Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] 1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory93.png 2 2 401 1 10 3 3 301 DialogEnable After the battle, sudden loud, noisy singing comes drifting over from the distance. 4 4 301 ~Living in the hustle, hanging with my fellows...~ 5 5 301 ~Riding with me is my homie and my rifle...~ 6 6 301 ~Awesome! Hmm... Get some! Hmm...~ 7 8 201 1 500026 -400 8 9 201 2 1031001 400 9 10 301 1 Lee ... 1 10 11 301 Liv ...Is this... music? 2 11 12 302 They're totally off pitch! 13 Rock music? 13 12 13 202 1 2 1 13 14 201 1 500166 4 14 15 301 1 Lucia Commandant, bio-signs detected. 1 15 16 201 1 500026 16 17 301 1 Lee ...One of yours? 1 17 18 201 1 1101001 18 19 301 1 Watanabe No. 1 19 20 202 1 20 21 301 A Forsaken message comes through. 21 22 201 1 500154 22 23 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 1 23 24 301 1 Clark Boss! I'm done here! 1 24 25 302 (Explain the situation) 26 25 26 301 Clark ...? 1 26 27 301 Clark As far as I know, there are no permanent residents here besides us... and we're stationed a few dozen miles away. Besides, who'd even want to live here at this forsaken place anyway? 1 27 28 301 Clark But we'd sometimes run into lost travelers around here, and scavengers looking for a new place to set up shop. So it's not impossible that someone will show up in the area. 1 28 29 302 Let's check it out. 30 29 30 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 30 31 201 1 1101001 31 32 301 1 AniZhuanchangBegin 1 Watanabe Let's go. 1