name, sign, and birth edit
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9240b1d676
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@ -34,6 +34,48 @@ namespace AscNet.GameServer.Handlers
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{
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public long Id;
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}
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[MessagePackObject(true)]
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public class ChangePlayerBirthdayRequest : Birthday
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{
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}
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[MessagePackObject(true)]
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public class ChangePlayerBirthdayResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class ChangePlayerSignRequest
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{
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public string Msg;
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}
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[MessagePackObject(true)]
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public class ChangePlayerSignResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class NotifyPlayerName
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{
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public string Name;
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}
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[MessagePackObject(true)]
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public class ChangePlayerNameRequest
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{
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public string Name;
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}
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[MessagePackObject(true)]
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public class ChangePlayerNameResponse
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{
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public int Code;
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public long NextCanChangeTime;
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}
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#endregion
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@ -70,5 +112,34 @@ namespace AscNet.GameServer.Handlers
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session.SendResponse(new TouchBoardMutualResponse(), packet.Id);
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}
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[RequestPacketHandler("ChangePlayerNameRequest")]
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public static void ChangePlayerNameRequestHandler(Session session, Packet.Request packet)
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{
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ChangePlayerNameRequest request = MessagePackSerializer.Deserialize<ChangePlayerNameRequest>(packet.Content);
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session.player.PlayerData.Name = request.Name;
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NotifyPlayerName notifyPlayerName = new() { Name = session.player.PlayerData.Name };
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session.SendPush(notifyPlayerName);
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session.SendResponse(new ChangePlayerNameResponse() { NextCanChangeTime = DateTimeOffset.Now.ToUnixTimeSeconds() }, packet.Id);
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}
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[RequestPacketHandler("ChangePlayerSignRequest")]
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public static void ChangePlayerSignRequestHandler(Session session, Packet.Request packet)
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{
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ChangePlayerSignRequest request = MessagePackSerializer.Deserialize<ChangePlayerSignRequest>(packet.Content);
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session.player.PlayerData.Sign = request.Msg;
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session.SendResponse(new ChangePlayerSignResponse(), packet.Id);
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}
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[RequestPacketHandler("ChangePlayerBirthdayRequest")]
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public static void ChangePlayerBirthdayRequestHandler(Session session, Packet.Request packet)
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{
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ChangePlayerBirthdayRequest request = MessagePackSerializer.Deserialize<ChangePlayerBirthdayRequest>(packet.Content);
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session.player.PlayerData.Birthday = request;
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session.SendResponse(new ChangePlayerBirthdayResponse(), packet.Id);
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}
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}
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}
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