I have no clue if this works
This commit is contained in:
parent
e91b49b07a
commit
fe9146e6e4
|
@ -0,0 +1,37 @@
|
|||
using AscNet.Common.Util;
|
||||
using AscNet.Table.V2.share.player;
|
||||
|
||||
namespace AscNet.GameServer.Commands
|
||||
{
|
||||
[CommandName("level")]
|
||||
internal class LevelCommand : Command
|
||||
{
|
||||
public LevelCommand(Session session, string[] args, bool validate = true) : base(session, args, validate) { }
|
||||
|
||||
public override string Help => "Command to change the Commandant level";
|
||||
|
||||
[Argument(0, @"^[0-9]+$|^max$", "The target level, value is number or 'max'")]
|
||||
string Level { get; set; } = string.Empty;
|
||||
|
||||
public override void Execute()
|
||||
{
|
||||
int maxLevel = TableReaderV2.Parse<PlayerTable>().Count;
|
||||
int level = Miscs.ParseIntOr(Level);
|
||||
|
||||
if (Level == "max")
|
||||
{
|
||||
session.player.PlayerData.Level = maxLevel;
|
||||
session.ExpSanityCheck();
|
||||
}
|
||||
else if (level > 0)
|
||||
{
|
||||
session.player.PlayerData.Level = level;
|
||||
session.ExpSanityCheck();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException("Invalid Level!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue