using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class PartnerComposeRequest { public List TemplateIds; public bool IsOneKey; } [MessagePackObject(true)] public class PartnerComposeResponse { public int Code; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class PartnerModule { // TODO: CUB combining [RequestPacketHandler("PartnerComposeRequest")] public static void PartnerComposeRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new PartnerComposeResponse() { Code = 1 }, packet.Id); } } }