Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] 1 1 401 AniZhuanchangEnd 1 203 2 2 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg 3 3 201 1 500004 4 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 5 5 301 1 Asimov You are now speaking to a pre-programmed personality AI construct... Knowing your tardiness, I've left this behind. Anyhow, please learn the importance of being on time. 1 6 6 401 2 1515 7 7 301 Asimov >>Calibrating systems... 1 8 8 302 What's the deal? 9 We were just getting ready. 10 9 9 11 301 Asimov Straight to the point, eh? Works for me. 1 10 10 301 Asimov Looks like you know what's coming next. 1 11 11 301 Asimov According to your recent battle logs, the research team has created a new training environment. 1 12 12 301 Asimov You know it—Project Babel. We've calibrated and optimized the program. And, also added new elements. 1 13 13 301 Asimov Have a look. 1 14 14 202 1 15 15 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 16 16 401 2 1509 17 17 301 Project Babel Update... Now commencing... 18 18 301 Environmental simulation: "Venus Splash Park" >> Battle log 1... Now loading... 19 19 301 Loaded. Skeletal modeling: 25% >> 65% >> ... >> 100% 20 20 301 >>Battle log 2... Loading... 21 21 301 ...Loading...>>>>>> 80% 22 22 301 Map modeling 100%... Completed. 23 23 301 # Comments below 24 24 201 1 500004 25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 26 26 301 1 Asimov I expect a better performance this time—provide me with more useful data. Only then can Project Babel move in a better direction. 1 27 27 202 1 28 28 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 29 29 302 A better direction? 30 What do I have to do? 30 And I'm still not getting paid for this, eh? 30 30 30 401 2 1515 31 31 301 >>Hidden systems calibrating... 32 32 201 1 500004 33 33 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 34 34 301 1 Asimov You care about the weirdest things. 1 35 35 301 Asimov Just complete the operation and write a report as usual. 1 36 36 301 Asimov No point worrying about the details. It'll affect your performance. 1 37 37 301 Asimov So just focus on the operation. 1 38 38 301 Asimov After all, the training my team prepared this time is quite the jawbreaker. 1 39 39 301 Asimov Anyhow, just get ready. To prepare for stronger enemies in the future, I'll need all the data I can get for reference. 1 40 40 202 1 41 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 42 42 301 Beep— 43 43 301 >>Hidden systems shutting down... 44 44 401 2 1509 45 45 301 Switching to Project Babel 46 46 301 >>>>>66.66666% 47 47 301 1 AniZhuanchangBegin 100% loaded. Complete. >> Now activating...