LoginRequest handler
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using AscNet.Common.MsgPack;
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using AscNet.Common.MsgPack;
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using MessagePack;
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using MessagePack;
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using static AscNet.GameServer.Packet;
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namespace AscNet.GameServer.Handlers
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namespace AscNet.GameServer.Handlers
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{
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{
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@ -18,5 +19,17 @@ namespace AscNet.GameServer.Handlers
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session.SendResponse(response);
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session.SendResponse(response);
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}
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}
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[PacketHandler("LoginRequest")]
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public static void LoginRequestHandler(Session session, byte[] packet)
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{
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session.SendResponse(new LoginResponse
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{
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Code = 0,
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ReconnectToken = "eeeeeeeeeeeeeeh",
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UtcOffset = 0,
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UtcServerTime = (uint)DateTime.UtcNow.Ticks
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});
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}
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}
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}
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}
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}
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