using MessagePack; namespace AscNet.GameServer.Handlers { #region MsgPackScheme #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class MailReadRequest { public string Id; } [MessagePackObject(true)] public class MailReadResponse { public int Code; } [MessagePackObject(true)] public class MailDeleteRequest { } [MessagePackObject(true)] public class MailDeleteResponse { public int Code; } #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. #endregion internal class MailModule { // TODO: Read mail [RequestPacketHandler("MailReadRequest")] public static void MailReadRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new MailReadResponse(), packet.Id); } // TODO: Delete mail [RequestPacketHandler("MailDeleteRequest")] public static void MailDeleteRequestHandler(Session session, Packet.Request packet) { session.SendResponse(new MailDeleteResponse(), packet.Id); } } }