insensitive option for command argument

This commit is contained in:
rfi 2023-12-02 16:24:16 +07:00
parent e69b8541af
commit ec39e87d06
2 changed files with 11 additions and 5 deletions

View File

@ -58,14 +58,19 @@ namespace AscNet.GameServer.Commands
public class ArgumentAttribute : Attribute
{
public int Position { get; }
public Regex Pattern { get; }
public Regex Pattern { get; set; }
public string? Description { get; }
public ArgumentFlags Flags { get; }
public ArgumentAttribute(int position, string pattern, string? description = null, ArgumentFlags flags = ArgumentFlags.None)
{
Position = position;
if ((flags & ArgumentFlags.IgnoreCase) != ArgumentFlags.IgnoreCase)
Pattern = new(pattern);
else
Pattern = new(pattern, RegexOptions.IgnoreCase);
Description = description;
Flags = flags;
}
@ -74,7 +79,8 @@ namespace AscNet.GameServer.Commands
public enum ArgumentFlags
{
None = 0,
Optional = 1
Optional = 1,
IgnoreCase = 2
}
[AttributeUsage(AttributeTargets.Class)]

View File

@ -11,7 +11,7 @@ namespace AscNet.GameServer.Commands
public override string Help => "Command to interact with user's items";
[Argument(0, @"^add$|^clear$|^reset$", "The operation selected (add, clear, reset)")]
[Argument(0, @"^add$|^clear$|^reset$", "The operation selected (add, clear, reset)", ArgumentFlags.IgnoreCase)]
string Op { get; set; } = string.Empty;
[Argument(1, @"^[0-9]+$|^all$", "The target item, value is item id or 'all'", ArgumentFlags.Optional)]
@ -22,7 +22,7 @@ namespace AscNet.GameServer.Commands
public override void Execute()
{
switch (Op)
switch (Op.ToLower())
{
case "add":
if (Target == "all")