diff --git a/AscNet.GameServer/Commands/StageCommand.cs b/AscNet.GameServer/Commands/StageCommand.cs index e0e8f2f..9daa1c0 100644 --- a/AscNet.GameServer/Commands/StageCommand.cs +++ b/AscNet.GameServer/Commands/StageCommand.cs @@ -19,7 +19,7 @@ namespace AscNet.GameServer.Commands if (TargetStage == "all") { session.stage.Stages.Clear(); - foreach (var stageData in TableReaderV2.Parse()) + foreach (var stageData in TableReaderV2.Parse().Where(x => x.StageId >= 10000000 && x.StageId <= 20000000)) { session.stage.Stages.Add(stageData.StageId, new() {