20% chance to deal 33% Extra Damage. 780251 32032 The attacking desire of enemies increases by 66%. When enemies deal damage, 40% chance to deal 33% Extra Damage. 780252 32033 The attacking desire of enemies increases by 100%. When enemies deal damage, 60% chance to deal 33% Extra Damage. 780253 32041 Enemies will explode and deal Physical DMG equal to 45% of their ATK to nearby units before they die. 780261 32042 Enemies will explode and deal Physical DMG equal to 45% of their ATK to nearby units before they die. 780261 32043 Enemies will explode and deal Physical DMG equal to 60% of their ATK to nearby units before they die. 780261 32061 Enemies gain a Shield equal to 15% of their maximum HP. It will break after taking damage equal to that amount. 780281 32062 Enemies gain a Shield equal to 25% of their maximum HP. It will break after taking damage equal to that amount. 780282 32063 Enemies gain a Shield equal to 35% of their maximum HP. It will break after taking damage equal to that amount. 780283 32071 Enemies deal Physical DMG equal to 1% of their ATK to nearby targets every second 780291 32072 Enemies deal Physical DMG equal to 2% of their ATK to nearby targets every second 780292 32073 Enemies deal Physical DMG equal to 3% of their ATK to nearby targets every second 780293 32081 Enemies' Extra DMG Reduction increases by 30% when taking DMG farther than 4m 780301 32082 Enemies' Extra DMG Reduction increases by 45% when taking DMG farther than 4m 780301 32083 Enemies' Extra DMG Reduction increases by 60% when taking DMG farther than 4m 780301 32091 Within the area around each enemy, Extra DMG Bonus of other enemies increases by 20% 780311 32092 780311 32093 780311 32101 When an enemy has fewer than 3 companions around, for each companion lost, Extra DMG Bonus increases by 10%, up to 30%. 780321 32111 For each companion around, enemies' Extra DMG Bonus increases by 5%. Can be stacked up to 3 times. 780331 32112 For each companion around, enemies' Extra DMG Bonus increases by 10%. Can be stacked up to 3 times. 780332 32113 For each companion around, enemies' Extra DMG Bonus increases by 5%. Can be stacked up to 3 times. 780333 32121 Reduces your DEF by 3% for 10s every time you get hit. Can be stacked up to 10 times. 780341 32122 780341 32123 780341 32131 Every time an enemy gets hit, it has a 10% chance to call down a lightning strike upon the attacker, dealing Lightning DMG equal to 20% of the enemy's ATK. 5s cooldown. 780351 32132 780351 32133 780351 32141 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 18s cooldown. 780361 32142 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 14s cooldown. 780362 32143 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 10s cooldown. 780363 32151 When attacking, enemies will attach a bomb to the target, which will explode after a period of time and deal Physical DMG equal to 45% of their ATK. 780371 32152 780371 32153 780371 32161 Enemies enter stealth mode. They will appear for 3s after taking damage and 5s after dealing damage. 780381 32162 780381 32163 780381 33001 Enemies can use Flash to approach the target every 10s. 780391 33002 Enemies can use Flash to approach the target every 10s. 780391 33003 Enemies can use Flash to approach the target every 10s. 780391 33021 Enemies will split into two units of the same type upon death. 780391 33031 Enemies will pull the player to them every 16s. 780411 33032 Enemies will pull the player to them every 12s. 780412 33033 Enemies will pull the player to them every 8s. 780413 33061 Each attack has a 30% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780451 33062 Each attack has a 60% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780452 33063 Each attack has a 100% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780453 33091 Ice Energy deals 500 Ice DMG every second 780577 33101 When dealing DMG, the healing received by the target is reduced by 50% for 3s. 780630 33102 When dealing DMG, the healing received by the target is reduced by 60% for 4s. 780631 33103 When dealing DMG, the healing received by the target is reduced by 70% for 5s. 780632 33111 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 3s. 780670 33112 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 4s. 780671 33113 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 5s. 780672 33121 Generates an energy shield that deals 5% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780690 33122 Generates an energy shield that deals 7% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780691 33123 Generates an energy shield that deals 10% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780692 33131 Your sight distance is reduced by 60% by a haze of smoke for 2s. 772096 33132 Your sight distance is reduced by 60% by a haze of smoke for 4s. 772097 33133 Your sight distance is reduced by 60% by a haze of smoke for 6s. 772098 33141 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 2s. 770094 33142 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 4s. 770095 33143 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 6s. 770096 33151 Triggering a mine will create a burning area. Units that stay inside this area over 1.5s will become burned (emitting an orange glow) and take burning DMG equal to 20% of the caster's ATK per second for 2s. This DMG will not interrupt actions. 772095 33161 Spawns 3 NPCs around the enemy. All of their stats are 10% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770083 33162 Spawns 3 NPCs around the enemy. All of their stats are 20% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770084 33163 Spawns 3 NPCs around the enemy. All of their stats are 30% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770085 33171 When the attack effect is stacked to 5 times, you will be stunned for 1s. After that, the stacks will start counting up again after 8s. 770076 33172 When the attack effect is stacked to 3 times, you will be stunned for 1s. After that, the stacks will start counting up again after 8s. 770079 33181 Your attacks increase Ice DMG by 45% for 8s. 8s cooldown. 770566 33191 Phase 3 Babel Environment Affix 33201 Dealing DMG has a 15% chance to inflict "Corruption" for 5s. Cannot be stacked. 8s cooldown on each enemy. 773085 33211 There will be an increased amount of enemies. 772094 33221 Enemy attacks have a 10% chance to deal additional 10% Lightning DMG and inflict "Electrocute". 772101 33222 Enemy attacks have a 15% chance to deal additional 15% Lightning DMG and inflict "Electrocute". 772101 33223 Enemy attacks have a 20% chance to deal additional 20% Lightning DMG and inflict "Electrocute". 772101 33231 Enemies gain 15% ATK for every 20% HP lost. 772093 33241 Enemy attacks have a 10% chance to deal additional 10% Dark DMG and stun their target for 1s. 772100 33242 Enemy attacks have a 15% chance to deal additional 15% Dark DMG and stun their target for 1s. 772100 33243 Enemy attacks have a 20% chance to deal additional 20% Dark DMG and stun their target for 1s. 772100 33251 Enemy attacks have a 10% chance to deal additional 10% Ice DMG and freeze their target for 1s. 772099 33252 Enemy attacks have a 15% chance to deal additional 15% Ice DMG and freeze their target for 1s. 772099 33253 Enemy attacks have a 20% chance to deal additional 20% Ice DMG and freeze their target for 1s. 772099 33321 After taking a certain amount of damage of the same type, monsters will significantly gain the resistance toward this type. Only one type of resistance may exist at the same time. 770108 33341 Increased number of Ghost Soldiers 772102 33351 Minions in the scene can be resurrected 772103 33361 Duration of Bio-Salamanders summoned by the Cross reduced to 15s 772104 33391 Every 20s, the enemy will unleash Battle Cry to knock the player back (can be interrupted by stun skills). 772123 33401 A gravity circle appears under the character every 20s. Characters inside the circle will be pulled toward its center, and lose 50 Dodge Gauge every 0.5s. 772132 33411 Elemental attacks will apply an elemental mark of the same type on enemies/characters (lasts Xs). The marks will be shown above them. When enemies/characters receive two types of elemental marks, they will take huge damage and lose all the marks. 772135 33441 Crimson Abyss will enter the battle more frequently, and will stay in battle when Luna's self-protection at 5 bars of HP is not penetrated. 772166 33461 All the enemies gain Black Hole when there are 3 Chompers in battle, Radiation when there are 6, and Shield when there are 8. 772160 33471 The wings of the boss will grow back in 1 min after they are destroyed. 772167 33491 Enemy DMG Reduction shield capacity increases 772182 33541 Siren will slowly restore its HP in the Red Tide 770160 33551 Familiars with marks will gain extra power 770161 33611 Each extreme weather created will strengthen the last stage of Thunderstorm 771791 33621 Dispersing the weather will only reduce Rosetta's Resistance against the activated Element 771792 33671 Unable to switch members when being parasitized. 771801 33681 The Grizzly members will no longer recover their HP. 740798 740798 33691 The second Shark-speare will appear immediately after the first Shark-speare. 740799 740799 33741 Before an enemy dies, a teammate of theirs will share half of HP to them to revive them and immediately fuse with them. (Once) 770726 33751 When an enemy is fully dead, its allies gain a 30% DMG bonus, resistance bonus, and shield. 770728 33801 The platform collapse countdown drops to 30s. 770625 33802 The platform collapse countdown drops to 25s. 770664 33803 The platform collapse countdown drops to 20s. 770665 33811 Your characters will fall dead from the collapsed platform. 770648 33821 The shards will heal Machiavelli's HP when dealing DMG. 770663 33831 Mirror Images and shards become immune to Matrix. 770666 33841 Placeholder TBD 740999 33851 Placeholder TBD 740999 33861 Placeholder TBD 740999 33871 Placeholder TBD 740999 34001 Battle Adjustment 772480 34002 Shieldbearer 772481 34003 Trap Master 772482 34004 Protection 772490 34005 Overclock 772491 34006 Assistance 772492 34007 Lv.1 Magma Tower Mark 771191 34008 Lv.2 Magma Tower Mark 771192 34009 Lv.3 Magma Tower Mark 771193 34010 Lv.1 Sage Tower Mark 771194 34011 Lv.2 Sage Tower Mark 771195 34012 Lv.3 Sage Tower Mark 771196 34013 Lv.1 Dark Tower Mark 771197 34014 Lv.2 Dark Tower Mark 771198 34015 Lv.3 Dark Tower Mark 771199 34016 Lv.1 Lightning Tower Mark 772493 34017 Lv.2 Lightning Tower Mark 772494 34018 Lv.3 Lightning Tower Mark 772495 34019 Lv.1 Ice Tower Mark 772496 34020 Lv.2 Ice Tower Mark 772497 34021 Lv.3 Ice Tower Mark 772498 34022 Protection DMG Increase 1 772421 34023 Protection DMG Increase 2 772422 34024 Protection DMG Increase 3 772423 34025 Protection HP 1 772425 34026 Protection HP 2 772426 34027 Protection HP 3 772427 34028 Attack Halo 1 772462 34029 Attack Halo 2 772463 34030 Attack Halo 3 772464 34031 Defense Halo 1 772472 34032 Defense Halo 2 772473 34033 Defense Halo 3 772474 34034 Defense Siphon 1 772429 34035 Defense Siphon 2 772430 34036 Defense Siphon 3 772431 34037 Defense Ignition 1 772436 34038 Defense Ignition 2 772437 34039 Defense Ignition 3 772438 34040 Defense Freezing 1 772450 34041 Defense Freezing 2 772451 34042 Defense Freezing 3 772452 34043 Universal Speed-Up 772413 772413 34044 Universal HP Reduction 772414 772414 34045 Universal DMG Increase 772416 772416 34046 Universal Resistance Increase 772417 772417 34047 Universal Speed-Down 772418 772418 34048 Universal Thunder 772419 772419 34049 Physical Resistance -25% 771150 771150 34050 Fire Resistance -25% 771151 771151 34051 Lightning Resistance -25% 771152 771152 34052 Ice Resistance -25% 771153 771153 34053 Dark Resistance -25% 771154 771154 35011 Cannot dodge mounts 740961 35021 Summoning mount 740962 35031 Stacking mount 740963 35041 Phase 2 mount 740964 35051 Increases the charge speed 740979 35061 Different broken branch 740941 35071 Increases different Elemental Resistance 740950 35081 Reduces max HP 740951 35091 Demon Bane 740973 35101 Heaven Breaker 740974 35111 God Slayer 740975 35121 MC Solar Mount 740976 35131 Glory Enhancement 1 740977 35141 Glory Enhancement 2 740978 35151 Lunar Enhancement 1 35161 Lunar Enhancement 2 35171 Dodge Gauge recovers faster 740980 35181 Becomes invincible for 5s after being attacked 740996 35191 Restores HP every second after a Speed Attack 740982 35201 Execution Resistance Rate +10% 740983 35202 Execution Resistance Rate +20% 740984 35203 Execution Resistance Rate +30% 740985 40000 Extra DMG Bonus increases by 8% 761138 40001 Extra DMG Bonus increases by 16% 761139 40002 Extra DMG Bonus increases by 24% 761140 40003 Extra DMG Bonus increases by 32% 761141 40004 Extra DMG Bonus increases by 40% 761142 40005 Extra DMG Bonus increases by 48% 761143 40006 Extra DMG Bonus increases by 56% 761144 40007 Extra DMG Bonus increases by 64% 761145 40008 Extra DMG Bonus increases by 72% 761146 40009 Extra DMG Bonus increases by 80%. Starting Energy increases by 50. 761147 761188 40010 Extra DMG Bonus increases by 88%. Starting Energy increases by 50. 761148 761188 40011 Extra DMG Bonus increases by 96%. Starting Energy increases by 50. 761149 761188 40012 Extra DMG Bonus increases by 104%. Starting Energy increases by 50. 761150 761188 40013 Extra DMG Bonus increases by 112%. Starting Energy increases by 50. 761151 761188 40014 Extra DMG Bonus increases by 120%. Starting Energy increases by 50. 761152 761188 40015 Extra DMG Bonus increases by 128%. Starting Energy increases by 50. 761153 761188 40016 Extra DMG Bonus increases by 136%. Starting Energy increases by 50. 761154 761188 40017 Extra DMG Bonus increases by 144%. Starting Energy increases by 50. 761155 761188 40018 Extra DMG Bonus increases by 152%. Starting Energy increases by 50. 761156 761188 40019 Extra DMG Bonus increases by 160%. Starting Energy increases by 100. 761157 761189 40020 Extra DMG Bonus increases by 168%. Starting Energy increases by 100. 761158 761189 40021 Extra DMG Bonus increases by 176%. Starting Energy increases by 100. 761159 761189 40022 Extra DMG Bonus increases by 184%. Starting Energy increases by 100. 761160 761189 40023 Extra DMG Bonus increases by 192%. Starting Energy increases by 100. 761161 761189 40024 Extra DMG Bonus increases by 200%. Starting Energy increases by 100. 761162 761189 41001 Extra DMG Bonus increases by 3% 761163 41002 Extra DMG Bonus increases by 3% 761163 41003 Extra DMG Bonus increases by 3% 761163 41004 Extra DMG Bonus increases by 3% 761163 41005 New event available 701047 41006 Extra DMG Bonus increases by 3% 761163 41007 Extra DMG Bonus increases by 3% 761163 41008 Extra DMG Bonus increases by 3% 761163 41009 Extra DMG Bonus increases by 3% 761163 41010 New event available 701048 41011 Extra DMG Bonus increases by 3% 761163 41012 Extra DMG Bonus increases by 3% 761163 41013 Extra DMG Bonus increases by 3% 761163 41014 Extra DMG Bonus increases by 3% 761163 41015 New event available 701049 41016 Extra DMG Bonus increases by 3% 761163 41017 Extra DMG Bonus increases by 3% 761163 41018 Extra DMG Bonus increases by 3% 761163 41019 Extra DMG Bonus increases by 3% 761163 41020 New event available 701050 41021 Extra DMG Bonus increases by 3% 761163 41022 Extra DMG Bonus increases by 3% 761163 41023 Extra DMG Bonus increases by 3% 761163 41024 Extra DMG Bonus increases by 3% 761163 41025 Chance to unleash bonus [Lightning Bolt] on attacks (normal mode only). 701051 42001 Extra DMG Bonus increases by 3% 761163 42002 Extra DMG Bonus increases by 3% 761163 42003 Extra DMG Bonus increases by 3% 761163 42004 Extra DMG Bonus increases by 3% 761163 42005 Extra DMG Bonus increases by 10% 761164 42006 Extra DMG Bonus increases by 3% 761163 42007 Extra DMG Bonus increases by 3% 761163 42008 Extra DMG Bonus increases by 3% 761163 42009 Extra DMG Bonus increases by 3% 761163 42010 Extra DMG Bonus increases by 15% 761165 42011 Extra DMG Bonus increases by 3% 761163 42012 Extra DMG Bonus increases by 3% 761163 42013 Extra DMG Bonus increases by 3% 761163 42014 Extra DMG Bonus increases by 3% 761163 42015 Extra DMG Bonus increases by 20% 761166 42016 Extra DMG Bonus increases by 3% 761163 42017 Extra DMG Bonus increases by 3% 761163 42018 Extra DMG Bonus increases by 3% 761163 42019 Extra DMG Bonus increases by 3% 761163 42020 Extra DMG Bonus increases by 25% 761167 43001 Extra DMG Bonus increases by 3% 761163 43002 Extra DMG Bonus increases by 3% 761163 43003 Extra DMG Bonus increases by 3% 761163 43004 Extra DMG Bonus increases by 3% 761163 43005 All members gain Super Armor permanently 701050 43006 Extra DMG Bonus increases by 3% 761163 43007 Extra DMG Bonus increases by 3% 761163 43008 Extra DMG Bonus increases by 3% 761163 43009 Extra DMG Bonus increases by 3% 761163 43010 All members have unlimited Energy 701047 43011 Extra DMG Bonus increases by 3% 761163 43012 Extra DMG Bonus increases by 3% 761163 43013 Extra DMG Bonus increases by 3% 761163 43014 Extra DMG Bonus increases by 3% 761163 43015 Extra DMG Bonus increases by 100% 701048 43016 Extra DMG Bonus increases by 3% 761163 43017 Extra DMG Bonus increases by 3% 761163 43018 Extra DMG Bonus increases by 3% 761163 43019 Extra DMG Bonus increases by 3% 761163 43020 Trigger Special Event 701049 44001 Extra DMG Bonus increases by 3% 761163 44002 Extra DMG Bonus increases by 3% 761163 44003 Extra DMG Bonus increases by 3% 761163 44004 Extra DMG Bonus increases by 3% 761163 44005 All members gain Super Armor permanently 701047 44006 Extra DMG Bonus increases by 3% 761163 44007 Extra DMG Bonus increases by 3% 761163 44008 Extra DMG Bonus increases by 3% 761163 44009 Extra DMG Bonus increases by 3% 761163 44010 Triggers Matrix once every 15s. 701048 44011 Extra DMG Bonus increases by 3% 761163 44012 Extra DMG Bonus increases by 3% 761163 44013 Extra DMG Bonus increases by 3% 761163 44014 Extra DMG Bonus increases by 3% 761163 44015 Creates a black hole to attract the monsters briefly every 5s. 701049 44016 Extra DMG Bonus increases by 3% 761163 44017 Extra DMG Bonus increases by 3% 761163 44018 Extra DMG Bonus increases by 3% 761163 44019 Extra DMG Bonus increases by 3% 761163 44020 Gains 3 Orbs of the same color in every 10s. 701050 44021 Extra DMG Bonus increases by 3% 761163 44022 Extra DMG Bonus increases by 3% 761163 44023 Extra DMG Bonus increases by 3% 761163 44024 Extra DMG Bonus increases by 3% 761163 44025 Trigger Special Event 701051 45001 Extra DMG Bonus increases by 3% 761163 45002 Extra DMG Bonus increases by 3% 761163 45003 Extra DMG Bonus increases by 3% 761163 45004 Extra DMG Bonus increases by 3% 761163 45005 All members gain Super Armor permanently 701047 45006 Extra DMG Bonus increases by 3% 761163 45007 Extra DMG Bonus increases by 3% 761163 45008 Extra DMG Bonus increases by 3% 761163 45009 Extra DMG Bonus increases by 3% 761163 45010 Creates a black hole to attract the monsters briefly every 5s. 701049 45011 Extra DMG Bonus increases by 3% 761163 45012 Extra DMG Bonus increases by 3% 761163 45013 Extra DMG Bonus increases by 3% 761163 45014 Extra DMG Bonus increases by 3% 761163 45015 Gains 3 Orbs of the same color in every 10s. 701050 45016 Extra DMG Bonus increases by 3% 761163 45017 Extra DMG Bonus increases by 3% 761163 45018 Extra DMG Bonus increases by 3% 761163 45019 Extra DMG Bonus increases by 3% 761163 45020 All members have unlimited Energy 701048 45021 Extra DMG Bonus increases by 3% 761163 45022 Extra DMG Bonus increases by 3% 761163 45023 Extra DMG Bonus increases by 3% 761163 45024 Extra DMG Bonus increases by 3% 761163 45025 Trigger Special Event 701051 46001 Extra DMG Bonus increases by 3%. 761163 46002 Extra DMG Bonus increases by 3%. 761163 46003 Extra DMG Bonus increases by 3%. 761163 46004 Extra DMG Bonus increases by 3%. 761163 46005 All characters are eternally Super Armored 701046 46006 Extra DMG Bonus increases by 3%. 761163 46007 Extra DMG Bonus increases by 3%. 761163 46008 Extra DMG Bonus increases by 3%. 761163 46009 Extra DMG Bonus increases by 3%. 761163 46010 Obtains 1 random Signal Orb every 6s. 701047 46011 Extra DMG Bonus increases by 3%. 761163 46012 Extra DMG Bonus increases by 3%. 761163 46013 Extra DMG Bonus increases by 3%. 761163 46014 Extra DMG Bonus increases by 3%. 761163 46015 Triggers Matrix once every 15s. 701048 46016 Extra DMG Bonus increases by 3%. 761163 46017 Extra DMG Bonus increases by 3%. 761163 46018 Extra DMG Bonus increases by 3%. 761163 46019 Extra DMG Bonus increases by 3%. 761163 46020 Character QTE No Cooldown. 701049 46021 Extra DMG Bonus increases by 3%. 761163 46022 Extra DMG Bonus increases by 3%. 761163 46023 Extra DMG Bonus increases by 3%. 761163 46024 Extra DMG Bonus increases by 3%. 761163 46025 Trigger Special Event 701050 46101 Ice DMG increases by 50% 762003 46102 The character is surrounded by freezing spikes, dealing constant Ice DMG. 772537 46103 Lightning DMG increases by 50% 762002 46104 When the character attacks, it has a chance to unleash additional Lightning attack. 772539 47001 Extra Damage Bonus increases by 3% 761163 47002 Extra Damage Bonus increases by 3% 761163 47003 Extra Damage Bonus increases by 3% 761163 47004 Extra Damage Bonus increases by 3% 761163 47005 All characters are eternally super armored 701047 47006 Extra Damage Bonus increases by 3% 761163 47007 Extra Damage Bonus increases by 3% 761163 47008 Extra Damage Bonus increases by 3% 761163 47009 Extra Damage Bonus increases by 3% 761163 47010 Periodically generate a black hole to drag enemies 701048 47011 Extra Damage Bonus increases by 3% 761163 47012 Extra Damage Bonus increases by 3% 761163 47013 Extra Damage Bonus increases by 3% 761163 47014 Extra Damage Bonus increases by 3% 761163 47015 Gains 3 Signal Orbs of the same color in every 10s 701049 47016 Extra Damage Bonus increases by 3% 761163 47017 Extra Damage Bonus increases by 3% 761163 47018 Extra Damage Bonus increases by 3% 761163 47019 Extra Damage Bonus increases by 3% 761163 47020 All characters have unlimited Energy 701050 47021 Extra Damage Bonus increases by 3% 761163 47022 Extra Damage Bonus increases by 3% 761163 47023 Extra Damage Bonus increases by 3% 761163 47024 Extra Damage Bonus increases by 3% 761163 47025 Trigger Special Event 701051 47101 Dark DMG increases by 30% 773311 47102 Dark DMG increases by 30% 773311 47103 Increases the ATK of Tank Omniframes by 40% 771682 48001 Extra DMG Bonus increases by 3% 761163 48002 Extra DMG Bonus increases by 3% 761163 48003 Extra DMG Bonus increases by 3% 761163 48004 Extra DMG Bonus increases by 3% 761163 48005 All characters have Super Armor permanently 701047 48006 Extra DMG Bonus increases by 3% 761163 48007 Extra DMG Bonus increases by 3% 761163 48008 Extra DMG Bonus increases by 3% 761163 48009 Extra DMG Bonus increases by 3% 761163 48010 CRIT Rate increases by 5% every time Combo is greater than 10 762720 48011 Extra DMG Bonus increases by 3% 761163 48012 Extra DMG Bonus increases by 3% 761163 48013 Extra DMG Bonus increases by 3% 761163 48014 Extra DMG Bonus increases by 3% 761163 48015 Triggers Matrix once every 15s 701049 48016 Extra DMG Bonus increases by 3% 761163 48017 Extra DMG Bonus increases by 3% 761163 48018 Extra DMG Bonus increases by 3% 761163 48019 Extra DMG Bonus increases by 3% 761163 48020 Gains 3 Orbs of the same color every 10s 701050 48021 Extra DMG Bonus increases by 3% 761163 48022 Extra DMG Bonus increases by 3% 761163 48023 Extra DMG Bonus increases by 3% 761163 48024 Extra DMG Bonus increases by 3% 761163 48025 Trigger Special Event 701051 48101 Lightning DMG increases by 30% 762204 48102 Lightning DMG increases by 30% 762204 48103 Excess healing is converted into 200% damage 770439 48104 Excess healing is converted into 200% damage 770439 48105 When the character attacks, it has a chance to unleash additional Lightning attack. 772539 49001 Extra DMG Bonus increases by 3% 761163 49002 Extra DMG Bonus increases by 3% 761163 49003 Extra DMG Bonus increases by 3% 761163 49004 Extra DMG Bonus increases by 3% 761163 49005 All characters have Super Armor permanently 701047 49006 Extra DMG Bonus increases by 3% 761163 49007 Extra DMG Bonus increases by 3% 761163 49008 Extra DMG Bonus increases by 3% 761163 49009 Extra DMG Bonus increases by 3% 761163 49010 Periodically generate a black hole to pull enemies close 701048 49011 Extra DMG Bonus increases by 3% 761163 49012 Extra DMG Bonus increases by 3% 761163 49013 Extra DMG Bonus increases by 3% 761163 49014 Extra DMG Bonus increases by 3% 761163 49015 Gains 3 Orbs of the same color every 10s 701049 49016 Extra DMG Bonus increases by 3% 761163 49017 Extra DMG Bonus increases by 3% 761163 49018 Extra DMG Bonus increases by 3% 761163 49019 Extra DMG Bonus increases by 3% 761163 49020 All characters have unlimited Energy 701050 49021 Extra DMG Bonus increases by 3% 761163 49022 Extra DMG Bonus increases by 3% 761163 49023 Extra DMG Bonus increases by 3% 761163 49024 Extra DMG Bonus increases by 3% 761163 49025 Trigger Special Event 701051 49101 Chance to cause enemy to burn when dealing Fire DMG 760433 49102 Chance to summon an energy lance when landing a Physical Crit 762722 49103 Chance to detonate the enemy when dealing Fire DMG 762700 49104 Physical DMG increases by 30% 771706 49105 Fire DMG increases by 50% 762001 50001 Extra DMG Bonus increases by 3% 761163 50002 Extra DMG Bonus increases by 3% 761163 50003 Extra DMG Bonus increases by 3% 761163 50004 Extra DMG Bonus increases by 3% 761163 50005 All characters are eternally Super Armored 701047 50006 Extra DMG Bonus increases by 3% 761163 50007 Extra DMG Bonus increases by 3% 761163 50008 Extra DMG Bonus increases by 3% 761163 50009 Extra DMG Bonus increases by 3% 761163 50010 Obtains 1 random Signal Orb every 6s. 701048 50011 Extra DMG Bonus increases by 3% 761163 50012 Extra DMG Bonus increases by 3% 761163 50013 Extra DMG Bonus increases by 3% 761163 50014 Extra DMG Bonus increases by 3% 761163 50015 Triggers Matrix once every 15s. 701049 50016 Extra DMG Bonus increases by 3% 761163 50017 Extra DMG Bonus increases by 3% 761163 50018 Extra DMG Bonus increases by 3% 761163 50019 Extra DMG Bonus increases by 3% 761163 50020 QTE No Cooldown 701050 50021 Extra DMG Bonus increases by 3% 761163 50022 Extra DMG Bonus increases by 3% 761163 50023 Extra DMG Bonus increases by 3% 761163 50024 Extra DMG Bonus increases by 3% 761163 50025 Trigger Special Event 701051 50101 Extra DMG Bonus increases by 3% 761163 50102 Extra DMG Bonus increases by 3% 761163 50103 Extra DMG Bonus increases by 3% 761163 50104 Extra DMG Bonus increases by 3% 761163 50105 All characters are eternally Super Armored 701047 50106 Extra DMG Bonus increases by 3% 761163 50107 Extra DMG Bonus increases by 3% 761163 50108 Extra DMG Bonus increases by 3% 761163 50109 Extra DMG Bonus increases by 3% 761163 50110 Summon a Black Hole that attracts enemies every 5s 701048 50111 Extra DMG Bonus increases by 3% 761163 50112 Extra DMG Bonus increases by 3% 761163 50113 Extra DMG Bonus increases by 3% 761163 50114 Extra DMG Bonus increases by 3% 761163 50115 Gains 3 Orbs of the same color every 10s 701049 50116 Extra DMG Bonus increases by 3% 761163 50117 Extra DMG Bonus increases by 3% 761163 50118 Extra DMG Bonus increases by 3% 761163 50119 Extra DMG Bonus increases by 3% 761163 50120 All members have infinite energy 701050 50121 Extra DMG Bonus increases by 3% 761163 50122 Extra DMG Bonus increases by 3% 761163 50123 Extra DMG Bonus increases by 3% 761163 50124 Extra DMG Bonus increases by 3% 761163 50125 Trigger Special Event 701051 50201 Extra DMG Bonus increases by 3% 761163 50202 Extra DMG Bonus increases by 3% 761163 50203 Extra DMG Bonus increases by 3% 761163 50204 Extra DMG Bonus increases by 3% 761163 50205 All characters are eternally Super Armored 701047 50206 Extra DMG Bonus increases by 3% 761163 50207 Extra DMG Bonus increases by 3% 761163 50208 Extra DMG Bonus increases by 3% 761163 50209 Extra DMG Bonus increases by 3% 761163 50210 Obtains 1 random Signal Orb every 6s. 701048 50211 Extra DMG Bonus increases by 3% 761163 50212 Extra DMG Bonus increases by 3% 761163 50213 Extra DMG Bonus increases by 3% 761163 50214 Extra DMG Bonus increases by 3% 761163 50215 Triggers Matrix once every 15s. 701049 50216 Extra DMG Bonus increases by 3% 761163 50217 Extra DMG Bonus increases by 3% 761163 50218 Extra DMG Bonus increases by 3% 761163 50219 Extra DMG Bonus increases by 3% 761163 50220 QTE No Cooldown 701050 50221 Extra DMG Bonus increases by 3% 761163 50222 Extra DMG Bonus increases by 3% 761163 50223 Extra DMG Bonus increases by 3% 761163 50224 Extra DMG Bonus increases by 3% 761163 50225 Trigger Special Event 701051 50301 Extra DMG Bonus increases by 3%. 761163 50302 Extra DMG Bonus increases by 3%. 761163 50303 Extra DMG Bonus increases by 3%. 761163 50304 Extra DMG Bonus increases by 3%. 761163 50305 All characters have eternal Super Armor. 701047 50306 Extra DMG Bonus increases by 3%. 761163 50307 Extra DMG Bonus increases by 3%. 761163 50308 Extra DMG Bonus increases by 3%. 761163 50309 Extra DMG Bonus increases by 3%. 761163 50310 Summons a black hole that pulls in enemies every 5s. 701048 50311 Extra DMG Bonus increases by 3%. 761163 50312 Extra DMG Bonus increases by 3%. 761163 50313 Extra DMG Bonus increases by 3%. 761163 50314 Extra DMG Bonus increases by 3%. 761163 50315 Gains 3 Orbs of the same color every 10s. 701049 50316 Extra DMG Bonus increases by 3%. 761163 50317 Extra DMG Bonus increases by 3%. 761163 50318 Extra DMG Bonus increases by 3%. 761163 50319 Extra DMG Bonus increases by 3%. 761163 50320 All members have infinite Energy. 701050 50321 Extra DMG Bonus increases by 3%. 761163 50322 Extra DMG Bonus increases by 3%. 761163 50323 Extra DMG Bonus increases by 3%. 761163 50324 Extra DMG Bonus increases by 3%. 761163 50325 Trigger Special Event 701051 50326 Gains 1 Signal Orb upon dodging 762111 50327 Gains 1 Signal Orb and DMG increase upon casting the Signature Move 762112 50328 The enemy stacks a Vulnerable debuff for every 30 combos 762113 50329 Chance to detonate the enemy when dealing Fire DMG 762114 50330 Deals area damage and triggers the pulling effect for every 50 combos 762115 50401 Extra DMG Bonus increases by 3% 761163 50402 Extra DMG Bonus increases by 3% 761163 50403 Extra DMG Bonus increases by 3% 761163 50404 Extra DMG Bonus increases by 3% 761163 50405 All characters are eternally Super Armored 701047 50406 Extra DMG Bonus increases by 3% 761163 50407 Extra DMG Bonus increases by 3% 761163 50408 Extra DMG Bonus increases by 3% 761163 50409 Extra DMG Bonus increases by 3% 761163 50410 Obtains 1 random Signal Orb every 6s. 701048 50411 Extra DMG Bonus increases by 3% 761163 50412 Extra DMG Bonus increases by 3% 761163 50413 Extra DMG Bonus increases by 3% 761163 50414 Extra DMG Bonus increases by 3% 761163 50415 Triggers Matrix once every 15s. 701049 50416 Extra DMG Bonus increases by 3% 761163 50417 Extra DMG Bonus increases by 3% 761163 50418 Extra DMG Bonus increases by 3% 761163 50419 Extra DMG Bonus increases by 3% 761163 50420 QTE No Cooldown 701050 50421 Extra DMG Bonus increases by 3% 761163 50422 Extra DMG Bonus increases by 3% 761163 50423 Extra DMG Bonus increases by 3% 761163 50424 Extra DMG Bonus increases by 3% 761163 50501 Extra DMG Bonus increases by 3% 761163 50502 Extra DMG Bonus increases by 3% 761163 50503 Extra DMG Bonus increases by 3% 761163 50504 Extra DMG Bonus increases by 3% 761163 50505 All characters are eternally Super Armored 701047 50506 Extra DMG Bonus increases by 3% 761163 50507 Extra DMG Bonus increases by 3% 761163 50508 Extra DMG Bonus increases by 3% 761163 50509 Extra DMG Bonus increases by 3% 761163 50510 Summon a Black Hole that attracts enemies every 5s 701048 50511 Extra DMG Bonus increases by 3% 761163 50512 Extra DMG Bonus increases by 3% 761163 50513 Extra DMG Bonus increases by 3% 761163 50514 Extra DMG Bonus increases by 3% 761163 50515 Gains 3 Orbs of the same color every 10s 701049 50516 Extra DMG Bonus increases by 3% 761163 50517 Extra DMG Bonus increases by 3% 761163 50518 Extra DMG Bonus increases by 3% 761163 50519 Extra DMG Bonus increases by 3% 761163 50520 All members have infinite energy 701050 50521 Extra DMG Bonus increases by 3% 761163 50522 Extra DMG Bonus increases by 3% 761163 50523 Extra DMG Bonus increases by 3% 761163 50524 Extra DMG Bonus increases by 3% 761163 50600 Device 4-2 Stun 777900 777896 777931 50601 Device 4-1 Black Hole 777902 777896 777931 50602 Device 3-2 Laser 777904 777896 777931 50603 Device 3-1 Cannonade 777800 777896 777931 50604 Device 2-1 Internal HP Recovery 777908 777896 777931 50605 Device 2-2 External HP Recovery 777910 777896 777931 50606 1-1 Internal DMG 777912 777896 777931 50607 Device 1-2 External DMG 777914 777896 777931 50608 4-2 Attack Petrifies 777870 777931 50609 4-1 Black Hole + Shockwave 777860 777931 50610 3-2 Movement speed increases. DMG decreases 777855 777931 50611 3-1 Damages surroundings over time 777865 777931 50612 2-2 Invincible. HP reduces over time 777850 777931 50613 2-1 Out of control. DMG taken increases 760221 740863 715713 777931 50614 1-2 Taking DMG decreases movement speed 777820 777931 50615 1-1 Flash. DMG increases 777923 777931 50616 5-2 Does not enter Matrix 777837 777931 50617 5-1 Matrix CD decreases 777816 777813 777931 50618 4-2 Signature DMG increases. Suicide 777834 777931 50619 4-1 Global DMG Bonus. Cannot cast Signature Move 777825 777931 50620 3-2 Character Switch QTE Cooldown Decreases 777830 777931 50621 3-1 Unable to switch. ATK increases over time 777845 777931 50622 2-2 Unable to obtain Signal Orbs. Energy increases 777827 777931 50623 2-1 Unable to obtain Energy. Recover bonus Signal Orb(s) each time 777839 777931 50624 1-2 Dodge Gauge recovery speed increases. DMG taken after dodge increases 777925 770375 777931 50625 1-1 Dodge consumes all Energy 777927 777932 777931 50626 5-2 Surviving Phantom 777888 777931 50627 5-1 Dead Clone 777918 777931 50628 4-2 Surviving reduces Max HP 777808 777931 777931 50629 4-1 Domination 715713 777931 50630 3-2 HP reduces upon Death 777806 777931 50631 3-1 Summon Clone with the highest HP 777921 777931 50632 2-2 Deduct Signal Orb(s) 777804 777931 50633 2-1 Dynamic Calibration 742200 777931 742165 50634 1-2 Massive DMG Reduction upon Death 777929 777931 50635 1-1 Rigid Body 760273 777931 50636 3-2 Flash 760393 777931 50637 3-1 Teleport 760396 777931 50638 2-2 Solitude 760323 777931 50639 2-1 Commander 760333 777931 50640 1-2 Dodge Gauge recovery speed decreases 777922 777931 50641 1-1 Movement speed decreases 772107 777931 50642 Physical Resistance -25% 771150 777935 777931 50643 Fire Resistance -25% 771151 777935 777931 50644 Lightning Resistance -25% 771152 777935 777931 50645 Ice Resistance -25% 771153 777935 777931 50646 Dark Resistance -25% 771154 777935 777931 50701 Extra DMG Bonus increases by 3% 761163 50702 Extra DMG Bonus increases by 3% 761163 50703 Extra DMG Bonus increases by 3% 761163 50704 Extra DMG Bonus increases by 3% 761163 50705 All characters have Super Armor permanently 701047 50706 Extra DMG Bonus increases by 3% 761163 50707 Extra DMG Bonus increases by 3% 761163 50708 Extra DMG Bonus increases by 3% 761163 50709 Extra DMG Bonus increases by 3% 761163 50710 Obtains 1 random Signal Orb every 6s. 701048 50711 Extra DMG Bonus increases by 3% 761163 50712 Extra DMG Bonus increases by 3% 761163 50713 Extra DMG Bonus increases by 3% 761163 50714 Extra DMG Bonus increases by 3% 761163 50715 Triggers Matrix once every 15s. 701049 50716 Extra DMG Bonus increases by 3% 761163 50717 Extra DMG Bonus increases by 3% 761163 50718 Extra DMG Bonus increases by 3% 761163 50719 Extra DMG Bonus increases by 3% 761163 50720 No QTE cooldown 701050 50721 Extra DMG Bonus increases by 3% 761163 50722 Extra DMG Bonus increases by 3% 761163 50723 Extra DMG Bonus increases by 3% 761163 50724 Extra DMG Bonus increases by 3% 761163 50801 Extra DMG Bonus increases by 3% 761163 50802 Extra DMG Bonus increases by 3% 761163 50803 Extra DMG Bonus increases by 3% 761163 50804 Extra DMG Bonus increases by 3% 761163 50805 All characters have Super Armor permanently 701047 50806 Extra DMG Bonus increases by 3% 761163 50807 Extra DMG Bonus increases by 3% 761163 50808 Extra DMG Bonus increases by 3% 761163 50809 Extra DMG Bonus increases by 3% 761163 50810 Summons a black hole that pulls in enemies every 5s. 701048 50811 Extra DMG Bonus increases by 3% 761163 50812 Extra DMG Bonus increases by 3% 761163 50813 Extra DMG Bonus increases by 3% 761163 50814 Extra DMG Bonus increases by 3% 761163 50815 Gains 3 Orbs of the same color every 10s. 701049 50816 Extra DMG Bonus increases by 3% 761163 50817 Extra DMG Bonus increases by 3% 761163 50818 Extra DMG Bonus increases by 3% 761163 50819 Extra DMG Bonus increases by 3% 761163 50820 All members have infinite Energy. 701050 50821 Extra DMG Bonus increases by 3% 761163 50822 Extra DMG Bonus increases by 3% 761163 50823 Extra DMG Bonus increases by 3% 761163 50824 Extra DMG Bonus increases by 3% 761163 50901 Extra DMG Bonus increases by 3%. 761163 50902 Extra DMG Bonus increases by 3%. 761163 50903 Extra DMG Bonus increases by 3%. 761163 50904 Extra DMG Bonus increases by 3%. 761163 50905 All characters have eternal Super Armor. 701047 50906 Extra DMG Bonus increases by 3%. 761163 50907 Extra DMG Bonus increases by 3%. 761163 50908 Extra DMG Bonus increases by 3%. 761163 50909 Extra DMG Bonus increases by 3%. 761163 50910 Obtains 1 random Signal Orb every 6s. 701048 50911 Extra DMG Bonus increases by 3%. 761163 50912 Extra DMG Bonus increases by 3%. 761163 50913 Extra DMG Bonus increases by 3%. 761163 50914 Extra DMG Bonus increases by 3%. 761163 50915 Triggers Matrix once every 15s 701049 50916 Extra DMG Bonus increases by 3%. 761163 50917 Extra DMG Bonus increases by 3%. 761163 50918 Extra DMG Bonus increases by 3%. 761163 50919 Extra DMG Bonus increases by 3%. 761163 50920 QTE No Cooldown 701050 50921 Extra DMG Bonus increases by 3%. 761163 50922 Extra DMG Bonus increases by 3%. 761163 50923 Extra DMG Bonus increases by 3%. 761163 50924 Extra DMG Bonus increases by 3%. 761163 51001 Basic Attack's Extra DMG Bonus increases by 15%. 773000 51002 Basic Attack's Extra DMG Bonus increases by 30%. 773001 51003 Basic Attack's Extra DMG Bonus increases by 45%. 773002 51004 Skill's Extra DMG Bonus increases by 10%. 773006 51005 Skill's Extra DMG Bonus increases by 20%. 773007 51006 Skill's Extra DMG Bonus increases by 30%. 773008 51007 Melee DMG reduces the target's DEF by 10% 773012 51008 Melee DMG reduces the target's DEF by 20% 773013 51009 Melee DMG reduces the target's DEF by 30% 773014 51010 Ranged DMG reduces the target's Movement Speed by 20% 773018 51011 Ranged DMG reduces the target's Movement Speed by 40% 773019 51012 Ranged DMG reduces the target's Movement Speed by 60% 773020 51013 Attacks reduce target's damage by 40% for 5s. 773027 51014 Increases damage by 30% upon dealing damage for 10s. 15s cooldown. 773034 51015 20% chance to gain a shield that absorbs damage equal to 15% of max HP upon dealing damage. The shield lasts 5s and has an 8s cooldown. 773041 51016 Attacks have a 10% chance to stun enemy for 1.5s and deal 500% bonus Physical Damage. 6s cooldown. 773048 51017 Dealing Elemental DMG has a 15% chance to inflict Burn for 5s. Cannot be stacked. 8s cooldown on each enemy. 773055 51018 Dealing Elemental DMG has a 15% chance to inflict Electrocute for 5s. Cannot be stacked. 8s cooldown on each enemy. 773065 51019 Dealing Elemental DMG has a 15% chance to inflict Freeze for 5s. Cannot be stacked. 8s cooldown on each enemy. 773075 51020 Dealing Elemental DMG has a 15% chance to inflict Corruption for 5s. Cannot be stacked. 8s cooldown on each enemy. 773085 51021 Signature Move's Extra DMG Bonus increases by 15%. 773095 51022 Signature Move's Extra DMG Bonus increases by 30%. 773096 51023 Signature Move's Extra DMG Bonus increases by 45%. 773097 51024 Basic Attack generates 1 more Energy 773108 51025 Basic Attack generates 2 more Energy 773109 51026 Basic Attack generates 3 more Energy 773110 51027 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114 51028 After summoning a QTE, unleash a shockwave within 6m that deals 300% Physical Damage. 773117 51029 After summoning a QTE, unleash a shockwave within 6m that deals 450% Physical Damage. 773118 51030 After summoning a QTE, unleash a shockwave within 6m that deals 600% Physical Damage. 773119 51031 Heals the Construct for 2.5% of maximum HP upon triggering the QTE 773123 51032 Heals the Construct for 5% of maximum HP upon triggering the QTE 773124 51033 Heals the Construct for 7.5% of maximum HP upon triggering the QTE 773125 51034 QTE cooldown decreases by 1s 773129 51035 QTE cooldown decreases by 2s 773130 51036 QTE cooldown decreases by 3s 773131 51037 QTE cooldown decreases by 1/2/3s 773132 51038 Limit of Dodge Gauge increases by 400. 773135 51039 Limit of Dodge Gauge increases by 700. 773136 51040 Limit of Dodge Gauge increases by 1000. 773137 51041 Gain 1 Signal Orb after a successful Extreme Dodge. 773138 51042 Dodge increases Movement Speed by 10% for 5s. Can be stacked up to 5 times. 773140 51043 20% chance to drop a Red Orb after defeating an enemy. 773143 51044 40% chance to drop a Red Orb after defeating an enemy. 773144 51045 60% chance to drop a Red Orb after defeating an enemy. 773145 51046 20% chance to drop a Blue Orbs after defeating an enemy. 773150 51047 40% chance to drop a Blue Orbs after defeating an enemy. 773151 51048 60% chance to drop a Blue Orb after defeating an enemy. 773152 51049 20% chance to drop a Yellow Orb after defeating an enemy. 773156 51050 40% chance to drop a Yellow Orb after defeating an enemy. 773157 51051 60% chance to drop a Yellow Orb after defeating an enemy. 773158 51052 Gains a Red Orb in every 20s. 773162 51053 Gains a Red Orb in every 15s. 773163 51054 Gains a Red Orb in every 10s. 773164 51055 Gains a Yellow Orb in every 20s. 773166 51056 Gains a Yellow Orb in every 15s. 773167 51057 Gains a Yellow Orb in every 10s. 773168 51058 Gains a Blue Orb in every 20s. 773170 51059 Gains a Blue Orb in every 15s. 773171 51060 Gains a Blue Orb in every 10s. 773172 51061 Pinging 1 Signal Orb generates 1/1/2 more Energy 773101 51062 Pinging 2 Signal Orbs generates 1/2/3 more Energy 773102 51063 Pinging 3 Signal Orbs generates 2/3/4 more Energy 773103 51064 For every Orb cleared, increases Extra Damage Bonus by 3% for 5s. Stacks up to 10 times. 773174 51065 Upon entering Matrix, unleash a shockwave within 12m that deals 600% Physical Damage. 773181 51066 Upon entering Matrix, unleash a shockwave within 12m that deals 900% Physical Damage. 773182 51067 Upon entering Matrix, unleash a shockwave within 12m that deals 1200% Physical Damage. 773183 51068 Construct will be immune to any DMG when in Matrix 773187 51069 Heals all Constructs for 7.5% of maximum HP at the end of battle 773195 773189 51070 Heals all Constructs for 15% of maximum HP at the end of battle 773195 773190 51071 Heals all Constructs for 22.5% of maximum HP at the end of battle 773195 773191 51072 Extra DMG Bonus increases by 10% when attacking from behind. 773196 51073 Extra DMG Bonus increases by 20% when attacking from behind. 773197 51074 Extra DMG Bonus increases by 30% when attacking from behind. 773198 51075 Extra Damage Bonus increases by 10%/20%/30% for 5s when Combo is greater than 40/80/120. 773202 51076 Healing effect increases by 5% 773207 51077 Healing effect increases by 10% 773208 51078 Healing effect increases by 15% 773209 51079 Heals Tank-type Constructs for 0.75% of their HP every second. 773210 51080 Heals Tank-type Constructs for 1.5% of their HP every second. 773211 51081 Heals Tank-type Constructs for 2.25% of their HP every second. 773212 51082 Increases Extra DMG Bonus by 15% and Extra DMG Reduction by 15%. 773216 51083 Each time a Construct is defeated, increases the Extra Damage Bonus of other Constructs by 30%. 773219 51084 All Constructs have full Energy at the start of battle. 773222 51085 After landing a critical hit, increases Extra Damage Bonus by 3% for 5s. Stacks up to 10 times. 773223 51086 Heals 5% HP upon killing an enemy. 773226 51087 For every 1m after 2.5m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 773228 51088 For every 1m after 4m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 773234 51089 All deployed Constructs take DMG every second 773239 51090 Movement Speed decreases by 30% 773241 51091 Dodge Gauge consumption is reduced by 50% 773244 51092 QTE will not deal DMG 773245 51093 Enemies will not be slowed down in Matrix. 773248 51094 No weapon resonance effects 773249 51095 Healing effect is reduced by 50% 773250 51096 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251 51097 All attributes of the enemies are boosted by 30% 773253 51098 HP and ATK increase by 5%. 773261 52001 100% chance to drop 1 random Signal Orb after defeating an enemy. 773263 52002 100% chance to drop 2 random Signal Orbs after defeating an enemy. 773264 52003 100% chance to drop 3 random Signal Orbs after defeating an enemy. 773265 52004 Give 3 random Signal Orbs of the same color to the character in battle every 10s. 773269 52005 Give an extra random Signal Orb when entering battle for the first time. 773270 52006 Give 20 bonus energy each time when the character is deployed. 773271 52007 Reduce target's Elemental Resistance by 10% upon dealing damage. 773273 52008 Reduce target's Elemental Resistance by 20% upon dealing damage. 773274 52009 Reduce target's Elemental Resistance by 30% upon dealing damage. 773275 52010 Healing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s. 773279 52011 Characters in combat gain 8% CRIT every second. After landing a critical hit, gain "Guaranteed Critical" effect for 2s. This effect has a 15s cooldown. 773284 52012 Characters in combat gain 3 Energy every second. 773282 52013 Basic Attacks deal additional Ice DMG equal to 50% of self ATK. 773300 52014 Basic Attacks deal additional Ice DMG equal to 70% of self ATK. 773301 52015 Basic Attacks deal additional Ice DMG equal to 100% of self ATK. 773302 52016 Basic Attacks deal additional Dark DMG equal to 50% of self ATK. 773303 52017 Basic Attacks deal additional Dark DMG equal to 70% of self ATK. 773304 52018 Basic Attacks deal additional Dark DMG equal to 100% of self ATK. 773305 52019 Ice DMG increases by 10%. 773306 52020 Ice DMG increases by 20%. 773307 52021 Ice DMG increases by 30%. 773308 52022 Dark DMG increases by 10%. 773309 52023 Dark DMG increases by 20%. 773310 52024 Dark DMG increases by 30%. 773311 52025 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 50% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773312 52026 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 75% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773313 52027 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 100% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773314 52031 Ice DMG has a 10% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773318 52032 Ice DMG has a 20% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773319 52033 Ice DMG has a 30% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773320 52035 All enemies receive Dark DMG equal to 10% of ATK of the Construct on field once per 3s. 773322 52036 All enemies receive Dark DMG equal to 20% of ATK of the Construct on field once per 3s. 773323 52037 All enemies receive Dark DMG equal to 30% of ATK of the Construct on field once per 3s. 773324 60000 Fire DMG increases by 10% 701040 60001 Ranged-type Constructs' Extra DMG Bonus increases by 10% 701043 60002 Tank-type Constructs' CRIT Rate increases to 100% 701045 60003 Dark DMG increases by 10% 701046 60004 Lightning DMG increases by 10% 701041 60010 Dark DMG increases by 10% 701046 60011 Physical DMG increases 10% 701057 60012 Lightning DMG increases by 10% 701041 60013 Fire DMG increases by 10% 701040 60014 Ice DMG increases by 10% 701056 60020 [A2] gains a POD shield every second that absorbs damage equal to 5% of her max HP. 701046 60021 [9S] gains a random Signal Orb every 3s. 701057 60022 Nier characters get 100% DMG Bonus. 701041 60023 Nier characters get 100% DMG Bonus. 701040 60024 Nier characters get 100% DMG Bonus. 701056 70001 Lv.1 Effect: Gains a random Signal Orb in every 6s. 771721 70002 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679 70003 Encounter Lv.1 Effect: Tank Omniframes have 20% more ATK 771681 70004 Lv.1 Effect: QTE cooldown decreases by 1s. 773129 70005 Lv.1 Effect: After summoning a QTE, unleashes a shockwave within 6m that deals 300% Physical DMG. 773117 70006 Lv.1 Effect: Physical DMG increases by 20%. 771706 70007 Lv.1 Effect: Constructs' Extra DMG Reduction increases by 15%. 761041 70008 Lv.1 Effect: Every time characters are switched, they get 2 additional Signal Orbs. 771694 70009 Encounter Lv.1 Effect: Support Omniframes grant 25% more healing 771696 70010 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135 70011 Lv.1 Effect: Strikes back at the attacker for 300% of ATK every time after taking more than 300 damage. 771710 70012 Encounter Lv.1 Effect: Support Omniframes have 40% more ATK 771683 70013 Lv.1 Effect: Elemental DMG increases by 20%. 771704 70014 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679 70015 Lv.1 Effect: Every successful dodge will reduce the attacker's DEF by 10%. Can be stacked up to 3 times. 772073 70016 Encounter Lv.1 Effect: Support Omniframes deal 50% more DMG 771700 70017 Lv.1 Effect: Strikes back at the attacker for 300% of ATK every time after taking more than 300 damage. 771710 70018 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679 70019 Lv.1 Effect: Elemental DMG increases by 20%. 771704 70020 Lv.1 Effect: Physical DMG increases by 20%. 771706 70021 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135 70022 Lv.1 Effect: Upon entering Matrix, unleashes a shockwave within 6m that deals 600% Physical DMG. 773181 70023 Lv.1 Effect: Enemies' Super Armor decreases by 25%. 772069 70024 Lv.1 Effect: Breaking Super Armor will also stun the target for 2s. 771713 70025 Lv.1 Effect: CRIT chance increases by 20%. 771717 70026 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679 70027 Encounter Lv.1 Effect: Tank Omniframes have 20% more ATK 771681 70028 Encounter Lv.1 Effect: Support Omniframes have 40% more ATK 771683 70029 Lv.1 Effect: Elemental DMG increases by 20%. 771704 70030 Lv.1 Effect: Starts a battle with 50 Energy. 761188 70031 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135 70032 Lv.1 Effect: Critical Damage increases by 25%. 771719 70033 Encounter Lv.1 Effect: Every time when an Attacker Omniframe deals DMG, the characters off site will restore HP equal to 10% ATK. 771690 70034 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679 70035 Lv.1 Effect: 1-Ping/2-Ping/3-Ping generates additional 1/2/3 Energy. 773102 70036 Lv.1 Effect: Gains 24% Extra Damage Bonus. Casting a Signature Move grants Super Armor for 10s. 773114 761140 70037 Lv.1 Effect: Elemental DMG increases by 20%. 771704 70038 Lv.1 Effect: Physical DMG increases by 20%. 771706 70039 Lv.1 Effect: Constructs become immune to attacks and gain 30% DMG Reduction. 771725 771649 70040 Lv.1 Effect: For every Orb pinged, increases Extra Damage Bonus by 3% for 5s. Stacks up to 5 times. 771687 70041 Lv.2 Effect: Gains a random Signal Orb in every 3s. 771722 70042 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680 70043 Encounter Lv.2 Effect: Tank Omniframes have 40% more ATK 771682 70044 Lv.2 Effect: QTE cooldown decreases by 3s. 773131 70045 Lv.2 Effect: After summoning a QTE, unleashes a shockwave within 6m that deals 600% Physical DMG. 773119 70046 Lv.2 Effect: Physical DMG increases by 40%. 771707 70047 Lv.2 Effect: Constructs' Extra DMG Reduction increases by 30%. 771649 70048 Lv.2 Effect: Every time characters are switched, they get 4 additional Signal Orbs. 771695 70049 Encounter Lv.2 Effect: Support Omniframes grant 50% more healing 771697 70050 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136 70051 Lv.2 Effect: Strikes back at the attacker for 600% of ATK every time after taking more than 300 damage. 771711 70052 Encounter Lv.2 Effect: Support Omniframes have 80% more ATK 771684 70053 Lv.2 Effect: Elemental DMG increases by 40%. 771705 70054 Encounter Lv.2 Effect: Attacker Omniframes have 80% more ATK 771680 70055 Lv.2 Effect: Every successful dodge will reduce the attacker's DEF by 20%. Can be stacked up to 3 times. 772074 70056 Encounter Lv.2 Effect: Support Omniframes deal 100% more DMG 771701 70057 Lv.2 Effect: Strikes back at the attacker for 600% of ATK every time after taking more than 300 damage. 771711 70058 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680 70059 Lv.2 Effect: Elemental DMG increases by 40%. 771705 70060 Lv.2 Effect: Physical DMG increases by 40%. 771707 70061 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136 70062 Lv.2 Effect: Upon entering Matrix, unleashes a shockwave within 6m that deals 1200% Physical DMG. 773183 70063 Lv.2 Effect: Enemies' Super Armor decreases by 50%. 772070 70064 Lv.2 Effect: Breaking Super Armor will also stun the target for 4s. 771714 70065 Lv.2 Effect: CRIT chance increases by 40%. 771718 70066 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680 70067 Encounter Lv.2 Effect: Tank Omniframes have 40% more ATK 771682 70068 Encounter Lv.2 Effect: Support Omniframes have 80% more ATK 771684 70069 Lv.2 Effect: Elemental DMG increases by 40%. 771705 70070 Lv.2 Effect: Starts a battle with 100 Energy. 761189 70071 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136 70072 Lv.2 Effect: Critical Damage increases by 50%. 771720 70073 Encounter Lv.2 Effect: Every time when an Attacker Omniframe deals DMG, the characters off site will restore HP equal to 20% ATK. 771691 70074 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680 70075 Lv.2 Effect: 1-Ping/2-Ping/3-Ping generates additional 2/3/4 Energy. 773103 70076 Lv.2 Effect: Gains 48% Extra Damage Bonus. Casting a Signature Move grants Super Armor for 10s. 773114 761143 70077 Lv.2 Effect: Elemental DMG increases by 40%. 771705 70078 Lv.2 Effect: Physical DMG increases by 40%. 771707 70079 Lv.2 Effect: Constructs become immune to attacks and gain 45% DMG Reduction. 771725 771648 70080 Lv.2 Effect: For every Orb pinged, increases Extra Damage Bonus by 6% for 5s. Stacks up to 5 times. 771688 75001 World Boss Fire Zone: Fire DMG has a 50% chance to detonate the enemy, causing Fire DMG equal to 200% of ATK. 762700 75002 World Boss Fire Zone: Gain 5 additional Energy each time when dealing Fire DMG. 762702 75003 World Boss Lightning Zone: Dodge Limit increases by 300. Leave a Lightning Trail behind that lasts 5s after every successful dodge. Enemies caught inside the Lightning Trail take damage over time and lose 20% of Lightning Resistance. 762703 75004 World Boss Lightning Zone: Dealing Lightning DMG also summons 5 Lightning Bolts to deal Lightning DMG. 5s cooldown. 762707 75005 World Boss Dark Zone: Dark DMG immediately eliminates enemies with less than 30% HP. 762709 75006 World Boss Dark Zone: Generates a shield that absorbs damage equal to 30% of max HP when dealing Dark DMG. While the shield is active, Dark DMG increases by 50%. Immediately gains 3 Signal Orb when the shield disappears. 8s cooldown. 762710 75007 World Boss Ice Zone: Ice DMG has a 20% chance to create a blizzard. Enemies caught within the blizzard are slowed, take damage over time, and their Ice Resistance decreases by 20%. 762714 75008 World Boss Ice Zone: Summon Ice Spikes around self, dealing Ice DMG to nearby enemies continuously. 762718 75009 World Boss Physical Zone: Gain 5% more CRIT rate for every 10 more Combo landed. 762720 75010 World Boss Physical Zone: Summon an Energy Spear to deal 200% DMG upon landing a CRIT. 1s cooldown. 762722 75011 World Boss Extreme Dodge 1: Dodge Limit increases by 300. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762726 762724 75012 World Boss Extreme Dodge 2: Dodge Limit increases by 500. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724 75013 World Boss Extreme Dodge 3: Dodge Limit increases by 700. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762728 762724 75014 World Boss Combo Orb 1: Immediately gain 3 random Signal Orbs of the same color after landing a 30-hit combo. 762729 75015 World Boss Combo Orb 2: Immediately gain 3 random Signal Orbs of the same color after landing a 25-hit combo. 762730 75016 World Boss Combo Orb 3: Immediately gain 3 random Signal Orbs of the same color after landing a 20-hit combo. 762731 75017 World Boss Signature Move Boost 1: After casting a Signature Move, gain a shield that absorbs damage equal to 10% of max HP, 20% Extra Damage, and Super Armor for 8s. 762732 75018 World Boss Signature Move Boost 2: After casting a Signature Move, gain a shield that absorbs damage equal to 15% of max HP, 20% Extra Damage, and Super Armor for 8s. 762734 75019 World Boss Signature Move Boost 3: After casting a Signature Move, gain a shield that absorbs damage equal to 20% of max HP, 20% Extra Damage, and Super Armor for 8s. 762736 75020 World Boss Matrix Cooldown 1: Cooldown of Matrix reduces by 3s. 762740 75021 World Boss Matrix Cooldown 2: Cooldown of Matrix reduces by 2s. 762741 75022 World Boss Matrix Cooldown 3: Cooldown of Matrix reduces by 1s. 762742 75023 World Boss Affix Removal 762743 75024 World Boss Affix Removal 762744 75025 World Boss Affix Removal 762745 75026 World Boss Affix Removal 762746 75027 World Boss Affix Removal 762747 75028 QTE cooldown decreases by 3s 773131 762500 Beacon: Power 762500 762509 Beacon: Garrison 762509 762505 Beacon: Physical DMG Up 762505 762501 Beacon: Fire DMG Up 762501 762502 Beacon: Ice DMG Up 762502 762503 Beacon: Lightning DMG Up 762503 762504 Beacon: Dark DMG Up 762504 762508 Beacon: DMG Bonus 762508 762514 Beacon: HP Boost 762514 762506 Beacon: Riot 762506 762515 Beacon: Offense-Defense Balance 762515 762507 Beacon: Critical DMG 762507 762510 Beacon: Enhanced Healing 762510 762511 Beacon: Energy Storage 762511 762512 Beacon: Sprint 762512 762513 Beacon: Dodge Limit 762513 762522 Beacon: Attacker Invincibility 762522 762523 Beacon: Tank Invincibility 762523 762524 Beacon: Support Invincibility 762524 762525 Beacon: Vanguard Invincibility 762525 762527 Beacon: Attacker Power 762527 762528 Beacon: Tank Power 762528 762529 Beacon: Support Power 762529 762530 Beacon: Vanguard Power 762530 762532 Beacon: Fearless 762532 762534 Beacon: Inspired 762534 762536 Beacon: Skill Acquisition 762536 762537 Beacon: Ultimate Enlightenment 762537 762539 Beacon: Matrix DMG Up 762539 762541 Beacon: Elemental DMG Up 762541 762542 Beacon: Energy Recovery 762542 762544 Beacon: Quick Support 762544 80001 Synchronized characters' ATK increases by 25% 762106 81000 ATK & HP +5% 761300 81001 ATK & HP +10% 761301 81002 ATK & HP +15% 761302 81003 Increases your character's skill DMG by 20%. 771560 81004 Increases your character's skill DMG by 30%. 771561 81005 Increases your character's skill DMG by 40%. 771562 81006 Signature Move DMG is increased by 20%. 761476 81007 Signature Move DMG is increased by 30%. 761477 81008 Signature Move DMG is increased by 40%. 761478 81009 Gains 60 energy at the start of battle. 761303 81010 Gains 80 energy at the start of battle. 761304 81011 Gains 100 energy at the start of battle. 761305 81012 Fire DMG increases by 18%. 761306 81013 Fire DMG increases by 23%. 761307 81014 Fire DMG increases by 28%. 761308 81015 Lightning DMG increases by 18%. 761309 81016 Lightning DMG increases by 23%. 761310 81017 Lightning DMG increases by 28%. 761311 81018 Ice DMG increases by 18%. 761312 81019 Ice DMG increases by 23%. 761313 81020 Ice DMG increases by 28%. 761314 81021 Dark DMG increases by 18%. 761315 81022 Dark DMG increases by 23%. 761316 81023 Dark DMG increases by 28%. 761317 81024 Physical DMG increases by 18%. 761318 81025 Physical DMG increases by 23%. 761319 81026 Physical DMG increases by 28%. 761320 81027 Nullifies lethal DMG once per battle. 761321 81028 Basic Attack DMG increases by 18%. 761325 81029 Basic Attack DMG increases by 23%. 761326 81030 Basic Attack DMG increases by 28%. 761327 81031 Restores 3% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761330 81032 Restores 5% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761331 81033 Restores 8% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761332 81034 Restores 10% of maximum HP at the start of battle. 761333 81035 Restores 15% of maximum HP at the start of battle. 761334 81036 Restores 20% of maximum HP at the start of battle. 761335 81037 Restores 3% of maximum HP for each enemy killed. 761336 81038 Restores 4% of maximum HP for each enemy killed. 761337 81039 Restores 5% of maximum HP for each enemy killed. 761338 81040 Heals all Constructs for 7.5% of maximum HP at the end of battle 773189 81041 Heals all Constructs for 15% of maximum HP at the end of battle 773190 81042 Heals all Constructs for 22.5% of maximum HP at the end of battle 773191 81043 Has a 30% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761339 81044 Has a 40% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761340 81045 Has a 50% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761341 81046 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 30% of self ATK to all enemies within 2m. 761344 81047 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 40% of self ATK to all enemies within 2m. 761345 81048 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 50% of self ATK to all enemies within 2m. 761346 81049 Limit of Dodge Gauge increases by 400. 773135 81050 Limit of Dodge Gauge increases by 700. 773136 81051 Limit of Dodge Gauge increases by 1000. 773137 81052 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350 81053 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351 81054 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352 81055 Upon entering Matrix, unleash a shockwave within 3m that deals 600% DMG. 773181 81056 Upon entering Matrix, unleash a shockwave within 3m that deals 900% DMG. 773182 81057 Upon entering Matrix, unleash a shockwave within 3m that deals 1200% DMG. 773183 81058 Gain a shield equal to 10% HP at the start of battle. 761358 761361 81059 Gain a shield equal to 15% HP at the start of battle. 761359 761361 81060 Gain a shield equal to 20% HP at the start of battle. 761360 761361 81061 Has a 40% chance to gain a shield equal to 5% HP for 5s when taking DMG. 761363 81062 Has a 50% chance to gain a shield equal to 10% HP for 5s when taking DMG. 761364 81063 Has a 60% chance to gain a shield equal to 15% HP for 5s when taking DMG. 761365 81064 All DMG dealt increases by 10% when a shield exists. 761369 81065 All DMG dealt increases by 15% when a shield exists. 761370 81066 All DMG dealt increases by 20% when a shield exists. 761371 81067 At the start of battle, gains 1 additional Signal Orb (3 identical Signal Orbs if at max level). 761373 81068 At the start of battle, gains 2 additional Signal Orbs (3 identical Signal Orbs if at max level). 761374 81069 At the start of battle, gains 3 identical Signal Orbs. 761375 81070 The enemy drops 1 random Signal Orb upon death. 773263 81071 The enemy drops 2 random Signal Orbs upon death. 773264 81072 The enemy drops 3 random Signal Orbs upon death. 773265 81073 For every Orb pinged, increases Extra DMG Bonus by 3% for 5s. Stacks up to 5 times. 771687 81074 For every Orb pinged, increases Extra DMG Bonus by 4% for 5s. Stacks up to 5 times. 771729 81075 For every Orb pinged, increases Extra DMG Bonus by 6% for 5s. Stacks up to 5 times. 771688 81076 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 10% for 5s. 761376 81077 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 15% for 5s. 761377 81078 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 20% for 5s. 761378 81079 Melee DMG increases by 18%. 761380 81080 Melee DMG increases by 23%. 761381 81081 Melee DMG increases by 28%. 761382 81082 Deals DMG equal to 1% of the enemy's maximum HP to all enemies within 4m per second. 761387 81083 Ranged DMG increases by 18%. 761383 81084 Ranged DMG increases by 23%. 761384 81085 Ranged DMG increases by 28%. 761385 81086 Attacks have a 50% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761389 81087 Attacks have a 100% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761390 81088 Attacks have a 120% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761391 81089 QTE cooldown decreases by 1s. 773129 81090 QTE cooldown decreases by 2s. 773130 81091 QTE cooldown decreases by 3s. 773131 81092 QTE increases the controlling character's ATK by 10% for 5s. 761395 81093 QTE increases the controlling character's ATK by 15% for 5s. 761396 81094 QTE increases the controlling character's ATK by 20% for 5s. 761397 81095 QTE reduces the target's Physical DEF by 20% for 5s. 761398 81096 QTE reduces the target's Physical DEF by 25% for 5s. 761399 81097 QTE reduces the target's Physical DEF by 30% for 5s. 761400 81098 QTE reduces the target's Elemental Resistance by 20% for 5s. 761401 81099 QTE reduces the target's Elemental Resistance by 25% for 5s. 761402 81100 QTE reduces the target's Elemental Resistance by 30% for 5s. 761403 81101 After summoning a QTE, unleash a shockwave within 3m that deals 300% Physical Damage. 773117 81102 After summoning a QTE, unleash a shockwave within 3m that deals 450% Physical Damage. 773118 81103 After summoning a QTE, unleash a shockwave within 3m that deals 600% Physical Damage. 773119 81104 Each attack has a 30% chance to increase its DMG by 30%. 761416 81105 Each attack has a 40% chance to increase its DMG by 40%. 761417 81106 Each attack has a 50% chance to increase its DMG by 60%. 761418 81107 When Combo is greater than 50, DMG increases by 15%. 761419 81108 When Combo is greater than 50, DMG increases by 20%. 761420 81109 When Combo is greater than 50, DMG increases by 25%. 761421 81110 When Combo is greater than 50, attacks have a 10% chance to stun the enemy for 3s. 761422 81111 When Combo is greater than 50, attacks have a 20% chance to stun the enemy for 3s. 761423 81112 When Combo is greater than 50, attacks have a 30% chance to stun the enemy for 3s. 761424 81113 Movement Speed decreases by 20%. 773241 81114 Limit of Dodge Gauge reduces by 20%. 761414 81115 The maximum HP of deployed characters is reduced by 20%. 771002 81116 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251 81117 Enemy ATK increases by 30%. 760131 81118 Enemy Fire Resistance increases by 30%. 760141 81119 Enemy Lightning Resistance increases by 30%. 760151 81120 Enemy Ice Resistance increases by 30%. 760161 81121 Enemy Dark Resistance increases by 30%. 760171 81122 Enemy Physical DEF increases by 30%. 760181 81123 When dealing Dark DMG, there is a 30% chance to deal Extra Damage (as Dark DMG) equal to 60% of the Dark DMG dealt 761429 81124 When dealing Dark DMG, there is a 40% chance to deal Extra Damage (as Dark DMG) equal to 70% of the Dark DMG dealt 761430 81125 When dealing Dark DMG, there is a 50% chance to deal Extra Damage (as Dark DMG) equal to 80% of the Dark DMG dealt 761431 81126 Attacks have a 30% chance to freeze the enemy target for 3s, then deal 80% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761435 81127 Attacks have a 40% chance to freeze the enemy target for 3s, then deal 100% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761436 81128 Attacks have a 50% chance to freeze the enemy target for 3s, then deal 120% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761437 81129 Increases all damage of the remaining members by 10% for every 1 missing member (including empty team slots and defeated members) 761442 81130 Increases all damage of the remaining members by 15% for every 1 missing member (including empty team slots and defeated members) 761443 81131 Increases all damage of the remaining members by 20% for every 1 missing member (including empty team slots and defeated members) 761444 81132 Reduces the cooldown of switching between members by 3s 761448 81133 Reduces the cooldown of switching between members by 6s 761449 81134 Reduces the cooldown of switching between members by 9s 761450 81135 Increases all damage by 10% for 3s after switching to another member 761451 81136 Increases all damage by 15% for 3s after switching to another member 761452 81137 Increases all damage by 20% for 3s after switching to another member 761453 81138 Immediately gain 1 random Signal Orb after switching to another member 761457 81139 Immediately gain 2 random Signal Orbs after switching to another member 761458 81140 Immediately gain 3 same-colored Signal Orbs after switching to another member 761459 81141 Deals 300% damage to enemies within 3m after switching to another member 761460 81142 Deals 450% damage to enemies within 3m after switching to another member 761461 81143 Deals 600% damage to enemies within 3m after switching to another member 761462 81144 Reduces the Elemental Resistance of enemies within 4m by 20% for 3s after switching to another member 761466 81145 Reduces the Elemental Resistance of enemies within 4m by 25% for 3s after switching to another member 761467 81146 Reduces the Elemental Resistance of enemies within 4m by 30% for 3s after switching to another member 761468 82000 Fire ATK increases by 30%. 762203 760002 82100 Lightning ATK increases by 30%. 762204 760012 82200 Ice ATK increases by 30%. 762202 760022 82300 Dark ATK increases by 30%. 762205 760032 82400 Physical ATK increases by 30%. 762201 760042 82010 Fire ATK increases by 30%. 762203 82110 Lightning ATK increases by 30%. 762204 82210 Ice ATK increases by 30%. 762202 82310 Dark ATK increases by 30%. 762205 82410 Physical ATK increases by 30%. 762201 83000 ATK decreases by 9%. 512036 83001 ATK Down 512069 83002 Collab Interference: Uniframes' ATK decreases by 30%. 512046 83003 Chaotic Tactics: Uniframes' ATK decreases by 60%. 512047 90101 Damage of Gray Raven members increases by 10% 770200 90102 Damage of Gray Raven members increases by 10% 770201 90103 HP of Gray Raven members increases by 20% 770203 90104 Gain 1 extra Signal Orb every 10s after entering combat 770204 90105 Gray Raven has their damage increased by 10% 770205 90106 Members recover Dodge Gauge 50% faster 770206 90201 Damage of Gray Raven Mid-level members increases by 10% 770200 90202 Damage of Gray Raven Mid-level members increases by 10% 770201 90203 HP of Gray Raven Mid-level members increases by 20% 770207 90204 Increases the damage dealt to enemies by 10% after entering Matrix 770208 90205 Damage of Gray Raven Mid-level increases by 10% 770210 90206 Dodge Gauge increases by 1000 770211 90301 Damage of Gray Raven Senior members increases by 10% 770200 90302 Damage of Gray Raven Senior members increases by 10% 770201 90303 HP of Gray Raven Senior members increases by 20% 770212 90304 Deal 5% more damage each time after landing a 50-hit combo, up to 30% 770213 90305 Damage of Gray Raven Senior increases by 10% 770215 90306 Members' Signature Move can stun the enemy for 2s 770216 90401 Damage of Strike Hawk members increases by 10% 770200 90402 Damage of Strike Hawk members increases by 10% 770201 90403 HP of Strike Hawk members increases by 30% 770218 90404 Gain a shield that mitigates one damage after entering battle. The shield restores 1 charge every 10s 770219 90405 DEF of all members increases by 30% 770223 90406 "Applies Armorbreak on the enemies when dealing damage for 10s, lowering their Armor by up to 20%" 770224 90501 Damage of Engineering Force members increases by 10% 770200 90502 Damage of Engineering Force members increases by 15% 770202 90503 Fire DMG of Engineering Force members increases by 20% 770227 90504 Summon 1 Flamethrower unit for 30s when an Engineering Force member is deployed. Targets attacked by the Flamethrower will take Fire DMG and lose 20% Fire Resistance 770228 90505 Summon 1 more Flamethrower unit when an Engineering Force member is deployed 770229 90506 Enemies killed by an Engineering Force member will be detonated, dealing 150% Elemental DMG to nearby enemies within 4m 770230 90601 Damage of Forsaken members increases by 10% 770200 90602 Damage of Forsaken members increases by 15% 770202 90603 Forsaken members' 3-Ping DMG increased by 30% 770232 90604 Get 2 Forsaken Constructs to assist the battle when a Forsaken member is deployed 770234 90605 When a Forsaken member is deployed, a random Orb is generated whenever an enemy is defeated 770235 90606 Get 2 Forsaken Constructs to assist the battle when a Forsaken member is deployed. Increases the Constructs' ATK by a further 50% 770237 90701 Damage of Purifying Force members increases by 10% 770200 90702 Damage of Purifying Force members increases by 15% 770202 90703 Damage of Purifying Force members' Signature Move increases by 20% 770239 90704 30% chance to gain 1 Signal Orb after dodging an enemy attack if a Purifying Force member is deployed 770241 90705 Gain 10 more Energy every 5s and deal 30% more damage when the enemy is more than 5m away if a Purifying Force member is deployed 770242 90706 Deal 30% more damage when the enemy is more than 5m away if a Purifying Force member is deployed 770244 90801 Damage of Unclassified members increases by 10% 770200 90802 Damage of Unclassified members increases by 15% 770202 90803 DEF of Unclassified members increases by 40% 770246 90804 30% chance to block one incoming damage and become immune to all damage in the next 5s if an Unclassified member is deployed. 15s cooldown 770247 90805 Gain a shield every 30s that absorbs damage up to 20% of HP if an Unclassified member is deployed 770249 90806 20% chance to block one incoming damage and hit back for 200% damage if an Unclassified member is deployed. 15s cooldown 770251 90901 Damage of members increases by 10% 770200 90902 Damage of members increases by 15% 770202 90903 Triggering a QTE by a 3-Ping will trigger the other two constructs' QTE 770253 90904 Using QTE will immediately add 1 Signal Orb to characters that are already deployed 770256 90905 QTE cooldown decreases by 3s 770257 91001 Damage of members increases by 10% 770200 91002 Damage of members increases by 15% 770202 91003 Immediately gain 2 Signal Orbs upon casting an Entrance Skill 770324 91004 Gain 15% increased damage for 10s after casting an Entrance Skill 770325 92101 Physical DMG increases 10% 770258 92102 Physical DMG increases 10% 770258 92103 10% chance to summon an Energy Spear (2m radius) when using basic attacks against the enemy, dealing 200% Physical DMG. (8s cooldown) 770259 92104 Increases the CRIT chance of the entire team by 10% when a Physical member is deployed 770261 92201 Fire DMG increases by 10% 770262 92202 Fire DMG increases by 10% 770262 92203 Fire attacks have a 20% chance to ignite the target, dealing 50% of the damage as Fire DMG over 10s. This skill has an 8s cooldown 770263 92204 Reduces the enemy's Fire Resistance by 40% when a Fire member is deployed 770266 92301 Ice DMG increases by 10% 770267 92302 Ice DMG increases by 10% 770267 92303 Ice attacks have a 10% chance to freeze the target for 2s, and reducing their Ice Resistance by 20% during this time. (8s cooldown) 770268 92304 Reduces the enemy's Ice Resistance by 40% when an Ice member is deployed 770271 92401 Lightning DMG increases by 10% 770272 92402 Lightning DMG increases by 10% 770272 92403 Lightning attacks have a 20% chance to trigger 1 Lightning Chain, jumping up to 5 times and losing 10% damage with every jump (8s cooldown) 770273 92404 Reduces the enemy's Lightning Resistance by 40% when a Lightning member is deployed 770279 92501 Dark DMG increases by 10% 770280 92502 Dark DMG increases by 10% 770280 92503 Dark attacks have a 10% chance to trigger Dark Burst, hitting all enemies on the map for 100% Dark DMG and Imprisoning them for 5s 770281 92504 Reduces the enemy's Dark Resistance by 40% when a Dark member is deployed 770284 93101 ATK of team members increases by 5% 770285 93102 Gain 1 special attack every 10s while in battle. This special attack will add 1 ring to the target, and explode for 300% Physical DMG once there are 3 rings on the target. (Special effect modified) 770286 93103 Attacker members' QTE will increase the damage of QTE by 200% 770291 93104 Each time a Signature Move is cast, a random attacker member will be summoned into the battle and cast the corresponding Signature Move before leaving. 20s cooldown 770293 93201 DEF of team members increases by 30% 770295 93202 Gain a shield that absorbs damage equal to 10% of HP every 15s while in battle. This shield cannot stack 770296 93203 Tank members' QTE will reduce the target's Armor by an additional 20% for 10s 770298 93204 Become immune to the incoming fatal damage and get a shield absorbing damage up to 100% of HP. Also summon 1 Tank member into the battle and increase the DEF of all currently deployed members by 30% for 30s. 60s cooldown 770300 93301 HP of team members increases by 15% 770305 93302 Restores 5% HP per 10s after the battle starts 770306 93303 Support members' QTE will increase the damage of members in combat by 40% for 10s 770308 93304 "Every 20s, the undeployed Support character will be summoned into battle to help the team for 10s. While the Support character is present, all combat units will recover 50% of HP and deal 20% more damage. The Support character will also damage the enemies. Each Support character can only be summoned once" 770310 93305 HP of all team members increases by 2500 770355 93306 ATK increases by 200 770359 93307 HP of all team members increases by 5000 770356 93308 ATK increases by 400 770360 93309 HP of all team members increases by 7500 770357 93310 ATK increases by 600 770361 93311 HP of all team members increases by 10000 770358 93312 ATK increases by 1000 770362 93313 All team members deal 100 bonus Physical DMG on every attack 770364 93314 All team members deal 300 bonus Physical DMG on every attack 770365 93315 All team members deal 600 bonus Physical DMG on every attack 770366 93316 All team members deal 1000 bonus Physical DMG on every attack 770367 93317 All members recover Dodge Gauge 25% faster 770372 93318 "Gain 10% Extra DMG Bonus for 5s after Extreme Dodge" 770376 93319 All members recover Dodge Gauge 50% faster 770373 93320 "Gain 20% Extra DMG Bonus for 5s after Extreme Dodge" 770377 93321 All members recover Dodge Gauge 75% faster 770374 93322 "Gain 30% Extra DMG Bonus for 5s after Extreme Dodge" 770378 93323 All members recover Dodge Gauge 100% faster 770375 93324 "Gain 40% Extra DMG Bonus for 5s after Extreme Dodge" 770379 93325 Upon entering battle, gain a shield that absorbs damage equal to 30% of total HP and refreshes once every 150s. 770382 93326 Upon entering battle, gain a shield that absorbs damage equal to 60% of total HP and refreshes once every 150s. 770383 93327 Upon entering battle, gain a shield that absorbs damage equal to 80% of total HP and refreshes once every 150s. 770384 93328 Upon entering battle, gain a shield that absorbs damage equal to 100% of total HP and refreshes once every 75s. 770385 93329 Summon a satellite beam every 10s that strikes the target area for 2000 True DMG. 770397 93330 Summon a satellite beam that strikes the target area for 4000 True DMG every 10s. 770398 93331 Summon a satellite beam that strikes the target area for 6000 True DMG every 10s. 770399 93332 Summon a satellite beam that strikes the target area for 10000 True DMG every 10s. 770400 93333 Upon entering battle, summon 2 Neutral B-Rank Constructs to assist. 770413 93334 Upon entering battle, summon 2 Neutral A-Rank Constructs to assist. 770414 93335 Upon entering battle, summon 2 Neutral S-Rank Constructs to assist. 770415 93336 Upon entering battle, summon 2 Neutral SS-Rank Constructs to assist. 770416 93337 Gain 1 bonus Energy from pinging Orbs. 770386 93338 Gain 2 bonus Energy from pinging Orbs. 770387 93339 Gain 2 bonus Energy from pinging Orbs and basic attacks. 770387 770390 93340 Gain 3 bonus Energy from pinging Orbs and basic attacks. 770388 770391 93341 Increase the 3-Ping DMG of all team members by 20%. 770483 93342 Increase the 3-Ping DMG of all team members by 35%. 770484 93343 Increase the 3-Ping DMG of all team members by 50%. 770485 93344 All 1-Ping and 2-Ping of team members are regarded as 3-Ping. 770481 93345 Gain a random Signal Orb in every 15s. 770392 93346 Gain 2 random Signal Orbs in every 15s. 770393 93347 Gain 2 random Signal Orbs in every 15s. 770394 93348 Gain 3 random Signal Orbs in every 10s. 770395 93349 Replace a combat member with a low-level Prime for 30s during battle. 770486 93350 Adjust Minion Level with 93349 770497 93351 Adjust Minion Level with 93349 770498 93352 Adjust Minion Level with 93349 770499 93353 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 3 times. 770401 93354 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 5 times. 770402 93355 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 8 times. 770403 93356 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks infinitely. 770404 93357 Physical DMG increases by 10% 770445 93358 Physical DMG increases by 20% 770446 93359 Physical DMG increases by 30% 770447 93360 Physical DMG increases by 40% 770448 93361 CRIT Rate increases by 20% 770449 93362 Fire DMG increases by 10% 770450 93363 Fire DMG increases by 20% 770451 93364 Fire DMG increases by 30% 770452 93365 Fire DMG increases by 40% 770453 93366 Fire Resistance of enemies decreases by 20% 770454 93367 Ice DMG increases by 10% 770455 93368 Ice DMG increases by 20% 770456 93369 Ice DMG increases by 30% 770457 93370 Ice DMG increases by 40% 770458 93371 Ice Resistance of enemies decreases by 20% 770459 93372 Lightning DMG increases by 10% 770460 93373 Lightning DMG increases by 20% 770461 93374 Lightning DMG increases by 30% 770462 93375 Lightning DMG increases by 40% 770463 93376 Lightning Resistance of enemies decreases by 20% 770464 93377 Dark DMG increases by 10% 770465 93378 Dark DMG increases by 20% 770466 93379 Dark DMG increases by 30% 770467 93380 Dark DMG increases by 40% 770468 93381 Dark Resistance of enemies decreases by 20% 770469 93382 Deal 25% more damage from pinging Orbs 770418 93383 Deal 50% more damage from pinging Orbs 770419 93384 Deal 75% more damage from pinging Orbs 770420 93385 Deal 100% more damage from pinging Orbs 770421 93386 Gain a layer of shield that can block 1 attack. The shield layer resets every 25s. Targets that break the shield take 20% more damage for 10s. 770425 93387 Gain 2 layers of shield that can block 1 attack each. The shield layer resets every 20s. Targets that break the shield take 30% more damage for 10s. 770428 93388 Gain 3 layers of shield that can block 1 attack each. The shield layer resets every 15s. Targets that break the shield take 40% more damage for 10s. 770431 93389 Gain 4 layers of shield that can block 1 attack each. The shield layer resets every 10s. Targets that break the shield take 50% more damage for 10s. 770434 93390 Excess healing is converted into 60% damage 770439 93391 Excess healing is converted into 80% damage 770440 93392 Excess healing is converted into 100% damage 770441 93393 Healing effect increases by 50% 770438 95001 Deploying members from 3 different classes will increase the damage of deployed members by 50% 770313 95002 Deployed members must be replaced after 20s 999925 95003 Increases Elemental DMG by 50% when 3 members with Elemental DMG are deployed 770316 95004 All deployed members lose 2% HP every second 770317 95005 Increases damage by 100% when 3 Tank members are deployed 770318 95006 The recovery speed of members' Dodge Gauge decreases by 80% 770319 95007 Members that are switched into the battle gain 50% increased damage for 10s 770320 95008 Every time a member is attacked, they will deal 20% more damage in the next attack, up to 200% 770322 95009 Gain 20% Extra DMG Bonus for every different Energy type of Constructs deployed. 770478 95010 Gain 40% Extra DMG Bonus for every different Energy type of Constructs deployed. 770479 95011 Gain 60% Extra DMG Bonus for every different Energy type of Constructs deployed. 770480 95012 The damage dealt by members currently in battle decreases over time (30% reduction after 10s, 50% reduction after 20s). This timer is reset each time after a new member is switched into battle. 770340 95013 The damage dealt by members currently in battle decreases over time (30% reduction after 10s, 50% reduction after 20s). This timer is reset each time after a new member is switched into battle. 770341 95014 Members gain 25% Extra DMG Bonus and 10% Extra DMG Reduction for every 10s they stay in battle. This effect stacks up to 4 times and will be reset once a new member is switched into battle. 770343 95015 Members gain 25% Extra DMG Bonus and 10% Extra DMG Reduction for every 10s they stay in battle. This effect stacks up to 4 times and will be reset once a new member is switched into battle. 770344 95016 The cooldown of switching members increases by 10s 770347 95017 Characters deal higher damage when they have a higher percentage of HP left (up to 75% at full HP). 770348 95018 After entering a stage, every character has their HP reduced to 50%. 770350 95019 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770352 770473 95020 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770473 95021 Healing effect is halved. 770354 96001 Damage of members increases by 45% 770327 96002 Damage of members increases by 80% 770328 96003 Damage of members increases by 100% 770329 96101 Summon a satellite beam every 10s that strikes the target area for 2000 True DMG. 772401 96102 Members recover 1.5% of total HP every sec. 772403 96103 Enemies are stunned for 2s when hit by a Signature Move. 772400 96104 Members gain 20% DMG Reduction. 700901 700902 96105 Team members gain 10% Extra DMG Bonus for 15s when pinging the same type of Signal Orbs. Stacks infinitely. 772405 96106 Team members gain 10s Super Armor and 20% Extra DMG Bonus after casting a Signature Move. 772408 97101 Enemy and ally HP doubles, and DMG decreases by 50% 772541 772541 97102 Randomly summons Flame Storm on the field, dealing great DMG to the enemy and our side 772544 97103 We only have the leader to fight 772546 779301 97104 The enemy will ignore Matrix and receives Extra DMG in Matrix 772548 97105 Takes extra 1000 points of True DMG when the enemy and your side take damage 772550 772550 97106 After the death of units of the enemy and our side, Self-Destruction will deal a DMG equal to 20% of max HP in range 772551 772551 97107 Extra heal to the enemy and our side will convert into 100% DMG, with heal effect increasing by 100% 772553 772553 97108 Joystick direction in this battle is reversed 772555 97109 Cast Blue Orb Skill to summon 1 flash 772556 97110 Cast Yellow Orb Skill to summon 1 flash 772559 97111 Cast Red Orb Skill to summon 1 flash 772558 97112 All units in field will reduce HP by 2% per second and decrease heal effect by 50% 772560 772560 97113 When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, and the shield decays by 20% every second. 772563 772563 97114 Grants Super Armor to team members 700027 97115 When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore to full HP and a 50% chance to die after a judgment of fate. 772575 772575 97116 Summon 2 mobile Fields. ATK increases by 100% for 20s in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. 772566 97117 All team members' Max HP is 1. 778001 97118 Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. 778014 97119 Enemies will share the damage they receive evenly to all enemies. 778021 97120 Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. 778031 778031 97121 Upon your characters or enemies receiving lethal damage, they have a 100% chance to restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. 778041 778041 97122 All enemies are immune to damage by 1 random Signal Orb. 778051 97123 All enemies are immune to damage by 2 random Signal Orbs. 778051 97124 Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. 778061 97125 Restores HP equal to 10% of Max HP every time an enemy deals damage. 750949 97126 Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. 778111 97127 Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. 778121 778121 97128 Extra DMG Reduction of all members increases by 30% 760201 97129 Extra DMG Reduction of all members increases by 45% 760202 97130 Extra DMG Reduction of all members increases by 60% 760203 97151 Reduces total HP of all enemies by 10% permanently 742341 97152 Reduces total HP of all enemies by 15% permanently 742342 97153 Reduces total HP of all enemies by 20% permanently 742306 97154 Reduces total HP of all enemies by 25% permanently 742343 97161 Mission time extends by 5s for every 20 enemies killed. Max 10 activations 742351 97162 Mission time extends by 10s for every 20 enemies killed. Max 10 activations 742352 97163 Mission time extends by 10s for every 15 enemies killed. Max 10 activations 742353 97164 Mission time extends by 10s for every 10 enemies killed. Max 10 activations 742354 97165 There is a 10% chance that each kill counts as 2 kills 742361 97166 There is a 15% chance that each kill counts as 2 kills 742362 97167 There is a 20% chance that each kill counts as 2 kills 742363 97168 There is a 25% chance that each kill counts as 2 kills 742364 97171 20% chance to drop 1 random Signal Orb after an enemy dies 772610 97172 30% chance to drop 2 random Signal Orbs after an enemy dies 772611 97173 50% chance to drop 2 random Signal Orbs after an enemy dies 772612 97174 50% chance to drop 3 random Signal Orbs after an enemy dies 772613 97175 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 40-hit Combo 772614 97176 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 30-hit Combo 772615 97177 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 20-hit Combo 772616 97178 Unleashes a shockwave within 5m that deals 500% Physical DMG after a 20-hit Combo 772617 97179 Attacks deal 100 bonus Physical DMG 772623 97180 Attacks deal 200 bonus Physical DMG 772624 97181 Attacks deal 300 bonus Physical DMG 772625 97182 Attacks deal 400 bonus Physical DMG 772626 97183 Releases a minor black hole every 20s at the character's location 772627 97184 Releases a minor black hole every 15s at the character's location 772628 97185 Releases a minor black hole every 10s at the character's location 772629 97186 Releases a major black hole every 5s at the character's location 772630 97187 Attacks have a 20% chance to freeze the enemy target for 3s, then deal 80% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772639 97188 Attacks have a 30% chance to freeze the enemy target for 3s, then deal 100% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772640 97189 Attacks have a 40% chance to freeze the enemy target for 4s, then deal 150% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772641 97190 Attacks have a 50% chance to freeze the enemy target for 5s, then deal 200% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772642 97191 Gains Super Armor. 20% chance to recover 2 Energy when attacking. 772633 97192 Gains Super Armor. 40% chance to recover 4 Energy when attacking. 772634 97193 Gains Super Armor. 40% chance to recover 6 Energy when attacking. 772635 97194 Gains Super Armor. 60% chance to recover 8 Energy when attacking. 772636 97195 The enemy leaves behind a bomb that deals DMG equal to 10% of its total HP to your team within 2m when it dies 772657 97196 The enemy leaves behind a bomb that deals DMG equal to 30% of its total HP to your team within 2m when it dies 772658 97197 The enemy leaves behind a bomb that deals DMG equal to 30% of its total HP to your team within 4m when it dies 772659 97198 The enemy leaves behind a bomb that deals DMG equal to 60% of its total HP to your team within 4m when it dies 772660 97199 20% chance to petrify the enemy for 5s every 15s 772685 97200 20% chance to petrify the enemy for 5s every 10s 772686 97201 40% chance to petrify the enemy for 5s every 5s 772687 97202 60% chance to petrify the enemy for 5s every 5s 772688 97203 Automatically summon 1 laser to attack the enemy every 30s 772711 97204 Automatically summon 2 lasers to attack the enemy every 25s 772712 97205 Automatically summon 3 lasers to attack the enemy every 20s 772713 97206 Automatically summon 3 lasers to defeat the enemy every 10s 772714 97207 Gain a shield that can withstand DMG once every 20s. 778101 97208 Gain a shield that can withstand DMG twice every 20s. 778102 97209 Gain a shield that can withstand DMG three times every 20s. 778103 98001 [Preset Skill] Replace orbs to 8 Red Orbs 470000 98002 [Preset Skill] Replace orbs to 10 Red Orbs 470003 98003 [Preset Skill] Replace orbs to 12 Red Orbs 470170 98004 [Preset Skill] Replace orbs to 14 Red Orbs 470173 98005 [Preset Skill] Matrix and 20 bonus Dodge Gauge 470018 98006 [Preset Skill] Matrix and 40 bonus Dodge Gauge 470021 98007 [Preset Skill] Matrix and 60 bonus Dodge Gauge 470024 98008 [Preset Skill] Matrix and 80 bonus Dodge Gauge 470027 98009 [Preset Skill] Super Armor and 20 bonus Signature energy 470030 98010 [Preset Skill] Super Armor and 40 bonus Signature energy 470034 98011 [Preset Skill] Super Armor and 60 bonus Signature energy 470038 98012 [Preset Skill] Super Armor and 80 bonus Signature energy 470042 98013 Petrifies all targets facing self within 8m for 6s. Vulnerability 20 470046 98014 Petrifies for 8s, Vulnerability 25 470050 98015 Petrifies for 10s, Vulnerability 30 470054 98016 Petrifies for 12s, Vulnerability 35 470058 98017 Within 5m, select 5 enemies every second to deal 200% DMG 470062 98018 Within 5m, select 5 enemies every second to deal 240% DMG 470065 98019 Within 5m, select 5 enemies every second to deal 280% DMG 470068 98020 Within 5m, select 5 enemies every second to deal 320% DMG 470071 98021 0.5 interval, 20% bonus damage for 10s, stacking up to 18 times 470074 98022 0.5 interval, 24% bonus damage for 10s, stacking up to 18 times 470077 98023 0.5 interval, 38% bonus damage for 10s, stacking up to 18 times 470080 98024 0.5 interval, 32% bonus damage for 10s, stacking up to 18 times 470083 98025 Over the next 10s, for all orbs pinged, recover the same number of random orbs 470086 98026 Over the next 14, for all orbs pinged, recover the same number of random orbs 470089 98027 Over the next 18, for all orbs pinged, recover the same number of random orbs 470092 98028 Over the next 22, for all orbs pinged, recover the same number of random orbs 470095 98029 Basic Attacks deal 150% more damage and are guaranteed to be critical 470098 98030 Basic Attacks deal 200% more damage and are guaranteed to be critical 470102 98031 Basic Attacks deal 250% more damage and are guaranteed to be critical 470106 98032 Basic Attacks deal 300% more damage and are guaranteed to be critical 470110 98033 Lose 5% HP and become invincible for 10s. Every attack regenerates 1 energy 470114 98034 Lose 10% HP and become invincible for 12s. Every attack regenerates 1 energy 470119 98035 Lose 15% HP and become invincible for 14s. Every attack regenerates 2 energy 470124 98036 Lose 20% HP and become invincible for 16s. Every attack regenerates 2 energy 470129 98037 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470134 98038 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470140 98039 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470146 98040 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470152 98041 [Preset Skill] Replace orbs to 8 Yellow Orbs 470006 98042 [Preset Skill] Replace orbs to 10 Yellow Orbs 470009 98043 [Preset Skill] Replace orbs to 12 Yellow Orbs 470176 98044 [Preset Skill] Replace orbs to 14 Yellow Orbs 470179 98045 Transforms into Recycle Prisoner 470698 98046 Control mob level with 98045 470700 98047 Control mob level with 98045 470701 98048 Control mob level with 98045 470702 98049 Control mob level with 98045 470703 98050 Heavy Blow Passive 775200 98051 Heavy Blow 1 775184 98052 Heavy Blow 2 775185 98053 Heavy Blow 3 775186 98054 Heavy Blow 4 775187 98055 Disintegration Passive 775131 98056 Disintegration Boost 775135 98057 Disintegration 1 775136 98058 Disintegration 2 775137 98059 Disintegration 3 775138 98060 Disintegration 4 775139 98061 Bond Passive 775199 98062 Bond I 775194 98063 Bond II 775195 98064 Bond III 775196 98065 Bond IV 775198 98066 Thorn Passive 775150 98067 Thorn Boost 775158 98068 Thorn 1 775154 98069 Thorn 2 775155 98070 Thorn 3 775156 98071 Thorn 4 775157 98072 Machine Passive 775170 98073 Machine Boost 775172 98074 Machine 1 775166 98075 Machine 2 775167 98076 Machine 3 775168 98077 Machine 4 775169 98078 Gray Raven 11 775201 98079 Gray Raven 12 775202 98080 Gray Raven 13 775203 98081 Gray Raven 14 775204 98082 Gray Raven 21 775205 98083 Gray Raven 22 775206 98084 Gray Raven 23 775207 98085 Gray Raven 24 775208 98086 Gray Raven 31 775209 98087 Gray Raven 32 775210 98088 Gray Raven 33 775211 98089 Gray Raven 34 775212 98090 Akdilek 1 775213 98091 Akdilek 2 775214 98092 Akdilek 3 775215 98093 Akdilek 4 775216 98094 Cerberus 1 775217 98095 Cerberus 2 775218 98096 Cerberus 3 775219 98097 Cerberus 4 775220 98098 Nanami 1 775221 98099 Nanami 2 775222 98100 Nanami 3 775223 98101 Nanami 4 775224 98102 Bianca 1 775225 98103 Bianca 2 775226 98104 Bianca 3 775227 98105 Bianca 4 775228 98106 Watanabe 1 775229 98107 Watanabe 2 775230 98108 Watanabe 3 775231 98109 Watanabe 4 775232 98110 Karenina 1 775233 98111 Karenina 2 775234 98112 Karenina 3 775235 98113 Karenina 4 775236 98114 Strike Hawk 1 775237 98115 Strike Hawk 2 775238 98116 Strike Hawk 3 775239 98117 Strike Hawk 4 775240 98118 Amplification 1 775241 98119 Amplification 2 775242 98120 Amplification 3 775243 98121 Amplification 4 775244 98122 Attacker 1 775245 98123 Attacker 2 775246 98124 Attacker 3 775247 98125 Attacker 4 775248 98126 Tank 1 775249 98127 Tank 2 775250 98128 Tank 3 775251 98129 Tank 4 775252 98130 Support 1 775253 98131 Support 2 775254 98132 Support 3 775255 98133 Support 4 775256 98134 Bastion 1 Blocking duration becomes infinite after Yellow Orbs are pinged 909860 98135 Bastion 2 No counterattack will be performed if attacked within 5s during blocking (Immune to attacks, and block can be canceled manually) 909861 98136 Bastion 3 Deals 30x DMG received during blocking to the attacker 909865 98137 Bastion 4 Restores 600 HP per second during blocking 909863 98138 Bastion 5 Immune once to DMG over 5000 during blocking, and when receiving DMG less than 5000, the attacker receives the equal true DMG 909866 98139 Bastion 6 Receives 30x DMG during the additional period of swordwaves after a successful block 909867 98140 Bastion 7 Core Energy will be fully restored (120) after blocking ends. Before the Core state ends, DMG equal to 50% of HP restored will be added during blocking 909868 98141 Bastion 11 When Core Passive is active, releases Tenebrion (Effect 770171) to deal 300% Dark DMG per second to enemies within 6m and restores HP equal to 5% of DMG dealt 909869 98142 Bastion 12 Restores 50 Core Energy when attacked within 1.5s after Yellow Orbs are pinged. If the Core state is active, enemies inside the field will be afflicted with 50% Vulnerable for 3s 909872 98143 Bastion 13 Each successful block (counterattacks are also counted) increases Max HP by 200 909876 98144 Bastion 14 Gains a set of Yellow Orbs every 5s 909877 98145 Bastion 15 Being attacked within 0.5s after Yellow Orbs are pinged will stun enemies for 2s. If the Core state is active, enemies inside the field will be stunned for an extra 2s 909879 98146 Bastion 16 Kamui's attacks deal additional True DMG equal to 10% of his max HP 909884 98147 Bastion 17 Each successful block increases the Core state's Energy limit by 5 909885 98148 Pulse 1 After performing Signature Move, leaves a trail (adopt Karenina's or retain Nanami's Signature effect with the same range) for 7s, dealing 270% Fire DMG per second 909887 98149 Pulse 2 The duration of the trail becomes infinite, and up to 2 trails can exist on the field 909888 98150 Pulse 3 Each dodge grants 7% movement speed and a Fire DMG Bonus for 3s. Can be stacked up to 7 times (with or without nitrogen) 909889 98151 Pulse 4 Accelerates continuously when moving, gaining 7% speed and 7 Energy per second. Such speed lasts 3s. Can be stacked up to 7 times 909890 98152 Pulse 5 Up to 3 trails can exist on the field. Enemies on the trails will move 50% slower 909895 98153 Pulse 6 Attacks additionally deal Fire DMG equal to 10x the current movement speed 909896 98154 Pulse 7 After performing Signature Move, fully restores Dodge Gauge and imprisons enemies for 2s 909897 98155 Pulse 11 Converts a random normal enemy into an ally every 20s. The ally dies when the time is over (instantly dies if there are no other enemies on the field) 930168 98156 Pulse 12 Has a 37% chance to convert an elite enemy into an ally (give me two marked buffs for the elites and bosses in the stages) 930169 98157 Pulse 13 Allies' attacks an additional 7,777 True DMG with Berserk 780253 930170 98158 Pulse 14 Each time an ally attacks, Nanami restores 1000 HP 930172 98159 Pulse 15 When converted enemies die, permanently increases Nanami's DMG dealt by 5% and Max HP by 500 930175 98160 Pulse 16 When allies die, they will explode, dealing 30000 True DMG to enemies within 6m and instantly killing those with lower than 20% HP 930178 98161 Pulse 17 When an ally dies, 37% chance to decrease the cooldown of conversion to 10s 930184 98162 Nightblade 1 Upon dodging, leaves a decoy in place that cannot draw Aggro (Effect 715447 with the same stats). It will explode 3s later, dealing 1000% DMG to enemies within 3m. 7s cooldown 930186 98163 Nightblade 2 The decoy will copy Nightblade's Signal Orbs and release them against the locked target while restoring 20 Dodge Gauge for Nightblade 930189 98164 Nightblade 3 The decoy will exist 3s more 930190 98165 Nightblade 4 Increases the DMG dealt by the decoy's explosion to 2000% 930255 98166 Nightblade 5 The decoy will be teleported to near the locked target to perform the skills, and it has a 20% chance to return the Signal Orbs (775214) 930194 98167 Nightblade 6 The decoy can draw Aggro. Each attack grants an additional 20 Aggro (it explodes once dead) 930195 98168 Nightblade 7 When the decoy explodes, it additionally deals DMG equal to 30% of the DMG it has received 930229 98169 Nightblade 11 When Yellow Orbs are pinged, leaves a phantom with 50% of his ATK in place that cannot draw Aggro (Effect 750148) for 5s. (the new one will replace the original one once it appears). It copies the character's Basic Attack and Yellow Orbs. Against the locked target with a 0.5s delay 930230 98170 Nightblade 12 The duration of the phantom becomes infinite with ATK inheritation 930232 98171 Nightblade 13 Nightblade gains 250 ATK for each phantom within 6m (find a simple special effect circle or tower defense) 930233 98172 Nightblade 14 When a phantom deals DMG, 10% chance to restore 1 for the character 930235 98173 Nightblade 15 One more phantom can exist at a time. Attacking from behind deals 20% more DMG 930236 98174 Nightblade 16 When performing Signature Move, the phantoms on the fields will be teleported to near the target with a 0.5s delay and will perform Signature Move simultaneously (120° angle distribution would be the best) 930238 98175 Nightblade 17 When Yellow Orbs are pinged, becomes Invincible for 0.5/1/1.5s based on the number of orbs pinged 930239 98176 Blast 1 Records the coordinates of the enemy after dealing DMG, and fires a projectile to those coordinates 2s later (Signature Move projectile effect, against enemies within 2m) 930256 98177 Blast 2 When attacked, fires a projectile at the attacker instantly 930258 98178 Blast 3 When performing Signature Move, each projectile DMG extends Signature Move's duration by 1s 930259 98179 Blast 4 After projectiles deal DMG, the current character has a 20% chance to gain a random orb 930261 98180 Blast 5 Support: Fires a projectile to random coordinates within 8m every 2s (remember to make a circle with a radius of about the same range) 930263 98181 Blast 6 Support can be activated even when Blast is still on the field, and CD-1 930264 98182 Blast 7 Firing projectiles has a 20% chance to fire one more time 1s later 930265 98183 Blast 11 930267 98184 Blast 12 930269 98185 Blast 13 930270 98186 Blast 14 930271 98187 Blast 15 930274 98188 Blast 16 930276 98189 Blast 17 930280 98190 Rozen 1 930281 98191 Rozen 2 930283 98192 Rozen 3 930286 98193 Rozen 4 930288 98194 Rozen 5 930289 98195 Rozen 6 930292 98196 Rozen 7 930293 98197 Rozen 11 930295 98198 Rozen 12 930296 98199 Rozen 13 930297 98200 Rozen 14 776351 98201 Rozen 15 930299 98202 Rozen 16 930343 98203 Rozen 17 930345 99001 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773981 99002 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773982 99003 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773983 99004 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773984 99005 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773985 99006 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773986 99007 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773987 99008 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773988 99009 Dodge Gauge limit increases by 500 773989 99010 Dodge Gauge limit increases by 500 773990 99011 Dodge Gauge limit increases by 500 773991 99012 Dodge Gauge limit increases by 500 773992 99013 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773993 99014 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773994 99015 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773995 99016 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773996 99017 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763101 99018 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763126 99019 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763130 99020 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763134 99021 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763105 99022 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763138 99023 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763144 99024 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763150 99025 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763112 99026 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763156 99027 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763158 99028 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763160 99029 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763115 99030 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763168 99031 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763169 99032 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763170 99033 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763117 99034 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763177 99035 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763180 99036 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763183 99037 20% chance to recover 2 energy when dealing damage 774005 99038 20% chance to recover 2 energy when dealing damage 774006 99039 20% chance to recover 2 energy when dealing damage 774007 99040 20% chance to recover 2 energy when dealing damage 774008 99041 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774009 99042 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774010 99043 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774011 99044 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774012 99201 Gain 2 energy every 10s 774017 99202 Gain 2 energy every 10s 774018 99203 Gain 2 energy every 10s 774019 99204 Gain 2 energy every 10s 774020 99205 Gain 5 energy each time when landing a 50-hit combo 774021 99206 Gain 5 energy each time when landing a 50-hit combo 774022 99207 Gain 5 energy each time when landing a 50-hit combo 774023 99208 Gain 5 energy each time when landing a 50-hit combo 774024 99209 Gain 5 energy each time after triggering Extreme Dodge 774025 99210 Gain 5 energy each time after triggering Extreme Dodge 774026 99211 Gain 5 energy each time after triggering Extreme Dodge 774027 99212 Gain 5 energy each time after triggering Extreme Dodge 774028 99213 Gain 5 energy each time when switching another character into battle 774029 99214 Gain 5 energy each time when switching another character into battle 774030 99215 Gain 5 energy each time when switching another character into battle 774031 99216 Gain 5 energy each time when switching another character into battle 774032 99225 Gain 1 energy each time after casting a QTE skill 763122 99226 Gain 1 energy each time after casting a QTE skill 763162 99227 Gain 1 energy each time after casting a QTE skill 763164 99228 Gain 1 energy each time after casting a QTE skill 763166 99229 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763123 99230 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763171 99231 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763173 99232 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763175 99233 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763124 99234 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763186 99235 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763189 99236 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763192 99237 Every Signature Move cast also recovers 5 energy 774001 99238 Every Signature Move cast also recovers 5 energy 774002 99239 Every Signature Move cast also recovers 5 energy 774003 99240 Every Signature Move cast also recovers 5 energy 774004 99241 20% chance to gain 1 energy when gaining a basic orb 774013 99242 20% chance to gain 1 energy when gaining a basic orb 774014 99243 20% chance to gain 1 energy when gaining a basic orb 774015 99244 20% chance to gain 1 energy when gaining a basic orb 774016 99301 Damage dealt increases by 100% when a shield is active 770352 99302 Healing Bonus increases by 100%. Gain 20% Attack Bonus for 5s each time after healing (stacking up to 5 times). 774035 99303 All enemies gain Diffusion 763125 99304 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774038 99305 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774041 99306 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774044 99307 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774047 110001 Penetration: Reduces 5% of the target's Extra DMG Reduction when dealing DMG. Can be stacked up to 10 times. Each stack lasts 10s. 760343 110002 Receives a permanent shield equal to 15% of current HP. Becomes immune to attacks while the shield is active. Removes the shield after taking a certain amount of damage. It will reactivate in 15s. 760281 110003 Receives a permanent shield equal to 25% of current HP. Becomes immune to attacks while the shield is active. Removes the shield after taking a certain amount of damage. It will reactivate in 15s. 760282 110004 Fused Armor: Extra DMG Reduction decreases by 50% when taking DMG from Tank Omniframes. 761229 110005 Mine: When attacking, leaves a bomb that deals 25% Physical DMG on the target. 760373 110006 Damage Resistance: Extra DMG Reduction increases by 60% 760203 110007 Enemy Attack increases by 20%. 760132 110008 Enemy Attack increases by 30%. 760133 110009 Attacks have a 30% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780451 110010 Enemy has increased move speed. 760211 110011 Damage Resistance: Extra DMG Reduction increases by 30% 760201 110012 Extra DMG Bonus decreases by 30% 760061 110013 Extra DMG Bonus decreases by 45% 760062 110101 The next Orb pinged after casting a Signature Move is regarded as 3-Ping. (15s cooldown) 509101 110102 Gain 5% more CRIT rate for every 10 more Combo landed. 762720 110103 Immediately enter Matrix when switched into battle. 762520 110104 Increases the Signature gauge accumulation speed by 2%. 771573 110105 Immediately gain 3 random Signal Orbs of the same color after landing a 50-hit combo. 750804 110106 Patton Effects 631501 631502 631503 631508 110107 When Combo is greater than 50, DMG increases by 25%. 761421 110108 Dodge Limit increases by 500. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724 110109 Cooldown of Matrix reduces by 3s, and Extra Damage Bonus while in Matrix increases by 15%. 762740 620101 110110 QTE time reduces by 2s with Da Vinci. 630501 630508 773130 110111 Hanna 630701 630703 110112 Cottie 630601 630605 110113 Gains a Red Orb in every 3s. 761061 110114 Gains a Yellow Orb in every 3s. 761071 110115 Gains a Blue Orb in every 3s. 761081 110116 Upon entering Matrix, unleash a shockwave within 12m that deals 900% Physical Damage. 773182 110117 Darwin 630801 630804 630809 110118 Shakespeare 631201 631202 631203 631207 110119 Frederick 631301 631306 110120 Deals DMG equal to 1% of the enemy's maximum HP to all enemies within 4m per second. 761387 110121 Cunningham 610101 610107 110122 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114 110123 Attacks reduce target's damage by 40% for 5s. 773027 110124 Excess healing received is converted into 1000% Area DMG 771740 110125 Healing effect increases by 15%. Increases the Extra DMG Bonus of targets healed by 20% for 5s. 773279 110126 Bathlon 630901 630902 630906 630907 110127 DMG dealt increases by 15%. DMG taken decreases by 15%. 773216 110128 Condelina 631401 631403 110129 After triggering EX Dodge, Move Speed in Matrix is greatly increased and all enemies within Matrix receive a defense down effect that makes them take 10% more damage from all sources. When Dodge Gauge is empty, immediately gain 500 Dodge Gauge and both Physical and Elemental DMG increases by 10% for 5s. 45s cooldown. 509201 510701 110130 Attacks have a 40% chance to plant a bomb on the enemy that explodes for area damage equal to 40% of ATK. 761345 110131 Has a 40% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761340 110132 Gain 1 Signal Orb after a successful Extreme Dodge. 773138 110133 Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s. 771573 762734 110134 When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field) 761421 772518 110135 Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge. 773135 761350 773138 110136 Healing provides target with additional first-aid state for 8s. First-aid: Restore Health by 2% of your max HP. Up to 5 times. (20s cooldown) 509301 110137 Attacks have a 10% chance to stun the target for 1.5s and deal 1000% Physical DMG. 25s cooldown. 773048 110138 Cooldown time of Matrix reduces by 2s, and gain 1 random Signal Orb when entering Matrix. 762741 773379 110139 Gain 2 additional Signal Orbs for each switch. 771694 110140 Catherine 630401 630403 630408 630409 110141 Einsteina 630301 630306 630316 110142 Heisen 631101 631102 631104 631107 110143 Zu Wenyuan 631001 631005 631007 631011 110144 Dawn Enhanced: Basic Attack can stack marks up, while the Yellow Signal Orb enhances the enemy attracting effect of the Black Hole, and the DMG of Core Passive Lightning increases by 50%. 762635 762636 762637 110145 Dawn Enhanced: Basic Attack and Ping energy regeneration increases by 2 points. 770387 770390 110146 Blast Enhanced: Enter the Core Passive Burst State by unleashing two 3-Pings, and extending the Blast duration by 3s, DMG increases by 50%. 762623 762625 762627 110147 Chang Yu Enhanced: DMG of Flowing Whirlpool increases by 50%. After entering the Signature State, the 1st Basic Attack can activate Flowing Whirlpool, greatly reducing consumption in this State. When DMG is dealt, you have a 20% chance to gain a Health Shield equal to 15% of max HP for 5s, 8s cooldown. 762600 762602 762603 773041 110148 Chrome Enhanced: In Signature State, lightning strike power can build up Signature Energy. 1 lightning strike triggers 1 Core Passive, increasing the DMG of which by 50%. 762616 762620 762621 110149 Vera Enhanced: Blue Orb healing amount increases by 50%, press and hold the Core Attack of Basic Attack to increase the DMG by 50%, while Overclock consumption reduces and Signature Energy increases. In Signature State, Vera enters Super Armor state for the entire course and attracts enemies once every 10s. 762605 762607 762610 772172 110150 Wanshi Enhanced: After any number of Pings, tap Basic Attack to enter Shooting Posture. When successfully dodging in Shooting Posture, immediately obtain a mass of Signature Energy, while Signature DMG increases by 50%. 762630 762631 762633 110151 Ember Hypertune 1 742552 110152 Ember Hypertune 2 742553 110153 Ember Core 742554 110154 Entropy Hypertune 1 742556 110155 Entropy Hypertune 2 742557 110156 Entropy Core 742558 110157 Bastion Hypertune 1 742560 110158 Bastion Hypertune 2 742561 110159 Bastion Core 742562 110160 No. 21 Hypertune 1 742565 110161 No. 21 Hypertune 2 742566 110162 No. 21 Core 742567 110163 Silverfang Hypertune 1 742571 110164 Silverfang Hypertune 2 742572 110165 Silverfang Core 742573 110166 Lux Hypertune 1 742575 110167 Lux Hypertune 2 742576 110168 Lux Core 742577 110169 Synergy Reaction (Ember) 750969 110170 Dusk Recall 775102 110171 Charged Blast 775109 110172 Signal Projection 775113 110173 Standby Charge 775115 110174 Wave Amplifier 775117 110175 Weakness Marker 775120 110176 Quick Charge 775125 110177 Element Fusion 775127 110178 Synergy Reaction (Entropy) 750970 110179 Guinevere 630101 630102 630130 630111 110180 Gloria 620401 620413 620406 110181 Lantern Festival 621101 621110 110182 Chen Jiyuan 631001 631005 631007 631011 110411 Core Enhanced - Hypnos - Red Orb Pings Add Core DMG 776300 110412 Core Enhanced - Hypnos - No Dodge to Deal Max DMG 776303 110413 Core Enhanced - Hypnos - Successful Dodges Add Extra DMG 776305 110414 Core Enhanced - Hypnos - Successful Dodges Reset Matrix 776308 110415 Entrance Skill - Reduce timeScale 776309 110416 Departure Skill - Summon Plane Bombing, Seckill Low-HP Units 776311 110421 Core Enhanced - Astral - Mark Shade 776316 110422 Core Enhanced - Astral - 3-Pings Grant Red Orbs 776325 110423 Core Enhanced - Astral - Core Orb Arrangement 776326 110424 Core Enhanced - Astral - Core Percentage Blinds Enemies 776328 110425 Entrance Skill - Summon Soldiers 776332 110426 Departure Skill - Signature Move by Shade 776333 110431 Core Enhanced - Storm - Auto Spin 776334 110432 Core Enhanced - Storm - Core Grants DMG Immunity 776336 110433 Core Enhanced - Storm - Core Deals More DMG Over Cast Time 776339 110434 Core Enhanced - Storm - Core Summons a Tornado 776342 110435 Entrance Skill - Summon Martin, Freeze and Deal Percentage DMG 776345 110436 Departure Skill - Summon a Tornado to Pull Enemies Over Time 776348 110441 Core Enhanced - Crimson Abyss - Unlimited Core Duration, Basic Attacks Restore Swordwaves 762080 110442 Core Enhanced - Crimson Abyss - Swordwaves Trigger QTEs 762081 110443 Core Enhanced - Crimson Abyss - Auto Restore Swordwave Orbs 762082 110444 Core Enhanced - Crimson Abyss - Swordwaves Split 762083 110445 Entrance Skill - Entrance Triggers Matrix 762084 110446 Departure Skill - Summon Crimson Abyss and Cast Swordwaves 762085 110451 Enhanced Skill - Tenebrion - 3-Pings Ping Extra Orbs and Deal More DMG 762130 110452 Core Enhanced - Tenebrion - Full Energy at the Beginning of the Battle 762131 110453 Core Enhanced - Tenebrion - Reduce Signature Move Energy Cost 762132 110454 Core Enhanced - Tenebrion - Signal Orbs No Less Than 6 762133 110455 Entrance Skill - Cast Camu Waves to Repel Enemies, up to 5 Times 762134 110456 Departure Skill - Black Hole Dark Explosion, Enemies Killed Will Repeat 762135 110461 Core Enhanced - Eclipse - All Signal Orbs Turn Red Upon Casting Core 762150 110462 Core Enhanced - Eclipse - Core Recovers 3 Rainbow Orbs 762151 110463 Core Enhanced - Eclipse - Enemies Hit by Laser Increase Laser DMG, up to 200% in Total (Number of Hits) 762152 110464 Core Enhanced - Eclipse - Cast One Big Laser That Deals True DMG Every Three Times 762153 110465 Entrance Skill - Summon A-Rank Gray Raven Teammate 762154 110466 Departure Skill - Summon S-Rank Gray Raven Teammate 762155 110471 Attacker - Survival A - 42 Signature Move 762048 110472 Attacker - Survival B - Attack Blood Draining -1% 762046 110473 Attacker - Team Enhance A - Switches Grant 3 Random Same-Color Orbs 762040 110474 Attacker - Team Enhance B - Gain 50% DMG Increase for 10s Upon Entering the Battlefield 762042 110475 Attacker - Each Signal Orb Increases DMG by 10% 762055 110481 Tank - Survival A - Stop Receiving DMG From a Unit After Taking DMG From it - Lasts 2s - 10-Second Cooldown 762066 110482 Tank - Survival B - Gain a Shield of 20% max HP - 10-Second Cooldown 762071 110483 Tank - Team Enhance A - Switches Grant a Shield of 20% max HP - Shield Grants Super Armor 762058 110484 Tank - Team Enhance B - Switches Grant 50 Energy 762063 110485 Tank - Gain 2% DMG per 1% Dodge 762074 110491 Support - Survival A - Survive a Lethal Attack and Restore to Full HP, Only Once 776357 110492 Support - Survival B - When HP Is Below 70%, Gain 30% DMG Immunity and Restore 5% per Second 776359 110493 Support - Team Enhance A - Switch Cooldown Decreases by 20% 776351 110494 Support - Team Enhance B - When a Member Triggers a QTE, Activate Another QTE 776353 110495 Support - Gain 2% DMG per 1% HP 776362 110201 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 2s. 772096 110202 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 4s. 772097 110203 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 6s. 772098 110204 Triggering a mine will create a burning area. Units that stay inside this area over 1.5s will become burned (emitting an orange glow) and take burning DMG equal to 20% of the caster's ATK per second for 2s. This DMG will not interrupt actions. 772095 110205 Recovers 1% of max HP per second. 780231 110206 Recovers 2% of max HP per second. 780232 110207 Recovers 3% of max HP per second. 780233 110208 Gains a shield with capacity equal to 5% of current HP every 10s. The shield lasts 10s. 780241 110209 Gains a shield with capacity equal to 10% of current HP every 10s. The shield lasts 10s. 780242 110210 Gains a shield with capacity equal to 15% of current HP every 10s. The shield lasts 10s. 780243 110211 Increases ATK frequency by 33%. 20% chance to deal 33% extra Physical DMG when damaging a target. 760251 110212 Increases ATK frequency by 66%. 30% chance to deal 33% extra Physical DMG when damaging a target. 760252 110213 Increases ATK frequency by 100%. 40% chance to deal 33% extra Physical DMG when damaging a target. 760253 110214 Deals 6% Physical DMG to enemies nearby continuously. 760291 110215 Deals 8% Physical DMG to enemies nearby continuously. 760292 110216 Deals 10% Physical DMG to enemies nearby continuously. 760293 110217 Damaging a target also reduces its Extra DMG Reduction by 3%, stacking up to 10 times. Each stack lasts 10s. 760341 110218 Damaging a target also reduces its Extra DMG Reduction by 4%, stacking up to 10 times. Each stack lasts 10s. 760342 110219 Damaging a target also reduces its Extra DMG Reduction by 5%, stacking up to 10 times. Each stack lasts 10s. 760343 110220 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 20% Lightning DMG. 3s cooldown. The farther the target is, the more likely it will be triggered. 760351 110221 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 25% Lightning DMG. 2.5s cooldown. The farther the target is, the more likely it will be triggered. 760352 110222 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 30% Lightning DMG. 2s cooldown. The farther the target is, the more likely it will be triggered. 760353 110223 Attacks also leave a bomb that deals 15% Physical DMG on the target. 760371 110224 Attacks also leave a bomb that deals 20% Physical DMG on the target. 760372 110225 Attacks also leave a bomb that deals 25% Physical DMG on the target. 760373 110226 Move Speed increases by 15%-30%. The farther the target is, the higher the move speed becomes. 760211 110227 Move Speed increases by 20%-35%. The farther the target is, the higher the move speed becomes. 760212 110228 Move Speed increases by 25%-40%. The farther the target is, the higher the move speed becomes. 760213 110229 Extra DMG Reduction increases by 30%. 760201 110230 Extra DMG Reduction increases by 45%. 760202 110231 Extra DMG Reduction increases by 60%. 760203 110232 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 6 times, and is resumed 8s later. 760271 110233 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 9 times, and is resumed 8s later. 760272 110234 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 12 times, and is resumed 8s later. 760273 110235 Teleports near the target when they are far away. 8-10s cooldown. The farther the distance travelled, the shorter the cooldown is. 760391 110236 Teleports near the target when they are far away. 7-9s cooldown. The farther the distance travelled, the shorter the cooldown is. 760392 110237 Teleports near the target when they are far away. 6-8s cooldown. The farther the distance travelled, the shorter the cooldown is. 760393 110238 Leaves a black hole with weak gravitational pull at your location every once in a while. 760411 110239 Leaves a black hole with moderate gravitational pull at your location every once in a while. 760412 110240 Leaves a black hole with strong gravitational pull at your location every once in a while. 760413 110241 DMG dealt also reduces target's healing received by 30% for 3s. 760630 110242 DMG dealt also reduces target's healing received by 45% for 4s. 760631 110243 DMG dealt also reduces target's healing received by 60% for 5s. 760632 110244 Attacks deal an additional 10% Fire DMG and have a 10% chance to inflict Burn, dealing 10% Fire DMG per second for 3s. 760431 110245 Attacks deal an additional 15% Fire DMG and have a 15% chance to inflict Burn, dealing 15% Fire DMG per second for 3s. 760432 110246 Attacks deal an additional 20% Fire DMG and have a 20% chance to inflict Burn, dealing 20% Fire DMG per second for 3s. 760433 110247 Attacks deal an additional 10% Ice DMG, slow down the Target's move speed by 15%, and have a 10% chance to Freeze for 0.3s. 760451 110248 Attacks deal an additional 15% Ice DMG, slow down the Target's move speed by 20%, and have a 15% chance to Freeze for 0.5s. 760452 110249 Attacks deal an additional 20% Ice DMG, slow down the Target's move speed by 25%, and have a 20% chance to Freeze for 0.7s. 760453 110250 Attacks deal an additional 10% Dark DMG and have a 10% chance to stun the target for 0.5s. Takes 10% extra Dark DMG. 760471 110251 Attacks deal an additional 15% Dark DMG and have a 15% chance to stun the target for 0.7s. Takes 15% extra Dark DMG. 760472 110252 Attacks deal an additional 20% Dark DMG and have a 20% chance to stun the target for 0.9s. Takes 20% extra Dark DMG. 760473 110253 Attacks deal an additional 10% Lightning DMG and have a 10% of chance to channel lightning, striking the target area once every 1.5s for 1.5s. 760491 110254 Attacks deal an additional 15% Lightning DMG and have a 15% of chance to channel lightning, striking the target area once every 1.5s for 3s. 760492 110255 Attacks deal an additional 20% Lightning DMG and have a 20% of chance to channel lightning, striking the target area once every 1.5s for 4.5s. 760493 110256 Extra DMG Bonus increases by 30%. 760131 110257 Extra DMG Bonus increases by 45%. 760132 110258 Extra DMG Bonus increases by 60%. 760133 110259 Extra DMG Reduction decreases by 50% when taking DMG from Tank Omniframes. 761229 110260 Extra DMG Bonus decreases by 30%. 760061 110261 Extra DMG Bonus decreases by 45%. 760062 110262 Extra DMG Bonus decreases by 60%. 760063 110263 Extra DMG Reduction decreases by 30%. 760071 110264 Extra DMG Reduction decreases by 45%. 760072 110265 Extra DMG Reduction decreases by 60%. 760073 110301 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251 110302 In the Matrix, enemies move in normal speed. 773248 110303 HP restoring effect reduces by 50%. 773250 110304 Each time Super Armor is pierced, stun the target for 4s. 771714 110305 In Simulated Battle, the upper limit of Dodge Gauge reduces by 400. 771109 110306 Reduces the cooldown of switching between members by 3s 761448 110307 Immediately gain 3 same-colored Signal Orbs after switching to another member 761459 110308 Increases all DMG by 15% for 3s after switching to another member 761452 110309 Healing effect increases by 15%. Increases the Extra DMG Bonus of targets healed by 20% for 5s. 773279 110310 Characters deal higher DMG when they have a higher percentage of HP left (up to 75% at full HP) 770348 110311 After entering a stage, every character has their HP reduced to 50%. 770350 110312 Healing effect is halved 770354 110313 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770352 110314 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770473 110315 Dodge Limit increases by 500. Extra DMG increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724 110401 Mark for Signature Move unleashed (each Signature Move marks once) 772517 110402 Player Super Armored 715285 110501 Healing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s. (Inflicts stat, use with caution) 773279 750881 750882 110502 All members HP +1500, ATK +300. 750865 750866 110503 Trigger QTE to add one continuous buff to yourself, lasting for 4s, restores HP of own HP by up to 1.5% per second, no stack up (Inflicts stat, use with caution) 780713 750881 750882 110504 Immediately enters the Matrix for 3s upon being attacked. 60s cooldown. (Increases stats, use with caution) 509001 750881 750882 110505 Ping 1 Orb to obtain 1 extra Energy. Signature DMG increases by 45%. (Inflicts stat, use with caution) 771573 773097 750881 750882 110506 All members HP +2400, ATK +120. 750869 750870 110507 Dodge Gauge limit increases to 400, and obtain 1 signal orb when dodge is complete (Inflicts stat, use with caution) 773135 771625 750881 750882 110508 Obtain 100 shields for every 100 heals overflowed (Inflicts stat, use with caution) 780710 750881 750882 110509 Reduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. (Increases stats, use with caution) 761448 761459 750881 750882 110510 All members HP +600, ATK +480. 750873 750874 110511 Hanna (Increases stats, use with caution) 630701 630703 750881 750882 110512 Every 5 attacks received will add 8s of Invincible to self (Inflicts stat, use with caution) 780749 750881 750882 110513 Every 3-Ping will regenerate 8% HP, 2-Ping will regenerate 5.5% HP and single ping will regenerate 3% HP (Inflicts stat, use with caution) 771738 750881 750882 110514 All members HP +1800, ATK +360. 750877 750878 110515 Frederick (Increases stats, use with caution) 631301 631306 750881 750882 110516 Combo hits up to 200 will add a mark buff to the enemy for 8s. The marked buff will record the damage taken by the enemies during this period, and at the end of the marked buff, it will deal "damage taken x2" damage to the enemies during the duration of the marked buff (Inflicts stat, use with caution) 772506 750881 750882 110517 Automatically adds 3 signal orbs of the same color every 3s to the character (Inflicts stat, use with caution) 771673 750881 750882 110601 QTE adds a shield equal to 10% of max HP for 3s. This shield cannot be stacked (Inflicts stat, use with caution) 780736 750881 750882 110602 All members HP +1500, ATK +300. 750865 750866 110603 Immediately enters the Matrix for 3s upon being attacked. 60s cooldown. (Increases stats, use with caution) 509001 750881 750882 110604 Dodge Gauge limit increases to 400, and obtain 1 signal orb when extreme dodge is complete (Inflicts stat, use with caution) 773135 773138 750881 750882 110605 For every 1000 shields, three orbs of the same color can be obtained (Inflicts stat, use with caution) 780742 750881 750882 110606 All members HP +2400, ATK +120. 750869 750870 110607 Reduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. (Increases stats, use with caution) 761448 761459 750881 750882 110608 After casting Signature Move, gain a shield that absorbs damage equal to 15% of max HP, 20% Extra Damage, and Super Armor for 8s. (Inflicts stat, use with caution) 762734 750881 750882 110609 The shield acquisition is doubled. And units with a shield gain 100% Extra DMG Bonus (Inflicts stat, use with caution) 770352 770473 750881 750882 110610 All members HP +600, ATK +480. 750873 750874 110611 Every damage dealt will deal 1 extra damage, equal to 20% of the original attack. This damage will also be counted toward the total combo (Inflicts stat, use with caution) 780723 750881 750882 110612 Adds a shield equal to 1%/2%/4% of max HP for 8s upon a 1-Ping/2-Ping/3-Ping. This shield cannot be stacked, but can provide Super Armor in whole course (Inflicts stat, use with caution) 780730 780734 750881 750882 110613 Hanna (Increases stats, use with caution) 630701 630703 750881 750882 110614 All members HP +1800, ATK +360. 750877 750878 110615 Frederick (Increases stats, use with caution) 631301 631306 750881 750882 110616 Each substitution will add DOT to all enemies within radius 6, dealing damage equal to 120% ATK per second for 8. Buff duration refreshes on repeated triggers. (Inflicts stat, use with caution) 780726 750881 750882 110617 Automatically adds 3 signal orbs of the same color every 3s to the character (Inflicts stat, use with caution) 771673 750881 750882 110618 CD time of Matrix reduces by 2s, and give 1 random Signal Orb when entering it (Inflicts stat, use with caution) 762741 773379 750881 750882 120001 Monsters' ATK decreases by 30%. 760061 120002 Monsters' ATK decreases by 45%. 760062 120003 Monsters' ATK decreases by 60%. 760063 120004 Take 30% more damage from all sources. 760071 120005 Take 45% more damage from all sources. 760072 120006 Take 60% more damage from all sources. 760073 120007 Take 30% more damage from Red Orbs. 760101 120008 Take 45% more damage from Red Orbs. 760102 120009 Take 60% more damage from Red Orbs. 760103 120010 Take 30% more damage from Yellow Orbs. 760111 120011 Take 45% more damage from Yellow Orbs. 760112 120012 Take 60% more damage from Yellow Orbs. 760113 120013 Take 30% more damage from Blue Orbs. 760121 120014 Take 45% more damage from Blue Orbs. 760122 120015 Take 60% more damage from Blue Orbs. 760123 120016 All Elemental Resistances decrease by 30%. 760051 120017 All Elemental Resistances decrease by 45%. 760052 120018 All Elemental Resistances decrease by 60%. 760053 120019 Physical Resistance decreases by 30%. 760041 120020 Physical Resistance decreases by 45%. 760042 120021 Physical Resistance decreases by 60%. 760043 120022 Stats decrease by 30%, attack frequency decreases, Move Speed decreases by 20%. 760091 120023 Stats decrease by 45%, attack frequency decreases, Move Speed decreases by 35%. 760092 120024 Stats decrease by 60%, attack frequency decreases, Move Speed decreases by 50%. 760093 120025 Reduces monster's Super Armor by 25%. 772069 120026 Reduces monster's Super Armor by 50%. 772070 120101 After summoning a QTE, current character deals 15% more damage. 771610 120102 After summoning a QTE, current character deals 30% more damage. 771611 120103 After summoning a QTE, current character deals 45% more damage. 771612 120104 Using QTE will immediately add 1 Signal Orb to characters that are already deployed. 45s cooldown. 510801 120105 QTE cooldown decreases by 1s. 773129 120106 QTE cooldown decreases by 2s. 773130 120107 QTE cooldown decreases by 3s. 773131 120108 QTE increases the controlling character's ATK by 10% for 5s. 761395 120109 QTE increases the controlling character's ATK by 15% for 5s. 761396 120110 QTE increases the controlling character's ATK by 20% for 5s. 761397 120111 QTE reduces the target's Physical DEF by 20% for 5s. 761398 120112 QTE reduces the target's Physical DEF by 25% for 5s. 761399 120113 QTE reduces the target's Physical DEF by 30% for 5s. 761400 120114 QTE reduces the target's Elemental Resistance by 20% for 5s. 761401 120115 QTE reduces the target's Elemental Resistance by 25% for 5s. 761402 120116 QTE reduces the target's Elemental Resistance by 30% for 5s. 761403 120117 Give 1 random Signal Orb each time when the character is deployed. 761457 120118 Give 2 random Signal Orbs each time when the character is deployed. 761458 120119 Give 3 random Signal Orbs each time when the character is deployed. 761459 120120 Characters gain 150% more damage for 15s when they are switched into battle. 762519 120121 Characters immediately enter Matrix when they are switched into battle. 762520 120201 Gains 1 random Signal Orb after a successful Dodge. 771625 120202 Gains 2 random Signal Orbs after a successful Dodge. 771626 120203 Gains 3 random Signal Orbs after a successful Dodge. 771627 120204 Limit of Dodge Gauge increases by 400. 773135 120205 Limit of Dodge Gauge increases by 700. 773136 120206 Limit of Dodge Gauge increases by 1000. 773137 120207 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350 120208 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351 120209 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352 120210 Increases the damage of the next skill by 30% after triggering Extreme Dodge. 761350 120211 Every successful dodge also reduces the target's DEF by 10%, stacking up to 3 times. 772073 120212 Every successful dodge also reduces the target's DEF by 20%, stacking up to 3 times. 772074 120213 Dodge increases Movement Speed by 10% for 5s. Can be stacked up to 5 times. 773140 120214 Members recover Dodge Gauge 20% faster 773105 120215 Members recover Dodge Gauge 35% faster 773106 120216 Members recover Dodge Gauge 50% faster 773107 120301 Matrix cooldown reduced by 1s. 762740 120302 Matrix cooldown reduced by 2s. 762741 120303 Matrix cooldown reduced by 3s. 762742 120304 Immediately enters Matrix for 3s upon being attacked. 60s cooldown. 509001 120305 Increases the damage dealt to enemies by 10% after entering Matrix 770208 120306 Give 1 random Signal Orb when entering Matrix. 773379 120307 Give 2 random Signal Orbs when entering Matrix. 773380 120308 Give 3 random Signal Orbs when entering Matrix. 773381 120309 Player characters become invincible while in Matrix. 771629 120401 Gains 60 energy at the start of battle. 761303 120402 Gains 80 energy at the start of battle. 761304 120403 Gains 100 energy at the start of battle. 761305 120404 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114 120405 Signature Move DMG is increased by 15%. 773095 120406 Signature Move DMG is increased by 30%. 773096 120407 Signature Move DMG is increased by 45%. 773097 120408 The next Orb pinged after casting a Signature Move is regarded as 3-Ping. (15s cooldown) 509101 120409 Gains 10% more energy from pinging Orbs. 773101 120410 Gains 20% more energy from pinging Orbs. 773102 120411 Gains 30% more energy from pinging Orbs. 773103 120412 Characters in combat gain 3 energy every second. 773282 120413 Basic Attacks have a 20% chance to gain 2 bonus Energy 773108 120414 Basic Attacks have a 20% chance to gain 4 bonus Energy 773109 120415 Basic Attacks have a 20% chance to gain 6 bonus Energy 773110 120416 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 100%. 773360 120417 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 200%. 773363 120418 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 300%. 773366 120419 After a Signature Move, damage from pinging Orbs increases by 100% for 10s. 773372 120420 After a Signature Move, damage from pinging Orbs increases by 200% for 10s. 773373 120421 After a Signature Move, damage from pinging Orbs increases by 300% for 10s. 773374 120501 Gain 5% more CRIT rate for every 10 more Combo landed. 762720 120502 Immediately gain 3 random Signal Orbs of the same color after landing a 50-hit combo. 750804 120503 When Combo is greater than 50, DMG increases by 15%. 761419 120504 When Combo is greater than 50, DMG increases by 20%. 761420 120505 When Combo is greater than 50, DMG increases by 25%. 761421 120506 Every attack has a 30% chance to cause a bonus damage that deals 30% of character ATK in the same damage type. 761416 120507 Every attack has a 40% chance to cause a bonus damage that deals 40% of character ATK in the same damage type. 761417 120508 Every attack has a 50% chance to cause a bonus hit that deals 60% of character ATK in the same damage type. 761418 120509 Player units gain 5%/10%/15% DMG bonus once they land a 40/60/80-hit combo. 771632 120510 Starting from 2.5m, player gains 20% Extra DMG Reduction for every 1m away from the enemy (up to 80%). 771086 120511 Starting from 4m, player gains 20% Extra DMG Reduction for every 1m closer from the enemy (up to 80%). 771097 120512 For every 100-hit combo made, the enemy takes explosion DMG equal to 500% of the attacker's ATK. 761256 120513 Whenever a character is switched out of combat, casts a skill that deals damage equal to 300% of this character's ATK. Enemies hit will lose 20% Extra DMG Reduction for 8s (triggering this effect again will refresh its duration). 761258 120514 After casting a Signature Move, inflicts the enemy with a debuff for 8s. Each stack of the debuff damages the enemy for 100% of the attacker's ATK every second and reduces their corresponding Resistance by 10%. This debuff stacks up to 5 times (triggering this effect again will reset its duration). 761261 120515 Casts an additional skill that deals damage equal to 100% of the attacker's ATK after every 3-Ping. 761273 190011 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 100%. 773341 190012 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 200%. 773345 190013 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 300%. 773348 190021 After a Signature Move, Basic Attack DMG increases by 100% for 10s. 773351 190022 After a Signature Move, Basic Attack DMG increases by 200% for 10s. 773352 190023 After a Signature Move, Basic Attack DMG increases by 300% for 10s. 773353 190031 For every 1 Orb pinged, CRIT Rate increases by 5% for 6s, up to 4 stacks. 773354 190032 For every 1 Orb pinged, CRIT Rate increases by 10% for 6s, up to 4 stacks. 773355 190033 For every 1 Orb pinged, CRIT Rate increases by 15% for 6s, up to 4 stacks. 773356 190041 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 100%. 773360 190042 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 200%. 773363 190043 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 300%. 773366 190051 After a Signature Move, damage from pinging Orbs increases by 100% for 10s. 773372 190052 After a Signature Move, damage from pinging Orbs increases by 200% for 10s. 773373 190053 After a Signature Move, damage from pinging Orbs increases by 300% for 10s. 773374 190061 1 random Signal Orb drops after the enemy is defeated. 773263 190062 2 random Signal Orbs drop after the enemy is defeated. 773264 190063 3 random Signal Orbs drop after the enemy is defeated. 773265 190071 Characters receive 1 random Signal Orb for every 10s they stay in battle. 773269 190072 Characters receive 2 random Signal Orbs of the same color for every 10s they stay in battle. 773337 190073 Characters receive 3 random Signal Orbs of the same color for every 10s they stay in battle. 773338 190081 Give 1 random Signal Orb each time when the character is deployed. 761457 190082 Give 2 random Signal Orbs each time when the character is deployed. 761458 190083 Give 3 random Signal Orbs each time when the character is deployed. 761459 190091 Give 1 random Signal Orb when entering Matrix. 773379 190092 Give 2 random Signal Orbs when entering Matrix. 773380 190093 Give 3 random Signal Orbs when entering Matrix. 773381 190101 3-Pings give 5 extra Energy. 773101 190102 3-Pings give 10 extra Energy. 773102 190103 3-Pings give 15 extra Energy. 773103 190111 Basic Attacks have a 20% chance to gain 2 bonus Energy 773108 190112 Basic Attacks have a 20% chance to gain 4 bonus Energy 773109 190113 Basic Attacks have a 20% chance to gain 6 bonus Energy 773110 190121 Characters receive 10 Energy for every 10s they stay in battle. 773282 190122 Characters receive 20 Energy for every 10s they stay in battle. 773292 190123 Characters receive 30 Energy for every 10s they stay in battle. 773293 190131 Give 5 bonus energy each time when the character is deployed. 773271 190132 Give 10 bonus energy each time when the character is deployed. 773339 190133 Give 15 bonus energy each time when the character is deployed. 773340 190141 Level up the Pet to Lv.50. 980103 980103 190142 Level up the Pet to Lv.100. 980104 980104 190143 Level up the Pet to Lv.150. 980105 980105 190151 Reduce the cooldown of all Pet skills to 12s. 980106 980109 190152 Reduce the cooldown of all Pet skills to 8s. 980107 980110 190153 Reduce the cooldown of all Pet skills to 4s. 980108 980111 190161 Teach the Pet the Whirlwind skill. 980109 980115 190162 Increase the number of Blade Wave from 1 to 3, and casting Whirlwind will automatically launch 20 Blade Waves. 980110 980116 190163 Increase the number of Blade Wave from 3 to 6, and casting Whirlwind will automatically launch 40 Blade Waves. 980111 980117 190171 Teach the Pet the Radiation skill that continuously damages nearby enemy units for 6% of own Attack. 980112 980118 190172 The Radiation skill now continuously damages nearby enemy units for 8% of own Attack. 980113 980119 190173 The Radiation skill now continuously damages nearby enemy units for 10% of own Attack. 980114 980120 190181 Pet deals 20% more damage and attacks 20% faster. 980115 980106 190182 Pet deals 30% more damage and attacks 30% faster. 980116 980107 190183 Pet deals 40% more damage and attacks 40% faster. 980117 980108 190191 Pet's Basic Attacks have a chance to cast Black Hole within 3m. 980118 980112 190192 Increase the range of Black Hole from 3m to 5m. 980119 980113 190193 Increase the range of Black Hole from 5m to 7m. 980120 980114 190201 Player character's Max HP increases by 10% when there are 3 classes in the team. 773382 190202 Player character's Max HP increases by 20% when there are 3 classes in the team. 773383 190203 Player character's Max HP increases by 30% when there are 3 classes in the team. 773384 190211 Gain a shield equal to 10% HP at the start of battle. 761358 190212 Gain a shield equal to 20% HP at the start of battle. 761359 190213 Gain a shield equal to 30% HP at the start of battle. 761360 190221 After a 3-Ping, receive 15% more healing for 10s. 773207 190222 After a 3-Ping, receive 30% more healing for 10s. 773208 190223 After a 3-Ping, receive 45% more healing for 10s. 773209 190231 Members recover Dodge Gauge 20% faster 773105 190232 Members recover Dodge Gauge 35% faster 773106 190233 Members recover Dodge Gauge 50% faster 773107 190241 Limit of Dodge Gauge increases by 400. 773135 190242 Limit of Dodge Gauge increases by 700. 773136 190243 Limit of Dodge Gauge increases by 1000. 773137 190251 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350 190252 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351 190253 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352 190261 Character Attack increases by 30. 773386 190262 Character Attack increases by 60. 773387 190263 Character Attack increases by 90. 773388 190271 Attack increases by 50, damage taken decreases by 15%. 773389 190272 Attack increases by 75, damage taken decreases by 15%. 773390 190273 Attack increases by 100, damage taken decreases by 15%. 773391 190281 Attacks deal extra 400 Physical DMG on targets more than 4m away. 773394 190282 Attacks deal extra 800 Physical DMG on targets more than 4m away. 773395 190283 Attacks deal extra 1200 Physical DMG on targets more than 4m away. 773396 190291 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 10%. 773219 190292 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 20%. 773335 190293 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 30%. 773336 190301 Attacks deal extra 400 Physical DMG on targets within 4m. 773398 190302 Attacks deal extra 800 Physical DMG on targets within 4m. 773399 190303 Attacks deal extra 1200 Physical DMG on targets within 4m. 773400 190311 Every Basic Attack deals 300 bonus Fire DMG 773401 190312 Every Basic Attack deals 600 bonus Fire DMG 773402 190313 Every Basic Attack deals 900 bonus Fire DMG 773403 190321 Every Basic Attack deals 300 bonus Lightning DMG 773407 190322 Every Basic Attack deals 600 bonus Lightning DMG 773408 190323 Every Basic Attack deals 900 bonus Lightning DMG 773409 190331 Every Basic Attack deals 300 bonus Ice DMG 773413 190332 Every Basic Attack deals 600 bonus Ice DMG 773414 190333 Every Basic Attack deals 900 bonus Ice DMG 773415 190341 Every Basic Attack deals 300 bonus Dark DMG 773419 190342 Every Basic Attack deals 600 bonus Dark DMG 773420 190343 Every Basic Attack deals 900 bonus Dark DMG 773421 200001 Super Stronghold: Attacker Omniframes' attacks will mark the target for Xs. Marked targets take Y% more DMG from Support Omniframes. 772200 200002 Super Stronghold: Attacker Omniframes' attacks will mark the target for Xs. Marked targets take Y% more DMG from Tank Omniframes. 772205 200003 Super Stronghold: When a Support/Tank Omniframe has pinged X/Y/Z Orbs, the next Omniframe switched into battle gains a buff that increases DMG Bonus by D%/E%/F% for A/B/Cs. 772210 200004 Super Stronghold: When a Support/Tank Omniframe has dealt X/Y/Z DMG, the next Omniframe switched into battle gains a buff that increases DMG Bonus by D%/E%/F% for A/B/Cs. 772216 200005 Super Stronghold: Each time an enemy is attacked, it loses X% Extra DMG Reduction. This effect may stack and has a limit. 772254 200006 Super Stronghold: The cooldown of Orb recovery from Basic Attacks is doubled. This will replace the original Orb recovery mechanism. 772222 200007 Super Stronghold: When the current Omniframe has dealt X/Y/Z DMG, the next Omniframe will gain bonus A/B/C Orbs upon entering battle. 772224 200008 Super Stronghold: When receiving healing and the amount of healing reaches X/Y/Z, each character in the team will receive A/B/C Orbs. 772230 200009 Super Stronghold: QTE has reduced cooldown and also recovers Y additional Orbs for the current character in battle. 772234 772235 200010 Super Stronghold: Every Basic Attack landed will deal bonus damage once, equal to X% of the original attack. This damage will also be counted toward the total combo. 772237 200011 Super Stronghold: The cooldown of switching between members is reduced by 20%. 772238 200012 Super Stronghold: The cooldown of QTE increases by 6s. 772239 200013 Super Stronghold: When receiving shield and the capacity of shield reaches X/Y/Z, each character in the team will receive A/B/C Orbs. 772240 200014 Super Stronghold: After using a pet skill, Extra DMG Bonus increases by Y% over the next Xs. 772241 200015 Super Stronghold: Signature Move consumes all energy and increases the Signature Move DMG in the next 3s based on the additional energy consumed (A%/B%/C% more damage for X/Y/Z additional energy consumed). This effect applies on damaging Signature Moves only, and the duration of damage bonus is renewed each time a Signature Move deals damage. 772243 200016 Super Stronghold: Gain bonus X Orbs each time a character is switched out of battle. 772247 200017 Super Stronghold: Healing effect increases by 100%. 772249 200018 Super Stronghold: Character's shield amplify rate increases by 100%. 772250 200019 Super Stronghold: The energy cost of Signature Move is reduced by 20%. 772251 200020 Super Stronghold: Gain X% Extra DMG Bonus each time a member is switched into battle. This effect lasts permanently and stacks with a limit. 772252 200021 Super Stronghold Attack Add-on 742110 200022 Super Stronghold HP Add-on 742111 200023 Multiplayer Battle Mark 199910 200024 Physical DMG Up 1 742112 200025 Fire DMG Up 1 742113 200026 Ice DMG Up 1 742114 200027 Lightning DMG Up 1 742115 200028 Dark DMG Up 1 742116 200029 Physical DMG Up 2 742117 200030 Fire DMG Up 2 742118 200031 Ice DMG Up 2 742119 200032 Lightning DMG Up 2 742120 200033 Dark DMG Up 2 742121 200034 Physical DMG Up 3 742122 200035 Fire DMG Up 3 742123 200036 Ice DMG Up 3 742124 200037 Lightning DMG Up 3 742125 200038 Dark DMG Up 3 742126 200039 Gain 1 bonus Signal Orb every 10s when a pet is present 772262 200040 After reaching a combo number that is a multiplier of 50, launch laser to hit all enemy targets, dealing 100,000 True Damage #1 772248 200041 After reaching a combo number that is a multiplier of 50, launch laser to hit all enemy targets, dealing 100,000 True Damage #2 772258 200042 Super Stronghold: Pet Affix Mark Buff 772259 200043 Dedicated adjustment for Recovery Affix 742165 200044 Buff for eliminating Mine IV stage OT 742158 200045 The 2nd enemy of the 1st wave obtains death text, which increases the ATK and HP of all enemies by 50% after death. 742159 200046 The enemy leader and the 1st enemy of the 1st wave is enhanced. 742160 200047 Summon one priest every 40s. The priest will only find enemies and deducts its own HP to heal them. If there is no ally, it will choose to self-destruction. 742161 200048 After the player deals DMG to an enemy, 1 Baneling is generated around the player within 0-3 seconds, 8s cooldown. 742162 200049 1 beam of low-speed laser is generated at S1, tracing the player, and getting faster and faster. 742168 200050 Delay the interval between laser acceleration. 742169 200051 Increase DMG of the laser. 742170 200052 Add 2 more beams of secondary lasers, which moves toward the direction of the player every 1s. 742171 200053 Unleash Camu's Blast Wave Ring at S1 once every 30s. The casting frequency gets faster and faster from every 3 min to every 2s. 742181 200054 Delay the Dark Burst time for 30s. 742182 200055 Each Dark Burst increases Extra DMG Bonus dealt to all enemies by 10%, including itself. 742183 200056 Unleash Black Hole 1 time prior to each Dark Burst. 742184 200057 Summon one priest every 40s. The priest will only find enemies and deducts its own HP to heal them. If there is no ally, it will choose to self-destruction. 742154 200058 Mark Buff for Mine V stage OT 742191 200059 Buff for eliminating Mine V stage OT 742192 200060 Mark Buff for Mine IV stage OT 742190 200061 Super Stronghold Time Add-on 742197 200062 Dynamic Calibration 1, requires to use with 200043 742198 200063 Dynamic Calibration 2, requires to use with 200043 742199 200064 Dynamic Calibration 3, requires to use with 200043 742200 200065 1 Orb of the same color will drop in front of the Omniframe upon a 3-Ping, CD for 1s. 742204 200066 When a non-Attacker Omniframe performs a 3-Ping, it's possible to add 1 Orb to the temporary Orbs library and change the color of all Orbs, allowing the next Attacker Omniframe to obtain all Orbs in the Orb pool upon entrance 742205 742206 200067 If a character fights at the frontline over 5/10/15 sec, 1/2/3 orbs will be generated 4 meters around the newly entered character during the substitution, and spin around the character for 7s. (Using the stat of the newly entered character) 742207 200068 During substitution, the backstage characters can also obtain 2 orbs, while the QTE CD increases 3s. 742208 200069 Substitution can reset all QTE CD 742211 200070 30% chance to deal 125% DMG and stun the target for 3s after a 3-Ping. 10s cooldown. Cooldown is determined separately for each character. 780761 200071 DMG to stunned targets increases by X% 780764 200072 Discover the enemy's weakness during battle. Every Xs, sets an enemy's front/back/left/right side as a weak point. DMG dealt to that weak point will increase by Y% for 10s (alter DMG results). 780766 200073 Stuns from the main effect last for an extra 4s. DMG the target received when stunned is tallied up. After it is damaged by an Entrance Skill, it receives X% Extra DMG. (Limited to stuns from the main effect) 780775 200074 Your team enters the "Recovery" state for 8s after a 3-Ping. Recovers 1.5% max HP every 0.5s (also applies to characters on standby). Activate once every 15s. Cooldown is determined separately for each character. Stack up to 3 times. The timer refreshes when stacked. 780781 200075 Your team shares 1 "Persist" mark. The first time a character receives lethal DMG, removes a "Persist" mark to negate the DMG and heals to max HP. When the mark exists, gains Extra DMG bonus based on current HP. 780785 200076 The higher the character's current HP is, the higher the DMG dealt. 780791 200077 DMG from the character increases massively. Gains X% Extra DMG bonus. Deployed member loses HP based on the percentage every second (HP decreases faster over time) 780793 200078 Enters "Overload" state after a 3-Ping for 6s. Gains 1 random Signal Orb every second and increases movement speed by X%. 15s cooldown. 780795 200079 Gains X% Extra DMG and DMG Reduction bonus when not moving. Effect stacks up to 30 times. Resets after moving. 780798 200080 Gains A%/B%/C% Extra DMG bonus after moving X/Y/Zm. Effect stacks, each one lasting 8s. Effect timer refreshes after stacking. Resets after switching characters. 780801 200081 Links with a random enemy nearby with an electromagnetic connection when the character is on the battlefield. Extra DMG Reduction decreases if the enemy is too close or too far away, and all its Resistances increase. Extra DMG Reduction increases if the enemy is kept at the right distance, and all its Resistances decrease. Vulnerabilities of the enemy and the character range from X% to Y% based on the distance between you. 780803 200082 Puts the target into the "Frozen" state after damaging it with a 3-Ping. Effect triggers in 1s intervals, stacking up to 4 times with no time limit, slowing the target. On the 5th stack, triggers Time Stop, resetting afterward. 5s cooldown. 780805 200083 Records Pings inside Matrix. Your team gains a 2% Extra DMG bonus for each Orb pinged for 5s. Effect stacks up to 15 times. 780809 200084 Deals 50% of the total DMG dealt to an enemy in Matrix or frozen in Time Stop after exiting Matrix. 780812 200085 Switching characters detonates the Frozen effect, dealing DMG based on the number of effects stacked. 780814 200086 Recovers Dodge Gauge by 300 after a 3-Ping 780816 200087 Extra DMG bonus increases by X% for 5s after dodging. 780818 200088 Each successful dodge grants a permanent X% Extra DMG bonus, up to Y%. Resets when being hit. 780820 200089 Switching members will fully restore the Dodge Gauge and grant Extra DMG bonus based on the Dodge Gauge for 10s. 780823 200090 Randomizes a number every 15s and gains its effect: 0-24, DMG from Pinging Orbs increases by 30%. 24-49, Signature Move DMG increases by 30%. 50-74, Basic ATK DMG increases by 30%. 75-89, triggers all effects from 0-74. 90-98, DMG dealt decreases by half. 99, reduces the current character's HP by 100% (this DMG is not lethal). 780827 200091 DMG dealt ranges between 80%-140% of the DMG. 780833 200092 The first 3 Destiny after deployed are guaranteed to be buffs, and their effects increase by 50%. 780835 200093 Replaces Destiny effect with a special counter. It randomly adds 1-6 every time you switch a character. Characters are enhanced based on the current number, and the number resets when it is over 21. The counter adds 1 automatically every second. (Switching will reset the +1 timer) 780836 200094 Enters the "Shadow Dance" state after a 3-Ping. Deals 15% of the total DMG dealt after 8s and includes it in the Combo. 15s cooldown. Cooldown is determined separately for each character. 780841 200095 The first time the Combo reaches the following after a character is deployed, the whole team gains the associated effects: 50, the whole team gains 3 Orbs of the same color. 75, gains 30 Energy. 100, deals DMG equal to 500% ATK to all surrounding enemies immediately. 150, the current character gains "Immovable". 200, Extra DMG bonus increases by 50%. Effects cannot be gained twice. Combo resets after switching characters. 780843 200096 Switching characters after a 100-hit Combo will clear it. Clearing a X-hit Combo will increase Extra DMG bonus by Y% up to Z% for 8s. 15s cooldown. 780849 200097 Extra DMG bonus increases by 100% when Combo is lower than 10. The bonus increases by 50% when Combo is lower than 20, and it increases by 20% when the Combo is lower than 30. 780851 200098 Enters "Preparation" state for 5s after a 3-Ping. Dealing DMG in this state will lower the switching cooldown by 0.5s. Effect triggers in 1s intervals. Each trigger refreshes the timer on "Preparation". 780854 200099 Grants 1/3 of the total Orbs Pinged by a character on the battlefield (rounded up) to the next character deployed. 780856 200100 Increases Extra DMG bonus by 15% for 5s after a character enters the battlefield. 780859 200101 The next character entering the battlefield receives a 15%/30%/50% Extra DMG bonus for 5/8/10s if the previous character has dealt a total of 50k/80k/100k DMG. 780861 200102 Enemies activates First-aid when their HP drops to 10%. If they are still alive after 5s, immediately recover 20% HP. 10s cooldown. 746005 200103 Enemy damage also causes Burn for 5s (dealing damage every second). 746007 200104 After clearing this stage, enemies lose 10% HP when they spawn in Deep Hive. 746030 200105 Upon death, the enemy lays a mine under its feet. 760263 200106 Operation Maintenance Area 3 Basic. 30s after the start of battle, 1 laser device will appear to launch 1 laser every 20s at ally units, dealing damage. The laser has its interval reduced by 5s and deals 10% more damage every 60s. 746019 200107 The power laser in Deep Hive has shorter alarm period 746020 200108 Deep Hive now has an additional power laser 746021 200109 After clearing this stage, the power laser enters the battle 30s later in Deep Hive 746022 200110 Operation Maintenance Area 4 Basic. 30s after the start of battle, 2 Jitterbombs will appear. The interval is reduced by 2s each time and more Jitterbombs will appear (up to 4). 746025 200111 Jitterbomb now has increased speed. 746027 200112 Jitterbomb has a 50% chance to cause a dark explosion before death. 746028 200113 Increases the limit time of Deep Hive by 30s after clearing this stage. 742190 200114 Operation Maintenance Area 1 Basic 1 Assault 2 780132 200115 Operation Maintenance Area 1 Basic 2 Berserk 2 780252 200116 Operation Maintenance Area 2 Basic 1 Deterioration 2 780631 200117 Operation Maintenance Area 2 Basic 2 Penetration 2 780342 200118 Area 6 Week 1 Electrocute: Inflict Lightning DMG equal to 20% ATK upon dealing damage 715711 200119 Area 6 Week 1 Lightning: Generate a vertical or diagonal lightning in turn around the target every 8s 715712 200120 Area 6 Week 1 Dominator: Immune to Maxtrix effects 715713 200121 Area 6 Week 1 Overload: Upon receiving Lightning DMG, lose 200 Dodge and 40 Energy within 4s. The effect can't be stacked. 715714 200122 Area 6 Week 1 Iron Shield: Have a shield equal to 30% max HP upon deployment. The shield will not be refreshed. 715715 200123 Area 6 Week 2 Prime: There will be two more Primes on the field to assist the enemies in battle. 715726 200124 Area 6 Week 2 Drum: The Twin Generals will grant different halos to the enemies when on the field. 715727 200125 Area 6 Week 2 Restart: Upon the death of one of the Twin Generals, both of them will die and revive in 20s. 715728 200126 Area 6 Week 2 Recovery: The Twin Generals will gain the Recovery γ effect and restore 100 HP per second. 715729 200127 Area 6 Week 2 Power: The Twin Generals will gain a 50% Extra DMG Bonus. 715730 200128 Area 6 Week 3 Ascension: There will be an invincible Alpha that can't be selected off-site, who will begin to fire swordwaves at you and your allies 33s after the battle starts. Each time Alpha fires will reduce her firing interval by 3s and increase the swordwave damage by 10%. (10% per second when in the Infinite Swordwave status). Swordwaves +1 every 3 rounds. 715746 200129 Area 6 Week 3 Blade: Base swordwave damage increases by 50%. 715747 200130 Area 6 Week 3 Pursuit: Swordwaves +1 upon first wave fired 715748 200131 Area 6 Week 3 Split: Swordwaves fired will come with 2 hits of smaller swordwaves. 715749 200132 Area 6 Week 3 Grave Wounds: Swordwaves will deal Extra DMG equal to 100% of their damage and reduce healing by 25% within 5s after hitting the target. The effect can be stacked. 715750 200133 Area 6 Perfect Tactics: Upon switch of members, gains permanent 20% Extra DMG Bonus. Can be stacked up to 10 times. Gains a shield equal to 30% max HP and Super Armor within 15s. Both can be stacked up to 2 times. 715778 200134 Block 1, 2 Perfect Tactics: Summon Black Hole 715996 200135 SP Block Extra Finisher DMG Buff 742223 200136 Mine 5 End Countdown 715986 200137 Time +30s 715991 200138 Flame is affected by Matrix 715992 200139 The ring of fire deals more damage to player 715993 210001 Moe War Best Player Mark - Palefire 744501 210002 Moe War Best Player Mark - Entropy 744502 210003 Moe War Best Player Mark - Lotus 744503 210004 Moe War Best Player Mark - Dawn 744504 210005 Moe War Best Player Mark - Crimson Abyss 744505 210006 Moe War Best Player Mark - Ice Dew 744506 210007 Moe War Best Player Mark - Turbidity Dark 744507 210008 Moe War Best Player Mark - Lux 744508 210009 Moe War Best Player Mark - Luminance 744509 210010 Moe War Best Player Mark - Zero 744510 210011 Moe War Best Player Mark - Veritas 744511 210012 Moe War Best Player Mark - Storm 744512 210013 Moe War Best Player Mark - Pulse 744513 210014 Moe War Best Player Mark - Bastion 744514 210015 Moe War Best Player Mark - Tenebrion 744515 210016 Moe War Best Player Mark - Blast 744516 210017 Moe War Best Player Mark - Ember 744517 210018 Moe War Best Player Mark - Nightblade 744518 210019 Moe War Best Player Mark - Astral 744519 210020 Moe War Best Player Mark - Ayla 744520 210021 Moe War Best Player Mark - Sophia 744521 210022 Moe War Best Player Mark - Chrome A 744522 210023 Moe War Best Player Mark - Chrome S 744523 210024 Moe War Best Player Mark - Rosetta 744524 210025 Moe War Best Player Mark - Vera 744525 210026 Moe War Best Player Mark - Changyu 744526 210027 Moe War Best Player Mark - Luna 744527 210028 Moe War Best Player Mark - Wanshi 744528 210029 Moe War Best Player Mark - Camu 744529 210030 Moe War Best Player Mark - Qu 744530 210031 Moe War Best Player Mark - Selena 744531 210032 Moe War MVP Mark - No. 21 744532 210033 Moe War MVP Mark - Haicma 744533 210034 Moe War MVP Mark - Pulao 744534 210035 Moe War MVP Mark - Roland 744535 210036 Moe War MVP Mark - Scire 744536 220000 Super Tower Climb SP Character Bonus 742518 220001 Super Tower Climb Ultralimit Lv.1 742401 742421 742441 742461 220002 Super Tower Climb Ultralimit Lv.2 742402 742422 742442 742462 220003 Super Tower Climb Ultralimit Lv.3 742403 742423 742443 742463 220004 Super Tower Climb Ultralimit Lv.4 742404 742424 742444 742464 220005 Super Tower Climb Ultralimit Lv.5 742405 742425 742445 742465 220006 Super Tower Climb Ultralimit Lv.6 742406 742426 742446 742466 220007 Super Tower Climb Ultralimit Lv.7 742407 742427 742447 742467 220008 Super Tower Climb Ultralimit Lv.8 742408 742428 742448 742468 220009 Super Tower Climb Ultralimit Lv.9 742409 742429 742449 742469 220010 Super Tower Climb Ultralimit Lv.10 742410 742430 742450 742470 220011 Super Tower Climb Ultralimit Lv.11 742411 742431 742451 742471 220012 Super Tower Climb Ultralimit Lv.12 742412 742432 742452 742472 220013 Super Tower Climb Ultralimit Lv.13 742413 742433 742453 742473 220014 Super Tower Climb Ultralimit Lv.14 742414 742434 742454 742474 220015 Super Tower Climb Ultralimit Lv.15 742415 742435 742455 742475 220016 Super Tower Climb Ultralimit Lv.16 742416 742436 742456 742476 220017 Super Tower Climb Ultralimit Lv.17 742417 742437 742457 742477 220018 Super Tower Climb Ultralimit Lv.18 742418 742438 742458 742478 220019 Super Tower Climb Ultralimit Lv.19 742419 742439 742459 742479 220020 Super Tower Climb Ultralimit Lv.20 742420 742440 742460 742480 221001 Last Stand: DMG Increase I 773500 221002 Last Stand: DMG Increase II 773501 221003 Last Stand: DMG Increase III 773502 221004 Last Stand: DMG Increase IV 773503 221005 Last Stand: Balance I 773508 221006 Last Stand: Balance II 773509 221007 Last Stand: Balance III 773510 221008 Last Stand: Balance IV 773511 221009 Last Stand: Shield I 773520 221010 Last Stand: Shield II 773521 221011 Last Stand: Shield III 773522 221012 Last Stand: Shield IV 773523 221013 Skill: DMG Increase I 773528 221014 Skill: DMG Increase II 773529 221015 Skill: DMG Increase III 773530 221016 Skill: DMG Increase IV 773531 221017 Skill: Shield I 773545 221018 Skill: Shield II 773546 221019 Skill: Shield III 773547 221020 Skill: Shield IV 773548 221021 Skill: Recovery I 773537 221022 Skill: Recovery II 773538 221023 Skill: Recovery III 773539 221024 Skill: Recovery IV 773540 221025 Stats: HP Up I 742481 742539 221026 Stats: HP Up II 742482 742540 221027 Stats: HP Up III 742483 742541 221028 Stats: HP Up IV 742484 742542 221029 Stats: ATK Up I 742485 221030 Stats: ATK Up II 742486 221031 Stats: ATK Up III 742487 221032 Stats: ATK Up IV 742488 221033 Stats: Fire DMG Up I 742489 221034 Stats: Fire DMG Up II 742490 221035 Stats: Fire DMG Up III 742491 221036 Stats: Fire DMG Up IV 742492 221037 Stats: Ice DMG Up I 742493 221038 Stats: Ice DMG Up II 742494 221039 Stats: Ice DMG Up III 742495 221040 Stats: Ice DMG Up IV 742496 221041 Stats: Dark DMG Up I 742497 221042 Stats: Dark DMG Up II 742498 221043 Stats: Dark DMG Up III 742499 221044 Stats: Dark DMG Up IV 742500 221045 Stats: Lightning DMG Up I 742501 221046 Stats: Lightning DMG Up II 742502 221047 Stats: Lightning DMG Up III 742503 221048 Stats: Lightning DMG Up IV 742504 221049 Stats: Physical DMG Up I 742505 221050 Stats: Physical DMG Up II 742506 221051 Stats: Physical DMG Up III 742507 221052 Stats: Physical DMG Up IV 742508 221053 Stats: Increase Switch Speed I 742509 221054 Stats: Increase Switch Speed II 742510 221055 Stats: Increase Switch Speed III 742511 221056 Stats: Increase Switch Speed IV 742512 221057 Stats: Quickened Dodge I 742513 221058 Stats: Quickened Dodge II 742514 221059 Stats: Quickened Dodge III 742515 221060 Stats: Quickened Dodge IV 742516 222101 Palefire: Core I 773674 222102 Palefire: Core II 773675 222103 Palefire: Core III 773676 222104 Palefire: Core 773677 222105 Palefire: Recover One I 773682 222106 Palefire: Recover One II 773683 222107 Palefire: Recover One III 773684 222108 Palefire: Recover One 773685 222109 Palefire: Recover Two I 773691 222110 Palefire: Recover Two II 773692 222111 Palefire: Recover Two III 773693 222112 Palefire: Recover Two 773694 222113 Palefire: Special 773677 222201 Lotus: Core I 773721 222202 Lotus: Core II 773722 222203 Lotus: Core III 773723 222204 Lotus: Core 773724 222205 Lotus: Recover One I 773733 222206 Lotus: Recover One II 773734 222207 Lotus: Recover One III 773735 222208 Lotus: Recover One 773736 222209 Lotus: Recover Two I 773737 222210 Lotus: Recover Two II 773738 222211 Lotus: Recover Two III 773739 222212 Lotus: Recover Two 773740 222213 Lotus: Special 773724 222301 Eclipse: Core I 762914 773583 222302 Eclipse: Core II 762915 773584 222303 Eclipse: Core III 762916 773585 222304 Eclipse: Core 762917 773586 222305 Eclipse: Recover One I 762918 222306 Eclipse: Recover One II 762919 222307 Eclipse: Recover One III 762920 222308 Eclipse: Recover One 762921 222309 Eclipse: Recover Two I 762922 222310 Eclipse: Recover Two II 762923 222311 Eclipse: Recover Two III 762924 222312 Eclipse: Recover Two 762925 222313 Eclipse: Special 762917 773586 222401 Zero: Core I 773639 222402 Zero: Core II 773640 222403 Zero: Core III 773641 222404 Zero: Core 773642 222405 Zero: Recover One I 773643 222406 Zero: Recover One II 773644 222407 Zero: Recover One III 773645 222408 Zero: Recover One 773646 222409 Zero: Recover Two I 773651 222410 Zero: Recover Two II 773652 222411 Zero: Recover Two III 773653 222412 Zero: Recover Two 773654 222413 Zero: Special 773642 222501 Storm: Core I 773717 773504 222502 Storm: Core II 773718 773505 222503 Storm: Core III 773719 773506 222504 Storm: Core 773720 773507 222505 Storm: Recover One I 773725 222506 Storm: Recover One II 773726 222507 Storm: Recover One III 773727 222508 Storm: Recover One 773728 222509 Storm: Recover Two I 773729 222510 Storm: Recover Two II 773730 222511 Storm: Recover Two III 773731 222512 Storm: Recover Two 773732 222513 Storm: Special 773720 773507 222601 Bastion: Core I 773813 773504 222602 Bastion: Core II 773814 773505 222603 Bastion: Core III 773815 773506 222604 Bastion: Core 773816 773507 222605 Bastion: Recover One I 773819 222606 Bastion: Recover One II 773820 222607 Bastion: Recover One III 773821 222608 Bastion: Recover One 773822 222609 Bastion: Recover Two I 773823 222610 Bastion: Recover Two II 773824 222611 Bastion: Recover Two III 773825 222612 Bastion: Recover Two 773826 222613 Bastion: Special 773816 773507 222701 Blast: Core I 773678 222702 Blast: Core II 773679 222703 Blast: Core III 773680 222704 Blast: Core 773681 222705 Blast: Recover One I 773686 222706 Blast: Recover One II 773687 222707 Blast: Recover One III 773688 222708 Blast: Recover One 773689 222709 Blast: Recover Two I 773703 222710 Blast: Recover Two II 773704 222711 Blast: Recover Two III 773705 222712 Blast: Recover Two 773706 222713 Blast: Special 773681 222801 Nightblade: Core I 773748 222802 Nightblade: Core II 773749 222803 Nightblade: Core III 773750 222804 Nightblade: Core 773751 222805 Nightblade: Recover One I 773757 222806 Nightblade: Recover One II 773758 222807 Nightblade: Recover One III 773759 222808 Nightblade: Recover One 773760 222809 Nightblade: Recover Two I 773765 222810 Nightblade: Recover Two II 773766 222811 Nightblade: Recover Two III 773767 222812 Nightblade: Recover Two 773768 222813 Nightblade: Special 773751 222901 Dawn: Core I 773827 222902 Dawn: Core II 773828 222903 Dawn: Core III 773829 222904 Dawn: Core 773830 222905 Dawn: Recover One I 773831 222906 Dawn: Recover One II 773832 222907 Dawn: Recover One III 773833 222908 Dawn: Recover One 773834 222909 Dawn: Recover Two I 773835 222910 Dawn: Recover Two II 773836 222911 Dawn: Recover Two III 773837 222912 Dawn: Recover Two 773838 222913 Dawn: Special 773830 223001 Lux: Core I 773793 773583 223002 Lux: Core II 773794 773584 223003 Lux: Core III 773795 773585 223004 Lux: Core 773796 773586 223005 Lux: Recover One I 773805 223006 Lux: Recover One II 773806 223007 Lux: Recover One III 773807 223008 Lux: Recover One 773808 223009 Lux: Recover Two I 773809 223010 Lux: Recover Two II 773810 223011 Lux: Recover Two III 773811 223012 Lux: Recover Two 773812 223013 Lux: Special 773796 773586 223101 Entropy: Core I 762980 223102 Entropy: Core II 762981 223103 Entropy: Core III 762982 223104 Entropy: Core 762983 223105 Entropy: Recover One I 762984 223106 Entropy: Recover One II 762985 223107 Entropy: Recover One III 762986 223108 Entropy: Recover One 762987 223109 Entropy: Recover Two I 762988 223110 Entropy: Recover Two II 762989 223111 Entropy: Recover Two III 762990 223112 Entropy: Recover Two 762991 223113 Entropy: Special 762983 223201 Luminance: Core I 762927 773583 223202 Luminance: Core II 762928 773584 223203 Luminance: Core III 762929 773585 223204 Luminance: Core 762930 773586 223205 Luminance: Recover One I 762931 223206 Luminance: Recover One II 762932 223207 Luminance: Recover One III 762933 223208 Luminance: Recover One 762934 223209 Luminance: Recover Two I 762935 223210 Luminance: Recover Two II 762936 223211 Luminance: Recover Two III 762937 223212 Luminance: Recover Two 762938 223213 Luminance: Special 762930 773586 223301 Tenebrion: Core I 762854 773504 223302 Tenebrion: Core II 762855 773505 223303 Tenebrion: Core III 762856 773506 223304 Tenebrion: Core 762857 773507 223305 Tenebrion: Recover One I 762858 223306 Tenebrion: Recover One II 762859 223307 Tenebrion: Recover One III 762860 223308 Tenebrion: Recover One 762861 223309 Tenebrion: Recover Two I 762862 223310 Tenebrion: Recover Two II 762863 223311 Tenebrion: Recover Two III 762864 223312 Tenebrion: Recover Two 762865 223313 Tenebrion: Special 762857 773507 223401 Ember: Core I 773933 223402 Ember: Core II 773934 223403 Ember: Core III 773935 223404 Ember: Core 773936 223405 Ember: Recover One I 773937 223406 Ember: Recover One II 773938 223407 Ember: Recover One III 773939 223408 Ember: Recover One 773940 223409 Ember: Recover Two I 773941 223410 Ember: Recover Two II 773942 223411 Ember: Recover Two III 773943 223412 Ember: Recover Two 773944 223413 Ember: Special 773936 223501 Pulse: Core I 773892 773504 223502 Pulse: Core II 773893 773505 223503 Pulse: Core III 773894 773506 223504 Pulse: Core 773895 773507 223505 Pulse: Recover One I 773901 223506 Pulse: Recover One II 773902 223507 Pulse: Recover One III 773903 223508 Pulse: Recover One 773904 223509 Pulse: Recover Two I 773913 223510 Pulse: Recover Two II 773914 223511 Pulse: Recover Two III 773915 223512 Pulse: Recover Two 773916 223513 Pulse: Special 773895 773507 223601 Crimson Abyss: Core 773555 223602 Crimson Abyss: Core 773556 223603 Crimson Abyss: Core 773557 223604 Crimson Abyss: Core 773558 223605 Crimson Abyss: Support 1 773563 223606 Crimson Abyss: Support 1 773564 223607 Crimson Abyss: Support 1 773565 223608 Crimson Abyss: Support 1 773566 223609 Crimson Abyss: Support 2 773579 223610 Crimson Abyss: Support 2 773580 223611 Crimson Abyss: Support 2 773581 223612 Crimson Abyss: Support 2 773582 223613 Crimson Abyss: Special 773558 223701 Astral: Core I 762954 223702 Astral: Core II 762955 223703 Astral: Core III 762956 223704 Astral: Core 762957 223705 Astral: Recover One I 762958 223706 Astral: Recover One II 762959 223707 Astral: Recover One III 762960 223708 Astral: Recover One 762961 223709 Astral: Recover Two I 762962 223710 Astral: Recover Two II 762963 223711 Astral: Recover Two III 762964 223712 Astral: Recover Two 762965 223713 Astral: Special 762957 223801 Brilliance: Core I 773773 773504 223802 Brilliance: Core II 773774 773505 223803 Brilliance: Core III 773775 773506 223804 Brilliance: Core 773776 773507 223805 Brilliance: Recover One I 773781 223806 Brilliance: Recover One II 773782 223807 Brilliance: Recover One III 773783 223808 Brilliance: Recover One 773784 223809 Brilliance: Recover Two I 773789 223810 Brilliance: Recover Two II 773790 223811 Brilliance: Recover Two III 773791 223812 Brilliance: Recover Two 773792 223813 Brilliance: Special 773776 773507 223901 Veritas: Core I 762779 223902 Veritas: Core II 762780 223903 Veritas: Core III 762781 223904 Veritas: Core 762782 223905 Veritas: Recover One I 762783 223906 Veritas: Recover One II 762784 223907 Veritas: Recover One III 762785 223908 Veritas: Recover One 762786 223909 Veritas: Recover Two I 762787 223910 Veritas: Recover Two II 762788 223911 Veritas: Recover Two III 762789 223912 Veritas: Recover Two 762790 223913 Veritas: Special 762782 224001 Silverfang: Core I 773875 773583 224002 Silverfang: Core II 773876 773584 224003 Silverfang: Core III 773877 773585 224004 Silverfang: Core 773878 773586 224005 Silverfang: Recover One I 773879 224006 Silverfang: Recover One II 773880 224007 Silverfang: Recover One III 773881 224008 Silverfang: Recover One 773882 224009 Silverfang: Recover Two I 773883 224010 Silverfang: Recover Two II 773884 224011 Silverfang: Recover Two III 773885 224012 Silverfang: Recover Two 773886 224013 Silverfang: Special 773878 773586 224101 Arclight: Core I 773859 773504 224102 Arclight: Core II 773860 773505 224103 Arclight: Core III 773861 773506 224104 Arclight: Core 773862 773507 224105 Arclight: Recover One I 773863 224106 Arclight: Recover One II 773864 224107 Arclight: Recover One III 773865 224108 Arclight: Recover One 773866 224109 Arclight: Recover Two I 773867 224110 Arclight: Recover Two II 773868 224111 Arclight: Recover Two III 773869 224112 Arclight: Recover Two 773870 224113 Arclight: Special 773862 773507 224201 Plume: Core I 762820 224202 Plume: Core II 762821 224203 Plume: Core III 762822 224204 Plume: Core 762823 224205 Plume: Recover One I 762824 224206 Plume: Recover One II 762825 224207 Plume: Recover One III 762826 224208 Plume: Recover One 762827 224209 Plume: Recover Two I 762828 224210 Plume: Recover Two II 762829 224211 Plume: Recover Two III 762830 224212 Plume: Recover Two 762831 224213 Plume: Special 762823 224301 Rozen: Core I 773587 773583 224302 Rozen: Core II 773588 773584 224303 Rozen: Core III 773589 773585 224304 Rozen: Core 773590 773586 224305 Rozen: Recover One I 773595 224306 Rozen: Recover One II 773596 224307 Rozen: Recover One III 773597 224308 Rozen: Recover One 773598 224309 Rozen: Recover Two I 773603 224310 Rozen: Recover Two II 773604 224311 Rozen: Recover Two III 773605 224312 Rozen: Recover Two 773606 224313 Rozen: Special 773590 773586 224401 Crocotta: Core I 762836 224402 Crocotta: Core II 762837 224403 Crocotta: Core III 762838 224404 Crocotta: Core 762839 224405 Crocotta: Recover One I 762840 224406 Crocotta: Recover One II 762841 224407 Crocotta: Recover One III 762842 224408 Crocotta: Recover One 762843 224409 Crocotta: Recover Two I 762844 224410 Crocotta: Recover Two II 762845 224411 Crocotta: Recover Two III 762846 224412 Crocotta: Recover Two 762847 224413 Crocotta: Special 762839 224501 Rigor: Core I 762749 773504 224502 Rigor: Core II 762750 773505 224503 Rigor: Core III 762751 773506 224504 Rigor: Core 762752 773507 224505 Rigor: Recover One I 762753 224506 Rigor: Recover One II 762754 224507 Rigor: Recover One III 762755 224508 Rigor: Recover One 762756 224509 Rigor: Recover Two I 762757 224510 Rigor: Recover Two II 762758 224511 Rigor: Recover Two III 762759 224512 Rigor: Recover Two 762760 224513 Rigor: Special 762752 773507 224601 Pavo: Core I 773843 224602 Pavo: Core II 773844 224603 Pavo: Core III 773845 224604 Pavo: Core 773846 224605 Pavo: Recover One I 773847 224606 Pavo: Recover One II 773848 224607 Pavo: Recover One III 773849 224608 Pavo: Recover One 773850 224609 Pavo: Recover Two I 773851 224610 Pavo: Recover Two II 773852 224611 Pavo: Recover Two III 773853 224612 Pavo: Recover Two 773854 224613 Pavo: Special 773846 224701 Qilin: Core I 773611 773504 224702 Qilin: Core II 773612 773505 224703 Qilin: Core III 773613 773506 224704 Qilin: Core 773614 773507 224705 Qilin: Recover One I 773619 224706 Qilin: Recover One II 773620 224707 Qilin: Recover One III 773621 224708 Qilin: Recover One 773622 224709 Qilin: Recover Two I 773623 224710 Qilin: Recover Two II 773624 224711 Qilin: Recover Two III 773625 224712 Qilin: Recover Two 773626 224713 Qilin: Special 773614 773507 224801 Laurel: Core I 773627 224802 Laurel: Core II 773628 224803 Laurel: Core III 773629 224804 Laurel: Core 773630 224805 Laurel: Recover One I 773631 224806 Laurel: Recover One II 773632 224807 Laurel: Recover One III 773633 224808 Laurel: Recover One 773634 224809 Laurel: Recover Two I 773662 224810 Laurel: Recover Two II 773663 224811 Laurel: Recover Two III 773664 224812 Laurel: Recover Two 773665 224813 Laurel: Special 773630 224901 2B: Core I 762871 224902 2B: Core II 762872 224903 2B: Core III 762873 224904 2B: Core 762874 224905 2B: Recover One I 762875 224906 2B: Recover One II 762876 224907 2B: Recover One III 762877 224908 2B: Recover One 762878 224909 2B: Recover Two I 762879 224910 2B: Recover Two II 762880 224911 2B: Recover Two III 762881 224912 2B: Recover Two 762882 224913 2B: Special 762874 225001 9S: Core I 762899 773583 225002 9S: Core II 762900 773584 225003 9S: Core III 762901 773585 225004 9S: Core 762902 773586 225005 9S: Recover One I 762903 225006 9S: Recover One II 762904 225007 9S: Recover One III 762905 225008 9S: Recover One 762906 225009 9S: Recover Two I 762907 225010 9S: Recover Two II 762908 225011 9S: Recover Two III 762909 225012 9S: Recover Two 762910 225013 9S: Special 762902 773586 225101 A2: Core I 762885 773504 225102 A2: Core II 762886 773505 225103 A2: Core III 762887 773506 225104 A2: Core 762888 773507 225105 A2: Recover One I 762889 225106 A2: Recover One II 762890 225107 A2: Recover One III 762891 225108 A2: Recover One 762892 225109 A2: Recover Two I 762893 225110 A2: Recover Two II 762894 225111 A2: Recover Two III 762895 225112 A2: Recover Two 762896 225113 A2: Special 762888 773507 225201 Hypnos: Core I 762940 773583 225202 Hypnos: Core II 762941 773584 225203 Hypnos: Core III 762942 773585 225204 Hypnos: Core 762943 773586 225205 Hypnos: Recover One I 762944 225206 Hypnos: Recover One II 762945 225207 Hypnos: Recover One III 762946 225208 Hypnos: Recover One 762947 225209 Hypnos: Recover Two I 762948 225210 Hypnos: Recover Two II 762949 225211 Hypnos: Recover Two III 762950 225212 Hypnos: Recover Two 762951 225213 Hypnos: Special 762943 773586 225301 Tempest: Core I 773921 225302 Tempest: Core II 773922 225303 Tempest: Core III 773923 225304 Tempest: Core 773924 225305 Tempest: Recover One I 773925 225306 Tempest: Recover One II 773926 225307 Tempest: Recover One III 773927 225308 Tempest: Recover One 773928 225309 Tempest: Recover Two I 773929 225310 Tempest: Recover Two II 773930 225311 Tempest: Recover Two III 773931 225312 Tempest: Recover Two 773932 225313 Tempest: Special 773924 225401 Glory: Core I 762766 773504 225402 Glory: Core II 762767 773505 225403 Glory: Core III 762768 773506 225404 Glory: Core 762769 773507 225405 Glory: Recover One I 762770 225406 Glory: Recover One II 762771 225407 Glory: Recover One III 762772 225408 Glory: Recover One 762773 225409 Glory: Recover Two I 762774 225410 Glory: Recover Two II 762775 225411 Glory: Recover Two III 762776 225412 Glory: Recover Two 762777 225413 Glory: Special 762769 773507 225501 No. 21: Core I 762968 773504 225502 No. 21: Core II 762969 773505 225503 No. 21: Core III 762970 773506 225504 No. 21: Core 762971 773507 225505 No. 21: Recover One I 762972 225506 No. 21: Recover One II 762973 225507 No. 21: Recover One III 762974 225508 No. 21: Recover One 762975 225509 No. 21: Recover Two I 762976 225510 No. 21: Recover Two II 762977 225511 No. 21: Recover Two III 762978 225512 No. 21: Recover Two 762979 225513 No. 21: Special 762971 773507 225601 Garnet: Core I 773968 773504 225602 Garnet: Core II 773969 773505 225603 Garnet: Core III 773970 773506 225604 Garnet: Core 773971 773507 225605 Garnet: Recover One I 773972 225606 Garnet: Recover One II 773973 225607 Garnet: Recover One III 773974 225608 Garnet: Recover One 773975 225609 Garnet: Recover Two I 773976 225610 Garnet: Recover Two II 773977 225611 Garnet: Recover Two III 773978 225612 Garnet: Recover Two 773979 225613 Garnet: Special 773971 773507 231001 Server Final Battle Liv: Empyrea 742599 231002 Server Final Battle Karenina: Ember 773934 773938 773944 231003 Server Final Battle Nanami: Pulse 773893 773904 773916 231004 Server Final Battle Roland: Flambeau 742599 231005 Server Final Battle Camu: Crocotta 762836 762841 762845 231006 Server Final Battle Qu: Pavo 742599 773848 773852 231007 Server Final Battle Selena: Tempest 773922 773925 773930 231008 Server Final Battle Bianca: Veritas 762779 762783 762787 231009 Server Final Battle Vera: Garnet 773969 773973 773976 231010 Server Final Battle Lee: Entropy 762981 762986 762989 231011 Server Final Battle Rosetta: Rigor 762750 762754 762757 231012 Server Final Battle Luna: Laurel 773628 773632 773663 231013 Server Final Battle Kamui: Tenebrion 762855 762859 762863 231014 Server Final Battle Lucia: Crimson Abyss 773556 773564 773580 231015 Server Final Battle Lucia: Plume 762821 762825 762829 231016 Server Final Battle Chrome: Glory 762767 762771 762775 232001 Server Final Battle Tactical Amplification Level 1 742601 742610 742619 742628 232002 Server Final Battle Tactical Amplification Level 2 742602 742611 742620 742629 232003 Server Final Battle Tactical Amplification Level 3 742603 742612 742621 742630 232004 Server Final Battle Tactical Amplification Level 4 742604 742613 742622 742631 232005 Server Final Battle Tactical Amplification Level 5 742605 742614 742623 742632 232006 Server Final Battle Tactical Amplification Level 6 742606 742615 742624 742633 232007 Server Final Battle Tactical Amplification Level 7 742607 742616 742625 742634 232008 Server Final Battle Tactical Amplification Level 8 742608 742617 742626 742635 232009 Server Final Battle Tactical Amplification Level 9 742609 742618 742627 742636 233001 Server Final Battle - Amplification Level 1 742637 233002 Server Final Battle - Amplification Level 2 742638 233003 Server Final Battle - Amplification Level 3 742639 233004 Server Final Battle - Amplification Level 4 742640 233005 Server Final Battle - Amplification Level 5 742641 233006 Server Final Battle - Amplification Level 7 742642 233007 Server Final Battle - Amplification Level 8 742643 233008 Server Final Battle - Amplification Level 6 742644 233009 Server Final Battle - Amplification Level 9 742645 1206101 Hammer 1 120601 120698 1206102 Hammer 2 120601 120699 1206103 Hammer 3 120601 120600 1206104 Hammer 4 120602 120698 1206105 Hammer 5 120602 120699 1206106 Hammer 6 120602 120600 1206107 Hammer 7 120603 120698 1206108 Hammer 8 120603 120699 1206109 Hammer 9 120603 120600 1206201 Sword 1 120604 120698 1206202 Sword 2 120604 120699 1206203 Sword 3 120604 120600 1206204 Sword 4 120605 120698 1206205 Sword 5 120605 120699 1206206 Sword 6 120605 120600 1206207 Sword 7 120606 120698 1206208 Sword 8 120606 120699 1206209 Sword 9 120606 120600 1206301 Blast 1 120607 120698 1206302 Blast 2 120607 120699 1206303 Blast 3 120607 120600 1206304 Blast 4 120608 120698 1206305 Blast 5 120608 120699 1206306 Blast 6 120608 120600 1206307 Blast 7 120609 120698 1206308 Blast 8 120609 120699 1206309 Blast 9 120609 120600 1206401 Shooter 1 120611 1206402 Shooter 2 120612 1206403 Shooter 3 120613 1206404 Shooter 4 120614 1206405 Shooter 5 120615 1206406 Shooter 6 120616 1206407 Shooter 7 120617 1206408 Shooter 8 120618 1206409 Shooter 9 120619 2200100 Super Core Button Event 470807 2200101 Explosive Propelling Muzzle I 470750 470751 2200102 Explosive Propelling Muzzle II 470750 470752 2200103 Explosive Propelling Muzzle III 470750 470753 2200104 Explosive Propelling Muzzle IV 470750 470754 2200105 Explosive Propelling Muzzle V 470750 470755 2200201 Gravity Singularity I 470750 470768 2200202 Gravity Singularity II 470750 470769 2200203 Gravity Singularity III 470750 470770 2200204 Gravity Singularity IV 470750 470771 2200205 Gravity Singularity V 470750 470772 2200301 Mass Phantom Device I 470750 470785 2200302 Mass Phantom Device II 470750 470786 2200303 Mass Phantom Device III 470750 470787 2200304 Mass Phantom Device IV 470750 470788 2200305 Mass Phantom Device V 470750 470789 2200401 Reaction Shield I 470750 470791 2200402 Reaction Shield II 470750 470792 2200403 Reaction Shield III 470750 470793 2200404 Reaction Shield IV 470750 470794 2200405 Reaction Shield V 470750 470795 2200501 Imaginary Exchange Field I 470750 470797 2200502 Imaginary Exchange Field II 470750 470798 2200503 Imaginary Exchange Field III 470750 470799 2200504 Imaginary Exchange Field IV 470750 470800 2200505 Imaginary Exchange Field V 470750 470801 2200601 Ultimate Brawl Support Balance 776150 2200602 Ultimate Brawl Amplifier Balance 776153 2200603 Ultimate Brawl Attacker Balance 776156 2200604 Ultimate Brawl Tank Balance 776159 2200605 Co-op Buff 199910 2200701 Ultimate Brawl Environment 1 776107 2200702 Ultimate Brawl Environment 2 776109 776110 2200703 Ultimate Brawl Environment 3 776111 776113 2200704 Ultimate Brawl Environment 4 776114 2200705 Ultimate Brawl Environment 5 776109 2201100 Super Core Substitution Event 773451 2201101 Matrix Propulsion I 773452 776140 2201102 Matrix Propulsion II 773453 776140 2201103 Matrix Propulsion III 773454 776140 2201104 Matrix Propulsion IV 773455 776140 2201105 Matrix Propulsion V 773467 776140 2201201 Survival of the Fittest I 773486 776141 776144 2201202 Survival of the Fittest II 773487 776141 776144 2201203 Survival of the Fittest III 774102 776141 776144 2201204 Survival of the Fittest IV 774103 776141 776144 2201205 Survival of the Fittest V 774104 776141 776144 2201301 Power Hungry I 774124 776142 776145 2201302 Power Hungry II 774138 776142 776145 2201303 Power Hungry III 774139 776142 776145 2201304 Power Hungry IV 774140 776142 776145 2201305 Power Hungry V 774141 776142 776145 2201401 Trans-AmⅠ 776121 776143 776146 2201402 Trans-AmⅡ 776122 776143 776146 2201403 Trans-AmⅢ 776123 776143 776146 2201404 Trans-AmⅣ 776124 776143 776146 2201405 Trans-AmⅤ 776125 776143 776146 2201501 Squad Level Base Stat Bonus 751070 751085 2201502 Squad Level Base Stat Bonus 751071 751086 2201503 Squad Level Base Stat Bonus 751072 751087 2201504 Squad Level Base Stat Bonus 751073 751088 2201505 Squad Level Base Stat Bonus 751074 751089 2201506 Squad Level Base Stat Bonus 751075 751090 2201507 Squad Level Base Stat Bonus 751076 751091 2201508 Squad Level Base Stat Bonus 751077 751092 2201509 Squad Level Base Stat Bonus 751078 751093 2201510 Squad Level Base Stat Bonus 751079 751094 2201511 Squad Level Base Stat Bonus 751080 751095 2201512 Squad Level Base Stat Bonus 751081 751096 2201513 Squad Level Base Stat Bonus 751082 751097 2201514 Squad Level Base Stat Bonus 751083 751098 2201515 Squad Level Base Stat Bonus 751084 751099 2201601 Map Environment - Substitution Boost 776131 776133 2201602 Map Environment - Counter DMG 776137 776138 776135 2201603 Map Environment - True DMG 776139 2201604 Map Environment - Arena 746181 746180 2201605 Map Environment - Musashi Super Armor 751100 2210101 "Gain a shield equal to 10% HP at the start of battle. Ultimate Brawl Test Environment 1" 761358 2210102 "Gain a shield equal to 20% HP at the start of battle. Ultimate Brawl Test Environment 2" 761359 2210103 "Gain a shield equal to 30% HP at the start of battle. Ultimate Brawl Test Environment 3" 761360 2220101 Core ATK Amplification 776100 2220102 Core HP Amplification 776101 2220103 Spectroscopic Attacker Skill 1 199910 763205 776372 715275 2220104 Spectroscopic Attacker Skill 2 199910 763205 776373 715275 2220105 Spectroscopic Tank Skill 1 199910 763205 776375 715275 2220106 Spectroscopic Tank Skill 2 199910 763205 776376 715275 2220107 Spectroscopic Support Skill 1 199910 763205 776382 715275 2220108 Spectroscopic Support Skill 2 199910 763205 776383 715275 2220109 Spectroscopic Vanguard Skill 1 199910 763205 776372 715275 2220110 Spectroscopic Vanguard Skill 2 199910 763205 776373 715275 2220111 Spectroscopic Control Skill 1 199910 763205 776382 715275 2220112 Spectroscopic Control Skill 2 199910 763205 776383 715275 2220113 Generates a slow-moving ice ball to track the character you control. Below is Spectroscopic Armor Skill Halo judgment. 760601 2220114 763239 2220115 763239 763279 2220116 763239 763280 2220117 763239 763281 2220118 763239 763282 2220119 763239 763283 2220120 763239 763284 2220121 763239 763285 2220126 763239 763286 2220122 763239 763287 2220123 763239 763288 2220124 763239 763289 2220125 763239 763290 2220127 763239 763291 2220128 763239 763292 2230000 Punishing Shooting Level Stats 779000 779001 779002 779003 2230001 Punishing Shooting Palefire Basic Attack Modification 501015 2230002 Punishing Shooting Palefire Red Orb Modification 501016 2230003 Punishing Shooting Palefire Yellow Orb Modification 501020 2230004 Punishing Shooting Palefire Blue Orb Modification 501019 2230005 Punishing Shooting Palefire Signature Move Modification 501024 2230006 Punishing Shooting Palefire Revival Armor 779004 2230007 Punishing Shooting Palefire Combo Bonus DMG 779010 2230008 Punishing Shooting Palefire Charging Efficiency Up 779014 2230011 Punishing Shooting Blast Basic Attack Modification 502042 2230012 Punishing Shooting Blast Red Orb Modification 502037 2230013 Punishing Shooting Blast Yellow Orb Modification 502026 2230014 Punishing Shooting Blast Blue Orb Modification 502013 2230015 Punishing Shooting Blast Signature Move Modification 502038 2230016 Punishing Shooting Blast Kill ATK Up 779052 2230017 Punishing Shooting Blast the More Enemies the Tougher 779053 2230018 Punishing Shooting Blast Dodge Burst HP Recovery 779060 2230100 Modification 3.0 Down to One 746563 2230101 Modification 3.0 Four Trials 746564 2230102 Modification 3.0 Quick Battle 746565 746565 2230103 Modification 3.0 Signal Disruption: Mod 746566 2230104 Modification 3.0 Health Delivery 746567 2230105 Modification 3.0 Custom Environment Mark (Darts and Beyond Border) 743161 2230106 Modification 3.0 Energy Conversion 746594 2240001 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.1 778301 2240002 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.2 778302 2240003 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.3 778303 2240004 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.4 778304 2240005 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.1 778311 2240006 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.2 778312 2240007 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.3 778313 2240008 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.4 778314 2240009 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.1 778321 2240010 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.2 778322 2240011 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.3 778323 2240012 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.4 778324 2240013 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.1 778331 2240014 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.2 778332 2240015 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.3 778333 2240016 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.4 778334 2240017 2-Year Anniversary Roguelike - Sky Fire Lineup - Fire DMG Up 778361 2240018 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Charging Speed Up 778362 2240019 2-Year Anniversary Roguelike - Sky Fire Lineup - HP Reduction and True DMG 778363 2240020 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire range doubles 778341 2240021 2-Year Anniversary Roguelike - Sky Fire Lineup - Could summon extra Sky Fire 778342 2240022 2-Year Anniversary Roguelike - Sky Fire Lineup - Summon Magma 778343 2240023 2-Year Anniversary Roguelike - Sky Fire Lineup - Reset Sky Fire Cooldown 778344 2240024 2-Year Anniversary Roguelike - Sky Fire Lineup - Inflict bomb on hit 778345 2240025 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire deals extra damage on hit 778346 2240026 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire DMG Up 778348 2240027 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.1 770940 770950 2240028 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.2 770940 770951 2240029 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.3 770940 770952 2240030 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.4 770940 770953 2240031 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.1 770940 770954 2240032 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.2 770940 770955 2240033 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.3 770940 770956 2240034 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.4 770940 770957 2240035 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.1 770940 770958 2240036 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.2 770940 770959 2240037 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.3 770940 770960 2240038 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.4 770940 770961 2240039 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.1 770940 770962 2240040 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.2 770940 770963 2240041 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.3 770940 770964 2240042 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.4 770940 770965 2240043 2-Year Anniversary Roguelike - Lightning Orb Lineup - Lightning DMG Up 770945 2240044 2-Year Anniversary Roguelike - Lightning Orb Lineup - Dodge Gauge limit up by 20%, recovery speed up by 20% 770946 2240045 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move charging speed down by 20%, all damage dealt within the 10s after casting a Signature Move deals extra 50% True DMG 770947 2240046 Secondary Ability 1 Lightning Orb Cooldown down by 4s 770966 2240047 Secondary Ability 2 Lightning Orb has a bigger hit range 770967 2240048 Secondary Ability 3 Lightning Orb buff restores Skill Orb(s) 770968 2240049 Secondary Ability 4 Undying HP Recovery 770969 2240050 Secondary Ability 5 Possible Repetitive Summons of Lightning Orbs 770970 2240051 Secondary Ability 6 QTE 1/2/3/4 Reduction 770971 2240052 Secondary Ability 7 Lightning Orb interval reduced from 3 to 22, Possible stunning effect 770972 2240053 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.1 778501 2240054 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.2 778502 2240055 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.3 778503 2240056 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.4 778504 2240057 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.1 778511 2240058 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.2 778512 2240059 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.3 778513 2240060 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.4 778514 2240061 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.1 778521 2240062 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.2 778522 2240063 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.3 778523 2240064 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.4 778524 2240065 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.1 778531 2240066 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.2 778532 2240067 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.3 778533 2240068 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.4 778534 2240069 2-Year Anniversary Roguelike - Matrix Lineup - Ice DMG Up 778561 2240070 2-Year Anniversary Roguelike - Matrix Lineup - DMG Immunity and Freeze 778562 2240071 2-Year Anniversary Roguelike - Matrix Lineup - DMG taken up, 3-Ping triggers freezing effect 778563 2240072 2-Year Anniversary Roguelike - Matrix Lineup - Summon limit increases to 2 778541 2240073 2-Year Anniversary Roguelike - Matrix Lineup - Explode every 3s and inflicts freezing effect once 778542 2240074 2-Year Anniversary Roguelike - Matrix Lineup - Gain an indefinite Matrix 778543 2240075 2-Year Anniversary Roguelike - Matrix Lineup - Matrix attack frequency changes to once per second 778544 2240076 2-Year Anniversary Roguelike - Matrix Lineup - When in Matrix, the character gains 20% DEF 778545 2240077 2-Year Anniversary Roguelike - Matrix Lineup - DMG Bonus up according to the number of enemies in Matrix 778546 2240078 2-Year Anniversary Roguelike - Matrix Lineup - Drop extra 3 orbs upon the disappearance of the Matrix 778547 2240079 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.1 770860 770865 2240080 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.2 770860 770866 2240081 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.3 770860 770867 2240082 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.4 770860 770868 2240083 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.1 770860 770906 2240084 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.2 770860 770907 2240085 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.3 770860 770908 2240086 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.4 770860 770909 2240087 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.1 770860 770910 2240088 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.2 770860 770911 2240089 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.3 770860 770912 2240090 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.4 770860 770913 2240091 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.1 770860 770914 2240092 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.2 770860 770915 2240093 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.3 770860 770916 2240094 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.4 770860 770917 2240095 2-Year Anniversary Roguelike - Lance Lineup - Physical DMG Up 770877 2240096 2-Year Anniversary Roguelike - Lance Lineup - Any character will gain an extra set of Skill Orbs upon triggering Matrix 770878 2240097 2-Year Anniversary Roguelike - Lance Lineup - Dodge Gauge limit down by 50%, Dodge Gauge recovery speed up by 50%, Deal 10% more True DMG for 10s every after dodging, Effect can be stacked up to 5 times 770879 2240098 Secondary Ability 1 Javelin deals more damage upon hitting multiple targets 770870 2240099 Secondary Ability 2 Javelin will make targets bleed 770871 2240100 Secondary Ability 3 Javelin gets bigger with a larger range and deals 20% more damage 770872 2240101 Secondary Ability 4 Deal 3% more damage on each hit 770873 2240102 Secondary Ability 5 Enter Matrix Javelin CD down by 4s 770874 2240103 Secondary Ability 6 Copy javelin 770875 2240104 Secondary Ability 7 Javelin will pull enemies 770876 2240105 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.1 778401 2240106 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.2 778402 2240107 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.3 778403 2240108 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.4 778404 2240109 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.1 778411 2240110 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.2 778412 2240111 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.3 778413 2240112 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.4 778414 2240113 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.1 778421 2240114 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.2 778422 2240115 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.3 778423 2240116 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.4 778424 2240117 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.1 778431 2240118 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.2 778432 2240119 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.3 778433 2240120 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.4 778434 2240121 2-Year Anniversary Roguelike - Black Hole Lineup - Dark DMG Up 778461 2240122 2-Year Anniversary Roguelike - Black Hole Lineup - Gain DEF based on the number of abilities 778462 2240123 2-Year Anniversary Roguelike - Black Hole Lineup - Deal less damage, but 3-Pings deal more damage 778463 2240124 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole enemies receive more damage 778441 2240125 2-Year Anniversary Roguelike - Black Hole Lineup - Explode upon the disappearance of the existing Black Hole 778442 2240126 2-Year Anniversary Roguelike - Black Hole Lineup - All Black Hole effects double 778443 2240127 2-Year Anniversary Roguelike - Black Hole Lineup - Could generate another one upon the disappearance of the Black Hole 778444 2240128 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole Duration +2s 778445 2240129 2-Year Anniversary Roguelike - Black Hole Lineup - Enemies deal 20% less damage when in the range of the Black Hole 778446 2240130 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole cooldown reduces upon hitting two or more targets 778447 2240131 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.1 770810 770814 770832 2240132 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.2 770810 770814 770833 2240133 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.3 770810 770814 770834 2240134 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.4 770810 770814 770835 2240135 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.1 770810 770815 770836 2240136 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.2 770810 770815 770837 2240137 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.3 770810 770815 770838 2240138 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.4 770810 770815 770839 2240139 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.1 770810 770816 770847 2240140 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.2 770810 770816 770848 2240141 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.3 770810 770816 770849 2240142 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.4 770810 770816 770857 2240143 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.1 770810 770817 770808 2240144 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.2 770810 770817 770809 2240145 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.3 770810 770817 770858 2240146 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.4 770810 770817 770859 2240147 Red-eyed Universal Ability 1 - DMG Up by 30% 770826 2240148 Red-eyed Universal Ability 2 - DMG Bonus will be 100% tallied. 10s. 770827 2240149 Red-eyed Universal Ability 3 - Gain ATK Bonus at the cost of HP 770828 2240150 Red-eyed Secondary Ability - Auto-restore 1 energy every 3s 770840 2240151 Red-eyed Secondary Ability - Charge once on hit. CD: 1s. 770841 2240152 Red-eyed Secondary Ability - Charging could directly trigger light orb collision, CD: 3s, Charging limit up 770842 2240153 Red-eyed Secondary Ability - All stat Resistances down by 5% upon damage, 10 stacks, Permanent 770843 2240154 Red-eyed Secondary Ability - Character deals 3% Final DMG every after charging, 10 stacks, 5s per stack 770844 2240155 Red-eyed Secondary Ability - Excess energy charged will be counted toward the next stack 770845 2240156 Red-eyed Secondary Ability - DMG Duration increases to 6s 770846 2240157 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.1 778601 2240158 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.2 778602 2240159 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.3 778603 2240160 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.4 778604 2240161 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.1 778611 2240162 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.2 778612 2240163 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.3 778613 2240164 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.4 778614 2240165 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.1 778621 2240166 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.2 778622 2240167 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.3 778623 2240168 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.4 778624 2240169 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.1 778631 2240170 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.2 778632 2240171 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.3 778633 2240172 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.4 778634 2240173 2-Year Anniversary Roguelike - Levi-Gun Lineup - Character gains 30% more ATK 778661 2240174 2-Year Anniversary Roguelike - Levi-Gun Lineup - Switch + QTE Cooldown down by 30% 778662 2240175 2-Year Anniversary Roguelike - Levi-Gun Lineup - Gain a permanent Levi-Gun 778663 2240176 2-Year Anniversary Roguelike - Levi-Gun Lineup - Reduce all stat Resistances by 2% 778641 2240177 2-Year Anniversary Roguelike - Levi-Gun Lineup - Copy and cast a random main ability every 15 hits 778642 2240178 2-Year Anniversary Roguelike - Levi-Gun Lineup - Existing Number +1, Attack frequency up 778643 2240179 2-Year Anniversary Roguelike - Levi-Gun Lineup - 50% chance to cause an explosion on each hit 778644 2240180 2-Year Anniversary Roguelike - Levi-Gun Lineup - Gain 20% Base ATK for every existing Levi-Gun 778645 2240181 2-Year Anniversary Roguelike - Levi-Gun Lineup - Levi-Gun Duration +100% 778646 2240182 2-Year Anniversary Roguelike - Levi-Gun Lineup - Could reduce all cooldowns on each hit 778647 2240183 Roguelike - Difficulty 1 Mark - Reruns 2240184 Roguelike - Difficulty 2 Mark - Reruns 2240185 Roguelike - Difficulty 3 Mark - Reruns 2240186 Roguelike - Difficulty 4 Mark - Reruns 2240187 Roguelike - Difficulty 1 HP Up 763330 763326 2240188 Roguelike - Difficulty 2 HP Up 763331 763327 2240189 Roguelike - Difficulty 3 HP Up 763332 763328 2240190 Roguelike - Difficulty 4 HP Up 763333 763329 2240191 Roguelike - Difficulty 1 ATK Up 763334 2240192 Roguelike - Difficulty 2 ATK Up 763335 2240193 Roguelike - Difficulty 3 ATK Up 763336 2240194 Roguelike - Difficulty 4 ATK Up 763337 2240195 Roguelike - Difficulty 3 Berserk 1 760251 2240196 Roguelike - Difficulty 4 Berserk 2 760252 2240197 Roguelike - Difficulty 4 Black Hole 2 760412 2240198 Increase Base ATK by 10% 776627 2240199 Increase Base ATK by 20% 776628 2240200 Increase Base ATK by 30% 776629 2240201 Increase Base ATK by 40% 776630 2240202 Increase Base ATK by 50% 776631 2240203 Increase Base ATK by 70% 776632 2240204 Increase Base ATK by 90% 776633 2240205 Increase Base ATK by 120% 776634 2240206 Increase Base ATK by 150% 776635 2240207 Increase HP by 10% 776636 2240208 Increase HP by 20% 776637 2240209 Increase HP by 30% 776638 2240210 Increase HP by 40% 776639 2240211 Increase HP by 50% 776640 2240212 Increase HP by 70% 776641 2240213 Increase HP by 90% 776642 2240214 Increase HP by 120% 776643 2240215 Increase HP by 150% 776644 2240216 5% DMG Reduction (All weak point probabilities) 776645 2240217 10% DMG Reduction 776646 2240218 15% DMG Reduction 776647 2240219 20% DMG Reduction 776648 2240220 25% DMG Reduction 776649 2240221 Increase Dodge Gauge limit by 100 776675 2240222 Increase Dodge Gauge limit by 200 776676 2240223 Increase Dodge Gauge limit by 300 776677 2240224 Increase Dodge Gauge limit by 400 776678 2240225 Increase Dodge Gauge recovery speed by 5% 776679 2240226 Increase Dodge Gauge recovery speed by 10% 776680 2240227 Increase Dodge Gauge recovery speed by 15% 776681 2240228 Increase Dodge Gauge recovery speed by 20% 776682 2240229 Increase Dodge Gauge recovery speed by 25% 776683 2240230 Extra DMG increases by 5% 776684 2240231 Extra DMG increases by 10% 776685 2240232 Extra DMG increases by 15% 776686 2240233 Extra DMG increases by 20% 776687 2240234 Extra DMG increases by 25% 776688 2240235 The current character gains 3 random orbs every 15s 776689 2240236 The current character gains 3 random orbs every 13s 776690 2240237 The current character gains 3 random orbs every 10s 776691 2240238 The current character gains 3 random orbs every 8s 776692 2240239 Grant a DMG Immunity Shield every 15s 776693 2240240 Grant a DMG Immunity Shield every 13s 776694 2240241 Grant a DMG Immunity Shield every 10s 776695 2240242 Grant a DMG Immunity Shield every 8s 776696 2240243 DMG increases by 2% every 10s 776701 2240244 DMG increases by 2% every 8s 776702 2240245 DMG increases by 3% every 6s 776703 2240246 DMG increases by 3% every 5s 776704 2240247 Roguelike - Difficulty 1 - Total DMG Resistance +50% 763338 2240248 Devour Wave 763339 763343 2240249 Devour Wave II 763340 763343 2240250 Devour Wave 763341 2240251 Devour Wave II 763342 2240252 Breezes 2240253 Frail Obstacles 2240255 Candle Light 2240256 Candle Light II 2240257 Condensing Tides 2240258 Condensing Tides II 2240259 Halting Lasers 2240260 Halting Lasers II 2240261 Team Lock-On 2240262 Null Heal 770776 2240263 Legacy 770777 2240264 Inevitable Choice 770778 2240265 Radiation 770779 2240266 Dodge 770780 2240267 Heal 770781 2240268 Expedition Security I 2240269 Open Fire 2240270 Open Fire I 2240271 Open Fire II 2240272 Open Fire III 2240273 Dangerous Conquest 2240274 Dangerous Conquest I 2240275 Dangerous Conquest II 2240276 Dangerous Conquest III 2240277 Uniframe Area 2240278 Dark Pass 2240279 Flame Area 2240280 Fire Pass 2240281 Uniframe Pass 2240282 Lightning Resistance Down 778701 2240283 Signature Move Boost 778702 2240284 Dark Resistance Down 778703 2240285 Phantom Amplification 778704 2240286 Fire Resistance Down 778705 2240287 Single Overclock 778706 2240288 Physical Resistance Down 779881 778707 2240289 TBD 778708 2240290 Signature Move Boost 779882 2240291 DMG Up 778714 2240292 Open Fire I 779143 2240293 Open Fire II 779144 2240294 Open Fire III 779145 2240295 Dangerous Conquest I 779146 2240296 Dangerous Conquest II 779148 2240297 Dangerous Conquest III 779150 2240298 Fire Operation I 2240299 Fire Operation II 2240300 Power of Horn 770791 2240301 Polar Ram 770792 2240302 Reversed Shockwave 770793 2240303 The Mighty Mammoth! 770794 2240304 Refinement - Crit 740861 2240305 Refinement - Heal 740862 2240306 Refinement - CD 740864 2240307 Expedition Operation I 779152 2240308 Expedition Operation II 779153 2240309 Fire Operation 2240310 Outpost Boost 2240311 Pass Boost 2240312 Babel Tower Polarized Defense 778720 2240313 Babel Tower Final Judgment 778721 2240314 Babel Tower Elemental Corruption 778722 2240315 Babel Tower Dragon Exclusive Berserk 778723 2240316 Babel Tower Player Super Armor 740775 740776 740777 2240317 Babel Tower Player DMG Immunity Shield 740870 2240318 Babel Tower Elemental DMG Spread 778724 2240319 Expedition Security II 2240320 Expedition Security III 2240321 Attacker Talent Lv.1-1 773430 2240322 Attacker Talent Lv.1-2 773431 2240323 Attacker Talent Lv.1-3 773432 2240324 Attacker Talent Lv.1-4 773433 2240325 Attacker Talent Lv.1-5 773434 2240326 Attacker Talent Lv.2-1 774107 2240327 Attacker Talent Lv.2-2 774108 2240328 Attacker Talent Lv.2-3 774109 2240329 Attacker Talent Lv.2-4 774110 2240330 Attacker Talent Lv.2-5 774111 2240331 Attacker Talent Lv.3-1 774112 2240332 Attacker Talent Lv.3-2 774113 2240333 Attacker Talent Lv.3-3 774114 2240334 Attacker Talent Lv.3-4 774115 2240335 Attacker Talent Lv.3-5 774116 2240336 Attacker Signature - Lv.1 774117 2240337 Attacker Signature - Lv.2 774118 2240338 Attacker Signature - Lv.3 774119 2240339 Tank Talent Lv.1-1 773435 2240340 Tank Talent Lv.1-2 773436 2240341 Tank Talent Lv.1-3 773437 2240342 Tank Talent Lv.1-4 773438 2240343 Tank Talent Lv.1-5 773439 2240344 Tank Talent Lv.2-1 774125 2240345 Tank Talent Lv.2-2 774126 2240346 Tank Talent Lv.2-3 774127 2240347 Tank Talent Lv.2-4 774128 2240348 Tank Talent Lv.2-5 774129 2240349 Tank Talent Lv.3-1 774130 2240350 Tank Talent Lv.3-2 774131 2240351 Tank Talent Lv.3-3 774132 2240352 Tank Talent Lv.3-4 774133 2240353 Tank Talent Lv.3-5 774134 2240354 Tank Signature - Lv.1 774135 2240355 Tank Signature - Lv.2 774136 2240356 Tank Signature - Lv.3 774137 2240357 Support Talent Lv.1-1 773440 2240358 Support Talent Lv.1-2 773441 2240359 Support Talent Lv.1-3 773442 2240360 Support Talent Lv.1-4 773443 2240361 Support Talent Lv.1-5 773444 2240362 Support Talent Lv.2-1 774143 2240363 Support Talent Lv.2-2 774144 2240364 Support Talent Lv.2-3 774145 2240365 Support Talent Lv.2-4 774146 2240366 Support Talent Lv.2-5 774147 2240367 Support Talent Lv.3-1 774148 2240368 Support Talent Lv.3-2 774149 2240369 Support Talent Lv.3-3 774150 2240370 Support Talent Lv.3-4 774151 2240371 Support Talent Lv.3-5 774152 2240372 Support Signature - Lv.1 774153 2240373 Support Signature - Lv.2 774154 2240374 Support Signature - Lv.3 774155 2240375 Uniframe ATK decreases by 30% 774171 2240376 Uniframe ATK decreases by 60% 774172 2240377 Talent Body 773428 2240378 Quick Swap - Basic Effect 746518 2240379 Quick Swap - DMG Increase 746519 2240380 Quick Swap - Signal Orb Replenishment 746520 2240381 Quick Swap - Direct DMG 746521 2240382 Quick Swap - Time Extension 746522 2240383 Quick Swap - Transformational Skill (Stacks) 746523 2240384 Quick Swap - Transformational Skill (Response) 746524 2240385 Frontline - Basic Effect 746525 2240386 Frontline - Supplement Matrix 746526 2240387 Frontline - Signal Orb Replenishment 746527 2240388 Frontline - Direct DMG 746528 2240389 Frontline - Time Extension 746529 2240390 Frontline - Transformational Skill (Stacks) 746530 2240391 Frontline - Transformational Skill (Response) 746531 2240392 Outpost Deviation 2240393 Outpost Deviation II 2240394 Black and White Sharks 2240395 Outpost/Pass Boost 2240396 Guild Expedition - Weakness Mark 746600 2250001 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.1 - Reduces 100% DEF Upon Dealing DMG 763453 2250002 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451 2250003 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.3 - Gains 40% CRIT Rate & 100% CRIT DMG 763463 763464 2250004 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.4 - Enemy Receives 30% More Physical DMG 763469 2250005 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.1 - Fire DMG Increases by 50% 763465 2250006 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451 2250007 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.3 - Reduces Enemy's Fire Resistance by 70% Upon Dealing DMG 763454 2250008 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.4 - Enemy Receives 30% More Fire DMG 763470 2250009 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.1 - Lightning DMG increases by 50% 763466 2250010 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451 2250011 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.3 - Reduces Enemy's Lightning Resistance by 70% Upon Dealing DMG 763455 2250012 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.4 - Enemy Receives 30% More Lightning DMG 763471 2250013 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.1 - Dark DMG increases by 50% 763467 2250014 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451 2250015 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.3 - Reduces Enemy's Dark Resistance by 70% Upon Dealing DMG 763456 2250016 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.4 - Enemy Receives 30% More Dark DMG 763472 2250017 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.1 - Ice DMG increases by 50% 763468 2250018 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451 2250019 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.3 - Reduces Enemy's Ice Resistance by 70% Upon Dealing DMG 763457 2250020 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.4 - Enemy Receives 30% More Ice DMG 763473 2250031 Roguelike 2.0 - Bond - Faction Bond - Lucia Lv.1 - 50% Extra DMG When in Matrix 747931 2250032 Roguelike 2.0 - Bond - Faction Bond - Lucia Lv.2 - Reduces Matrix Cooldown by 50% 747932 2250033 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.1 - Converts Character's Overflow DMG to Healing, Rate: 1000% 747838 2250034 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.2 - Increase Healing and Recovery Effects by 100%. Becomes Immune to Healing Reduction Effects. 747840 2250035 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.3 - Restores 10% Max HP Every Second. Background Overflow Heals Current. 747841 2250036 Roguelike 2.0 - Bond - Faction Bond - Lee Lv.1 - Deals 2,000 Fixed DMG Upon Dealing DMG 747940 2250037 Roguelike 2.0 - Bond - Faction Bond - Lee Lv.2 - Deals Combo DMG When Dealing DMG 747941 2250038 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.1 - HP +50%. DMG penetrates the shield. 747944 2250039 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.2 - Super Armor, Takes No More Than 20% of the DMG Upper Limit 747945 2250040 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.3 - Deals 15× DMG Upon Receiving DMG 747946 2250041 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.1 - Coins: Signature Energy or DMG Bonus 747970 2250042 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.2 - Summon: Percentage DMG or Enemy-Pulling Resistance Reduction 747971 2250043 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.3 - Guaranteed to Have All Enhancement Effects and Enhanced Coin Effects 747972 2250044 Roguelike 2.0 - Bond - Faction Bond - Cerberus Lv.1 - Consumes 1 Energy Orb and Restores 20 Energy 747850 2250045 Roguelike 2.0 - Bond - Faction Bond - Cerberus Lv.2 - Loses 1% Max HP and Deals AOE DMG Equal to 1% of Current HP 747852 2250046 Roguelike 2.0 - Bond - Faction Bond - Survivor Lv.1 - Press and Hold Basic Attack for 1s. Gains a 100% DMG Bonus After 3s. 747835 2250047 Roguelike 2.0 - Bond - Faction Bond - Survivor Lv.2 - Enters Matrix After Multiple Dodges in a Row 747837 2250048 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.1 - Deals More DMG to Units With HP Above 70% 747955 2250049 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.2 - Has a 40% Chance to Increase DMG of a Strike by 200% 747956 2250050 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.3 - Executes Units With HP Below 30% 747957 2250051 Roguelike 2.0 - Bond - Faction Bond - WGAA Lv.1 - Character's DMG Bonus Increases by 15% for Each Existing Class 747876 2250052 Roguelike 2.0 - Bond - Faction Bond - WGAA Lv.2 - Character Has Stats Increase by 10% for Each Existing Class 747874 747875 2250053 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.1 - Summons a barrage. Increases projectiles upon great success. 747862 2250054 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.2 - Summons a laser. Summons an extra laser upon great success. 747865 2250055 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.3 - Summons an air strike. Fires great Ivan upon great success 747871 2250056 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.1 - Signature DMG +50% (Signature DMG Taken by Enemies +50%. Let them take more DMG!) 763474 2250057 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.2 - Each Signature Move Launched Within 5s After the Previous One Deals 50% More DMG, up to 200% 747832 2250058 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.3 - Reduces Anti-Amplify by 20% Upon Launching a Signature Move. Stacks up to 120%. 747827 2250059 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.1 - Extra Skill 747819 2250060 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.2 - Pinging Multiple Special Orbs in a Row Increases DMG by 20%, up to 200% 747823 2250061 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.3 - Has a 80% Chance to Obtain One Extra Special Orb 747826 2250062 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.1 - Shuffles After Performing Multiple Dodges in a Row 747813 2250063 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.2 - Each Signature Move Increases the Subsequent One by 20%, up to 100% 747816 2250064 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.3 - Copy Signature Button 747817 2250065 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.1 - After 3 3-Pings, Enters Matrix and Performs an Orb Shuffle 747879 2250066 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.2 - Entropy Tenebrion Ember Lv.2 - Each Point of Energy Increases Ping DMG by 2% 747880 2250067 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.3 - Entropy Tenebrion Ember Lv.2 - Each Ping Grants the Same Number of Orb(s) 747883 2250068 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.1 - CRIT Strikes Increase CRIT DMG by 10%, up to 300% 747811 2250069 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.2 - CRIT Strikes Also Deals DMG Equal to 1% of Current HP. Cooldown: 0.5s. 747810 2250070 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.3 - CRIT Strikes Reduce Physical Resistance by 80% 747808 2250071 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.1 - Basic Attacks Restore 10% Shield 747960 2250072 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.2 - Basic Attacks Deal Additional DMG Equal to 10× the Shield Value. Cooldown: 1s. 747961 2250073 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.3 - Becomes Invincible for 2s Upon Receiving DMG 747962 2250074 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.1 - Basic Attacks Grant 1 Signal Orb 747854 2250075 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.2 - Spends Energy and Deals More Basic Attack DMG for 5s 747857 2250076 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.3 - Gains Basic Attack DMG Bonus Upon Dealing Basic Attack DMG 747860 2250077 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.1 - Gains 2 Sets of Signal Orbs Upon Launching a Signature Move 747913 2250078 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.2 - Gains a 30% DMG Bonus for Each 3-Ping, up to 150% 747914 2250079 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.3 - 1-Pings and 2-Pings Will Be Regarded as 3-Pings 747918 2250080 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.1 - Deals 100% More DMG for 10s After Launching a Signature Move 747800 2250081 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.2 - Halves Character Switch Cooldown and Gains a 30% Shield 747804 2250082 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.3 - Gains a 40% DMG Bonus Upon Character Switch, up to 200% 747802 2250083 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.4 - Enters Matrix and Gains 100 Signature Energy and 3 Sets of Orbs Upon Character Switch 747806 2250101 Roguelike 2.0 - Item - 10% ATK 763481 2250102 Roguelike 2.0 - Item - 20% ATK 763482 2250103 Roguelike 2.0 - Item - 30% ATK 763483 2250104 Roguelike 2.0 - Item - 20% HP 763484 2250105 Roguelike 2.0 - Item - 50% HP 763485 2250106 Roguelike 2.0 - Item - 100% HP 763486 2250107 Roguelike 2.0 - Item - Restores 1% max HP Every Second 763487 2250108 Roguelike 2.0 - Item - Restores 2% max HP Every Second 763488 2250109 Roguelike 2.0 - Item - Restores 3% max HP Every Second 763489 2250110 Roguelike 2.0 - Item - Dodge Recovery Speed +30% 763493 2250111 Roguelike 2.0 - Item - Dodge Recovery Speed +50% 763494 2250112 Roguelike 2.0 - Item - Dodge Recovery Speed +100% 763495 2250113 Roguelike 2.0 - Item - Restores 1 Energy Every Second 763496 2250114 Roguelike 2.0 - Item - Restores 2 Energy Every Second 763497 2250115 Roguelike 2.0 - Item - Restores 3 Energy Every Second 763498 2250116 Roguelike 2.0 - Item - Max Energy +50 763568 2250117 Roguelike 2.0 - Item - Max Energy +100 763569 2250118 Roguelike 2.0 - Item - Max Energy +200 763570 2250119 Roguelike 2.0 - Item - 3-Ping ×1 Every 15s 763505 2250120 Roguelike 2.0 - Item - 3-Ping ×1 Every 10s 763506 2250121 Roguelike 2.0 - Item - 10% DMG Reduction 763507 2250122 Roguelike 2.0 - Item - 20% DMG Reduction 763508 2250123 Roguelike 2.0 - Item - Enemy's max HP -10% 763509 2250124 Roguelike 2.0 - Item - Enemy's max HP -15% 763510 2250125 Roguelike 2.0 - Item - Enemy's max HP -20% 763511 2250126 Roguelike 2.0 - Item - Enemy's DMG Reduction -10% 763512 2250127 Roguelike 2.0 - Item - Enemy's DMG Reduction -20% 763513 2250128 Roguelike 2.0 - Item - Enemy's DMG Reduction -30% 763514 2250129 Roguelike 2.0 - Item - Orb Cast Efficiency +25% 763515 2250130 Roguelike 2.0 - Item - Orb Cast Efficiency +50% 763516 2250131 Roguelike 2.0 - Item - Orb Cast Efficiency +100% 763517 2250132 Roguelike 2.0 - Item - Movement Speed +50% 763518 2250133 Roguelike 2.0 - Item - Movement Speed +100% 763519 2250134 Roguelike 2.0 - Item - QTE Cooldown -15% 763520 2250135 Roguelike 2.0 - Item - QTE Cooldown -25% 763521 2250136 Roguelike 2.0 - Item - Character Switch Cooldown -15% 763522 2250137 Roguelike 2.0 - Item - Character Switch Cooldown -25% 763523 2250138 Roguelike 2.0 - Item - Matrix Cooldown -15% 763502 2250139 Roguelike 2.0 - Item - 1 Extra 3-Ping Upon Entering Battle 763525 2250140 Roguelike 2.0 - Item - 2 Extra 3-Pings Upon Entering Battle 763526 2250141 Roguelike 2.0 - Item - 3 Extra 3-Pings Upon Entering Battle 763527 2250142 Roguelike 2.0 - Item - 2 Extra 3-Pings Upon Casting Signature 763528 2250143 Roguelike 2.0 - Item - 3 Extra 3-Pings Upon Casting Signature 763529 2250144 Roguelike 2.0 - Item - Fire DMG +30% 763530 2250145 Roguelike 2.0 - Item - Fire DMG +50% 763531 2250146 Roguelike 2.0 - Item - Lightning DMG +30% 763532 2250147 Roguelike 2.0 - Item - Lightning DMG +50% 763533 2250148 Roguelike 2.0 - Item - Ice DMG +30% 763534 2250149 Roguelike 2.0 - Item - Ice DMG +50% 763535 2250150 Roguelike 2.0 - Item - Dark DMG +30% 763536 2250151 Roguelike 2.0 - Item - Dark DMG +50% 763537 2250152 Roguelike 2.0 - Item - Physical DMG +30% 763538 2250153 Roguelike 2.0 - Item - Physical DMG +50% 763539 2250154 Roguelike 2.0 - Item - Healing +50% 763540 2250155 Roguelike 2.0 - Item - Healing +100% 763541 2250156 Roguelike 2.0 - Item - Orb DMG +15% 763542 2250157 Roguelike 2.0 - Item - Orb DMG +30% 763543 2250158 Roguelike 2.0 - Item - Orb DMG +50% 763544 2250159 Roguelike 2.0 - Item - Signature DMG +15% 763548 2250160 Roguelike 2.0 - Item - Signature DMG +30% 763549 2250161 Roguelike 2.0 - Item - Signature DMG +50% 763550 2250162 Roguelike 2.0 - Item - Basic Attack DMG +100% 763554 2250163 Roguelike 2.0 - Item - Deals More DMG Over Time While Becoming More Vulnerable 763556 2250164 Roguelike 2.0 - Item - 3-Ping Returns 1 Orb of the Same Color 763559 2250165 Roguelike 2.0 - Item - Entering Matrix via Signature 763560 2250166 Roguelike 2.0 - Item - Signature Returns Half Energy Consumed 763561 2250167 Roguelike 2.0 - Item - 3-Ping Extra 5 Energy 763563 2250168 Roguelike 2.0 - Item - 3-Ping Extra 10 Energy 763564 2250169 Roguelike 2.0 - Item - QTE Will Trigger Other Character's QTE 747900 2250170 Roguelike 2.0 - Item - Basic Attack DMG -50%. Restores one orb every second. 747901 747903 2250171 Roguelike 2.0 - Item - Basic Attack DMG +100%. Basic Attacks don't recover orbs. 747904 2250172 Roguelike 2.0 - Item - Dodge cost doubles. Restores 1 orb every second. 747906 747907 2250173 Roguelike 2.0 - Item - Character Switch Cooldown -40% 747909 2250174 Roguelike 2.0 - Item - QTE Cooldown -40% 747910 2250175 Roguelike 2.0 - Item - Matrix Cooldown -25% 763503 2250176 Roguelike 2.0 - Item -80% DMG Bonus. -10% per orb. 747884 2250177 Roguelike 2.0 - Item - DMG per Orb +5% 747886 2250178 Roguelike 2.0 - Item - Restores 1% of the Remaining Energy Every Second 747888 2250179 Roguelike 2.0 - Item - Shield Acquisition Doubles 747889 2250180 Roguelike 2.0 - Item - Deals AOE DMG Equal to 500% Within 5m Around the Character Upon Entering the Battlefield 747990 2250181 Roguelike 2.0 - Item - Each Item Provides 10% DMG Bonus 747991 2250201 Roguelike 2.0 - Event Item - The Brand of Void - Receives 10% More DMG 763571 2250202 Roguelike 2.0 - Event Item - The Brand of Infinity - Dodge Recovery +25% 763572 2250203 Roguelike 2.0 - Event Item - Merlin's Jewel - Auto Restores 1.5% Every Second 763573 2250204 Roguelike 2.0 - Event Item - Amethyst +10% CRIT +30% CRIT DMG 763574 763575 2250205 Roguelike 2.0 - Event Item - Broken Amethyst -10% CRIT 763576 2250206 Roguelike 2.0 - Event Item - White Scripture - HP Recovery + Energy Recovery 763577 763565 2250207 Roguelike 2.0 - Event Item - Black Scripture - HP Reduction + Energy Recovery 763579 763565 2250208 Roguelike 2.0 - Event Item - Red Pendant - DMG Bonus +10% 763581 2250209 Roguelike 2.0 - Event Item - Blue Pendant - Dodge Recovery +50% 763582 2250210 Roguelike 2.0 - Event Item - Yellow Pendant - Restores One 3-Ping Every 15s 763583 2250211 Roguelike 2.0 - Event Item - Scroll - Gains 2 Orbs Upon Entering Battle 763584 2250212 Roguelike 2.0 - Event Item - Scholar's Notes - Gains 1 Orb Upon Entering Battle 763585 2250213 Roguelike 2.0 - Event Item - Notes of the Fool - Gains 2 Sets of 3-Pings Upon Entering Battle 763586 2250214 Roguelike 2.0 - Event Item - Proof of the Nameless +30% Extra DMG+DMG Taken 763587 763588 2250215 Roguelike 2.0 - Event Item - Sword of the Nameless +30% Extra DMG -30% Recovery speed of Signal Orbs by Basic Attack 763589 763590 2250216 Roguelike 2.0 - Event Item - Black Nat -20% Extra DMG 763591 2250217 Roguelike 2.0 - Event Item - Auto Cannon - 1 Orb Every 5s 763592 2250218 Roguelike 2.0 - Event Item - Vista - Gains 10% ATK Every 10s at the Frontline, up to 30%. Resets Upon Character Switch. 763593 2250219 Roguelike 2.0 - Event Item - Sun Bird - Gains 10% ATK for 10s Upon Character Switch, up to 30%. Resets Upon Character Switch. 763596 2250220 Roguelike 2.0 - Event Item - Family Crest +15% All Basic Stats 763598 763599 763600 763601 2250221 Roguelike 2.0 - Event Item - Heavy Blade +30% ATK 763602 2250222 Roguelike 2.0 - Event Item - Star Core - 3 Sets of Orbs at the Beginning of the Battle 763603 2250301 Roguelike 2.0 - Outer Loop - +5% ATK 763611 2250302 Roguelike 2.0 - Outer Loop - +5% HP 763612 2250303 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763613 2250304 Roguelike 2.0 - Outer Loop - +5% ATK 763614 2250305 Roguelike 2.0 - Outer Loop - +5% HP 763615 2250306 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763616 2250307 Roguelike 2.0 - Outer Loop - +5% ATK 763617 2250308 Roguelike 2.0 - Outer Loop - +5% HP 763618 2250309 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763619 2250310 Roguelike 2.0 - Outer Loop - +2% All Stats ×1 763666 2250311 Roguelike 2.0 - Outer Loop - +2% All Stats ×2 763667 2250312 Roguelike 2.0 - Outer Loop - +2% All Stats ×3 763668 2250313 Roguelike 2.0 - Outer Loop - +10% Stat DMG Bonus 763669 2250401 Roguelike 2.0 - Difficulty Mark - Easy 763691 763695 2250402 Roguelike 2.0 - Difficulty Mark - Normal 763692 763696 2250403 Roguelike 2.0 - Difficulty Mark - Hard 763693 763697 2250404 Roguelike 2.0 - Difficulty Mark - Squad Extra Time 763694 2250405 Roguelike 2.0 - Difficulty Mark - Piling Correction - Adjusts Piling Resistance According to the Difficulty 763698 2250406 Roguelike 2.0 - Difficulty Mark - Hard Difficulty Lamia - ATK Decrease 763690 2250501 Roguelike 2.0 - Environment - Light Tower 744270 2250502 Roguelike 2.0 - Environment - Abyss 744264 2250503 Roguelike 2.0 - Environment - Ghost Fish 744265 2250504 Roguelike 2.0 - Environment - Small Fish 744266 2250505 Roguelike 2.0 - Environment - Tentacle 744267 2250506 Roguelike 2.0 - Environment - Sea Wave 744268 2250507 Roguelike 2.0 - Environment - Lightning 744269 2250601 Roguelike 2.0 - Team - Battle Team - Each Team Provides 5% Extra DMG Bonus 763681 2250602 Roguelike 2.0 - Star Up - Star Up +300 ATK 763683 2250701 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Swordsman 763701 2250702 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Sister 763702 2250703 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Musashi 763703 2250704 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Gabriel 763704 2250705 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Camu 763705 2250706 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Lamia 763706 2250707 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Siren 763707 2250708 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Cradle 763708 2250709 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Moon Eater 763709 2250084 Roguelike 2.0 - Bond - Faction Bond - Egret's Old Pact - Rank 1 - 200 Dodge Gauge + Dodge triggers Healing Aura 747919 2250085 Roguelike 2.0 - Bond - Faction Bond - Egret's Old Pact - Rank 2 - 400 Dodge Gauge + Healing Aura boosts the DMG Bonus effect 747923