diff --git a/AscNet.GameServer/Handlers/AccountModule.cs b/AscNet.GameServer/Handlers/AccountModule.cs index e475fe5..0619267 100644 --- a/AscNet.GameServer/Handlers/AccountModule.cs +++ b/AscNet.GameServer/Handlers/AccountModule.cs @@ -38,6 +38,7 @@ namespace AscNet.GameServer.Handlers return; } + session.player = player; session.SendResponse(new LoginResponse { Code = 0, @@ -64,6 +65,7 @@ namespace AscNet.GameServer.Handlers return; } + session.player = player; session.SendResponse(new ReconnectResponse() { ReconnectToken = request.Token diff --git a/AscNet.GameServer/Session.cs b/AscNet.GameServer/Session.cs index 0ad7c80..bc204c4 100644 --- a/AscNet.GameServer/Session.cs +++ b/AscNet.GameServer/Session.cs @@ -1,6 +1,7 @@ using System.Buffers.Binary; using System.Net.Sockets; using AscNet.Common; +using AscNet.Common.Database; using AscNet.Common.Util; using AscNet.Logging; using MessagePack; @@ -13,6 +14,7 @@ namespace AscNet.GameServer { public readonly string id; public readonly TcpClient client; + public Player player = default!; public readonly Logger log; private long lastPacketTime = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); private ushort packetNo = 0;