Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] 1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory72.jpg 2 2 401 1 101 3 3 301 DialogEnable —! 4 4 201 1 1021001 5 5 301 1 Lucia Lee, we're being flanked! 1 6 6 201 1 500026 7 7 301 1 Lee Roger! 1 8 8 401 2 1508 9 9 201 1 500013 400 10 10 201 2 500013 -400 11 11 301 1 Corrupted —! —! 1 2 12 12 401 2 10002001 13 13 501 PanelActor1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 14 14 401 2 10002001 15 15 501 PanelActor2Shake 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 16 16 401 2 1506 17 17 202 1 2 1 18 18 201 1 500127 19 19 301 1 Sophia ... 1 20 20 201 1 500013 21 21 301 1 Corrupted —! 1 22 22 401 500 2 10001004 23 23 202 1 1 24 24 201 1 500127 25 25 301 1 Sophia Enemies at our flank cleared. 1 26 26 203 1 0.25 -400 27 27 201 2 1031001 400 28 28 301 2 Liv Sophia, don't overextend! We won't be able to keep up... 2 29 29 301 Sophia No matter. Enemy leader fifty meters away. I'll destroy it. 1 30 30 201 2 1021001 400 31 31 301 1 Lucia Sophia, wait... 2 32 32 202 1 2 1 33 33 301 Before Lucia can finish speaking, Sophia is already out of sight. 34 34 201 1 500026 35 35 301 1 Lee It's too late! The other Musashi are closing in on us! 1 36 36 201 1 1021001 4 37 37 301 1 Lucia At this rate, they'll have us surrounded! 1 38 38 302 Lee, clear a path! 39 39 39 201 1 500026 40 40 301 1 Lee Understood! 1 41 41 302 Liv, pull back! 42 42 42 201 1 1031001 43 43 301 1 Liv Roger! 1 44 44 201 1 500127 9 45 45 301 1 Sophia Target... 1 46 46 401 2 1508 47 47 201 1 500013 48 48 301 1 Corrupted —! 1 49 49 401 2 10001004 50 50 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 51 51 201 1 500127 9 52 52 301 1 Sophia ...Eliminated! 1 53 53 301 Sophia Alright, now that...! 1 54 54 301 Sophia Dammit... They're quicker than expected! 1 55 55 301 Sophia Looks like it's up to me to draw them away! 1 56 56 302 Lucia, NOW! 57 57 57 201 1 1021001 4 58 58 301 1 Lucia Understood! 1 59 59 401 2 1508 60 60 201 1 500013 400 61 61 201 2 500013 -400 62 62 301 1 Corrupted —! —! 1 2 63 63 401 2 10002001 64 64 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 65 65 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 66 66 401 2 1506 67 67 202 1 2 1 68 68 201 1 500127 69 69 301 1 Sophia ...? 1 70 70 302 Liv, emergency repairs! 71 71 71 203 1 0.25 400 72 72 201 2 1031001 -400 73 73 301 1 Liv Roger! 2 74 74 301 Liv Sophia, don't move! 2 75 75 202 2 1 76 76 203 1 0.25 77 77 301 1 Sophia You...? 1 78 78 302 Lee! 79 79 79 201 1 500026 80 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 81 81 301 1 Lee I've cleared us a path! 1 82 82 302 Cover us! 83 83 83 301 Lee Understood! 1 84 84 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 85 85 201 1 500013 400 86 86 201 2 500013 -400 87 87 301 1 Corrupted ——! ——! ——! 1 2 88 88 401 2 10002001 89 89 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 90 90 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 91 91 401 2 1506 92 92 202 1 2 1 93 93 302 Get a move on! 94 94 94 201 1 1021001 4 95 95 301 1 Lucia Is everyone alright? 1 96 96 201 1 500127 97 97 301 1 Sophia Why... did you save me? 1 98 98 301 Sophia You could've retreated to safety instead of saving me. 1 99 99 302 Idiot! 100 100 100 301 Sophia ...? 1 101 101 302 You have comrades now. 102 102 102 301 Sophia ...Understood. 1 103 103 302 Don't just charge in recklessly. 104 104 104 301 1 AniZhuanchangBegin Sophia Alright, I'll try not to. 1