using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class GetAndroidOrIosMoneyCardResponse { public int Code; public int MoneyCard; public int Count; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class ItemModule { [RequestPacketHandler("GetAndroidOrIosMoneyCardRequest")] public static void GetAndroidOrIosMoneyCardRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new GetAndroidOrIosMoneyCardResponse() { Code = 0, Count = 0, MoneyCard = 0 }, packet.Id); } } }